Change: Replace ScriptLog data array with std::deque. (#10770)

Due to cyclic header dependency this requires moving the data types used
by ScriptLog out of the ScriptLog class.
This commit is contained in:
PeterN 2023-05-06 15:54:58 +01:00 committed by GitHub
parent 5dd54e2708
commit b67cf7f94a
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 107 additions and 120 deletions

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@ -180,6 +180,7 @@ add_files(
script_league.hpp script_league.hpp
script_list.hpp script_list.hpp
script_log.hpp script_log.hpp
script_log_types.hpp
script_map.hpp script_map.hpp
script_marine.hpp script_marine.hpp
script_newgrf.hpp script_newgrf.hpp

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@ -53,7 +53,7 @@
char log_message[1024]; char log_message[1024];
seprintf(log_message, lastof(log_message), "Break: %s", message); seprintf(log_message, lastof(log_message), "Break: %s", message);
ScriptLog::Log(ScriptLog::LOG_SQ_ERROR, log_message); ScriptLog::Log(ScriptLogTypes::LOG_SQ_ERROR, log_message);
/* Inform script developer that their script has been paused and /* Inform script developer that their script has been paused and
* needs manual action to continue. */ * needs manual action to continue. */
@ -66,7 +66,7 @@
/* static */ void ScriptController::Print(bool error_msg, const char *message) /* static */ void ScriptController::Print(bool error_msg, const char *message)
{ {
ScriptLog::Log(error_msg ? ScriptLog::LOG_SQ_ERROR : ScriptLog::LOG_SQ_INFO, message); ScriptLog::Log(error_msg ? ScriptLogTypes::LOG_SQ_ERROR : ScriptLogTypes::LOG_SQ_INFO, message);
} }
ScriptController::ScriptController(CompanyID company) : ScriptController::ScriptController(CompanyID company) :

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@ -8,6 +8,7 @@
/** @file script_log.cpp Implementation of ScriptLog. */ /** @file script_log.cpp Implementation of ScriptLog. */
#include "../../stdafx.h" #include "../../stdafx.h"
#include "script_log_types.hpp"
#include "script_log.hpp" #include "script_log.hpp"
#include "../../core/alloc_func.hpp" #include "../../core/alloc_func.hpp"
#include "../../debug.h" #include "../../debug.h"
@ -18,75 +19,45 @@
/* static */ void ScriptLog::Info(const char *message) /* static */ void ScriptLog::Info(const char *message)
{ {
ScriptLog::Log(LOG_INFO, message); ScriptLog::Log(ScriptLogTypes::LOG_INFO, message);
} }
/* static */ void ScriptLog::Warning(const char *message) /* static */ void ScriptLog::Warning(const char *message)
{ {
ScriptLog::Log(LOG_WARNING, message); ScriptLog::Log(ScriptLogTypes::LOG_WARNING, message);
} }
/* static */ void ScriptLog::Error(const char *message) /* static */ void ScriptLog::Error(const char *message)
{ {
ScriptLog::Log(LOG_ERROR, message); ScriptLog::Log(ScriptLogTypes::LOG_ERROR, message);
} }
/* static */ void ScriptLog::Log(ScriptLog::ScriptLogType level, const char *message) /* static */ void ScriptLog::Log(ScriptLogTypes::ScriptLogType level, const char *message)
{ {
if (ScriptObject::GetLogPointer() == nullptr) { ScriptLogTypes::LogData &logdata = ScriptObject::GetLogData();
ScriptObject::GetLogPointer() = new LogData();
LogData *log = (LogData *)ScriptObject::GetLogPointer();
log->lines = CallocT<char *>(400); /* Limit the log to 400 lines. */
log->type = CallocT<ScriptLog::ScriptLogType>(400); if (logdata.size() >= 400U) logdata.pop_front();
log->count = 400;
log->pos = log->count - 1;
log->used = 0;
}
LogData *log = (LogData *)ScriptObject::GetLogPointer();
/* Go to the next log-line */ auto &line = logdata.emplace_back();
log->pos = (log->pos + 1) % log->count; line.type = level;
if (log->used != log->count) log->used++;
/* Free last message, and write new message */
free(log->lines[log->pos]);
log->lines[log->pos] = stredup(message);
log->type[log->pos] = level;
/* Cut string after first \n */ /* Cut string after first \n */
char *p; const char *newline = strchr(message, '\n');
while ((p = strchr(log->lines[log->pos], '\n')) != nullptr) { line.text = std::string(message, 0, newline == nullptr ? strlen(message) : newline - message);
*p = '\0';
break;
}
char logc; char logc;
switch (level) { switch (level) {
case LOG_SQ_ERROR: logc = 'S'; break; case ScriptLogTypes::LOG_SQ_ERROR: logc = 'S'; break;
case LOG_ERROR: logc = 'E'; break; case ScriptLogTypes::LOG_ERROR: logc = 'E'; break;
case LOG_SQ_INFO: logc = 'P'; break; case ScriptLogTypes::LOG_SQ_INFO: logc = 'P'; break;
case LOG_WARNING: logc = 'W'; break; case ScriptLogTypes::LOG_WARNING: logc = 'W'; break;
case LOG_INFO: logc = 'I'; break; case ScriptLogTypes::LOG_INFO: logc = 'I'; break;
default: logc = '?'; break; default: logc = '?'; break;
} }
/* Also still print to debug window */ /* Also still print to debug window */
Debug(script, level, "[{}] [{}] {}", (uint)ScriptObject::GetRootCompany(), logc, log->lines[log->pos]); Debug(script, level, "[{}] [{}] {}", (uint)ScriptObject::GetRootCompany(), logc, line.text);
InvalidateWindowData(WC_SCRIPT_DEBUG, 0, ScriptObject::GetRootCompany()); InvalidateWindowData(WC_SCRIPT_DEBUG, 0, ScriptObject::GetRootCompany());
} }
/* static */ void ScriptLog::FreeLogPointer()
{
LogData *log = (LogData *)ScriptObject::GetLogPointer();
for (int i = 0; i < log->count; i++) {
free(log->lines[i]);
}
free(log->lines);
free(log->type);
delete log;
}

