Codechange: Silence warnings about intentionally unused parameters.

This commit is contained in:
frosch 2023-09-16 22:20:53 +02:00 committed by frosch
parent df400ef84a
commit b6c8f301be
227 changed files with 972 additions and 1039 deletions

View File

@ -559,7 +559,7 @@ bool _hsort_sift_down(HSQUIRRELVM v,SQArray *arr, SQInteger root, SQInteger bott
return true;
}
bool _hsort(HSQUIRRELVM v,SQObjectPtr &arr, SQInteger l, SQInteger r,SQInteger func)
bool _hsort(HSQUIRRELVM v,SQObjectPtr &arr, SQInteger, SQInteger,SQInteger func)
{
SQArray *a = _array(arr);
SQInteger i;

View File

@ -187,7 +187,7 @@ SQInstance::~SQInstance()
if(_class){ Finalize(); } //if _class is null it was already finalized by the GC
}
bool SQInstance::GetMetaMethod(SQVM *v,SQMetaMethod mm,SQObjectPtr &res)
bool SQInstance::GetMetaMethod(SQVM *,SQMetaMethod mm,SQObjectPtr &res)
{
if(type(_class->_metamethods[mm]) != OT_NULL) {
res = _class->_metamethods[mm];

View File

@ -76,7 +76,7 @@ struct SQRefCounted
}
/* Never used but required. */
inline void operator delete(void *ptr) { NOT_REACHED(); }
inline void operator delete(void *) { NOT_REACHED(); }
private:
size_t size;

View File

@ -274,7 +274,7 @@ void SQSharedState::EnqueueMarkObject(SQObjectPtr &o,SQGCMarkerQueue &queue)
}
SQInteger SQSharedState::CollectGarbage(SQVM *vm)
SQInteger SQSharedState::CollectGarbage(SQVM *)
{
SQInteger n=0;
SQVM *vms = _thread(_root_vm);

View File

@ -119,7 +119,7 @@ struct AIConfigWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_AIC_DECREASE_NUMBER:
@ -181,7 +181,7 @@ struct AIConfigWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget >= WID_AIC_TEXTFILE && widget < WID_AIC_TEXTFILE + TFT_CONTENT_END) {
if (this->selected_slot == INVALID_COMPANY || AIConfig::GetConfig(this->selected_slot) == nullptr) return;
@ -267,7 +267,7 @@ struct AIConfigWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!IsEditable(this->selected_slot)) {
this->selected_slot = INVALID_COMPANY;

View File

@ -1282,7 +1282,7 @@ void HandleMissingAircraftOrders(Aircraft *v)
}
TileIndex Aircraft::GetOrderStationLocation(StationID station)
TileIndex Aircraft::GetOrderStationLocation(StationID)
{
/* Orders are changed in flight, ensure going to the right station. */
if (this->state == FLYING) {
@ -1599,31 +1599,31 @@ static void AircraftEventHandler_AtTerminal(Aircraft *v, const AirportFTAClass *
AirportMove(v, apc);
}
static void AircraftEventHandler_General(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_General(Aircraft *, const AirportFTAClass *)
{
FatalError("OK, you shouldn't be here, check your Airport Scheme!");
}
static void AircraftEventHandler_TakeOff(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_TakeOff(Aircraft *v, const AirportFTAClass *)
{
PlayAircraftSound(v); // play takeoffsound for airplanes
v->state = STARTTAKEOFF;
}
static void AircraftEventHandler_StartTakeOff(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_StartTakeOff(Aircraft *v, const AirportFTAClass *)
{
v->state = ENDTAKEOFF;
v->UpdateDeltaXY();
}
static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_EndTakeOff(Aircraft *v, const AirportFTAClass *)
{
v->state = FLYING;
/* get the next position to go to, differs per airport */
AircraftNextAirportPos_and_Order(v);
}
static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass *)
{
v->state = FLYING;
v->UpdateDeltaXY();
@ -1677,7 +1677,7 @@ static void AircraftEventHandler_Flying(Aircraft *v, const AirportFTAClass *apc)
v->pos = apc->layout[v->pos].next_position;
}
static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *)
{
v->state = ENDLANDING;
AircraftLandAirplane(v); // maybe crash airplane
@ -1690,7 +1690,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
}
}
static void AircraftEventHandler_HeliLanding(Aircraft *v, const AirportFTAClass *apc)
static void AircraftEventHandler_HeliLanding(Aircraft *v, const AirportFTAClass *)
{
v->state = HELIENDLANDING;
v->UpdateDeltaXY();

View File

@ -47,7 +47,7 @@ static void ShowBuildAirportPicker(Window *parent);
SpriteID GetCustomAirportSprite(const AirportSpec *as, byte layout);
void CcBuildAirport(Commands cmd, const CommandCost &result, TileIndex tile)
void CcBuildAirport(Commands, const CommandCost &result, TileIndex tile)
{
if (result.Failed()) return;
@ -102,7 +102,7 @@ struct BuildAirToolbarWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
@ -118,7 +118,7 @@ struct BuildAirToolbarWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_AT_AIRPORT:
@ -138,7 +138,7 @@ struct BuildAirToolbarWindow : Window {
}
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
switch (this->last_user_action) {
case WID_AT_AIRPORT:
@ -153,12 +153,12 @@ struct BuildAirToolbarWindow : Window {
}
}
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1 && select_proc == DDSP_DEMOLISH_AREA) {
GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
@ -316,7 +316,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN: {
@ -487,7 +487,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_AP_CLASS_DROPDOWN:
@ -569,7 +569,7 @@ public:
this->SelectFirstAvailableAirport(false);
}
void OnRealtimeTick(uint delta_ms) override
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
{
CheckRedrawStationCoverage(this);
}

View File

@ -300,7 +300,7 @@ public:
this->sel_group = id_g;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING: {
@ -539,7 +539,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_RV_SORT_ASCENDING_DESCENDING:
@ -712,7 +712,7 @@ public:
}
}
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
bool OnTooltip([[maybe_unused]] Point pt, int widget, TooltipCloseCondition close_cond) override
{
if (widget != WID_RV_TRAIN_WAGONREMOVE_TOGGLE) return false;
@ -736,7 +736,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data != 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */

View File

@ -153,7 +153,7 @@ bool BaseSet<T, Tnum_files, Tsearch_in_tars>::FillSetDetails(IniFile *ini, const
}
template <class Tbase_set>
bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
bool BaseMedia<Tbase_set>::AddFile(const std::string &filename, size_t basepath_length, const std::string &)
{
bool ret = false;
Debug(grf, 1, "Checking {} for base " SET_TYPE " set", filename);

View File

@ -145,7 +145,7 @@ size_t Blitter_32bppBase::BufferSize(uint width, uint height)
return sizeof(uint32_t) * width * height;
}
void Blitter_32bppBase::PaletteAnimate(const Palette &palette)
void Blitter_32bppBase::PaletteAnimate(const Palette &)
{
/* By default, 32bpp doesn't have palette animation */
}

View File

@ -154,7 +154,7 @@ static inline Colour AdjustBrightneSSE(Colour colour, uint8_t brightness)
}
GNU_TARGET(SSE_TARGET)
static inline __m128i AdjustBrightnessOfTwoPixels(__m128i from, uint32_t brightness)
static inline __m128i AdjustBrightnessOfTwoPixels([[maybe_unused]] __m128i from, [[maybe_unused]] uint32_t brightness)
{
#if (SSE_VERSION < 3)
NOT_REACHED();

View File

@ -149,7 +149,7 @@ size_t Blitter_8bppBase::BufferSize(uint width, uint height)
return static_cast<size_t>(width) * height;
}
void Blitter_8bppBase::PaletteAnimate(const Palette &palette)
void Blitter_8bppBase::PaletteAnimate(const Palette &)
{
/* Video backend takes care of the palette animation */
}

View File

@ -16,19 +16,19 @@
class Blitter_Null : public Blitter {
public:
uint8_t GetScreenDepth() override { return 0; }
void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom) override {};
void DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) override {};
void Draw(Blitter::BlitterParams *, BlitterMode, ZoomLevel) override {};
void DrawColourMappingRect(void *, int, int, PaletteID) override {};
Sprite *Encode(const SpriteLoader::Sprite *sprite, AllocatorProc *allocator) override;
void *MoveTo(void *video, int x, int y) override { return nullptr; };
void SetPixel(void *video, int x, int y, uint8_t colour) override {};
void DrawRect(void *video, int width, int height, uint8_t colour) override {};
void DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8_t colour, int width, int dash) override {};
void CopyFromBuffer(void *video, const void *src, int width, int height) override {};
void CopyToBuffer(const void *video, void *dst, int width, int height) override {};
void CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) override {};
void ScrollBuffer(void *video, int &left, int &top, int &width, int &height, int scroll_x, int scroll_y) override {};
size_t BufferSize(uint width, uint height) override { return 0; };
void PaletteAnimate(const Palette &palette) override { };
void *MoveTo(void *, int, int) override { return nullptr; };
void SetPixel(void *, int, int, uint8_t) override {};
void DrawRect(void *, int, int, uint8_t) override {};
void DrawLine(void *, int, int, int, int, int, int, uint8_t, int, int) override {};
void CopyFromBuffer(void *, const void *, int, int) override {};
void CopyToBuffer(const void *, void *, int, int) override {};
void CopyImageToBuffer(const void *, void *, int, int, int) override {};
void ScrollBuffer(void *, int &, int &, int &, int &, int, int) override {};
size_t BufferSize(uint, uint) override { return 0; };
void PaletteAnimate(const Palette &) override { };
Blitter::PaletteAnimation UsePaletteAnimation() override { return Blitter::PALETTE_ANIMATION_NONE; };
const char *GetName() override { return "null"; }

View File

@ -56,7 +56,7 @@ public:
ResizeWindow(this, _screen.width, _screen.height);
}
void DrawWidget(const Rect &r, int widget) const override
void DrawWidget(const Rect &r, int) const override
{
GfxFillRect(r.left, r.top, r.right, r.bottom, 4, FILLRECT_OPAQUE);
GfxFillRect(r.left, r.top, r.right, r.bottom, 0, FILLRECT_CHECKER);
@ -98,7 +98,7 @@ public:
this->Window::Close();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_BEM_MESSAGE) {
*size = GetStringBoundingBox(STR_MISSING_GRAPHICS_ERROR);
@ -114,7 +114,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget == WID_BEM_QUIT) {
_exit_game = true;
@ -159,7 +159,7 @@ public:
this->BaseNetworkContentDownloadStatusWindow::Close();
}
void OnDownloadComplete(ContentID cid) override
void OnDownloadComplete(ContentID) override
{
/* We have completed downloading. We can trigger finding the right set now. */
BaseGraphics::FindSets();
@ -214,7 +214,7 @@ public:
this->Window::Close();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
/* We cache the button size. This is safe as no reinit can happen here. */
if (this->button_size.width == 0) {
@ -244,7 +244,7 @@ public:
DrawStringMultiLine(r.Shrink(WidgetDimensions::scaled.frametext), STR_MISSING_GRAPHICS_SET_MESSAGE, TC_FROMSTRING, SA_CENTER);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_BAFD_YES:
@ -334,7 +334,7 @@ public:
EM_ASM({ if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1); }, this->downloaded_bytes, this->total_bytes);
}
void OnDownloadProgress(const ContentInfo *ci, int bytes) override
void OnDownloadProgress(const ContentInfo *, int bytes) override
{
/* A negative value means we are resetting; for example, when retrying or using a fallback. */
if (bytes < 0) {
@ -346,7 +346,7 @@ public:
EM_ASM({ if (window["openttd_bootstrap"]) openttd_bootstrap($0, $1); }, this->downloaded_bytes, this->total_bytes);
}
void OnDownloadComplete(ContentID cid) override
void OnDownloadComplete(ContentID) override
{
/* _exit_game is used to break out of the outer video driver's MainLoop. */
_exit_game = true;

