mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r2521) -Codechange: Removed trailing "\n"s from DEBUG statements
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7b39e32c93
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@ -1059,7 +1059,7 @@ void NetworkServer_HandleChat(NetworkAction action, DestType desttype, int dest,
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}
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break;
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default:
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DEBUG(net, 0)("[NET][Server] Received unknown destination type %d. Doing broadcast instead.\n");
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DEBUG(net, 0)("[NET][Server] Received unknown destination type %d. Doing broadcast instead.");
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/* fall-through to next case */
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case DESTTYPE_BROADCAST:
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FOR_ALL_CLIENTS(cs) {
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2
newgrf.c
2
newgrf.c
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@ -1813,7 +1813,7 @@ static void GRFInfo(byte *buf, int len)
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_cur_grffile->grfid = grfid;
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_cur_grffile->flags |= 0x0001; /* set active flag */
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DEBUG(grf, 1) ("[%s] Loaded GRFv%d set %08lx - %s:\n%s\n",
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DEBUG(grf, 1) ("[%s] Loaded GRFv%d set %08lx - %s:\n%s",
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_cur_grffile->filename, version, grfid, name, info);
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}
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@ -147,13 +147,13 @@ static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *user
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static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
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{
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DEBUG(misc, 0) ("ERROR(libpng): %s - %s\n", message, (char *)png_get_error_ptr(png_ptr));
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DEBUG(misc, 0) ("ERROR(libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr));
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longjmp(png_ptr->jmpbuf, 1);
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}
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static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
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{
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DEBUG(misc, 0) ("WARNING(libpng): %s - %s\n", message, (char *)png_get_error_ptr(png_ptr));
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DEBUG(misc, 0) ("WARNING(libpng): %s - %s", message, (char *)png_get_error_ptr(png_ptr));
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}
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static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
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10
viewport.c
10
viewport.c
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@ -360,7 +360,7 @@ void DrawGroundSpriteAt(uint32 image, int32 x, int32 y, byte z)
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ts = (TileSpriteToDraw*)vd->spritelist_mem;
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if ((byte*)ts >= vd->eof_spritelist_mem) {
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DEBUG(misc, 0) ("Out of sprite mem\n");
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DEBUG(misc, 0) ("Out of sprite mem");
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return;
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}
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@ -432,7 +432,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
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ps = (ParentSpriteToDraw*)vd->spritelist_mem;
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if ((byte*)ps >= vd->eof_spritelist_mem) {
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DEBUG(misc, 0) ("Out of sprite mem\n");
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DEBUG(misc, 0) ("Out of sprite mem");
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return;
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}
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if (vd->parent_list >= vd->eof_parent_list) {
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@ -442,7 +442,7 @@ void AddSortableSpriteToDraw(uint32 image, int x, int y, int w, int h, byte dz,
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// parent_list somewhere below to a higher number.
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// This can not really hurt you, it just gives some black
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// spots on the screen ;)
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DEBUG(misc, 0) ("Out of sprite mem (parent_list)\n");
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DEBUG(misc, 0) ("Out of sprite mem (parent_list)");
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return;
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}
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@ -498,7 +498,7 @@ void AddChildSpriteScreen(uint32 image, int x, int y)
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cs = (ChildScreenSpriteToDraw*) vd->spritelist_mem;
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if ((byte*)cs >= vd->eof_spritelist_mem) {
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DEBUG(misc,0) ("Out of sprite mem\n");
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DEBUG(misc, 0) ("Out of sprite mem");
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return;
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}
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@ -524,7 +524,7 @@ void *AddStringToDraw(int x, int y, StringID string, uint32 params_1, uint32 par
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ss = (StringSpriteToDraw*)vd->spritelist_mem;
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if ((byte*)ss >= vd->eof_spritelist_mem) {
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DEBUG(misc, 0) ("Out of sprite mem\n");
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DEBUG(misc, 0) ("Out of sprite mem");
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return NULL;
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}
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