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@ -22,32 +22,6 @@ class ScriptLog : public ScriptObject {
friend class ScriptController; friend class ScriptController;
public: public:
/**
* Log levels; The value is also feed to Debug() lvl.
* This has no use for you, as script writer.
* @api -all
*/
enum ScriptLogType {
LOG_SQ_ERROR = 0, ///< Squirrel printed an error.
LOG_ERROR = 1, ///< User printed an error.
LOG_SQ_INFO = 2, ///< Squirrel printed some info.
LOG_WARNING = 3, ///< User printed some warning.
LOG_INFO = 4, ///< User printed some info.
};
/**
* Internal representation of the log-data inside the script.
* This has no use for you, as script writer.
* @api -all
*/
struct LogData {
char **lines; ///< The log-lines.
ScriptLog::ScriptLogType *type; ///< Per line, which type of log it was.
int count; ///< Total amount of log-lines possible.
int pos; ///< Current position in lines.
int used; ///< Total amount of used log-lines.
};
/** /**
* Print an Info message to the logs. * Print an Info message to the logs.
* @param message The message to log. * @param message The message to log.
@ -69,17 +43,11 @@ public:
*/ */
static void Error(const char *message); static void Error(const char *message);
/**
* Free the log pointer.
* @api -all
*/
static void FreeLogPointer();
private: private:
/** /**
* Internal command to log the message in a common way. * Internal command to log the message in a common way.
*/ */
static void Log(ScriptLog::ScriptLogType level, const char *message); static void Log(ScriptLogTypes::ScriptLogType level, const char *message);
}; };
#endif /* SCRIPT_LOG_HPP */ #endif /* SCRIPT_LOG_HPP */

