(svn r3696) Add functions to turn a tile into a normal rail tile/depot/waypoint. This is just a tiny step, the rail code needs way more love and caring

This commit is contained in:
tron 2006-03-01 08:56:38 +00:00
parent 6c1576143b
commit b404072ccc
4 changed files with 71 additions and 29 deletions

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@ -4,6 +4,7 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "rail_map.h"
#include "road.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -372,13 +373,7 @@ int32 CmdBuildSingleRail(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (CmdFailed(ret)) return ret;
cost += ret;
if (flags & DC_EXEC) {
SetTileType(tile, MP_RAILWAY);
SetTileOwner(tile, _current_player);
_m[tile].m2 = 0; // Bare land
_m[tile].m3 = p1; // No signals, rail type
_m[tile].m5 = trackbit;
}
if (flags & DC_EXEC) MakeRailNormal(tile, _current_player, trackbit, p1);
break;
}
@ -681,12 +676,8 @@ int32 CmdBuildTrainDepot(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
if (IsLocalPlayer()) _last_built_train_depot_tile = tile;
ModifyTile(tile,
MP_SETTYPE(MP_RAILWAY) |
MP_MAP3LO | MP_MAPOWNER_CURRENT | MP_MAP5,
p1, /* map3_lo */
p2 | RAIL_TYPE_DEPOT_WAYPOINT /* map5 */
);
MakeRailDepot(tile, _current_player, p2, p1);
MarkTileDirtyByTile(tile);
d->xy = tile;
d->town_index = ClosestTownFromTile(tile, (uint)-1)->index;

49
rail_map.h Normal file
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@ -0,0 +1,49 @@
/* $Id$ */
#ifndef RAIL_MAP_H
#define RAIL_MAP_H
#include "rail.h"
#include "tile.h"
#include "waypoint.h"
static inline TrackBits GetRailWaypointBits(TileIndex t)
{
return _m[t].m5 & RAIL_WAYPOINT_TRACK_MASK ? TRACK_BIT_DIAG2 : TRACK_BIT_DIAG1;
}
static inline void MakeRailNormal(TileIndex t, Owner o, TrackBits b, RailType r)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_NORMAL | b;
}
static inline void MakeRailDepot(TileIndex t, Owner o, DiagDirection d, RailType r)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_DEPOT | d;
}
static inline void MakeRailWaypoint(TileIndex t, Owner o, Axis a, RailType r, uint index)
{
SetTileType(t, MP_RAILWAY);
SetTileOwner(t, o);
_m[t].m2 = index;
_m[t].m3 = r;
_m[t].m4 = 0;
_m[t].m5 = RAIL_TYPE_DEPOT_WAYPOINT | RAIL_SUBTYPE_WAYPOINT | a;
}
#endif

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@ -2,6 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "rail_map.h"
#include "road.h"
#include "table/sprites.h"
#include "table/strings.h"
@ -234,26 +235,22 @@ int32 CmdRemoveRoad(int x, int y, uint32 flags, uint32 p1, uint32 p2)
}
case ROAD_CROSSING: {
byte c;
TrackBits track;
if (!(ti.map5 & 8)) {
c = 2;
if (pieces & ROAD_Y) goto return_error;
track = TRACK_BIT_DIAG2;
} else {
c = 1;
if (pieces & ROAD_X) goto return_error;
track = TRACK_BIT_DIAG1;
}
cost = _price.remove_road * 2;
if (flags & DC_EXEC) {
ChangeTownRating(t, -road_remove_cost[(byte)edge_road], RATING_ROAD_MINIMUM);
ModifyTile(tile,
MP_SETTYPE(MP_RAILWAY) |
MP_MAP2_CLEAR | MP_MAP3LO | MP_MAP3HI_CLEAR | MP_MAP5,
_m[tile].m4 & 0xF, /* map3_lo */
c /* map5 */
);
MakeRailNormal(tile, GetTileOwner(tile), track, GB(_m[tile].m4, 0, 4));
MarkTileDirtyByTile(tile);
}
return cost;
}

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@ -8,6 +8,7 @@
#include "gfx.h"
#include "map.h"
#include "order.h"
#include "rail_map.h"
#include "saveload.h"
#include "station.h"
#include "tile.h"
@ -174,15 +175,19 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
TileIndex tile = TileVirtXY(x, y);
Waypoint *wp;
uint tileh;
uint dir;
Axis axis;
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
/* if custom gfx are used, make sure it is within bounds */
if (p1 >= GetNumCustomStations(STAT_CLASS_WAYP)) return CMD_ERROR;
if (!IsTileType(tile, MP_RAILWAY) || ((dir = 0, _m[tile].m5 != 1) && (dir = 1, _m[tile].m5 != 2)))
if (!IsTileType(tile, MP_RAILWAY) || (
(axis = AXIS_X, _m[tile].m5 != TRACK_BIT_DIAG1) &&
(axis = AXIS_Y, _m[tile].m5 != TRACK_BIT_DIAG2)
)) {
return_cmd_error(STR_1005_NO_SUITABLE_RAILROAD_TRACK);
}
if (!CheckTileOwnership(tile))
return CMD_ERROR;
@ -191,7 +196,7 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
tileh = GetTileSlope(tile, NULL);
if (tileh != 0) {
if (!_patches.build_on_slopes || IsSteepTileh(tileh) || !(tileh & (0x3 << dir)) || !(tileh & ~(0x3 << dir)))
if (!_patches.build_on_slopes || IsSteepTileh(tileh) || !(tileh & (0x3 << axis)) || !(tileh & ~(0x3 << axis)))
return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
}
@ -208,7 +213,8 @@ int32 CmdBuildTrainWaypoint(int x, int y, uint32 flags, uint32 p1, uint32 p2)
if (flags & DC_EXEC) {
const StationSpec *spec = NULL;
ModifyTile(tile, MP_MAP2 | MP_MAP5, wp->index, RAIL_TYPE_WAYPOINT | dir);
MakeRailWaypoint(tile, GetTileOwner(tile), axis, GB(_m[tile].m3, 0, 4), wp->index);
MarkTileDirtyByTile(tile);
if (GB(p1, 0, 8) < GetNumCustomStations(STAT_CLASS_WAYP))
spec = GetCustomStation(STAT_CLASS_WAYP, GB(p1, 0, 8));
@ -294,9 +300,8 @@ int32 RemoveTrainWaypoint(TileIndex tile, uint32 flags, bool justremove)
RedrawWaypointSign(wp);
if (justremove) {
ModifyTile(tile, MP_MAP2_CLEAR | MP_MAP5, 1<<direction);
CLRBIT(_m[tile].m3, 4);
_m[tile].m4 = 0;
MakeRailNormal(tile, GetTileOwner(tile), GetRailWaypointBits(tile), GB(_m[tile].m3, 0, 4));
MarkTileDirtyByTile(tile);
} else {
DoClearSquare(tile);
SetSignalsOnBothDir(tile, direction);