(svn r12746) -Codechange: Add map storage for station animation frame

This commit is contained in:
peter1138 2008-04-17 06:52:56 +00:00
parent 9488db56d4
commit b2095f37ac
3 changed files with 14 additions and 1 deletions

View File

@ -899,6 +899,7 @@
<li>m6 bits 5..3: the station type (rail, airport, truck, bus, oilrig, dock, buoy)</li>
<li>m6 bit 2: 1 when a drive through road stop is built over a town owned road, otherwise 0</li>
<li>m6 bits 1..0 : <a href="#tropic_zone">Tropic zone definition</a></li>
<li>m7: animation frame</li>
</ul>
</td>
</tr>

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@ -198,7 +198,7 @@ the array so you can quickly see what is used and what is not.
<td class="bits">XXXX XXXX</td>
<td class="bits">XXXX XXXX</td>
<td class="bits"><span class="free">OO</span>XX X<span class="free">O</span>XX</td>
<td class="bits"><span class="free">OOOO OOOO</span></td>
<td class="bits">XXXX XXXX</td>
</tr>
<tr>
<td class="caption">road stop</td>

View File

@ -68,6 +68,18 @@ static inline void SetStationGfx(TileIndex t, StationGfx gfx)
_m[t].m5 = gfx;
}
static inline uint8 GetStationAnimationFrame(TileIndex t)
{
assert(IsTileType(t, MP_STATION));
return _me[t].m7;
}
static inline void SetStationAnimationFrame(TileIndex t, uint8 frame)
{
assert(IsTileType(t, MP_STATION));
_me[t].m7 = frame;
}
static inline bool IsRailwayStation(TileIndex t)
{
return GetStationType(t) == STATION_RAIL;