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@ -0,0 +1,47 @@
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_log_types.hpp Data types for script log messages. */
#ifndef SCRIPT_LOG_TYPES_HPP
#define SCRIPT_LOG_TYPES_HPP
#include <deque>
namespace ScriptLogTypes {
/**
* Log levels; The value is also feed to Debug() lvl.
* This has no use for you, as script writer.
* @api -all
*/
enum ScriptLogType {
LOG_SQ_ERROR = 0, ///< Squirrel printed an error.
LOG_ERROR = 1, ///< User printed an error.
LOG_SQ_INFO = 2, ///< Squirrel printed some info.
LOG_WARNING = 3, ///< User printed some warning.
LOG_INFO = 4, ///< User printed some info.
};
/**
* Internal representation of the log-data inside the script.
* This has no use for you, as script writer.
* @api -all
*/
struct LogLine {
std::string text; ///< The text
ScriptLogType type; ///< Text type
};
/**
* Internal representation of the log-data inside the script.
* This has no use for you, as script writer.
* @api -all
*/
using LogData = std::deque<LogLine>; ///< The log type
};
#endif /* SCRIPT_LOG_TYPES_HPP */

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@ -213,7 +213,7 @@ ScriptObject::ActiveInstance::~ActiveInstance()
return GetStorage()->event_data; return GetStorage()->event_data;
} }
/* static */ void *&ScriptObject::GetLogPointer() /* static */ ScriptLogTypes::LogData &ScriptObject::GetLogData()
{ {
return GetStorage()->log_data; return GetStorage()->log_data;
} }

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@ -18,6 +18,7 @@
#include "../../core/random_func.hpp" #include "../../core/random_func.hpp"
#include "script_types.hpp" #include "script_types.hpp"
#include "script_log_types.hpp"
#include "../script_suspend.hpp" #include "../script_suspend.hpp"
#include "../squirrel.hpp" #include "../squirrel.hpp"
@ -276,7 +277,7 @@ protected:
/** /**
* Get the pointer to store log message in. * Get the pointer to store log message in.
*/ */
static void *&GetLogPointer(); static ScriptLogTypes::LogData &GetLogData();
/** /**
* Get an allocated string with all control codes stripped off. * Get an allocated string with all control codes stripped off.

