(svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well

-Codechange: merged train and aircraft build window code
This commit is contained in:
bjarni 2007-01-21 22:50:43 +00:00
parent 17c71f4557
commit b60e5c17cd
6 changed files with 431 additions and 598 deletions

View File

@ -2,6 +2,7 @@
#include "stdafx.h"
#include "openttd.h"
#include "train.h"
#include "aircraft.h"
#include "debug.h"
#include "functions.h"
@ -39,23 +40,49 @@ enum BuildVehicleWidgets {
static const Widget _build_vehicle_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 239, 0, 13, STR_A005_NEW_AIRCRAFT, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_CAPTION, RESIZE_RIGHT, 14, 11, 227, 0, 13, 0x0, STR_018C_WINDOW_TITLE_DRAG_THIS },
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
{ WWT_PANEL, RESIZE_NONE, 14, 81, 227, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 228, 239, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP},
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 227, 26, 121, 0x401, STR_A025_AIRCRAFT_SELECTION_LIST },
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 228, 239, 26, 121, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST },
{ WWT_PANEL, RESIZE_TB, 14, 0, 239, 122, 213, 0x0, STR_NULL },
{ WWT_PANEL, RESIZE_RIGHT, 14, 81, 215, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
{ WWT_TEXTBTN, RESIZE_LR, 14, 216, 227, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP},
{ WWT_MATRIX, RESIZE_RB, 14, 0, 215, 26, 121, 0x0, STR_NULL },
{ WWT_SCROLLBAR, RESIZE_LRB, 14, 216, 227, 26, 121, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST },
{ WWT_PANEL, RESIZE_RTB, 14, 0, 227, 122, 213, 0x0, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 214, 225, STR_A006_BUILD_AIRCRAFT, STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT },
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 115, 227, 214, 225, STR_A037_RENAME, STR_A038_RENAME_AIRCRAFT_TYPE },
{ WWT_RESIZEBOX, RESIZE_TB, 14, 228, 239, 214, 225, 0x0, STR_RESIZE_BUTTON },
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 114, 214, 225, 0x0, STR_NULL },
{ WWT_PUSHTXTBTN, RESIZE_RTB, 14, 115, 215, 214, 225, 0x0, STR_NULL },
{ WWT_RESIZEBOX, RESIZE_LRTB, 14, 216, 227, 214, 225, 0x0, STR_RESIZE_BUTTON },
{ WIDGETS_END},
};
/* Setup widget strings to fit the different types of vehicles */
static void SetupWindowStrings(const Window *w, byte type)
{
switch (type) {
case VEH_Train:
w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data = STR_JUST_STRING;
w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips = STR_8843_TRAIN_VEHICLE_SELECTION;
w->widget[BUILD_VEHICLE_WIDGET_BUILD].data = STR_881F_BUILD_VEHICLE;
w->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips = STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN;
w->widget[BUILD_VEHICLE_WIDGET_RENAME].data = STR_8820_RENAME;
w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_8845_RENAME_TRAIN_VEHICLE_TYPE;
break;
case VEH_Aircraft:
w->widget[BUILD_VEHICLE_WIDGET_CAPTION].data = STR_A005_NEW_AIRCRAFT;
w->widget[BUILD_VEHICLE_WIDGET_LIST].tooltips = STR_A025_AIRCRAFT_SELECTION_LIST;
w->widget[BUILD_VEHICLE_WIDGET_BUILD].data = STR_A006_BUILD_AIRCRAFT;
w->widget[BUILD_VEHICLE_WIDGET_BUILD].tooltips = STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT;
w->widget[BUILD_VEHICLE_WIDGET_RENAME].data = STR_A037_RENAME;
w->widget[BUILD_VEHICLE_WIDGET_RENAME].tooltips = STR_A038_RENAME_AIRCRAFT_TYPE;
break;
}
}
static bool _internal_sort_order; // descending/ascending
static byte _last_sort_criteria = 0;
static bool _last_sort_order = false;
static byte _last_sort_criteria_train = 0;
static bool _last_sort_order_train = false;
static byte _last_sort_criteria_aircraft = 0;
static bool _last_sort_order_aircraft = false;
static int CDECL EngineNumberSorter(const void *a, const void *b)
{
@ -120,6 +147,81 @@ static int CDECL EngineReliabilitySorter(const void *a, const void *b)
return _internal_sort_order ? -r : r;
}
/* Train sorting functions */
static int CDECL TrainEngineCostSorter(const void *a, const void *b)
{
int va = RailVehInfo(*(const EngineID*)a)->base_cost;
int vb = RailVehInfo(*(const EngineID*)b)->base_cost;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineSpeedSorter(const void *a, const void *b)
{
int va = RailVehInfo(*(const EngineID*)a)->max_speed;
int vb = RailVehInfo(*(const EngineID*)b)->max_speed;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginePowerSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
int va = rvi_a->power << (rvi_a->flags & RVI_MULTIHEAD ? 1 : 0);
int vb = rvi_b->power << (rvi_b->flags & RVI_MULTIHEAD ? 1 : 0);
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineRunningCostSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
int va = rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class] * (rvi_a->flags & RVI_MULTIHEAD ? 2 : 1);
int vb = rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class] * (rvi_b->flags & RVI_MULTIHEAD ? 2 : 1);
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
/* Here we are using a few tricks to get the right sort.
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
* we will actually calculate cunning cost/power (to make it more than 1).
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
* Another thing is that both power and running costs should be doubled for multiheaded engines.