View File

@ -50,12 +50,11 @@ typedef GUIList<BuildBridgeData> GUIBridgeList; ///< List of bridges, used in #B
* Callback executed after a build Bridge CMD has been called
*
* @param result Whether the build succeeded
* @param cmd unused
* @param end_tile End tile of the bridge.
* @param tile_start start tile
* @param transport_type transport type.
*/
void CcBuildBridge(Commands cmd, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, byte)
void CcBuildBridge(Commands, const CommandCost &result, TileIndex end_tile, TileIndex tile_start, TransportType transport_type, BridgeType, byte)
{
if (result.Failed()) return;
if (_settings_client.sound.confirm) SndPlayTileFx(SND_27_CONSTRUCTION_BRIDGE, end_tile);
@ -175,7 +174,7 @@ public:
this->last_sorting = this->bridges.GetListing();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BBS_DROPDOWN_ORDER: {
@ -212,7 +211,7 @@ public:
}
}
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
/* Position the window so hopefully the first bridge from the list is under the mouse pointer. */
NWidgetBase *list = this->GetWidget<NWidgetBase>(WID_BBS_BRIDGE_LIST);
@ -244,7 +243,7 @@ public:
}
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
const uint8_t i = keycode - '1';
if (i < 9 && i < this->bridges.size()) {
@ -256,7 +255,7 @@ public:
return ES_NOT_HANDLED;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
default: break;

View File

@ -1581,7 +1581,7 @@ struct BuildVehicleWindow : Window {
this->eng_list.RebuildDone();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_BV_SORT_ASCENDING_DESCENDING:
@ -1688,7 +1688,7 @@ struct BuildVehicleWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
/* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
@ -1736,7 +1736,7 @@ struct BuildVehicleWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BV_LIST:

View File

@ -51,11 +51,10 @@ static int32_t _money_cheat_amount = 10000000;
* Note that the amount of money of a company must be changed through a command
* rather than by setting a variable. Since the cheat data structure expects a
* variable, the amount of given/taken money is used for this purpose.
* @param new_value not used.
* @param change_direction is -1 or +1 (down/up)
* @return Amount of money cheat.
*/
static int32_t ClickMoneyCheat(int32_t new_value, int32_t change_direction)
static int32_t ClickMoneyCheat(int32_t, int32_t change_direction)
{
Command<CMD_MONEY_CHEAT>::Post(Money(_money_cheat_amount) * change_direction);
return _money_cheat_amount;
@ -83,10 +82,9 @@ static int32_t ClickChangeCompanyCheat(int32_t new_value, int32_t change_directi
/**
* Allow (or disallow) changing production of all industries.
* @param new_value new value
* @param change_direction unused
* @return New value allowing change of industry production.
*/
static int32_t ClickSetProdCheat(int32_t new_value, int32_t change_direction)
static int32_t ClickSetProdCheat(int32_t new_value, int32_t)
{
_cheats.setup_prod.value = (new_value != 0);
InvalidateWindowClassesData(WC_INDUSTRY_VIEW);
@ -98,10 +96,9 @@ extern void EnginesMonthlyLoop();
/**
* Handle changing of the current year.
* @param new_value The chosen year to change to.
* @param change_direction +1 (increase) or -1 (decrease).
* @return New year.
*/
static int32_t ClickChangeDateCheat(int32_t new_value, int32_t change_direction)
static int32_t ClickChangeDateCheat(int32_t new_value, int32_t)
{
/* Don't allow changing to an invalid year, or the current year. */
auto new_year = Clamp(TimerGameCalendar::Year(new_value), CalendarTime::MIN_YEAR, CalendarTime::MAX_YEAR);
@ -131,11 +128,10 @@ static int32_t ClickChangeDateCheat(int32_t new_value, int32_t change_direction)
/**
* Allow (or disallow) a change of the maximum allowed heightlevel.
* @param new_value new value
* @param change_direction unused
* @return New value (or unchanged old value) of the maximum
* allowed heightlevel value.
*/
static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t change_direction)
static int32_t ClickChangeMaxHlCheat(int32_t new_value, int32_t)
{
new_value = Clamp(new_value, MIN_MAP_HEIGHT_LIMIT, MAX_MAP_HEIGHT_LIMIT);
@ -301,7 +297,7 @@ struct CheatWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_C_PANEL) return;
@ -347,7 +343,7 @@ struct CheatWindow : Window {
size->height = WidgetDimensions::scaled.framerect.Vertical() + this->line_height * lengthof(_cheats_ui);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
Rect r = this->GetWidget<NWidgetBase>(WID_C_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.framerect);
uint btn = (pt.y - r.top) / this->line_height;

View File

@ -127,7 +127,7 @@ static void DrawTile_Clear(TileInfo *ti)
DrawBridgeMiddle(ti);
}
static int GetSlopePixelZ_Clear(TileIndex tile, uint x, uint y, bool ground_vehicle)
static int GetSlopePixelZ_Clear(TileIndex tile, uint x, uint y, bool)
{
int z;
Slope tileh = GetTilePixelSlope(tile, &z);
@ -135,7 +135,7 @@ static int GetSlopePixelZ_Clear(TileIndex tile, uint x, uint y, bool ground_vehi
return z + GetPartialPixelZ(x & 0xF, y & 0xF, tileh);
}
static Foundation GetFoundation_Clear(TileIndex tile, Slope tileh)
static Foundation GetFoundation_Clear(TileIndex, Slope)
{
return FOUNDATION_NONE;
}
@ -341,7 +341,7 @@ get_out:;
} while (--i);
}
static TrackStatus GetTileTrackStatus_Clear(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
static TrackStatus GetTileTrackStatus_Clear(TileIndex, TransportType, uint, DiagDirection)
{
return 0;
}
@ -365,12 +365,12 @@ static void GetTileDesc_Clear(TileIndex tile, TileDesc *td)
td->owner[0] = GetTileOwner(tile);
}
static void ChangeTileOwner_Clear(TileIndex tile, Owner old_owner, Owner new_owner)
static void ChangeTileOwner_Clear(TileIndex, Owner, Owner)
{
return;
}
static CommandCost TerraformTile_Clear(TileIndex tile, DoCommandFlag flags, int z_new, Slope tileh_new)
static CommandCost TerraformTile_Clear(TileIndex tile, DoCommandFlag flags, int, Slope)
{
return Command<CMD_LANDSCAPE_CLEAR>::Do(flags, tile);
}

View File

@ -280,11 +280,10 @@ void CommandHelperBase::LogCommandExecution(Commands cmd, StringID err_message,
/**
* Prepare for the test run of a command proc call.
* @param cmd_flags Command flags.
* @param tile Tile of command execution.
* @param[in,out] cur_company Backup of current company at start of command execution.
* @return True if test run can go ahead, false on error.
*/
bool CommandHelperBase::InternalExecutePrepTest(CommandFlags cmd_flags, TileIndex tile, Backup<CompanyID> &cur_company)
bool CommandHelperBase::InternalExecutePrepTest(CommandFlags cmd_flags, TileIndex, Backup<CompanyID> &cur_company)
{
/* Always execute server and spectator commands as spectator */
bool exec_as_spectator = (cmd_flags & (CMD_SPECTATOR | CMD_SERVER)) != 0;
@ -314,7 +313,7 @@ bool CommandHelperBase::InternalExecutePrepTest(CommandFlags cmd_flags, TileInde
* @param[in,out] cur_company Backup of current company at start of command execution.
* @return True if test run can go ahead, false on error.
*/
std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, Backup<CompanyID> &cur_company)
std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPrepExec(CommandCost &res, CommandFlags cmd_flags, bool estimate_only, bool network_command, [[maybe_unused]] Backup<CompanyID> &cur_company)
{
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_TESTMODE);
SetTownRatingTestMode(false);
@ -354,7 +353,7 @@ std::tuple<bool, bool, bool> CommandHelperBase::InternalExecuteValidateTestAndPr
* @param[in,out] cur_company Backup of current company at start of command execution.
* @return Final command result.
*/
CommandCost CommandHelperBase::InternalExecuteProcessResult(Commands cmd, CommandFlags cmd_flags, const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company)
CommandCost CommandHelperBase::InternalExecuteProcessResult(Commands cmd, CommandFlags cmd_flags, [[maybe_unused]] const CommandCost &res_test, const CommandCost &res_exec, Money extra_cash, TileIndex tile, Backup<CompanyID> &cur_company)
{
BasePersistentStorageArray::SwitchMode(PSM_LEAVE_COMMAND);

View File

@ -257,7 +257,7 @@ public:
protected:
/** Helper to process a single ClientID argument. */
template <class T>
static inline void SetClientIdHelper(T &data)
static inline void SetClientIdHelper([[maybe_unused]] T &data)
{
if constexpr (std::is_same_v<ClientID, T>) {
if (data == INVALID_CLIENT_ID) data = CLIENT_ID_SERVER;
@ -333,7 +333,7 @@ protected:
/** Helper to process a single ClientID argument. */
template <class T>
static inline bool ClientIdIsSet(T &data)
static inline bool ClientIdIsSet([[maybe_unused]] T &data)
{
if constexpr (std::is_same_v<ClientID, T>) {
return data != INVALID_CLIENT_ID;
@ -350,7 +350,7 @@ protected:
}
template<class Ttuple>
static inline Money ExtractAdditionalMoney(Ttuple &values)
static inline Money ExtractAdditionalMoney([[maybe_unused]] Ttuple &values)
{
if constexpr (std::is_same_v<std::tuple_element_t<1, Tret>, Money>) {
return std::get<1>(values);
@ -359,7 +359,7 @@ protected:
}
}
static Tret Execute(StringID err_message, CommandCallback *callback, bool my_cmd, bool estimate_only, bool network_command, TileIndex tile, std::tuple<Targs...> args)
static Tret Execute(StringID err_message, CommandCallback *callback, bool, bool estimate_only, bool network_command, TileIndex tile, std::tuple<Targs...> args)
{
/* Prevent recursion; it gives a mess over the network */
RecursiveCommandCounter counter{};

View File

@ -396,7 +396,7 @@ struct CompanyFinancesWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_CF_EXPS_CATEGORY:
@ -492,7 +492,7 @@ struct CompanyFinancesWindow : Window {
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_CF_TOGGLE_SIZE: // toggle size
@ -597,7 +597,7 @@ public:
return ScaleGUITrad(28) + WidgetDimensions::scaled.hsep_normal + GetStringBoundingBox(this->String()).width + WidgetDimensions::scaled.dropdowntext.Horizontal();
}
uint Height(uint width) const override
uint Height(uint) const override
{
return std::max(FONT_HEIGHT_NORMAL, ScaleGUITrad(12) + WidgetDimensions::scaled.vsep_normal);
}
@ -607,7 +607,7 @@ public:
return true;
}
void Draw(const Rect &r, bool sel, Colours bg_colour) const override
void Draw(const Rect &r, bool sel, Colours) const override
{
bool rtl = _current_text_dir == TD_RTL;
int icon_y = CenterBounds(r.top, r.bottom, 0);
@ -806,7 +806,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_SCL_SPACER_DROPDOWN: {
@ -977,7 +977,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
/* Livery Class buttons */
@ -1082,7 +1082,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
@ -1471,7 +1471,7 @@ public:
this->number_dim = number_dim;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_SCMF_HAS_MOUSTACHE_EARRING_TEXT:
@ -1647,7 +1647,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
/* Toggle size, advanced/simple face selection */
@ -1909,7 +1909,7 @@ struct CompanyInfrastructureWindow : Window
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
const Company *c = Company::Get((CompanyID)this->window_number);
@ -2136,7 +2136,7 @@ struct CompanyInfrastructureWindow : Window
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
@ -2359,7 +2359,7 @@ struct CompanyWindow : Window
this->DrawWidgets();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_C_FACE: {
@ -2545,7 +2545,7 @@ struct CompanyWindow : Window
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_C_NEW_FACE: DoSelectCompanyManagerFace(this); break;
@ -2641,7 +2641,7 @@ struct CompanyWindow : Window
this->SetDirty();
}};
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
if (Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_BUILD_COMPANY_HEADQUARTERS, tile, OBJECT_HQ, 0) && !_shift_pressed) {
ResetObjectToPlace();
@ -2719,7 +2719,7 @@ struct BuyCompanyWindow : Window {
this->company_value = hostile_takeover ? CalculateHostileTakeoverValue(c) : c->bankrupt_value;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BC_FACE:
@ -2764,7 +2764,7 @@ struct BuyCompanyWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_BC_NO:

View File

@ -93,7 +93,7 @@ static_assert(lengthof(_cmf_info) == CMFV_END);
* @pre _cmf_info[cmfv].valid_values[ge] != 0
* @return the requested bits
*/
static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge)
static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge)
{
assert(_cmf_info[cmfv].valid_values[ge] != 0);
@ -108,7 +108,7 @@ static inline uint GetCompanyManagerFaceBits(CompanyManagerFace cmf, CompanyMana
* @param val the new value
* @pre val < _cmf_info[cmfv].valid_values[ge]
*/
static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, GenderEthnicity ge, uint val)
static inline void SetCompanyManagerFaceBits(CompanyManagerFace &cmf, CompanyManagerFaceVariable cmfv, [[maybe_unused]] GenderEthnicity ge, uint val)
{
assert(val < _cmf_info[cmfv].valid_values[ge]);

View File

@ -86,7 +86,7 @@ public:
static ConsoleFileList _console_file_list; ///< File storage cache for the console.
/* console command defines */
#define DEF_CONSOLE_CMD(function) static bool function(byte argc, char *argv[])
#define DEF_CONSOLE_CMD(function) static bool function([[maybe_unused]] byte argc, [[maybe_unused]] char *argv[])
#define DEF_CONSOLE_HOOK(function) static ConsoleHookResult function(bool echo)

View File

@ -200,7 +200,7 @@ struct IConsoleWindow : Window
if (_iconsole_cmdline.HandleCaret()) this->SetDirty();
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
if (_focused_window != this) return ES_NOT_HANDLED;
@ -271,7 +271,7 @@ struct IConsoleWindow : Window
return ES_HANDLED;
}
void InsertTextString(int wid, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) override
void InsertTextString(int, const char *str, bool marked, const char *caret, const char *insert_location, const char *replacement_end) override
{
if (_iconsole_cmdline.InsertString(str, marked, caret, insert_location, replacement_end)) {
IConsoleWindow::scroll = 0;
@ -323,7 +323,7 @@ struct IConsoleWindow : Window
VideoDriver::GetInstance()->EditBoxGainedFocus();
}
void OnFocusLost(bool closing) override
void OnFocusLost(bool) override
{
VideoDriver::GetInstance()->EditBoxLostFocus();
}

View File

@ -275,13 +275,12 @@ struct Pool : PoolBase {
/**
* Allocates space for new Titem at given memory address
* @param size size of Titem
* @param ptr where are we allocating the item?
* @return pointer to allocated memory (== ptr)
* @note use of this is strongly discouraged
* @pre the memory must not be allocated in the Pool!
*/
inline void *operator new(size_t size, void *ptr)
inline void *operator new(size_t, void *ptr)
{
for (size_t i = 0; i < Tpool->first_unused; i++) {
/* Don't allow creating new objects over existing.
@ -375,7 +374,7 @@ struct Pool : PoolBase {
* @note when this function is called, PoolItem::Get(index) == nullptr.
* @note it's called only when !CleaningPool()
*/
static inline void PostDestructor(size_t index) { }
static inline void PostDestructor([[maybe_unused]] size_t index) { }
/**
* Returns an iterable ensemble of all valid Titem

View File

@ -155,7 +155,7 @@ void ottd_cpuid(int info[4], int type)
}
}
#else
void ottd_cpuid(int info[4], int type)
void ottd_cpuid(int info[4], int)
{
info[0] = info[1] = info[2] = info[3] = 0;
}

View File

@ -55,7 +55,7 @@ struct SetDateWindow : Window {
this->date.year = Clamp(this->date.year, min_year, max_year);
}
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
Point pt = { this->parent->left + this->parent->width / 2 - sm_width / 2, this->parent->top + this->parent->height / 2 - sm_height / 2 };
return pt;
@ -99,7 +99,7 @@ struct SetDateWindow : Window {
ShowDropDownList(this, std::move(list), selected, widget);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
Dimension d = {0, 0};
switch (widget) {
@ -137,7 +137,7 @@ struct SetDateWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_SD_DAY:

View File

@ -117,11 +117,10 @@ extern void DepotSortList(VehicleList *list);
/**
* This is the Callback method after the cloning attempt of a vehicle
* @param cmd unused
* @param result the result of the cloning command
* @param veh_id cloned vehicle ID
*/
void CcCloneVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id)
void CcCloneVehicle(Commands, const CommandCost &result, VehicleID veh_id)
{
if (result.Failed()) return;
@ -656,7 +655,7 @@ struct DepotWindow : Window {
this->flag_size = maxdim(GetScaledSpriteSize(SPR_FLAG_VEH_STOPPED), GetScaledSpriteSize(SPR_FLAG_VEH_RUNNING));
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_D_MATRIX: {
@ -704,7 +703,7 @@ struct DepotWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
this->generate_list = true;
}
@ -760,7 +759,7 @@ struct DepotWindow : Window {
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_D_MATRIX: // List
@ -842,7 +841,7 @@ struct DepotWindow : Window {
Command<CMD_RENAME_DEPOT>::Post(STR_ERROR_CAN_T_RENAME_DEPOT, this->GetDepotIndex(), str);
}
bool OnRightClick(Point pt, int widget) override
bool OnRightClick([[maybe_unused]] Point pt, int widget) override
{
if (widget != WID_D_MATRIX) return false;

View File

@ -690,7 +690,7 @@ static bool DisasterTick_Submarine(DisasterVehicle *v)
}
static bool DisasterTick_NULL(DisasterVehicle *v)
static bool DisasterTick_NULL(DisasterVehicle *)
{
return true;
}

View File

@ -45,7 +45,7 @@ static void ShowBuildDocksDepotPicker(Window *parent);
static Axis _ship_depot_direction;
void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile)
void CcBuildDocks(Commands, const CommandCost &result, TileIndex tile)
{
if (result.Failed()) return;
@ -53,7 +53,7 @@ void CcBuildDocks(Commands cmd, const CommandCost &result, TileIndex tile)
if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
}
void CcPlaySound_CONSTRUCTION_WATER(Commands cmd, const CommandCost &result, TileIndex tile)
void CcPlaySound_CONSTRUCTION_WATER(Commands, const CommandCost &result, TileIndex tile)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_02_CONSTRUCTION_WATER, tile);
}
@ -120,7 +120,7 @@ struct BuildDocksToolbarWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
@ -148,7 +148,7 @@ struct BuildDocksToolbarWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_DT_CANAL: // Build canal button
@ -189,7 +189,7 @@ struct BuildDocksToolbarWindow : Window {
this->last_clicked_widget = (DockToolbarWidgets)widget;
}
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
switch (this->last_clicked_widget) {
case WID_DT_CANAL: // Build canal button
@ -242,12 +242,12 @@ struct BuildDocksToolbarWindow : Window {
}
}
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
{
if (pt.x != -1) {
switch (select_proc) {
@ -278,7 +278,7 @@ struct BuildDocksToolbarWindow : Window {
CloseWindowByClass(WC_BUILD_BRIDGE);
}
void OnPlacePresize(Point pt, TileIndex tile_from) override
void OnPlacePresize([[maybe_unused]] Point pt, TileIndex tile_from) override
{
TileIndex tile_to = tile_from;
@ -453,7 +453,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case BDSW_LT_OFF:
@ -468,7 +468,7 @@ public:
}
}
void OnRealtimeTick(uint delta_ms) override
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
{
CheckRedrawStationCoverage(this);
}
@ -525,7 +525,7 @@ public:
UpdateDocksDirection();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_BDD_X:
@ -559,7 +559,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_BDD_X:

View File

@ -77,7 +77,7 @@ struct EnginePreviewWindow : Window {
this->flags |= WF_STICKY;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_EP_QUESTION) return;
@ -122,7 +122,7 @@ struct EnginePreviewWindow : Window {
DrawStringMultiLine(r.left, r.right, y, r.bottom, GetEngineInfoString(engine), TC_FROMSTRING, SA_CENTER);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_EP_YES:
@ -134,7 +134,7 @@ struct EnginePreviewWindow : Window {
}
}
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;

View File

@ -188,7 +188,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_EM_MESSAGE: {
@ -217,7 +217,7 @@ public:
}
}
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
/* Position (0, 0) given, center the window. */
if (this->position.x == 0 && this->position.y == 0) {
@ -253,7 +253,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
/* If company gets shut down, while displaying an error about it, remove the error message. */
if (this->face != INVALID_COMPANY && !Company::IsValidID(this->face)) this->Close();

View File

@ -474,7 +474,7 @@ static std::string ExtractString(char *buffer, size_t buffer_length)
return StrMakeValid(std::string(buffer, length));
}
bool TarScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
bool TarScanner::AddFile(const std::string &filename, size_t, [[maybe_unused]] const std::string &tar_filename)
{
/* No tar within tar. */
assert(tar_filename.empty());

View File

@ -275,10 +275,9 @@ public:
/**
* Try to add a fios item set with the given filename.
* @param filename the full path to the file to read
* @param basepath_length amount of characters to chop of before to get a relative filename
* @return true if the file is added.
*/
bool FiosFileScanner::AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename)
bool FiosFileScanner::AddFile(const std::string &filename, size_t, const std::string &)
{
auto sep = filename.rfind('.');
if (sep == std::string::npos) return false;
@ -531,7 +530,7 @@ void FiosGetScenarioList(SaveLoadOperation fop, FileList &file_list)
FiosGetFileList(fop, &FiosGetScenarioListCallback, subdir, file_list);
}
static std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation fop, const std::string &file, const std::string_view ext)
static std::tuple<FiosType, std::string> FiosGetHeightmapListCallback(SaveLoadOperation, const std::string &file, const std::string_view ext)
{
/* Show heightmap files
* .PNG PNG Based heightmap files
@ -640,7 +639,7 @@ public:
this->scanned = true;
}
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
bool AddFile(const std::string &filename, size_t, const std::string &) override
{
FILE *f = FioFOpenFile(filename, "r", SCENARIO_DIR);
if (f == nullptr) return false;
@ -729,7 +728,7 @@ FiosNumberedSaveName::FiosNumberedSaveName(const std::string &prefix) : prefix(p
static std::string _prefix; ///< Static as the lambda needs access to it.
/* Callback for FiosFileScanner. */
static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation fop, const std::string &file, const std::string_view ext) {
static FiosGetTypeAndNameProc *proc = [](SaveLoadOperation, const std::string &file, const std::string_view ext) {
if (StrEqualsIgnoreCase(ext, ".sav") && StrStartsWith(file, _prefix)) return std::tuple(FIOS_TYPE_FILE, std::string{});
return std::tuple(FIOS_TYPE_INVALID, std::string{});
};