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@ -704,10 +704,10 @@ struct ScriptDebugWindow : public Window {
int highlight_row; ///< The output row that matches the given string, or -1 int highlight_row; ///< The output row that matches the given string, or -1
Scrollbar *vscroll; ///< Cache of the vertical scrollbar. Scrollbar *vscroll; ///< Cache of the vertical scrollbar.
ScriptLog::LogData *GetLogPointer() const ScriptLogTypes::LogData &GetLogData() const
{ {
if (script_debug_company == OWNER_DEITY) return (ScriptLog::LogData *)Game::GetInstance()->GetLogPointer(); if (script_debug_company == OWNER_DEITY) return Game::GetInstance()->GetLogData();
return (ScriptLog::LogData *)Company::Get(script_debug_company)->ai_instance->GetLogPointer(); return Company::Get(script_debug_company)->ai_instance->GetLogData();
} }
/** /**
@ -845,9 +845,9 @@ struct ScriptDebugWindow : public Window {
/* If there are no active companies, don't display anything else. */ /* If there are no active companies, don't display anything else. */
if (script_debug_company == INVALID_COMPANY) return; if (script_debug_company == INVALID_COMPANY) return;
ScriptLog::LogData *log = this->GetLogPointer(); ScriptLogTypes::LogData &log = this->GetLogData();
int scroll_count = (log == nullptr) ? 0 : log->used; int scroll_count = (int)log.size();
if (this->vscroll->GetCount() != scroll_count) { if (this->vscroll->GetCount() != scroll_count) {
this->vscroll->SetCount(scroll_count); this->vscroll->SetCount(scroll_count);
@ -855,15 +855,15 @@ struct ScriptDebugWindow : public Window {
this->SetWidgetDirty(WID_SCRD_SCROLLBAR); this->SetWidgetDirty(WID_SCRD_SCROLLBAR);
} }
if (log == nullptr) return; if (log.empty()) return;
/* Detect when the user scrolls the window. Enable autoscroll when the /* Detect when the user scrolls the window. Enable autoscroll when the
* bottom-most line becomes visible. */ * bottom-most line becomes visible. */
if (this->last_vscroll_pos != this->vscroll->GetPosition()) { if (this->last_vscroll_pos != this->vscroll->GetPosition()) {
this->autoscroll = this->vscroll->GetPosition() >= log->used - this->vscroll->GetCapacity(); this->autoscroll = this->vscroll->GetPosition() >= log.size() - this->vscroll->GetCapacity();
} }
if (this->autoscroll) { if (this->autoscroll) {
int scroll_pos = std::max(0, log->used - this->vscroll->GetCapacity()); int scroll_pos = std::max<int>(0, (int)log.size() - this->vscroll->GetCapacity());
if (this->vscroll->SetPosition(scroll_pos)) { if (this->vscroll->SetPosition(scroll_pos)) {
/* We need a repaint */ /* We need a repaint */
this->SetWidgetDirty(WID_SCRD_SCROLLBAR); this->SetWidgetDirty(WID_SCRD_SCROLLBAR);
@ -900,32 +900,31 @@ struct ScriptDebugWindow : public Window {
if (widget != WID_SCRD_LOG_PANEL) return; if (widget != WID_SCRD_LOG_PANEL) return;
ScriptLog::LogData *log = this->GetLogPointer(); ScriptLogTypes::LogData &log = this->GetLogData();
if (log == nullptr) return; if (log.empty()) return;
Rect br = r.Shrink(WidgetDimensions::scaled.bevel); Rect br = r.Shrink(WidgetDimensions::scaled.bevel);
Rect tr = r.Shrink(WidgetDimensions::scaled.framerect); Rect tr = r.Shrink(WidgetDimensions::scaled.framerect);
for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && i < log->used; i++) { for (int i = this->vscroll->GetPosition(); this->vscroll->IsVisible(i) && (size_t)i < log.size(); i++) {
int pos = (i + log->pos + 1 - log->used + log->count) % log->count; const ScriptLogTypes::LogLine &line = log[i];
if (log->lines[pos] == nullptr) break;
TextColour colour; TextColour colour;
switch (log->type[pos]) { switch (line.type) {
case ScriptLog::LOG_SQ_INFO: colour = TC_BLACK; break; case ScriptLogTypes::LOG_SQ_INFO: colour = TC_BLACK; break;
case ScriptLog::LOG_SQ_ERROR: colour = TC_WHITE; break; case ScriptLogTypes::LOG_SQ_ERROR: colour = TC_WHITE; break;
case ScriptLog::LOG_INFO: colour = TC_BLACK; break; case ScriptLogTypes::LOG_INFO: colour = TC_BLACK; break;
case ScriptLog::LOG_WARNING: colour = TC_YELLOW; break; case ScriptLogTypes::LOG_WARNING: colour = TC_YELLOW; break;
case ScriptLog::LOG_ERROR: colour = TC_RED; break; case ScriptLogTypes::LOG_ERROR: colour = TC_RED; break;
default: colour = TC_BLACK; break; default: colour = TC_BLACK; break;
} }
/* Check if the current line should be highlighted */ /* Check if the current line should be highlighted */
if (pos == this->highlight_row) { if (i == this->highlight_row) {
GfxFillRect(br.left, tr.top, br.right, tr.top + this->resize.step_height - 1, PC_BLACK); GfxFillRect(br.left, tr.top, br.right, tr.top + this->resize.step_height - 1, PC_BLACK);
if (colour == TC_BLACK) colour = TC_WHITE; // Make black text readable by inverting it to white. if (colour == TC_BLACK) colour = TC_WHITE; // Make black text readable by inverting it to white.
} }
DrawString(tr, log->lines[pos], colour, SA_LEFT | SA_FORCE); DrawString(tr, line.text, colour, SA_LEFT | SA_FORCE);
tr.top += this->resize.step_height; tr.top += this->resize.step_height;
} }
} }
@ -1041,11 +1040,11 @@ struct ScriptDebugWindow : public Window {
* This needs to be done in gameloop-scope, so the AI is suspended immediately. */ * This needs to be done in gameloop-scope, so the AI is suspended immediately. */
if (!gui_scope && data == script_debug_company && this->IsValidDebugCompany(script_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) { if (!gui_scope && data == script_debug_company && this->IsValidDebugCompany(script_debug_company) && this->break_check_enabled && !this->break_string_filter.IsEmpty()) {
/* Get the log instance of the active company */ /* Get the log instance of the active company */
ScriptLog::LogData *log = this->GetLogPointer(); ScriptLogTypes::LogData &log = this->GetLogData();
if (log != nullptr) { if (!log.empty()) {
this->break_string_filter.ResetState(); this->break_string_filter.ResetState();
this->break_string_filter.AddLine(log->lines[log->pos]); this->break_string_filter.AddLine(log.back().text);
if (this->break_string_filter.GetState()) { if (this->break_string_filter.GetState()) {
/* Pause execution of script. */ /* Pause execution of script. */
if (!this->IsDead()) { if (!this->IsDead()) {
@ -1062,7 +1061,7 @@ struct ScriptDebugWindow : public Window {
} }
/* Highlight row that matched */ /* Highlight row that matched */
this->highlight_row = log->pos; this->highlight_row = (int)(log.size() - 1);
} }
} }
} }
@ -1071,8 +1070,7 @@ struct ScriptDebugWindow : public Window {
this->SelectValidDebugCompany(); this->SelectValidDebugCompany();
ScriptLog::LogData *log = script_debug_company != INVALID_COMPANY ? this->GetLogPointer() : nullptr; this->vscroll->SetCount(script_debug_company != INVALID_COMPANY ? (int)this->GetLogData().size() : 0);
this->vscroll->SetCount((log == nullptr) ? 0 : log->used);
/* Update company buttons */ /* Update company buttons */
for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) { for (CompanyID i = COMPANY_FIRST; i < MAX_COMPANIES; i++) {