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
int va = (rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class]) / max((uint16)1, rvi_a->power);
int vb = (rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class]) / max((uint16)1, rvi_b->power);
int r = vb - va;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
{
EngineID va = *(const EngineID*)a;
EngineID vb = *(const EngineID*)b;
int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
int r = val_a - val_b;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return EngineNumberSorter(a, b);
return _internal_sort_order ? -r : r;
}
/* Aircraft sorting functions */
static int CDECL AircraftEngineCostSorter(const void *a, const void *b)
@ -170,6 +272,31 @@ static int CDECL AircraftEngineCargoSorter(const void *a, const void *b)
return _internal_sort_order ? -r : r;
}
static EngList_SortTypeFunction * const _train_sorter[] = {
&EngineNumberSorter,
&TrainEngineCostSorter,
&TrainEngineSpeedSorter,
&TrainEnginePowerSorter,
&EngineIntroDateSorter,
&EngineNameSorter,
&TrainEngineRunningCostSorter,
&TrainEnginePowerVsRunningCostSorter,
&EngineReliabilitySorter,
};
static const StringID _train_sort_listing[] = {
STR_ENGINE_SORT_ENGINE_ID,
STR_ENGINE_SORT_COST,
STR_SORT_BY_MAX_SPEED,
STR_ENGINE_SORT_POWER,
STR_ENGINE_SORT_INTRO_DATE,
STR_SORT_BY_DROPDOWN_NAME,
STR_ENGINE_SORT_RUNNING_COST,
STR_ENGINE_SORT_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY,
INVALID_STRING_ID
};
static EngList_SortTypeFunction * const _aircraft_sorter[] = {
&EngineNumberSorter,
&AircraftEngineCostSorter,
@ -194,18 +321,73 @@ static const StringID _aircraft_sort_listing[] = {
};
/**
* Draw the purchase info details of an aircraft at a given location.
* @param x,y location where to draw the info
* @param engine_number the engine of which to draw the info of
*/
void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number)
/* Draw rail wagon specific details */
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi)
{
/* Purchase cost */
SetDParam(0, (rvi->base_cost * _price.build_railwagon) >> 8);
DrawString(x, y, STR_PURCHASE_INFO_COST, 0);
y += 10;
/* Wagon weight - (including cargo) */
SetDParam(0, rvi->weight);
SetDParam(1, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
DrawString(x, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT, 0);
y += 10;
/* Wagon speed limit, displayed if above zero */
if (rvi->max_speed > 0 && _patches.wagon_speed_limits) {
SetDParam(0, rvi->max_speed);
DrawString(x,y, STR_PURCHASE_INFO_SPEED, 0);
y += 10;
}
return y;
}
/* Draw locomotive specific details */
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const RailVehicleInfo *rvi, const Engine *e)
{
int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
/* Purchase Cost - Engine weight */
SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
SetDParam(1, rvi->weight << multihead);
DrawString(x,y, STR_PURCHASE_INFO_COST_WEIGHT, 0);
y += 10;
/* Max speed - Engine power */
SetDParam(0, rvi->max_speed);
SetDParam(1, rvi->power << multihead);
DrawString(x,y, STR_PURCHASE_INFO_SPEED_POWER, 0);
y += 10;
/* Max tractive effort - not applicable if old acceleration or maglev */
if (_patches.realistic_acceleration && e->railtype != RAILTYPE_MAGLEV) {
SetDParam(0, ((rvi->weight << multihead) * 10 * rvi->tractive_effort) / 256);
DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, 0);
y += 10;
}
/* Running cost */
SetDParam(0, (rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8) << multihead);
DrawString(x,y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
y += 10;
/* Powered wagons power - Powered wagons extra weight */
if (rvi->pow_wag_power != 0) {
SetDParam(0, rvi->pow_wag_power);
SetDParam(1, rvi->pow_wag_weight);
DrawString(x,y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT, 0);
y += 10;
};
return y;
}
/* Draw aircraft specific details */
static int DrawVehiclePurchaseInfo(int x, int y, EngineID engine_number, const AircraftVehicleInfo *avi)
{
const AircraftVehicleInfo *avi = AircraftVehInfo(engine_number);
const Engine *e = GetEngine(engine_number);
CargoID cargo;
YearMonthDay ymd;
ConvertDateToYMD(e->intro_date, &ymd);
/* Purchase cost - Max speed */
SetDParam(0, avi->base_cost * (_price.aircraft_base>>3)>>5);
@ -234,20 +416,76 @@ void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number)
DrawString(x, y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
y += 10;
/* Design date - Life length */
SetDParam(0, ymd.year);
SetDParam(1, e->lifelength);
DrawString(x, y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
y += 10;
return y;
}
/* Reliability */
SetDParam(0, e->reliability * 100 >> 16);
DrawString(x, y, STR_PURCHASE_INFO_RELIABILITY, 0);
y += 10;
/**
* Draw the purchase info details of a vehicle at a given location.
* @param x,y location where to draw the info
* @param w how wide are the text allowed to be (size of widget/window to Draw in)
* @param engine_number the engine of which to draw the info of
*/
void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
{
const Engine *e = GetEngine(engine_number);
YearMonthDay ymd;
ConvertDateToYMD(e->intro_date, &ymd);
switch (e->type) {
case VEH_Train: {
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
if (rvi->flags & RVI_WAGON) {
y = DrawVehiclePurchaseInfo(x, y, engine_number, rvi);
} else {
y = DrawVehiclePurchaseInfo(x, y, engine_number, rvi, e);
}
/* Cargo type + capacity, or N/A */
if (rvi->capacity == 0) {
SetDParam(0, CT_INVALID);
SetDParam(2, STR_EMPTY);
} else {
int multihead = (rvi->flags & RVI_MULTIHEAD ? 1 : 0);
SetDParam(0, rvi->cargo_type);
SetDParam(1, (rvi->capacity * (CountArticulatedParts(engine_number) + 1)) << multihead);
SetDParam(2, STR_9842_REFITTABLE);
}
DrawString(x,y, STR_PURCHASE_INFO_CAPACITY, 0);
y += 10;
}
break;
case VEH_Aircraft:
y = DrawVehiclePurchaseInfo(x, y, engine_number, AircraftVehInfo(engine_number));
break;
default: NOT_REACHED();
}
/* Draw details, that applies to all types except rail wagons */
if (e->type != VEH_Train || (RailVehInfo(engine_number)->flags & RVI_WAGON == 0)) {
/* Design date - Life length */
SetDParam(0, ymd.year);
SetDParam(1, e->lifelength);
DrawString(x, y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
y += 10;
/* Reliability */
SetDParam(0, e->reliability * 100 >> 16);
DrawString(x, y, STR_PURCHASE_INFO_RELIABILITY, 0);
y += 10;
}
/* Additional text from NewGRF */
y += ShowAdditionalText(x, y, w, engine_number);
y += ShowRefitOptionsList(x, y, w, engine_number);
switch (e->type) {
case VEH_Train: {
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
if (rvi->capacity > 0) y += ShowRefitOptionsList(x, y, w, engine_number);
} break;
case VEH_Aircraft:
y += ShowRefitOptionsList(x, y, w, engine_number);
break;
}
}
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection)
@ -277,6 +515,54 @@ void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2)
}
}
/* Figure out what train EngineIDs to put in the list */
static void GenerateBuildTrainList(Window *w)
{
EngineID eid, sel_id;
int num_engines = 0;
int num_wagons = 0;
buildvehicle_d *bv = &WP(w, buildvehicle_d);
bv->filter.railtype = (w->window_number == 0) ? RAILTYPE_END : GetRailType(w->window_number);
EngList_RemoveAll(&bv->eng_list);
/* Make list of all available train engines and wagons.