View File

@ -282,13 +282,13 @@ private:
QueryString filter_editbox; ///< Filter editbox;
std::vector<FiosItem *> display_list; ///< Filtered display list
static void SaveGameConfirmationCallback(Window *w, bool confirmed)
static void SaveGameConfirmationCallback(Window *, bool confirmed)
{
/* File name has already been written to _file_to_saveload */
if (confirmed) _switch_mode = SM_SAVE_GAME;
}
static void SaveHeightmapConfirmationCallback(Window *w, bool confirmed)
static void SaveHeightmapConfirmationCallback(Window *, bool confirmed)
{
/* File name has already been written to _file_to_saveload */
if (confirmed) _switch_mode = SM_SAVE_HEIGHTMAP;
@ -561,7 +561,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_SL_BACKGROUND:
@ -594,7 +594,7 @@ public:
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_SL_SORT_BYNAME: // Sort save names by name
@ -716,7 +716,7 @@ public:
}
}
void OnMouseOver(Point pt, int widget) override
void OnMouseOver([[maybe_unused]] Point pt, int widget) override
{
if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
auto it = this->vscroll->GetScrolledItemFromWidget(this->display_list, pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WidgetDimensions::scaled.inset.top);
@ -735,7 +735,7 @@ public:
}
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
if (keycode == WKC_ESC) {
this->Close();

View File

@ -204,5 +204,5 @@ bool HasAntialiasedFonts()
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA)
bool SetFallbackFont(FontCacheSettings *settings, const std::string &language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; }
bool SetFallbackFont(FontCacheSettings *, const std::string &, int, MissingGlyphSearcher *) { return false; }
#endif /* !defined(_WIN32) && !defined(__APPLE__) && !defined(WITH_FONTCONFIG) && !defined(WITH_COCOA) */

View File

@ -63,7 +63,7 @@ FreeTypeFontCache::FreeTypeFontCache(FontSize fs, FT_Face face, int pixels) : Tr
this->SetFontSize(fs, face, pixels);
}
void FreeTypeFontCache::SetFontSize(FontSize fs, FT_Face face, int pixels)
void FreeTypeFontCache::SetFontSize(FontSize, FT_Face, int pixels)
{
if (pixels == 0) {
/* Try to determine a good height based on the minimal height recommended by the font. */

View File

@ -30,7 +30,7 @@ public:
virtual uint GetGlyphWidth(GlyphID key);
virtual bool GetDrawGlyphShadow();
virtual GlyphID MapCharToGlyph(char32_t key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
virtual const void *GetFontTable(uint32_t tag, size_t &length) { length = 0; return nullptr; }
const void *GetFontTable(uint32_t, size_t &length) override { length = 0; return nullptr; }
virtual std::string GetFontName() { return "sprite"; }
virtual bool IsBuiltInFont() { return true; }
};

View File

@ -460,7 +460,7 @@ struct FramerateWindow : Window {
ResizeWindow(this, 0, (std::max(MIN_ELEMENTS, this->num_displayed) - MIN_ELEMENTS) * FONT_HEIGHT_NORMAL);
}
void OnRealtimeTick(uint delta_ms) override
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
{
/* Check if the shaded state has changed, switch caption text if it has */
if (this->small != this->IsShaded()) {
@ -540,7 +540,7 @@ struct FramerateWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_FRW_RATE_GAMELOOP:
@ -693,7 +693,7 @@ struct FramerateWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_FRW_TIMES_NAMES:
@ -780,7 +780,7 @@ struct FrametimeGraphWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_FGW_GRAPH) {
SetDParam(0, 100);
@ -883,7 +883,7 @@ struct FrametimeGraphWindow : Window {
this->UpdateScale();
}};
void OnRealtimeTick(uint delta_ms) override
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
{
this->SetDirty();
}

View File

@ -130,7 +130,7 @@ struct GSConfigWindow : public Window {
this->vscroll->SetCount(this->visible_settings.size());
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_GSC_SETTINGS:
@ -238,7 +238,7 @@ struct GSConfigWindow : public Window {
this->DrawWidgets();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget >= WID_GSC_TEXTFILE && widget < WID_GSC_TEXTFILE + TFT_CONTENT_END) {
if (GameConfig::GetConfig() == nullptr) return;
@ -371,7 +371,7 @@ struct GSConfigWindow : public Window {
SetValue(index);
}
void OnDropdownClose(Point pt, int widget, int index, bool instant_close) override
void OnDropdownClose(Point, int widget, int, bool) override
{
/* We cannot raise the dropdown button just yet. OnClick needs some hint, whether
* the same dropdown button was clicked again, and then not open the dropdown again.
@ -398,7 +398,7 @@ struct GSConfigWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;

View File

@ -121,7 +121,7 @@ struct TranslationWriter : LanguageWriter {
{
}
void WriteHeader(const LanguagePackHeader *header)
void WriteHeader(const LanguagePackHeader *)
{
/* We don't use the header. */
}
@ -131,7 +131,7 @@ struct TranslationWriter : LanguageWriter {
/* Nothing to do. */
}
void WriteLength(uint length)
void WriteLength(uint)
{
/* We don't write the length. */
}
@ -159,7 +159,7 @@ struct StringNameWriter : HeaderWriter {
if (stringid == (int)this->strings.size()) this->strings.emplace_back(name);
}
void Finalise(const StringData &data)
void Finalise(const StringData &)
{
/* Nothing to do. */
}
@ -185,7 +185,7 @@ public:
this->FileScanner::Scan(".txt", directory, false);
}
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &tar_filename) override
bool AddFile(const std::string &filename, size_t, const std::string &) override
{
if (exclude == filename) return true;

View File

@ -168,13 +168,13 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
}
/* virtual */ void LoggedChangeMode::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeMode::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &, GamelogActionType)
{
/* Changing landscape, or going from scenario editor to game or back. */
fmt::format_to(output_iterator, "New game mode: {} landscape: {}", this->mode, this->landscape);
}
/* virtual */ void LoggedChangeRevision::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeRevision::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &, GamelogActionType)
{
/* The game was loaded in a diffferent version than before. */
fmt::format_to(output_iterator, "Revision text changed to {}, savegame version {}, ",
@ -189,7 +189,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
fmt::format_to(output_iterator, "modified, _openttd_newgrf_version = 0x{:08x}", this->newgrf);
}
/* virtual */ void LoggedChangeOldVersion::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeOldVersion::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &, GamelogActionType)
{
/* The game was loaded from before 0.7.0-beta1. */
fmt::format_to(output_iterator, "Conversion from ");
@ -221,13 +221,13 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
}
}
/* virtual */ void LoggedChangeSettingChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeSettingChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &, GamelogActionType)
{
/* A setting with the SF_NO_NETWORK flag got changed; these settings usually affect NewGRFs, such as road side or wagon speed limits. */
fmt::format_to(output_iterator, "Setting changed: {} : {} -> {}", this->name, this->oldval, this->newval);
}
/* virtual */ void LoggedChangeGRFAdd::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeGRFAdd::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType)
{
/* A NewGRF got added to the game, either at the start of the game (never an issue), or later on when it could be an issue. */
const GRFConfig *gc = FindGRFConfig(this->grfid, FGCM_EXACT, &this->md5sum);
@ -256,7 +256,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
}
}
/* virtual */ void LoggedChangeGRFChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeGRFChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType)
{
/* Another version of the same NewGRF got loaded. */
const GRFConfig *gc = FindGRFConfig(this->grfid, FGCM_EXACT, &this->md5sum);
@ -266,7 +266,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
grf_names[this->grfid] = gc;
}
/* virtual */ void LoggedChangeGRFParameterChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeGRFParameterChanged::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType)
{
/* A parameter of a NewGRF got changed after the game was started. */
auto gm = grf_names.find(this->grfid);
@ -275,7 +275,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
if (gm == grf_names.end()) fmt::format_to(output_iterator, ". Gamelog inconsistency: GrfID was never added!");
}
/* virtual */ void LoggedChangeGRFMoved::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeGRFMoved::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType)
{
/* The order of NewGRFs got changed, which might cause some other NewGRFs to behave differently. */
auto gm = grf_names.find(this->grfid);
@ -285,7 +285,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
if (gm == grf_names.end()) fmt::format_to(output_iterator, ". Gamelog inconsistency: GrfID was never added!");
}
/* virtual */ void LoggedChangeGRFBug::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeGRFBug::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType)
{
/* A specific bug in a NewGRF, that could cause wide spread problems, has been noted during the execution of the game. */
auto gm = grf_names.find(this->grfid);
@ -296,7 +296,7 @@ void Gamelog::Print(std::function<void(const std::string &)> proc)
if (gm == grf_names.end()) fmt::format_to(output_iterator, ". Gamelog inconsistency: GrfID was never added!");
}
/* virtual */ void LoggedChangeEmergencySave::FormatTo(std::back_insert_iterator<std::string> &output_iterator, GrfIDMapping &grf_names, GamelogActionType action_type)
/* virtual */ void LoggedChangeEmergencySave::FormatTo(std::back_insert_iterator<std::string> &, GrfIDMapping &, GamelogActionType)
{
/* At one point the savegame was made during the handling of a game crash.
* The generic code already mentioned the emergency savegame, and there is no extra information to log. */

View File

@ -520,7 +520,7 @@ struct GenerateLandscapeWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
/* Update the climate buttons */
@ -588,7 +588,7 @@ struct GenerateLandscapeWindow : public Window {
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
Dimension d{0, (uint)FONT_HEIGHT_NORMAL};
const StringID *strs = nullptr;
@ -681,7 +681,7 @@ struct GenerateLandscapeWindow : public Window {
*size = maxdim(*size, d);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GL_TEMPERATE:
@ -1132,7 +1132,7 @@ struct CreateScenarioWindow : public Window
this->DrawWidgets();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
StringID str = STR_JUST_INT;
switch (widget) {
@ -1159,7 +1159,7 @@ struct CreateScenarioWindow : public Window
*size = maxdim(*size, d);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_CS_TEMPERATE:
@ -1372,7 +1372,7 @@ static const StringID _generation_class_table[] = {
static_assert(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
static void AbortGeneratingWorldCallback(Window *, bool confirmed)
{
if (confirmed) {
AbortGeneratingWorld();
@ -1388,7 +1388,7 @@ struct GenerateProgressWindow : public Window {
this->InitNested();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GP_ABORT:
@ -1403,7 +1403,7 @@ struct GenerateProgressWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_GP_PROGRESS_BAR: {

View File

@ -65,7 +65,7 @@ public:
int CountRuns() const override;
const ParagraphLayouter::VisualRun &GetVisualRun(int run) const override;
int GetInternalCharLength(char32_t c) const override { return 1; }
int GetInternalCharLength(char32_t) const override { return 1; }
};
const char32_t *buffer_begin; ///< Begin of the buffer.
@ -265,7 +265,7 @@ const ParagraphLayouter::VisualRun &FallbackParagraphLayout::FallbackLine::GetVi
* @param length The length of the paragraph.
* @param runs The font mapping of this paragraph.
*/
FallbackParagraphLayout::FallbackParagraphLayout(char32_t *buffer, int length, FontMap &runs) : buffer_begin(buffer), buffer(buffer), runs(runs)
FallbackParagraphLayout::FallbackParagraphLayout(char32_t *buffer, [[maybe_unused]] int length, FontMap &runs) : buffer_begin(buffer), buffer(buffer), runs(runs)
{
assert(runs.rbegin()->first == length);
}

