mirror of https://github.com/OpenTTD/OpenTTD.git
Change: Clone tool in depot window now behaves like clone button in vehicle window. Keep the tool active when share-cloning. Open the vehicle GUI when copy-cloning. (#6754)
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@ -908,9 +908,16 @@ struct DepotWindow : Window {
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*/
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virtual bool OnVehicleSelect(const Vehicle *v)
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{
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if (DoCommandP(this->window_number, v->index, _ctrl_pressed ? 1 : 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
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ResetObjectToPlace();
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if (_ctrl_pressed) {
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/* Share-clone, do not open new viewport, and keep tool active */
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DoCommandP(this->window_number, v->index, 1, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), NULL);
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} else {
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/* Copy-clone, open viewport for new vehicle, and deselect the tool (assume player wants to changs things on new vehicle) */
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if (DoCommandP(this->window_number, v->index, 0, CMD_CLONE_VEHICLE | CMD_MSG(STR_ERROR_CAN_T_BUY_TRAIN + v->type), CcCloneVehicle)) {
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ResetObjectToPlace();
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}
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}
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return true;
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}
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