* Also check to see if the previously selected engine is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when engines become obsolete and are removed */
for (sel_id = INVALID_ENGINE, eid = 0; eid < NUM_TRAIN_ENGINES; eid++) {
const Engine *e = GetEngine(eid);
const RailVehicleInfo *rvi = RailVehInfo(eid);
if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
if (!IsEngineBuildable(eid, VEH_Train, _local_player)) continue;
EngList_Add(&bv->eng_list, eid);
if ((rvi->flags & RVI_WAGON) == 0) {
num_engines++;
} else {
num_wagons++;
}
if (eid == bv->sel_engine) sel_id = eid;
}
bv->sel_engine = sel_id;
// make engines first, and then wagons, sorted by ListPositionOfEngine()
_internal_sort_order = false;
EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
// and then sort engines
_internal_sort_order = bv->descending_sort_order;
EngList_SortPartial(&bv->eng_list, _train_sorter[bv->sort_criteria], 0, num_engines);
// and finally sort wagons
EngList_SortPartial(&bv->eng_list, _train_sorter[bv->sort_criteria], num_engines, num_wagons);
}
/* Figure out what aircraft EngineIDs to put in the list */
static void GenerateBuildAircraftList(Window *w)
{
EngineID eid, sel_id;
@ -314,82 +600,122 @@ static void GenerateBuildAircraftList(Window *w)
bv->sel_engine = sel_id;
}
/* Generate the list of vehicles */
static void GenerateBuildList(Window *w)
{
buildvehicle_d *bv = &WP(w, buildvehicle_d);
switch (bv->vehicle_type) {
case VEH_Train:
GenerateBuildTrainList(w);
break;
case VEH_Aircraft:
GenerateBuildAircraftList(w);
_internal_sort_order = bv->descending_sort_order;
EngList_Sort(&bv->eng_list, _aircraft_sorter[bv->sort_criteria]);
break;
default: NOT_REACHED();
}
}
static void DrawBuildAircraftWindow(Window *w)
static void DrawBuildVehicleWindow(Window *w)
{
const buildvehicle_d *bv = &WP(w, buildvehicle_d);
SetWindowWidgetDisabledState(w, BUILD_VEHICLE_WIDGET_BUILD, w->window_number == 0);
SetVScrollCount(w, EngList_Count(&bv->eng_list));
SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES); // This should only affect rail vehicles
DrawWindowWidgets(w);
{
int x = 2;
int y = 27;
EngineID selected_id = bv->sel_engine;
EngineID eid = w->vscroll.pos;
uint16 position = w->vscroll.pos;
uint16 max = min(w->vscroll.pos + w->vscroll.cap, EngList_Count(&bv->eng_list));
for (; eid < max; eid++) {
const EngineID engine = bv->eng_list[eid];
switch (bv->vehicle_type) {
case VEH_Train:
for (; position < max; position++, y += 14) {
const EngineID engine = bv->eng_list[position];
DrawString(x + 62, y + 7, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
DrawAircraftEngine(x + 29, y + 10, engine, GetEnginePalette(engine, _local_player));
y += 24;
DrawString(x + 59, y + 2, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
DrawTrainEngine(x + 29, y + 6, engine, GetEnginePalette(engine, _local_player));
}
break;
case VEH_Aircraft:
for (; position < max; position++, y += 24) {
const EngineID engine = bv->eng_list[position];
DrawString(x + 62, y + 7, GetCustomEngineName(engine), engine == selected_id ? 0xC : 0x10);
DrawAircraftEngine(x + 29, y + 10, engine, GetEnginePalette(engine, _local_player));
}
break;
}
if (selected_id != INVALID_ENGINE) {
const Widget *wi = &w->widget[BUILD_VEHICLE_WIDGET_PANEL];
DrawAircraftPurchaseInfo(x, wi->top + 1, wi->right - wi->left - 2, selected_id);
DrawVehiclePurchaseInfo(x, wi->top + 1, wi->right - wi->left - 2, selected_id);
}
}
DrawString(85, 15, _aircraft_sort_listing[bv->sort_criteria], 0x10);
DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
{
StringID str = STR_NULL;
switch (bv->vehicle_type) {
case VEH_Train: str = _train_sort_listing[bv->sort_criteria]; break;
case VEH_Aircraft: str = _aircraft_sort_listing[bv->sort_criteria]; break;
}
DrawString(85, 15, str, 0x10);
DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
}
}
static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
static void BuildVehicleClickEvent(Window *w, WindowEvent *e)
{
buildvehicle_d *bv = &WP(w, buildvehicle_d);
switch (e->we.click.widget) {
case BUILD_VEHICLE_WIDGET_SORT_ASSENDING_DESCENDING:
bv->descending_sort_order ^= true;
_last_sort_order = bv->descending_sort_order;
switch (bv->vehicle_type) {
case VEH_Train: _last_sort_order_train = bv->descending_sort_order; break;
case VEH_Aircraft: _last_sort_order_aircraft = bv->descending_sort_order; break;
}
GenerateBuildList(w);
SetWindowDirty(w);
break;
case BUILD_VEHICLE_WIDGET_LIST: {
uint i = (e->we.click.pt.y - 26) / 24 + w->vscroll.pos;
uint i = (e->we.click.pt.y - 26) / GetVehicleListHeight(bv->vehicle_type) + w->vscroll.pos;
uint num_items = EngList_Count(&bv->eng_list);
bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
SetWindowDirty(w);
break;
}
case BUILD_VEHICLE_WIDGET_SORT_TEXT: case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _aircraft_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
case BUILD_VEHICLE_WIDGET_SORT_TEXT: case BUILD_VEHICLE_WIDGET_SORT_DROPDOWN: // Select sorting criteria dropdown menu
switch (bv->vehicle_type) {
case VEH_Train:
ShowDropDownMenu(w, _train_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