View File

@ -63,7 +63,7 @@ struct GoalListWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GOAL_GLOBAL_BUTTON:
@ -168,7 +168,7 @@ struct GoalListWindow : public Window {
return num;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_GOAL_LIST) return;
Dimension d = GetStringBoundingBox(STR_GOALS_NONE);
@ -269,7 +269,7 @@ struct GoalListWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->vscroll->SetCount(this->CountLines());
@ -370,7 +370,7 @@ struct GoalQuestionWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GQ_BUTTON_1:
@ -390,7 +390,7 @@ struct GoalQuestionWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_GQ_QUESTION) return;

View File

@ -76,7 +76,7 @@ struct GraphLegendWindow : Window {
DrawString(tr.left, tr.right, CenterBounds(tr.top, tr.bottom, FONT_HEIGHT_NORMAL), STR_COMPANY_NAME_COMPANY_NUM, HasBit(_legend_excluded_companies, cid) ? TC_BLACK : TC_WHITE);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (!IsInsideMM(widget, WID_GL_FIRST_COMPANY, MAX_COMPANIES + WID_GL_FIRST_COMPANY)) return;
@ -95,7 +95,7 @@ struct GraphLegendWindow : Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
if (Company::IsValidID(data)) return;
@ -493,7 +493,7 @@ protected:
}
public:
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != this->graph_widget) return;
@ -536,12 +536,12 @@ public:
DrawGraph(r);
}
virtual OverflowSafeInt64 GetGraphData(const Company *c, int j)
virtual OverflowSafeInt64 GetGraphData(const Company *, int)
{
return INVALID_DATAPOINT;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
/* Clicked on legend? */
if (widget == WID_CV_KEY_BUTTON) ShowGraphLegend();
@ -557,7 +557,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->UpdateStatistics(true);
@ -782,7 +782,7 @@ struct PerformanceHistoryGraphWindow : BaseGraphWindow {
return c->old_economy[j].performance_history;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget == WID_PHG_DETAILED_PERFORMANCE) ShowPerformanceRatingDetail();
this->BaseGraphWindow::OnClick(pt, widget, click_count);
@ -916,7 +916,7 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_CPR_MATRIX) {
BaseGraphWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
@ -975,7 +975,7 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_CPR_ENABLE_CARGOES:
@ -1025,7 +1025,7 @@ struct PaymentRatesGraphWindow : BaseGraphWindow {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->UpdatePaymentRates();
@ -1142,7 +1142,7 @@ struct PerformanceRatingDetailWindow : Window {
uint score_detail_left;
uint score_detail_right;
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_PRD_SCORE_FIRST:
@ -1279,7 +1279,7 @@ struct PerformanceRatingDetailWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
/* Check which button is clicked */
if (IsInsideMM(widget, WID_PRD_COMPANY_FIRST, WID_PRD_COMPANY_LAST + 1)) {
@ -1307,7 +1307,7 @@ struct PerformanceRatingDetailWindow : Window {
* @param data the company ID of the company that is going to be removed
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
/* Disable the companies who are not active */

View File

@ -384,7 +384,7 @@ public:
*this->sorting = this->vehgroups.GetListing();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_GL_LIST_GROUP:
@ -442,7 +442,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
@ -651,7 +651,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_GL_SORT_BY_ORDER: // Flip sorting method ascending/descending
@ -1169,14 +1169,12 @@ static void CcCreateGroup(GroupID gid, VehicleType veh_type)
/**
* Opens a 'Rename group' window for newly created group.
* @param cmd Unused.
* @param result Did command succeed?
* @param new_group ID of the created group.
* @param vt Vehicle type.
* @param parent_group Parent group of the new group.
* @see CmdCreateGroup
*/
void CcCreateGroup(Commands cmd, const CommandCost &result, GroupID new_group, VehicleType vt, GroupID parent_group)
void CcCreateGroup(Commands, const CommandCost &result, GroupID new_group, VehicleType vt, GroupID)
{
if (result.Failed()) return;
@ -1186,12 +1184,10 @@ void CcCreateGroup(Commands cmd, const CommandCost &result, GroupID new_group, V
/**
* Open rename window after adding a vehicle to a new group via drag and drop.
* @param cmd Unused.
* @param result Did command succeed?
* @param new_group ID of the created group.
* @param veh_id vehicle to add to a group
*/
void CcAddVehicleNewGroup(Commands cmd, const CommandCost &result, GroupID new_group, GroupID, VehicleID veh_id, bool, const VehicleListIdentifier &)
void CcAddVehicleNewGroup(Commands, const CommandCost &result, GroupID new_group, GroupID, VehicleID, bool, const VehicleListIdentifier &)
{
if (result.Failed()) return;

View File

@ -129,7 +129,7 @@ struct HelpWindow : public Window {
this->EnableTextfileButton(LICENSE_FILENAME, WID_HW_LICENSE);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_HW_README:

View File

@ -65,12 +65,12 @@ struct EndGameHighScoreBaseWindow : Window {
return pt;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, [[maybe_unused]] int widget, [[maybe_unused]] int click_count) override
{
this->Close();
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
/* All keys are 'handled' by this window but we want to make
* sure that 'quit' still works correctly. Not handling the

View File

@ -348,7 +348,7 @@ void SaveHotkeysToConfig()
SaveLoadHotkeys(true);
}
void HandleGlobalHotkeys(char32_t key, uint16_t keycode)
void HandleGlobalHotkeys([[maybe_unused]] char32_t key, uint16_t keycode)
{
for (HotkeyList *list : *_hotkey_lists) {
if (list->global_hotkey_handler == nullptr) continue;

View File

@ -206,7 +206,7 @@ Industry::~Industry()
* Invalidating some stuff after removing item from the pool.
* @param index index of deleted item
*/
void Industry::PostDestructor(size_t index)
void Industry::PostDestructor(size_t)
{
InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, IDIWD_FORCE_REBUILD);
SetWindowDirty(WC_BUILD_INDUSTRY, 0);
@ -385,7 +385,7 @@ static void DrawTile_Industry(TileInfo *ti)
}
}
static int GetSlopePixelZ_Industry(TileIndex tile, uint x, uint y, bool ground_vehicle)
static int GetSlopePixelZ_Industry(TileIndex tile, uint, uint, bool)
{
return GetTileMaxPixelZ(tile);
}
@ -952,7 +952,7 @@ static bool ClickTile_Industry(TileIndex tile)
return true;
}
static TrackStatus GetTileTrackStatus_Industry(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
static TrackStatus GetTileTrackStatus_Industry(TileIndex, TransportType, uint, DiagDirection)
{
return 0;
}
@ -1094,10 +1094,9 @@ void PlantRandomFarmField(const Industry *i)
/**
* Search callback function for ChopLumberMillTrees
* @param tile to test
* @param user_data that is passed by the caller. In this case, nothing
* @return the result of the test
*/
static bool SearchLumberMillTrees(TileIndex tile, void *user_data)
static bool SearchLumberMillTrees(TileIndex tile, void *)
{
if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees
/* found a tree */
@ -1225,10 +1224,9 @@ void OnTick_Industry()
/**
* Check the conditions of #CHECK_NOTHING (Always succeeds).
* @param tile %Tile to perform the checking.
* @return Succeeded or failed command.
*/
static CommandCost CheckNewIndustry_NULL(TileIndex tile)
static CommandCost CheckNewIndustry_NULL(TileIndex)
{
return CommandCost();
}

View File

@ -243,12 +243,11 @@ void SortIndustryTypes()
/**
* Command callback. In case of failure to build an industry, show an error message.
* @param cmd Unused.
* @param result Result of the command.
* @param tile Tile where the industry is placed.
* @param indtype Industry type.
*/
void CcBuildIndustry(Commands cmd, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t)
void CcBuildIndustry(Commands, const CommandCost &result, TileIndex tile, IndustryType indtype, uint32_t, bool, uint32_t)
{
if (result.Succeeded()) return;
@ -425,7 +424,7 @@ public:
this->SetupArrays();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_DPI_MATRIX_WIDGET: {
@ -598,7 +597,7 @@ public:
}
}
static void AskManyRandomIndustriesCallback(Window *w, bool confirmed)
static void AskManyRandomIndustriesCallback(Window *, bool confirmed)
{
if (!confirmed) return;
@ -613,7 +612,7 @@ public:
}
}
static void AskRemoveAllIndustriesCallback(Window *w, bool confirmed)
static void AskRemoveAllIndustriesCallback(Window *, bool confirmed)
{
if (!confirmed) return;
@ -629,7 +628,7 @@ public:
MarkWholeScreenDirty();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_DPI_CREATE_RANDOM_INDUSTRIES_WIDGET: {
@ -693,7 +692,7 @@ public:
this->vscroll->SetCapacityFromWidget(this, WID_DPI_MATRIX_WIDGET);
}
void OnPlaceObject(Point pt, TileIndex tile) override
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
bool success = true;
/* We do not need to protect ourselves against "Random Many Industries" in this mode */
@ -753,7 +752,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetupArrays();
@ -989,12 +988,12 @@ public:
if (widget == WID_IV_CAPTION) SetDParam(0, this->window_number);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_IV_INFO) size->height = this->info_height;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_IV_INFO: {
@ -1142,7 +1141,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
const Industry *i = Industry::Get(this->window_number);
@ -1617,7 +1616,7 @@ protected:
}
public:
IndustryDirectoryWindow(WindowDesc *desc, WindowNumber number) : Window(desc), industry_editbox(MAX_FILTER_LENGTH * MAX_CHAR_LENGTH, MAX_FILTER_LENGTH)
IndustryDirectoryWindow(WindowDesc *desc, WindowNumber) : Window(desc), industry_editbox(MAX_FILTER_LENGTH * MAX_CHAR_LENGTH, MAX_FILTER_LENGTH)
{
this->CreateNestedTree();
this->vscroll = this->GetScrollbar(WID_ID_SCROLLBAR);
@ -1694,7 +1693,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_ID_DROPDOWN_ORDER: {
@ -1732,7 +1731,7 @@ public:
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_ID_DROPDOWN_ORDER:
@ -1821,7 +1820,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
switch (data) {
case IDIWD_FORCE_REBUILD:
@ -2586,7 +2585,7 @@ struct IndustryCargoesWindow : public Window {
CargoesField::cargo_field_width = CargoesField::cargo_border.width * 2 + CargoesField::cargo_line.width * CargoesField::max_cargoes + CargoesField::cargo_space.width * (CargoesField::max_cargoes - 1);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_IC_PANEL:
@ -2924,7 +2923,7 @@ struct IndustryCargoesWindow : public Window {
* - data = NUM_INDUSTRYTYPES: Stop sending updates to the smallmap window.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
if (data == NUM_INDUSTRYTYPES) {
@ -3021,7 +3020,7 @@ struct IndustryCargoesWindow : public Window {
return true;
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_IC_PANEL: {
@ -3108,7 +3107,7 @@ struct IndustryCargoesWindow : public Window {
}
}
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
bool OnTooltip([[maybe_unused]] Point pt, int widget, TooltipCloseCondition close_cond) override
{
if (widget != WID_IC_PANEL) return false;

View File

@ -190,7 +190,7 @@ struct SelectGameWindow : public Window {
this->mouse_idle_pos = _cursor.pos;
}
void OnRealtimeTick(uint delta_ms) override
void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
{
/* Move the main game viewport according to intro viewport commands. */
@ -264,7 +264,7 @@ struct SelectGameWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
this->SetWidgetLoweredState(WID_SGI_TEMPERATE_LANDSCAPE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
@ -297,7 +297,7 @@ struct SelectGameWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
StringID str = 0;
switch (widget) {
@ -326,7 +326,7 @@ struct SelectGameWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
/* Do not create a network server when you (just) have closed one of the game
* creation/load windows for the network server. */
@ -507,7 +507,7 @@ void ShowSelectGameWindow()
new SelectGameWindow(&_select_game_desc);
}
static void AskExitGameCallback(Window *w, bool confirmed)
static void AskExitGameCallback(Window *, bool confirmed)
{
if (confirmed) {
_survey.Transmit(NetworkSurveyHandler::Reason::EXIT, true);
@ -527,7 +527,7 @@ void AskExitGame()
}
static void AskExitToGameMenuCallback(Window *w, bool confirmed)
static void AskExitToGameMenuCallback(Window *, bool confirmed)
{
if (confirmed) {
_switch_mode = SM_MENU;

