mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r24099) -Add: Output list of -d option facilities with in the help text.
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@ -73,6 +73,31 @@ struct DebugLevel {
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};
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#undef DEBUG_LEVEL
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/**
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* Dump the available debug facility names in the help text.
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* @param buf Start address for storing the output.
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* @param last Last valid address for storing the output.
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* @return Next free position in the output.
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*/
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char *DumpDebugFacilityNames(char *buf, char *last)
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{
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int length = 0;
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for (const DebugLevel *i = debug_level; i != endof(debug_level); ++i) {
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if (length == 0) {
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buf = strecpy(buf, "List of debug facility names:\n", last);
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} else {
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buf = strecpy(buf, ", ", last);
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length += 2;
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}
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buf = strecpy(buf, i->name, last);
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length += strlen(i->name);
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}
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if (length > 0) {
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buf = strecpy(buf, "\n\n", last);
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}
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return buf;
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}
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#if !defined(NO_DEBUG_MESSAGES)
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/**
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@ -58,6 +58,7 @@
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void CDECL debug(const char *dbg, const char *format, ...) WARN_FORMAT(2, 3);
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#endif /* NO_DEBUG_MESSAGES */
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char *DumpDebugFacilityNames(char *buf, char *last);
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void SetDebugString(const char *s);
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const char *GetDebugString();
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@ -192,6 +192,9 @@ static void ShowHelp()
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/* List the blitters */
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p = BlitterFactoryBase::GetBlittersInfo(p, lastof(buf));
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/* List the debug facilities. */
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p = DumpDebugFacilityNames(p, lastof(buf));
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/* We need to initialize the AI, so it finds the AIs */
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AI::Initialize();
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p = AI::GetConsoleList(p, lastof(buf), true);
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