break;
case VEH_Aircraft:
ShowDropDownMenu(w, _aircraft_sort_listing, bv->sort_criteria, BUILD_VEHICLE_WIDGET_SORT_DROPDOWN, 0, 0);
break;
}
return;
case BUILD_VEHICLE_WIDGET_BUILD: {
EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
switch (bv->vehicle_type) {
case VEH_Train:
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco,
CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
break;
case VEH_Aircraft:
DoCommandP(w->window_number, sel_eng, 0, CcBuildAircraft, CMD_BUILD_AIRCRAFT | CMD_MSG(STR_A008_CAN_T_BUILD_AIRCRAFT));
break;
}
}
break;
}
@ -397,15 +723,21 @@ static void BuildAircraftClickEvent(Window *w, WindowEvent *e)
case BUILD_VEHICLE_WIDGET_RENAME: {
EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
StringID str = STR_NULL;
bv->rename_engine = sel_eng;
ShowQueryString(GetCustomEngineName(sel_eng), STR_A039_RENAME_AIRCRAFT_TYPE, 31, 160, w, CS_ALPHANUMERAL);
switch (bv->vehicle_type) {
case VEH_Train: str = STR_886A_RENAME_TRAIN_VEHICLE_TYPE; break;
case VEH_Aircraft: str = STR_A039_RENAME_AIRCRAFT_TYPE; break;
}
ShowQueryString(GetCustomEngineName(sel_eng), str, 31, 160, w, CS_ALPHANUMERAL);
}
break;
}
}
}
static void NewAircraftWndProc(Window *w, WindowEvent *e)
static void NewVehicleWndProc(Window *w, WindowEvent *e)
{
buildvehicle_d *bv = &WP(w, buildvehicle_d);
@ -419,42 +751,53 @@ static void NewAircraftWndProc(Window *w, WindowEvent *e)
break;
case WE_PAINT:
DrawBuildAircraftWindow(w);
DrawBuildVehicleWindow(w);
break;
case WE_CLICK:
BuildAircraftClickEvent(w, e);
BuildVehicleClickEvent(w, e);
break;
case WE_ON_EDIT_TEXT: {
if (e->we.edittext.str[0] != '\0') {
StringID str = STR_NULL;
_cmd_text = e->we.edittext.str;
DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE));
switch (bv->vehicle_type) {
case VEH_Train: str = STR_886B_CAN_T_RENAME_TRAIN_VEHICLE; break;
case VEH_Aircraft: str = STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE; break;
}
DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(str));
}
break;
}
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
if (bv->sort_criteria != e->we.dropdown.index) {
bv->sort_criteria = _last_sort_criteria = e->we.dropdown.index;
bv->sort_criteria = e->we.dropdown.index;
switch (bv->vehicle_type) {
case VEH_Train: _last_sort_criteria_train = bv->sort_criteria; break;
case VEH_Aircraft: _last_sort_criteria_aircraft = bv->sort_criteria; break;
}
GenerateBuildList(w);
}
SetWindowDirty(w);
break;
case WE_RESIZE:
w->vscroll.cap += e->we.sizing.diff.y / 24;
if (e->we.sizing.diff.y == 0) break;
w->vscroll.cap += e->we.sizing.diff.y / GetVehicleListHeight(bv->vehicle_type);
w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
break;
}
}
static const WindowDesc _build_vehicle_desc = {
WDP_AUTO, WDP_AUTO, 240, 226,
WDP_AUTO, WDP_AUTO, 228, 226,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_build_vehicle_widgets,
NewAircraftWndProc
NewVehicleWndProc
};
void ShowBuildVehicleWindow(TileIndex tile, byte type)
@ -462,33 +805,47 @@ void ShowBuildVehicleWindow(TileIndex tile, byte type)
buildvehicle_d *bv;
Window *w;
assert(IsPlayerBuildableVehicleType(type));
DeleteWindowById(WC_BUILD_VEHICLE, tile);
w = AllocateWindowDescFront(&_build_vehicle_desc, tile);
if (w == NULL) return;
w->caption_color = (tile != 0) ? GetTileOwner(tile) : _local_player;
w->resize.step_height = GetVehicleListHeight(type);
w->vscroll.cap = 4;
w->vscroll.cap = w->resize.step_height == 24 ? 4 : 8;
w->widget[BUILD_VEHICLE_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
bv = &WP(w, buildvehicle_d);
EngList_Create(&bv->eng_list);
bv->sel_engine = INVALID_ENGINE;
bv->sort_criteria = _last_sort_criteria;
bv->descending_sort_order = _last_sort_order;
bv->vehicle_type = type;
switch (type) {
case VEH_Train:
WP(w,buildvehicle_d).filter.railtype = (tile == 0) ? RAILTYPE_END : GetRailType(tile);
ResizeWindow(w, 0, 16);
bv->sort_criteria = _last_sort_criteria_train;
bv->descending_sort_order = _last_sort_order_train;
break;
case VEH_Aircraft: {
AcceptPlanes acc_planes = (tile == 0) ? ALL : GetAirport(GetStationByTile(tile)->airport_type)->acc_planes;
bv->filter.acc_planes = acc_planes;
ResizeWindow(w, 12, 0);
bv->sort_criteria = _last_sort_criteria_aircraft;
bv->descending_sort_order = _last_sort_order_aircraft;
break;
}
default: NOT_REACHED();
}
SetupWindowStrings(w, type);
w->resize.width = w->width;
w->resize.height = w->height;
GenerateBuildList(w);
/* Select the first plane in the list as default when opening the window */
/* Select the first engine in the list as default when opening the window */
if (EngList_Count(&bv->eng_list) > 0) bv->sel_engine = bv->eng_list[0];
}

View File

@ -736,9 +736,9 @@ static void DepotWndProc(Window *w, WindowEvent *e)
case DEPOT_WIDGET_BUILD: // Build vehicle
ResetObjectToPlace();
switch (WP(w, depot_d).type) {
case VEH_Train: ShowBuildTrainWindow(w->window_number); break;
case VEH_Road: ShowBuildRoadVehWindow(w->window_number); break;
case VEH_Ship: ShowBuildShipWindow(w->window_number); break;
case VEH_Train:
case VEH_Aircraft:
ShowBuildVehicleWindow(w->window_number, WP(w, depot_d).type);
break;

View File