View File

@ -978,10 +978,9 @@ static void CreateDesertOrRainForest(uint desert_tropic_line)
/**
* Find the spring of a river.
* @param tile The tile to consider for being the spring.
* @param user_data Ignored data.
* @return True iff it is suitable as a spring.
*/
static bool FindSpring(TileIndex tile, void *user_data)
static bool FindSpring(TileIndex tile, void *)
{
int referenceHeight;
if (!IsTileFlat(tile, &referenceHeight) || IsWaterTile(tile)) return false;
@ -1216,13 +1215,13 @@ static int32_t River_EndNodeCheck(const AyStar *aystar, const OpenListNode *curr
}
/* AyStar callback for getting the cost of the current node. */
static int32_t River_CalculateG(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
static int32_t River_CalculateG(AyStar *, AyStarNode *, OpenListNode *)
{
return 1 + RandomRange(_settings_game.game_creation.river_route_random);
}
/* AyStar callback for getting the estimated cost to the destination. */
static int32_t River_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *parent)
static int32_t River_CalculateH(AyStar *aystar, AyStarNode *current, OpenListNode *)
{
return DistanceManhattan(*(TileIndex*)aystar->user_target, current->tile);
}
@ -1283,10 +1282,9 @@ static const uint RIVER_HASH_SIZE = 8; ///< The number of bits the hash for rive
/**
* Simple hash function for river tiles to be used by AyStar.
* @param tile The tile to hash.
* @param dir The unused direction.
* @return The hash for the tile.
*/
static uint River_Hash(TileIndex tile, Trackdir dir)
static uint River_Hash(TileIndex tile, Trackdir)
{
return GB(TileHash(TileX(tile), TileY(tile)), 0, RIVER_HASH_SIZE);
}

View File

@ -127,7 +127,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_PLT_BACKGROUND) return;
@ -175,7 +175,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data == 0) {
/* This needs to be done in command-scope to enforce rebuilding before resorting invalid data */
@ -354,7 +354,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_SLT_BACKGROUND) return;
@ -394,7 +394,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget != WID_SLT_BACKGROUND) return;
@ -411,7 +411,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
this->BuildTable();
this->ReInit();

View File

@ -580,7 +580,7 @@ void LinkGraphLegendWindow::SetOverlay(std::shared_ptr<LinkGraphOverlay> overlay
}
}
void LinkGraphLegendWindow::UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void LinkGraphLegendWindow::UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize)
{
if (IsInsideMM(widget, WID_LGL_SATURATION_FIRST, WID_LGL_SATURATION_LAST + 1)) {
StringID str = STR_NULL;
@ -639,7 +639,7 @@ void LinkGraphLegendWindow::DrawWidget(const Rect &r, int widget) const
}
}
bool LinkGraphLegendWindow::OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond)
bool LinkGraphLegendWindow::OnTooltip([[maybe_unused]] Point, int widget, TooltipCloseCondition close_cond)
{
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
if (this->IsWidgetDisabled(widget)) {
@ -686,7 +686,7 @@ void LinkGraphLegendWindow::UpdateOverlayCargoes()
this->overlay->SetCargoMask(mask);
}
void LinkGraphLegendWindow::OnClick(Point pt, int widget, int click_count)
void LinkGraphLegendWindow::OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count)
{
/* Check which button is clicked */
if (IsInsideMM(widget, WID_LGL_COMPANY_FIRST, WID_LGL_COMPANY_LAST + 1)) {
@ -718,7 +718,7 @@ void LinkGraphLegendWindow::OnClick(Point pt, int widget, int click_count)
* @param data ignored
* @param gui_scope ignored
*/
void LinkGraphLegendWindow::OnInvalidateData(int data, bool gui_scope)
void LinkGraphLegendWindow::OnInvalidateData([[maybe_unused]] int data, [[maybe_unused]] bool gui_scope)
{
if (this->num_cargo != _sorted_cargo_specs.size()) {
this->Close();

View File

@ -108,10 +108,10 @@ public:
LinkGraphLegendWindow(WindowDesc *desc, int window_number);
void SetOverlay(std::shared_ptr<LinkGraphOverlay> overlay);
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override;
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override;
void DrawWidget(const Rect &r, int widget) const override;
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override;
void OnClick(Point pt, int widget, int click_count) override;
bool OnTooltip([[maybe_unused]] Point pt, int widget, TooltipCloseCondition close_cond) override;
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override;
void OnInvalidateData(int data = 0, bool gui_scope = true) override;
private:

View File

@ -108,10 +108,9 @@ public:
/**
* Setup the node to start iterating at.
* @param source Unused.
* @param node Node to start iterating at.
*/
void SetNode(NodeID source, NodeID node)
void SetNode(NodeID, NodeID node)
{
this->i = this->job[node].edges.cbegin();
this->end = this->job[node].edges.cend();
@ -197,7 +196,7 @@ public:
* @return True if base + the new edge would be better than the path associated
* with this annotation.
*/
bool DistanceAnnotation::IsBetter(const DistanceAnnotation *base, uint cap,
bool DistanceAnnotation::IsBetter(const DistanceAnnotation *base, uint,
int free_cap, uint dist) const
{
/* If any of the paths is disconnected, the other one is better. If both

View File

@ -78,7 +78,7 @@ bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyl
}
void CcPlaySound_EXPLOSION(Commands cmd, const CommandCost &result, TileIndex tile)
void CcPlaySound_EXPLOSION(Commands, const CommandCost &result, TileIndex tile)
{
if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_12_EXPLOSION, tile);
}
@ -443,7 +443,7 @@ struct MainWindow : Window
}
}
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
bool OnTooltip([[maybe_unused]] Point pt, int widget, TooltipCloseCondition close_cond) override
{
if (widget != WID_M_VIEWPORT) return false;
return this->viewport->overlay->ShowTooltip(pt, close_cond);
@ -454,7 +454,7 @@ struct MainWindow : Window
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
/* Forward the message to the appropriate toolbar (ingame or scenario editor) */

View File

@ -121,10 +121,9 @@ CommandCost CmdDecreaseLoan(DoCommandFlag flags, LoanCommand cmd, Money amount)
/**
* In case of an unsafe unpause, we want the
* user to confirm that it might crash.
* @param w unused
* @param confirmed whether the user confirmed their action
*/
static void AskUnsafeUnpauseCallback(Window *w, bool confirmed)
static void AskUnsafeUnpauseCallback(Window *, bool confirmed)
{
if (confirmed) {
Command<CMD_PAUSE>::Post(PM_PAUSED_ERROR, false);
@ -191,11 +190,10 @@ CommandCost CmdPause(DoCommandFlag flags, PauseMode mode, bool pause)
/**
* Change the financial flow of your company.
* @param flags operation to perform
* @param amount the amount of money to receive (if positive), or spend (if negative)
* @return the cost of this operation or an error
*/
CommandCost CmdMoneyCheat(DoCommandFlag flags, Money amount)
CommandCost CmdMoneyCheat(DoCommandFlag, Money amount)
{
return CommandCost(EXPENSES_OTHER, -amount);
}

View File

@ -88,7 +88,7 @@ public:
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_LI_BACKGROUND) return;
@ -339,7 +339,7 @@ public:
::ShowNewGRFInspectWindow(GetGrfSpecFeature(this->tile), static_cast<uint32_t>(this->tile));
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_LI_LOCATION:
@ -357,7 +357,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
@ -483,7 +483,7 @@ struct AboutWindow : public Window {
if (widget == WID_A_COPYRIGHT) SetDParamStr(0, _openttd_revision_year);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_A_SCROLLING_TEXT) return;
@ -676,7 +676,7 @@ struct TooltipsWindow : public Window
CLRBITS(this->flags, WF_WHITE_BORDER);
}
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
/* Find the free screen space between the main toolbar at the top, and the statusbar at the bottom.
* Add a fixed distance 2 so the tooltip floats free from both bars.
@ -696,7 +696,7 @@ struct TooltipsWindow : public Window
return pt;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
/* There is only one widget. */
CopyInDParam(this->params);
@ -980,7 +980,7 @@ struct QueryStringWindow : public Window
this->ReInit();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_QS_DEFAULT && (this->flags & QSF_ENABLE_DEFAULT) == 0) {
/* We don't want this widget to show! */
@ -1019,7 +1019,7 @@ struct QueryStringWindow : public Window
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_QS_DEFAULT:
@ -1115,7 +1115,7 @@ struct QueryWindow : public Window {
this->Window::Close();
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
/* Position query window over the calling window, ensuring it's within screen bounds. */
this->left = SoftClamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
@ -1133,7 +1133,7 @@ struct QueryWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget != WID_Q_TEXT) return;
@ -1151,7 +1151,7 @@ struct QueryWindow : public Window {
this->message, TC_FROMSTRING, SA_CENTER);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_Q_YES: {
@ -1174,7 +1174,7 @@ struct QueryWindow : public Window {
}
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
/* ESC closes the window, Enter confirms the action */
switch (keycode) {

View File

@ -26,7 +26,7 @@ static MIDI *_midi = nullptr;
*/
extern int _allegro_instance_count;
const char *MusicDriver_Allegro::Start(const StringList &param)
const char *MusicDriver_Allegro::Start(const StringList &)
{
if (_allegro_instance_count == 0 && install_allegro(SYSTEM_AUTODETECT, &errno, nullptr)) {
Debug(driver, 0, "allegro: install_allegro failed '{}'", allegro_error);

View File

@ -79,7 +79,7 @@ static void DoSetVolume()
/**
* Initialized the MIDI player, including QuickTime initialization.
*/
const char *MusicDriver_Cocoa::Start(const StringList &parm)
const char *MusicDriver_Cocoa::Start(const StringList &)
{
if (NewMusicPlayer(&_player) != noErr) return "failed to create music player";

View File

@ -95,7 +95,7 @@ bool MusicDriver_ExtMidi::IsSongPlaying()
return this->pid != -1;
}
void MusicDriver_ExtMidi::SetVolume(byte vol)
void MusicDriver_ExtMidi::SetVolume(byte)
{
Debug(driver, 1, "extmidi: set volume not implemented");
}

View File

@ -15,17 +15,17 @@
/** The music player that does nothing. */
class MusicDriver_Null : public MusicDriver {
public:
const char *Start(const StringList &param) override { return nullptr; }
const char *Start(const StringList &) override { return nullptr; }
void Stop() override { }
void PlaySong(const MusicSongInfo &song) override { }
void PlaySong(const MusicSongInfo &) override { }
void StopSong() override { }
bool IsSongPlaying() override { return true; }
void SetVolume(byte vol) override { }
void SetVolume(byte) override { }
const char *GetName() const override { return "null"; }
};

View File

@ -59,7 +59,7 @@ static byte ScaleVolume(byte original, byte scale)
}
void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR dwInstance, DWORD_PTR dwParam1, DWORD_PTR dwParam2)
void CALLBACK MidiOutProc(HMIDIOUT hmo, UINT wMsg, DWORD_PTR, DWORD_PTR dwParam1, DWORD_PTR)
{
if (wMsg == MOM_DONE) {
MIDIHDR *hdr = (LPMIDIHDR)dwParam1;
@ -108,7 +108,7 @@ static void TransmitStandardSysex(MidiSysexMessage msg)
* Realtime MIDI playback service routine.
* This is called by the multimedia timer.
*/
void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR dwUser, DWORD_PTR, DWORD_PTR)
void CALLBACK TimerCallback(UINT uTimerID, UINT, DWORD_PTR, DWORD_PTR, DWORD_PTR)
{
/* Ensure only one timer callback is running at once, and prevent races on status flags */
std::unique_lock<std::mutex> mutex_lock(_midi.lock, std::defer_lock);

