mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r7834) -Codechange: cleanup the includes of network/core a little; include headers in headers when the header needs types/constants defined in them.
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@ -5,6 +5,10 @@
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#ifdef ENABLE_NETWORK
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#include "config.h"
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#include "../../date.h"
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#include "../../newgrf_config.h"
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/**
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* @file game.h Information about a game that is sent between a
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* game server, game client and masterserver.
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@ -6,8 +6,6 @@
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#include "../../macros.h"
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#include "../../string.h"
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#include "os_abstraction.h"
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#include "config.h"
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#include "packet.h"
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/**
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@ -5,6 +5,8 @@
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#ifdef ENABLE_NETWORK
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#include "config.h"
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/**
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* @file packet.h Basic functions to create, fill and read packets.
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*/
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@ -9,10 +9,8 @@
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#include "table/strings.h"
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#include "../../functions.h"
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#include "os_abstraction.h"
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#include "config.h"
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#include "packet.h"
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#include "../network_data.h"
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#include "packet.h"
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#include "tcp.h"
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/**
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@ -5,6 +5,9 @@
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#ifdef ENABLE_NETWORK
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#include "os_abstraction.h"
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#include "packet.h"
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/**
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* @file tcp.h Basic functions to receive and send TCP packets.
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*/
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@ -3,14 +3,8 @@
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#ifdef ENABLE_NETWORK
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#include "../../stdafx.h"
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#include "../../date.h"
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#include "../../debug.h"
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#include "../../macros.h"
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#include "../../newgrf_config.h"
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#include "os_abstraction.h"
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#include "config.h"
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#include "game.h"
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#include "packet.h"
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#include "udp.h"
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@ -5,6 +5,11 @@
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#ifdef ENABLE_NETWORK
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#include "os_abstraction.h"
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#include "game.h"
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#include "packet.h"
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#include "../../newgrf_config.h"
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/**
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* @file udp.h Basic functions to receive and send UDP packets.
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*/
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