@ -220,6 +220,8 @@ void ConnectMultiheadedTrains(void);
uint CountArticulatedParts(EngineID engine_type);
int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped);
void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2);
void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2);
byte FreightWagonMult(CargoID cargo);

View File

@ -4,326 +4,17 @@
#include "openttd.h"
#include "debug.h"
#include "functions.h"
#include "rail_map.h"
#include "table/sprites.h"
#include "table/strings.h"
#include "map.h"
#include "engine.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "vehicle.h"
#include "viewport.h"
#include "station.h"
#include "command.h"
#include "player.h"
#include "vehicle_gui.h"
#include "depot.h"
#include "train.h"
#include "newgrf_engine.h"
#include "date.h"
#include "strings.h"
enum BuildTrainWidgets {
BUILD_TRAIN_WIDGET_CLOSEBOX = 0,
BUILD_TRAIN_WIDGET_CAPTION,
BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING,
BUILD_TRAIN_WIDGET_SORT_TEXT,
BUILD_TRAIN_WIDGET_SORT_DROPDOWN,
BUILD_TRAIN_WIDGET_LIST,
BUILD_TRAIN_WIDGET_SCROLLBAR,
BUILD_TRAIN_WIDGET_PANEL,
BUILD_TRAIN_WIDGET_BUILD,
BUILD_TRAIN_WIDGET_RENAME,
BUILD_TRAIN_WIDGET_RESIZE,
};
static const Widget _new_rail_vehicle_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 227, 0, 13, STR_JUST_STRING, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP},
{ WWT_PANEL, RESIZE_NONE, 14, 81, 215, 14, 25, 0x0, STR_SORT_CRITERIA_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, 14, 216, 227, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP},
{ WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 215, 26, 137, 0x801, STR_8843_TRAIN_VEHICLE_SELECTION},
{ WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 216, 227, 26, 137, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PANEL, RESIZE_TB, 14, 0, 227, 138, 239, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 107, 240, 251, STR_881F_BUILD_VEHICLE, STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN},
{ WWT_PUSHTXTBTN, RESIZE_TB, 14, 108, 215, 240, 251, STR_8820_RENAME, STR_8845_RENAME_TRAIN_VEHICLE_TYPE},
{ WWT_RESIZEBOX, RESIZE_TB, 14, 216, 227, 240, 251, 0x0, STR_RESIZE_BUTTON},
{ WIDGETS_END},
};
static bool _internal_sort_order; // false = ascending, true = descending
static byte _last_sort_criteria = 0;
static bool _last_sort_order = false;
static int CDECL TrainEngineNumberSorter(const void *a, const void *b)
{
const EngineID va = *(const EngineID*)a;
const EngineID vb = *(const EngineID*)b;
int r = ListPositionOfEngine(va) - ListPositionOfEngine(vb);
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginesThenWagonsSorter(const void *a, const void *b)
{
EngineID va = *(const EngineID*)a;
EngineID vb = *(const EngineID*)b;
int val_a = ((RailVehInfo(va)->flags & RVI_WAGON) != 0) ? 1 : 0;
int val_b = ((RailVehInfo(vb)->flags & RVI_WAGON) != 0) ? 1 : 0;
int r = val_a - val_b;
/* Use EngineID to sort instead since we want consistent sorting */
if (r == 0) return TrainEngineNumberSorter(a, b);
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineCostSorter(const void *a, const void *b)
{
int va = RailVehInfo(*(const EngineID*)a)->base_cost;
int vb = RailVehInfo(*(const EngineID*)b)->base_cost;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineSpeedSorter(const void *a, const void *b)
{
int va = RailVehInfo(*(const EngineID*)a)->max_speed;
int vb = RailVehInfo(*(const EngineID*)b)->max_speed;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginePowerSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
int va = rvi_a->power << (rvi_a->flags & RVI_MULTIHEAD ? 1 : 0);
int vb = rvi_b->power << (rvi_b->flags & RVI_MULTIHEAD ? 1 : 0);
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineIntroDateSorter(const void *a, const void *b)
{
int va = GetEngine(*(const EngineID*)a)->intro_date;
int vb = GetEngine(*(const EngineID*)b)->intro_date;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static EngineID _last_engine; // cached vehicle to hopefully speed up name-sorting
static char _bufcache[64]; // used together with _last_vehicle to hopefully speed up stringsorting
static int CDECL TrainEngineNameSorter(const void *a, const void *b)
{
const EngineID va = *(const EngineID*)a;
const EngineID vb = *(const EngineID*)b;
char buf1[64];
int r;
GetString(buf1, GetCustomEngineName(va), lastof(buf1));
if (vb != _last_engine) {
_last_engine = vb;
_bufcache[0] = '\0';
GetString(_bufcache, GetCustomEngineName(vb), lastof(_bufcache));
}
r = strcasecmp(buf1, _bufcache); // sort by name
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineRunningCostSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
int va = rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class] * (rvi_a->flags & RVI_MULTIHEAD ? 2 : 1);
int vb = rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class] * (rvi_b->flags & RVI_MULTIHEAD ? 2 : 1);
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void *b)
{
const RailVehicleInfo *rvi_a = RailVehInfo(*(const EngineID*)a);
const RailVehicleInfo *rvi_b = RailVehInfo(*(const EngineID*)b);
/* Here we are using a few tricks to get the right sort.