View File

@ -477,7 +477,7 @@ struct MusicTrackSelectionWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
for (int i = 0; i < 6; i++) {
@ -492,7 +492,7 @@ struct MusicTrackSelectionWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_MTS_PLAYLIST: {
@ -560,7 +560,7 @@ struct MusicTrackSelectionWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_MTS_LIST_LEFT: { // add to playlist
@ -674,7 +674,7 @@ struct MusicWindow : public Window {
);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
/* Make sure that WID_M_SHUFFLE and WID_M_PROGRAMME have the same size.
@ -763,7 +763,7 @@ struct MusicWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
for (int i = 0; i < 6; i++) {
@ -779,7 +779,7 @@ struct MusicWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_M_PREV: // skip to prev

View File

@ -98,10 +98,9 @@ std::string NetworkAddress::GetAddressAsString(bool with_family)
/**
* Helper function to resolve without opening a socket.
* @param runp information about the socket to try not
* @return the opened socket or INVALID_SOCKET
*/
static SOCKET ResolveLoopProc(addrinfo *runp)
static SOCKET ResolveLoopProc(addrinfo *)
{
/* We just want the first 'entry', so return a valid socket. */
return !INVALID_SOCKET;

View File

@ -174,7 +174,7 @@ void HttpThread()
* up to a second before this callback is called. There is little we can
* do about this. */
curl_easy_setopt(curl, CURLOPT_NOPROGRESS, 0L);
curl_easy_setopt(curl, CURLOPT_XFERINFOFUNCTION, +[](void *userdata, curl_off_t dltotal, curl_off_t dlnow, curl_off_t ultotal, curl_off_t ulnow) -> int {
curl_easy_setopt(curl, CURLOPT_XFERINFOFUNCTION, +[](void *userdata, curl_off_t /*dltotal*/, curl_off_t /*dlnow*/, curl_off_t /*ultotal*/, curl_off_t /*ulnow*/) -> int {
const HTTPCallback *callback = static_cast<HTTPCallback *>(userdata);
return (callback->IsCancelled() || _http_thread_exit) ? 1 : 0;
});

View File

@ -18,7 +18,7 @@
#include "../../safeguards.h"
/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &uri, HTTPCallback *callback, const std::string data)
/* static */ void NetworkHTTPSocketHandler::Connect(const std::string &, HTTPCallback *callback, const std::string)
{
/* No valid HTTP backend was compiled in, so we fail all HTTP requests. */
callback->OnFailure();

View File

@ -186,7 +186,7 @@ void NetworkHTTPRequest::WinHttpCallback(DWORD code, void *info, DWORD length)
}
}
static void CALLBACK StaticWinHttpCallback(HINTERNET handle, DWORD_PTR context, DWORD code, void *info, DWORD length)
static void CALLBACK StaticWinHttpCallback(HINTERNET, DWORD_PTR context, DWORD code, void *info, DWORD length)
{
if (context == 0) return;

View File

@ -129,7 +129,7 @@ bool NetworkError::HasError() const
* @param d The socket to set the non-blocking more for.
* @return True if setting the non-blocking mode succeeded, otherwise false.
*/
bool SetNonBlocking(SOCKET d)
bool SetNonBlocking([[maybe_unused]] SOCKET d)
{
#if defined(_WIN32)
u_long nonblocking = 1;
@ -147,7 +147,7 @@ bool SetNonBlocking(SOCKET d)
* @param d The socket to disable the delaying for.
* @return True if disabling the delaying succeeded, otherwise false.
*/
bool SetNoDelay(SOCKET d)
bool SetNoDelay([[maybe_unused]] SOCKET d)
{
#ifdef __EMSCRIPTEN__
return true;

View File

@ -62,7 +62,7 @@ void NetworkTCPSocketHandler::CloseSocket()
* @param error Whether we quit under an error condition or not.
* @return new status of the connection.
*/
NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection([[maybe_unused]] bool error)
{
this->MarkClosed();
this->writable = false;

View File

@ -121,7 +121,7 @@ public:
* Callback when the connection succeeded.
* @param s the socket that we opened
*/
virtual void OnConnect(SOCKET s) {}
virtual void OnConnect([[maybe_unused]] SOCKET s) {}
/**
* Callback for when the connection attempt failed.

View File

@ -32,7 +32,7 @@ NetworkAdminSocketHandler::NetworkAdminSocketHandler(SOCKET s) : status(ADMIN_ST
this->sock = s;
}
NetworkRecvStatus NetworkAdminSocketHandler::CloseConnection(bool error)
NetworkRecvStatus NetworkAdminSocketHandler::CloseConnection(bool)
{
delete this;
return NETWORK_RECV_STATUS_CLIENT_QUIT;
@ -129,40 +129,40 @@ NetworkRecvStatus NetworkAdminSocketHandler::ReceiveInvalidPacket(PacketAdminTyp
return NETWORK_RECV_STATUS_MALFORMED_PACKET;
}
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_UPDATE_FREQUENCY(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_POLL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_EXTERNAL_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_EXTERNAL_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_GAMESCRIPT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_PING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_PING); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_UPDATE_FREQUENCY(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_UPDATE_FREQUENCY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_POLL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_CHAT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_EXTERNAL_CHAT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_EXTERNAL_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_GAMESCRIPT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_PING(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_PING); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_FULL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_FULL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_BANNED(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_BANNED); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_ERROR(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PROTOCOL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PROTOCOL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_WELCOME(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_WELCOME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_NEWGAME(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_NEWGAME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_SHUTDOWN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_SHUTDOWN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_FULL(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_FULL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_BANNED(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_BANNED); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_ERROR(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PROTOCOL(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PROTOCOL); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_WELCOME(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_WELCOME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_NEWGAME(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_NEWGAME); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_SHUTDOWN(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_SHUTDOWN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_DATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_DATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_JOIN(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_QUIT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_ERROR(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_NEW(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_NEW); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_INFO(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_REMOVE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_REMOVE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_ECONOMY(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_ECONOMY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_STATS(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_STATS); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CONSOLE(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CONSOLE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_NAMES); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_LOGGING); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON_END(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON_END); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PONG(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PONG); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_DATE(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_DATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_JOIN(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_JOIN); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_UPDATE(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_QUIT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_QUIT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CLIENT_ERROR(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CLIENT_ERROR); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_NEW(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_NEW); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_INFO(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_INFO); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_UPDATE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_REMOVE(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_REMOVE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_ECONOMY(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_ECONOMY); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_COMPANY_STATS(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_COMPANY_STATS); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CHAT(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CHAT); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CONSOLE(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CONSOLE); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_NAMES); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_LOGGING); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON_END(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON_END); }
NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PONG(Packet *) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PONG); }

View File

@ -170,13 +170,13 @@ bool NetworkContentSocketHandler::ReceiveInvalidPacket(PacketContentType type)
return false;
}
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_LIST(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_LIST); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_ID(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_ID); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_EXTID(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_EXTID); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_EXTID_MD5(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_EXTID_MD5); }
bool NetworkContentSocketHandler::Receive_SERVER_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_SERVER_INFO); }
bool NetworkContentSocketHandler::Receive_CLIENT_CONTENT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_CONTENT); }
bool NetworkContentSocketHandler::Receive_SERVER_CONTENT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CONTENT_SERVER_CONTENT); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_LIST(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_LIST); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_ID(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_ID); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_EXTID(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_EXTID); }
bool NetworkContentSocketHandler::Receive_CLIENT_INFO_EXTID_MD5(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_INFO_EXTID_MD5); }
bool NetworkContentSocketHandler::Receive_SERVER_INFO(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_SERVER_INFO); }
bool NetworkContentSocketHandler::Receive_CLIENT_CONTENT(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_CLIENT_CONTENT); }
bool NetworkContentSocketHandler::Receive_SERVER_CONTENT(Packet *) { return this->ReceiveInvalidPacket(PACKET_CONTENT_SERVER_CONTENT); }
/**
* Helper to get the subdirectory a #ContentInfo is located in.

View File

@ -87,20 +87,20 @@ bool NetworkCoordinatorSocketHandler::ReceiveInvalidPacket(PacketCoordinatorType
return false;
}
bool NetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_ERROR); }
bool NetworkCoordinatorSocketHandler::Receive_SERVER_REGISTER(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERVER_REGISTER); }
bool NetworkCoordinatorSocketHandler::Receive_GC_REGISTER_ACK(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_REGISTER_ACK); }
bool NetworkCoordinatorSocketHandler::Receive_SERVER_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERVER_UPDATE); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_LISTING(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_LISTING); }
bool NetworkCoordinatorSocketHandler::Receive_GC_LISTING(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_LISTING); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_CONNECTING(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_CONNECTING); }
bool NetworkCoordinatorSocketHandler::Receive_SERCLI_CONNECT_FAILED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERCLI_CONNECT_FAILED); }
bool NetworkCoordinatorSocketHandler::Receive_GC_CONNECT_FAILED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_CONNECT_FAILED); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_CONNECTED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_CONNECTED); }
bool NetworkCoordinatorSocketHandler::Receive_GC_DIRECT_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_DIRECT_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_REQUEST(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_REQUEST); }
bool NetworkCoordinatorSocketHandler::Receive_SERCLI_STUN_RESULT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERCLI_STUN_RESULT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_NEWGRF_LOOKUP(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_NEWGRF_LOOKUP); }
bool NetworkCoordinatorSocketHandler::Receive_GC_TURN_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_TURN_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_ERROR(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_ERROR); }
bool NetworkCoordinatorSocketHandler::Receive_SERVER_REGISTER(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERVER_REGISTER); }
bool NetworkCoordinatorSocketHandler::Receive_GC_REGISTER_ACK(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_REGISTER_ACK); }
bool NetworkCoordinatorSocketHandler::Receive_SERVER_UPDATE(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERVER_UPDATE); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_LISTING(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_LISTING); }
bool NetworkCoordinatorSocketHandler::Receive_GC_LISTING(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_LISTING); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_CONNECT(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_CONNECTING(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_CONNECTING); }
bool NetworkCoordinatorSocketHandler::Receive_SERCLI_CONNECT_FAILED(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERCLI_CONNECT_FAILED); }
bool NetworkCoordinatorSocketHandler::Receive_GC_CONNECT_FAILED(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_CONNECT_FAILED); }
bool NetworkCoordinatorSocketHandler::Receive_CLIENT_CONNECTED(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_CLIENT_CONNECTED); }
bool NetworkCoordinatorSocketHandler::Receive_GC_DIRECT_CONNECT(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_DIRECT_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_REQUEST(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_REQUEST); }
bool NetworkCoordinatorSocketHandler::Receive_SERCLI_STUN_RESULT(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_SERCLI_STUN_RESULT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_STUN_CONNECT(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_STUN_CONNECT); }
bool NetworkCoordinatorSocketHandler::Receive_GC_NEWGRF_LOOKUP(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_NEWGRF_LOOKUP); }
bool NetworkCoordinatorSocketHandler::Receive_GC_TURN_CONNECT(Packet *) { return this->ReceiveInvalidPacket(PACKET_COORDINATOR_GC_TURN_CONNECT); }

