(svn r9074) -Codechange: win32 dedicated console now doesn't need an extra 'enter' to fully quit

This commit is contained in:
glx 2007-03-09 00:15:43 +00:00
parent f776f3beb1
commit b52c4dea25
1 changed files with 3 additions and 1 deletions

View File

@ -76,8 +76,10 @@ static char _win_console_thread_buffer[200];
/* Windows Console thread. Just loop and signal when input has been received */
static void WINAPI CheckForConsoleInput()
{
DWORD nb;
HANDLE hStdin = GetStdHandle(STD_INPUT_HANDLE);
while (true) {
fgets(_win_console_thread_buffer, lengthof(_win_console_thread_buffer), stdin);
ReadFile(hStdin, _win_console_thread_buffer, lengthof(_win_console_thread_buffer), &nb, NULL);
/* Signal input waiting that input is read and wait for it being handled
* SignalObjectAndWait() should be used here, but it's unsupported in Win98< */
SetEvent(_hInputReady);