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
* we will actually calculate cunning cost/power (to make it more than 1).
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
* Another thing is that both power and running costs should be doubled for multiheaded engines.
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
int va = (rvi_a->running_cost_base * _price.running_rail[rvi_a->running_cost_class]) / max((uint16)1, rvi_a->power);
int vb = (rvi_b->running_cost_base * _price.running_rail[rvi_b->running_cost_class]) / max((uint16)1, rvi_b->power);
int r = vb - va;
return _internal_sort_order ? -r : r;
}
static int CDECL TrainEngineReliabilitySorter(const void *a, const void *b)
{
int va = GetEngine(*(const EngineID*)a)->reliability;
int vb = GetEngine(*(const EngineID*)b)->reliability;
int r = va - vb;
return _internal_sort_order ? -r : r;
}
static EngList_SortTypeFunction * const _engine_sorter[] = {
&TrainEngineNumberSorter,
&TrainEngineCostSorter,
&TrainEngineSpeedSorter,
&TrainEnginePowerSorter,
&TrainEngineIntroDateSorter,
&TrainEngineNameSorter,
&TrainEngineRunningCostSorter,
&TrainEnginePowerVsRunningCostSorter,
&TrainEngineReliabilitySorter,
};
static const StringID _engine_sort_listing[] = {
STR_ENGINE_SORT_ENGINE_ID,
STR_ENGINE_SORT_COST,
STR_SORT_BY_MAX_SPEED,
STR_ENGINE_SORT_POWER,
STR_ENGINE_SORT_INTRO_DATE,
STR_SORT_BY_DROPDOWN_NAME,
STR_ENGINE_SORT_RUNNING_COST,
STR_ENGINE_SORT_POWER_VS_RUNNING_COST,
STR_SORT_BY_RELIABILITY,
INVALID_STRING_ID
};
/**
* Draw the purchase info details of train engine at a given location.
* @param x,y location where to draw the info
* @param engine_number the engine of which to draw the info of
*/
void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number)
{
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
const Engine *e = GetEngine(engine_number);
int multihead = (rvi->flags&RVI_MULTIHEAD?1:0);
YearMonthDay ymd;
ConvertDateToYMD(e->intro_date, &ymd);
/* Purchase Cost - Engine weight */
SetDParam(0, rvi->base_cost * (_price.build_railvehicle >> 3) >> 5);
SetDParam(1, rvi->weight << multihead);
DrawString(x,y, STR_PURCHASE_INFO_COST_WEIGHT, 0);
y += 10;
/* Max speed - Engine power */
SetDParam(0, rvi->max_speed);
SetDParam(1, rvi->power << multihead);
DrawString(x,y, STR_PURCHASE_INFO_SPEED_POWER, 0);
y += 10;
/* Max tractive effort - not applicable if old acceleration or maglev */
if (_patches.realistic_acceleration && e->railtype != RAILTYPE_MAGLEV) {
SetDParam(0, ((rvi->weight << multihead) * 10 * rvi->tractive_effort) / 256);
DrawString(x, y, STR_PURCHASE_INFO_MAX_TE, 0);
y += 10;
}
/* Running cost */
SetDParam(0, (rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8) << multihead);
DrawString(x,y, STR_PURCHASE_INFO_RUNNINGCOST, 0);
y += 10;
/* Powered wagons power - Powered wagons extra weight */
if (rvi->pow_wag_power != 0) {
SetDParam(0, rvi->pow_wag_power);
SetDParam(1, rvi->pow_wag_weight);
DrawString(x,y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT, 0);
y += 10;
};
/* Cargo type + capacity, or N/A */
if (rvi->capacity == 0) {
SetDParam(0, CT_INVALID);
SetDParam(2, STR_EMPTY);
} else {
SetDParam(0, rvi->cargo_type);
SetDParam(1, (rvi->capacity * (CountArticulatedParts(engine_number) + 1)) << multihead);
SetDParam(2, STR_9842_REFITTABLE);
}
DrawString(x,y, STR_PURCHASE_INFO_CAPACITY, 0);
y += 10;
/* Design date - Life length */
SetDParam(0, ymd.year);
SetDParam(1, e->lifelength);
DrawString(x,y, STR_PURCHASE_INFO_DESIGNED_LIFE, 0);
y += 10;
/* Reliability */
SetDParam(0, e->reliability * 100 >> 16);
DrawString(x,y, STR_PURCHASE_INFO_RELIABILITY, 0);
y += 10;
/* Additional text from NewGRF */
y += ShowAdditionalText(x, y, w, engine_number);
if (rvi->capacity > 0) y += ShowRefitOptionsList(x, y, w, engine_number);
}
/**
* Draw the purchase info details of a train wagon at a given location.