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@ -36,7 +36,6 @@ ScriptStorage::~ScriptStorage()
{ {
/* Free our pointers */ /* Free our pointers */
if (event_data != nullptr) ScriptEventController::FreeEventPointer(); if (event_data != nullptr) ScriptEventController::FreeEventPointer();
if (log_data != nullptr) ScriptLog::FreeLogPointer();
} }
/** /**
@ -315,11 +314,11 @@ ScriptStorage *ScriptInstance::GetStorage()
return this->storage; return this->storage;
} }
void *ScriptInstance::GetLogPointer() ScriptLogTypes::LogData &ScriptInstance::GetLogData()
{ {
ScriptObject::ActiveInstance active(this); ScriptObject::ActiveInstance active(this);
return ScriptObject::GetLogPointer(); return ScriptObject::GetLogData();
} }
/* /*

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@ -14,6 +14,7 @@
#include <list> #include <list>
#include <squirrel.h> #include <squirrel.h>
#include "script_suspend.hpp" #include "script_suspend.hpp"
#include "script_log_types.hpp"
#include "../command_type.h" #include "../command_type.h"
#include "../company_type.h" #include "../company_type.h"
@ -95,7 +96,7 @@ public:
/** /**
* Get the log pointer of this script. * Get the log pointer of this script.
*/ */
void *GetLogPointer(); ScriptLogTypes::LogData &GetLogData();
/** /**
* Return a true/false reply for a DoCommand. * Return a true/false reply for a DoCommand.

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@ -17,6 +17,8 @@
#include "../goal_type.h" #include "../goal_type.h"
#include "../story_type.h" #include "../story_type.h"
#include "script_log_types.hpp"
#include "table/strings.h" #include "table/strings.h"
#include <vector> #include <vector>
@ -54,7 +56,7 @@ private:
RailType rail_type; ///< The current railtype we build. RailType rail_type; ///< The current railtype we build.
void *event_data; ///< Pointer to the event data storage. void *event_data; ///< Pointer to the event data storage.
void *log_data; ///< Pointer to the log data storage. ScriptLogTypes::LogData log_data;///< Log data storage.
public: public:
ScriptStorage() : ScriptStorage() :
@ -72,8 +74,7 @@ public:
/* calback_value (can't be set) */ /* calback_value (can't be set) */
road_type (INVALID_ROADTYPE), road_type (INVALID_ROADTYPE),
rail_type (INVALID_RAILTYPE), rail_type (INVALID_RAILTYPE),
event_data (nullptr), event_data (nullptr)
log_data (nullptr)
{ } { }
~ScriptStorage(); ~ScriptStorage();