* @param x,y location where to draw the info
* @param engine_number the engine of which to draw the info of
*/
void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number)
{
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
bool refittable = (EngInfo(engine_number)->refit_mask != 0);
/* Purchase cost */
SetDParam(0, (rvi->base_cost * _price.build_railwagon) >> 8);
DrawString(x, y, STR_PURCHASE_INFO_COST, 0);
y += 10;
/* Wagon weight - (including cargo) */
SetDParam(0, rvi->weight);
SetDParam(1, (_cargoc.weights[rvi->cargo_type] * rvi->capacity >> 4) + rvi->weight);
DrawString(x, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT, 0);
y += 10;
/* Cargo type + capacity, or N/A */
if (rvi->capacity == 0) {
SetDParam(0, CT_INVALID);
SetDParam(2, STR_EMPTY);
} else {
SetDParam(0, rvi->cargo_type);
SetDParam(1, rvi->capacity * (CountArticulatedParts(engine_number) + 1));
SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY);
}
DrawString(x, y, STR_PURCHASE_INFO_CAPACITY, 0);
y += 10;
/* Wagon speed limit, displayed if above zero */
if (rvi->max_speed > 0 && _patches.wagon_speed_limits) {
SetDParam(0, rvi->max_speed);
DrawString(x,y, STR_PURCHASE_INFO_SPEED, 0);
y += 10;
}
/* Additional text from NewGRF */
y += ShowAdditionalText(x, y, w, engine_number);
y += ShowRefitOptionsList(x, y, w, engine_number);
}
void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
@ -370,215 +61,6 @@ void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2)
if (success) ShowTrainViewWindow(GetVehicle(_new_vehicle_id));
}
static void engine_drawing_loop(const EngineList *engines, int x, int *y, EngineID sel, EngineID position, int16 show_max)
{
int count = min(EngList_Count(engines), show_max);
for (; position < count; *y += 14, position++) {
EngineID id = (*engines)[position];
DrawString(x + 59, *y + 2, GetCustomEngineName(id), sel == id ? 0xC : 0x10);
DrawTrainEngine(x + 29, *y + 6, id, GetEnginePalette(id, _local_player));
}
}
static void GenerateBuildList(Window *w)
{
EngineID eid, sel_id;
int num_engines = 0;
int num_wagons = 0;
buildvehicle_d *bv = &WP(w, buildvehicle_d);
bv->filter.railtype = (w->window_number == 0) ? RAILTYPE_END : GetRailType(w->window_number);
EngList_RemoveAll(&bv->eng_list);
/* Make list of all available train engines and wagons.
* Also check to see if the previously selected engine is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when engines become obsolete and are removed */
for (sel_id = INVALID_ENGINE, eid = 0; eid < NUM_TRAIN_ENGINES; eid++) {
const Engine *e = GetEngine(eid);
const RailVehicleInfo *rvi = RailVehInfo(eid);
if (bv->filter.railtype != RAILTYPE_END && !HasPowerOnRail(e->railtype, bv->filter.railtype)) continue;
if (!IsEngineBuildable(eid, VEH_Train, _local_player)) continue;
EngList_Add(&bv->eng_list, eid);
if ((rvi->flags & RVI_WAGON) == 0) {
num_engines++;
} else {
num_wagons++;
}
if (eid == bv->sel_engine) sel_id = eid;
}
bv->sel_engine = sel_id;
// make engines first, and then wagons, sorted by ListPositionOfEngine()
_internal_sort_order = false;
EngList_Sort(&bv->eng_list, TrainEnginesThenWagonsSorter);
// and then sort engines
_internal_sort_order = bv->descending_sort_order;
EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], 0, num_engines);
// and finally sort wagons
EngList_SortPartial(&bv->eng_list, _engine_sorter[bv->sort_criteria], num_engines, num_wagons);
}
static void DrawTrainBuildWindow(Window *w)
{
const buildvehicle_d *bv = &WP(w, buildvehicle_d);
int x = 1;
int y = 27;
EngineID selected_id = bv->sel_engine;
int max = w->vscroll.pos + w->vscroll.cap;
SetWindowWidgetDisabledState(w, BUILD_TRAIN_WIDGET_BUILD, w->window_number == 0); // Disable unless we got a depot to build in
SetVScrollCount(w, EngList_Count(&bv->eng_list));
SetDParam(0, bv->filter.railtype + STR_881C_NEW_RAIL_VEHICLES);
DrawWindowWidgets(w);
/* Draw the engines */
engine_drawing_loop(&bv->eng_list, x, &y, selected_id, w->vscroll.pos, max);
if (selected_id != INVALID_ENGINE) {
const RailVehicleInfo *rvi = RailVehInfo(selected_id);
const Widget *wi = &w->widget[BUILD_TRAIN_WIDGET_PANEL];
if (rvi->flags & RVI_WAGON) {
DrawTrainWagonPurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
} else {
DrawTrainEnginePurchaseInfo(2, wi->top + 1, wi->right - wi->left - 2, selected_id);
}
}
DrawString(85, 15, _engine_sort_listing[bv->sort_criteria], 0x10);
DoDrawString(bv->descending_sort_order ? DOWNARROW : UPARROW, 69, 15, 0x10);
}
static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
{
buildvehicle_d *bv = &WP(w, buildvehicle_d);
switch (e->event) {
case WE_CREATE:
EngList_Create(&bv->eng_list);
bv->sel_engine = INVALID_ENGINE;
bv->sort_criteria = _last_sort_criteria;
bv->descending_sort_order = _last_sort_order;
GenerateBuildList(w);
/* Select the first engine in the list as default when opening the window */
if (EngList_Count(&bv->eng_list) > 0) bv->sel_engine = bv->eng_list[0];
break;
case WE_INVALIDATE_DATA:
GenerateBuildList(w);
break;
case WE_DESTROY:
EngList_Destroy(&bv->eng_list);
break;
case WE_PAINT:
DrawTrainBuildWindow(w);
break;
case WE_CLICK: {
switch (e->we.click.widget) {
case BUILD_TRAIN_WIDGET_SORT_ASCENDING_DESCENDING:
bv->descending_sort_order ^= true;
_last_sort_order = bv->descending_sort_order;
GenerateBuildList(w);
SetWindowDirty(w);
break;
case BUILD_TRAIN_WIDGET_SORT_TEXT: case BUILD_TRAIN_WIDGET_SORT_DROPDOWN:/* Select sorting criteria dropdown menu */
ShowDropDownMenu(w, _engine_sort_listing, bv->sort_criteria, BUILD_TRAIN_WIDGET_SORT_DROPDOWN, 0, 0);
return;
case BUILD_TRAIN_WIDGET_LIST: {
uint i = ((e->we.click.pt.y - 26) / 14) + w->vscroll.pos;
uint num_items = EngList_Count(&bv->eng_list);
bv->sel_engine = (i < num_items) ? bv->eng_list[i] : INVALID_ENGINE;
SetWindowDirty(w);
break;
}
case BUILD_TRAIN_WIDGET_BUILD: {
EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE)
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
break;
}
case BUILD_TRAIN_WIDGET_RENAME: {
EngineID sel_eng = bv->sel_engine;
if (sel_eng != INVALID_ENGINE) {
bv->rename_engine = sel_eng;
ShowQueryString(GetCustomEngineName(sel_eng), STR_886A_RENAME_TRAIN_VEHICLE_TYPE, 31, 160, w, CS_ALPHANUMERAL);
}
break;
}
}
}
break;
case WE_ON_EDIT_TEXT: {
if (e->we.edittext.str[0] != '\0') {
_cmd_text = e->we.edittext.str;
DoCommandP(0, bv->rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_886B_CAN_T_RENAME_TRAIN_VEHICLE));
}
break;
}
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
if (bv->sort_criteria != e->we.dropdown.index) {
bv->sort_criteria = _last_sort_criteria = e->we.dropdown.index;
GenerateBuildList(w);
SetWindowDirty(w);
}
break;
case WE_RESIZE: {
if (e->we.sizing.diff.y == 0) break;
w->vscroll.cap += e->we.sizing.diff.y / 14;
w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
break;
}
}
}
static const WindowDesc _new_rail_vehicle_desc = {
WDP_AUTO, WDP_AUTO, 228, 252,
WC_BUILD_VEHICLE,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE,
_new_rail_vehicle_widgets,
NewRailVehicleWndProc
};
void ShowBuildTrainWindow(TileIndex tile)
{
Window *w;
DeleteWindowById(WC_BUILD_VEHICLE, tile);
w = AllocateWindowDescFront(&_new_rail_vehicle_desc, tile);
w->vscroll.cap = 8;
w->widget[BUILD_TRAIN_WIDGET_LIST].data = (w->vscroll.cap << 8) + 1;
w->resize.step_height = 14;
w->resize.height = w->height - 14 * 4; // Minimum of 4 vehicles in the display
if (tile != 0) {
w->caption_color = GetTileOwner(tile);
WP(w,buildvehicle_d).filter.railtype = GetRailType(tile);
} else {
w->caption_color = _local_player;
WP(w,buildvehicle_d).filter.railtype = RAILTYPE_END;
}
}
/**
* Get the number of pixels for the given wagon length.
* @param len Length measured in 1/8ths of a standard wagon.

View File

@ -1045,20 +1045,15 @@ static void DrawEngineArrayInReplaceWindow(Window *w, int x, int y, int x2, int
}
}
static void DrawVehiclePurchaseInfo(const int x, const int y, uint w, const EngineID engine_number)
static void DrawVehiclePurchaseInfoLocal(const int x, const int y, uint w, const EngineID engine_number)
{
switch (GetEngine(engine_number)->type) {
case VEH_Train:
if ((RailVehInfo(engine_number)->flags & RVI_WAGON) == 0) {
DrawTrainEnginePurchaseInfo(x, y, w, engine_number);
} else {
DrawTrainWagonPurchaseInfo(x, y, w, engine_number);
}
break;
case VEH_Road: DrawRoadVehPurchaseInfo(x, y, w, engine_number); break;
case VEH_Ship: DrawShipPurchaseInfo(x, y, w, engine_number); break;
case VEH_Aircraft: DrawAircraftPurchaseInfo(x, y, w, engine_number); break;
case VEH_Train:
case VEH_Aircraft:
DrawVehiclePurchaseInfo(x, y, w, engine_number);
break;
default: NOT_REACHED();
}
}
@ -1146,7 +1141,7 @@ static void ReplaceVehicleWndProc(Window *w, WindowEvent *e)
for (i = 0 ; i < 2 ; i++) {
if (selected_id[i] != INVALID_ENGINE) {
const Widget *wi = &w->widget[i == 0 ? 3 : 11];
DrawVehiclePurchaseInfo(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
DrawVehiclePurchaseInfoLocal(wi->left + 2 , wi->top + 1, wi->right - wi->left - 2, selected_id[i]);
}
}
} break; // end of paint
@ -1743,9 +1738,9 @@ void PlayerVehWndProc(Window *w, WindowEvent *e)
case VLW_WIDGET_NEW_VEHICLES:
switch (vl->vehicle_type) {
case VEH_Train: ShowBuildTrainWindow(0); break;
case VEH_Road: ShowBuildRoadVehWindow(0); break;
case VEH_Ship: ShowBuildShipWindow(0); break;
case VEH_Train:
case VEH_Aircraft: ShowBuildVehicleWindow(0, vl->vehicle_type); break;
}
break;

View File

@ -32,10 +32,8 @@ static inline bool ValidVLWFlags(uint16 flags)
void PlayerVehWndProc(Window *w, WindowEvent *e);
void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawShipPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
@ -43,7 +41,6 @@ void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
void ShowBuildTrainWindow(TileIndex tile);
void ShowBuildRoadVehWindow(TileIndex tile);
void ShowBuildShipWindow(TileIndex tile);
void ShowBuildVehicleWindow(TileIndex tile, byte type);