View File

@ -40,7 +40,7 @@ NetworkGameSocketHandler::NetworkGameSocketHandler(SOCKET s) : info(nullptr), cl
* For servers: close connection and that is it
* @return the new status
*/
NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool error)
NetworkRecvStatus NetworkGameSocketHandler::CloseConnection(bool)
{
/* Clients drop back to the main menu */
if (!_network_server && _networking) {
@ -156,50 +156,50 @@ NetworkRecvStatus NetworkGameSocketHandler::ReceiveInvalidPacket(PacketGameType
return NETWORK_RECV_STATUS_MALFORMED_PACKET;
}
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_FULL); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_BANNED); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_JOIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_ERROR); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GAME_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_GAME_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CLIENT_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_GAME_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_GAME_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_COMPANY_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_COMPANY_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GAME_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GAME_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_COMPANY_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_COMPANY_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_WELCOME(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_WELCOME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GETMAP); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_WAIT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_WAIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_BEGIN(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_BEGIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_SIZE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_SIZE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_DATA(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_DATA); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_DONE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_MAP_OK); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_JOIN(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_JOIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_FRAME(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_FRAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_SYNC(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_SYNC); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_ACK(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_ACK); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_COMMAND(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_COMMAND); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMMAND(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMMAND); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CHAT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_EXTERNAL_CHAT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_EXTERNAL_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_SET_PASSWORD(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_SET_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_SET_NAME(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_SET_NAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_ERROR(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_ERROR); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_QUIT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_ERROR_QUIT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_ERROR_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_SHUTDOWN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEWGAME(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEWGAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_RCON(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_RCON); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_RCON(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_RCON); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CHECK_NEWGRFS); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_NEWGRFS_CHECKED); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MOVE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_MOVE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_MOVE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_CLIENT_MOVE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMPANY_UPDATE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CONFIG_UPDATE(Packet *p) { return this->ReceiveInvalidPacket(PACKET_SERVER_CONFIG_UPDATE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_FULL(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_FULL); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_BANNED); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_JOIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_ERROR); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GAME_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_GAME_INFO(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_GAME_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CLIENT_INFO(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_CLIENT_INFO); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_GAME_PASSWORD(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_GAME_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEED_COMPANY_PASSWORD(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEED_COMPANY_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GAME_PASSWORD(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GAME_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_COMPANY_PASSWORD(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_COMPANY_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_WELCOME(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_WELCOME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_GETMAP); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_WAIT(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_WAIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_BEGIN(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_BEGIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_SIZE(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_SIZE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_DATA(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_DATA); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_MAP_DONE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_MAP_OK); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_JOIN(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_JOIN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_FRAME(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_FRAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_SYNC(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_SYNC); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_ACK(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_ACK); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_COMMAND(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_COMMAND); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMMAND(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMMAND); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_CHAT(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CHAT(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_EXTERNAL_CHAT(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_EXTERNAL_CHAT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_SET_PASSWORD(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_SET_PASSWORD); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_SET_NAME(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_SET_NAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_ERROR(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_ERROR); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_QUIT(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_ERROR_QUIT(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_ERROR_QUIT); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_SHUTDOWN); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_NEWGAME(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_NEWGAME); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_RCON(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_RCON); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_RCON(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_RCON); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_CHECK_NEWGRFS); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_NEWGRFS_CHECKED); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_MOVE(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_MOVE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_CLIENT_MOVE(Packet *) { return this->ReceiveInvalidPacket(PACKET_CLIENT_MOVE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_COMPANY_UPDATE(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_COMPANY_UPDATE); }
NetworkRecvStatus NetworkGameSocketHandler::Receive_SERVER_CONFIG_UPDATE(Packet *) { return this->ReceiveInvalidPacket(PACKET_SERVER_CONFIG_UPDATE); }
void NetworkGameSocketHandler::DeferDeletion()
{

View File

@ -26,4 +26,4 @@ bool NetworkStunSocketHandler::ReceiveInvalidPacket(PacketStunType type)
return false;
}
bool NetworkStunSocketHandler::Receive_SERCLI_STUN(Packet *p) { return this->ReceiveInvalidPacket(PACKET_STUN_SERCLI_STUN); }
bool NetworkStunSocketHandler::Receive_SERCLI_STUN(Packet *) { return this->ReceiveInvalidPacket(PACKET_STUN_SERCLI_STUN); }

View File

@ -66,6 +66,6 @@ bool NetworkTurnSocketHandler::ReceiveInvalidPacket(PacketTurnType type)
return false;
}
bool NetworkTurnSocketHandler::Receive_TURN_ERROR(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_ERROR); }
bool NetworkTurnSocketHandler::Receive_SERCLI_CONNECT(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_SERCLI_CONNECT); }
bool NetworkTurnSocketHandler::Receive_TURN_CONNECTED(Packet *p) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_CONNECTED); }
bool NetworkTurnSocketHandler::Receive_TURN_ERROR(Packet *) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_ERROR); }
bool NetworkTurnSocketHandler::Receive_SERCLI_CONNECT(Packet *) { return this->ReceiveInvalidPacket(PACKET_TURN_SERCLI_CONNECT); }
bool NetworkTurnSocketHandler::Receive_TURN_CONNECTED(Packet *) { return this->ReceiveInvalidPacket(PACKET_TURN_TURN_CONNECTED); }

View File

@ -183,5 +183,5 @@ void NetworkUDPSocketHandler::ReceiveInvalidPacket(PacketUDPType type, NetworkAd
Debug(net, 0, "[udp] Received packet type {} on wrong port from {}", type, client_addr->GetAddressAsString());
}
void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); }
void NetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_SERVER_RESPONSE, client_addr); }
void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); }
void NetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_SERVER_RESPONSE, client_addr); }

View File

@ -654,7 +654,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *p)
return this->SendProtocol();
}
NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *p)
NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *)
{
/* The admin is leaving nothing else to do */
return this->CloseConnection();

View File

@ -308,7 +308,7 @@ struct NetworkChatWindow : public Window {
this->Window::Close();
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
Window::FindWindowPlacementAndResize(_toolbar_width, def_height);
}
@ -436,7 +436,7 @@ struct NetworkChatWindow : public Window {
}
}
Point OnInitialPosition(int16_t sm_width, int16_t sm_height, int window_number) override
Point OnInitialPosition([[maybe_unused]] int16_t sm_width, [[maybe_unused]] int16_t sm_height, [[maybe_unused]] int window_number) override
{
Point pt = { 0, _screen.height - sm_height - FindWindowById(WC_STATUS_BAR, 0)->height };
return pt;
@ -451,7 +451,7 @@ struct NetworkChatWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NC_SENDBUTTON: /* Send */
@ -464,7 +464,7 @@ struct NetworkChatWindow : public Window {
}
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
EventState state = ES_NOT_HANDLED;
if (keycode == WKC_TAB) {
@ -484,7 +484,7 @@ struct NetworkChatWindow : public Window {
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (data == this->dest) this->Close();
}

View File

@ -534,7 +534,7 @@ bool ClientNetworkGameSocketHandler::IsConnected()
extern bool SafeLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, GameMode newgm, Subdirectory subdir, struct LoadFilter *lf = nullptr);
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *)
{
/* We try to join a server which is full */
ShowErrorMessage(STR_NETWORK_ERROR_SERVER_FULL, INVALID_STRING_ID, WL_CRITICAL);
@ -542,7 +542,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
return NETWORK_RECV_STATUS_SERVER_FULL;
}
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *)
{
/* We try to join a server where we are banned */
ShowErrorMessage(STR_NETWORK_ERROR_SERVER_BANNED, INVALID_STRING_ID, WL_CRITICAL);
@ -685,7 +685,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_CHECK_NEWGRFS(P
return ret;
}
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_NEED_GAME_PASSWORD(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_NEED_GAME_PASSWORD(Packet *)
{
if (this->status < STATUS_JOIN || this->status >= STATUS_AUTH_GAME) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
this->status = STATUS_AUTH_GAME;
@ -790,7 +790,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DATA(Packet
return NETWORK_RECV_STATUS_OKAY;
}
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet *)
{
if (this->status != STATUS_MAP) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
if (this->savegame == nullptr) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
@ -1035,7 +1035,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_JOIN(Packet *p)
return NETWORK_RECV_STATUS_OKAY;
}
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(Packet *)
{
/* Only when we're trying to join we really
* care about the server shutting down. */
@ -1048,7 +1048,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_SHUTDOWN(Packet
return NETWORK_RECV_STATUS_SERVER_ERROR;
}
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_NEWGAME(Packet *p)
NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_NEWGAME(Packet *)
{
/* Only when we're trying to join we really
* care about the server shutting down. */

View File

@ -792,7 +792,7 @@ void ClientNetworkContentSocketHandler::Connect()
/**
* Disconnect from the content server.
*/
NetworkRecvStatus ClientNetworkContentSocketHandler::CloseConnection(bool error)
NetworkRecvStatus ClientNetworkContentSocketHandler::CloseConnection(bool)
{
this->isCancelled = true;
NetworkContentSocketHandler::CloseConnection();

View File

@ -31,7 +31,7 @@ struct ContentCallback {
* Callback for when the connection has finished
* @param success whether the connection was made or that we failed to make it
*/
virtual void OnConnect(bool success) {}
virtual void OnConnect([[maybe_unused]] bool success) {}
/**
* Callback for when the connection got disconnected.
@ -42,20 +42,20 @@ struct ContentCallback {
* We received a content info.
* @param ci the content info
*/
virtual void OnReceiveContentInfo(const ContentInfo *ci) {}
virtual void OnReceiveContentInfo([[maybe_unused]] const ContentInfo *ci) {}
/**
* We have progress in the download of a file
* @param ci the content info of the file
* @param bytes the number of bytes downloaded since the previous call
*/
virtual void OnDownloadProgress(const ContentInfo *ci, int bytes) {}
virtual void OnDownloadProgress([[maybe_unused]] const ContentInfo *ci, [[maybe_unused]] int bytes) {}
/**
* We have finished downloading a file
* @param cid the ContentID of the downloaded file
*/
virtual void OnDownloadComplete(ContentID cid) {}
virtual void OnDownloadComplete([[maybe_unused]] ContentID cid) {}
/** Silentium */
virtual ~ContentCallback() = default;

View File

@ -114,7 +114,7 @@ void BaseNetworkContentDownloadStatusWindow::Close()
this->Window::Close();
}
void BaseNetworkContentDownloadStatusWindow::UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
void BaseNetworkContentDownloadStatusWindow::UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize)
{
switch (widget) {
case WID_NCDS_PROGRESS_BAR:
@ -285,7 +285,7 @@ public:
this->BaseNetworkContentDownloadStatusWindow::Close();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget == WID_NCDS_CANCELOK) {
if (this->downloaded_bytes != this->total_bytes) {
@ -581,7 +581,7 @@ public:
this->checkbox_size = maxdim(maxdim(GetSpriteSize(SPR_BOX_EMPTY), GetSpriteSize(SPR_BOX_CHECKED)), GetSpriteSize(SPR_BLOT));
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_NCL_CHECKBOX:
@ -788,7 +788,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget >= WID_NCL_TEXTFILE && widget < WID_NCL_TEXTFILE + TFT_CONTENT_END) {
if (this->selected == nullptr || this->selected->state != ContentInfo::ALREADY_HERE) return;
@ -873,7 +873,7 @@ public:
}
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
if (this->vscroll->UpdateListPositionOnKeyPress(this->list_pos, keycode) == ES_NOT_HANDLED) {
switch (keycode) {
@ -943,7 +943,7 @@ public:
this->InvalidateData(0, false);
}
void OnDownloadComplete(ContentID cid) override
void OnDownloadComplete(ContentID) override
{
this->content.ForceResort();
this->InvalidateData();
@ -965,7 +965,7 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
if (!gui_scope) return;
if (this->content.NeedRebuild()) this->BuildContentList();

View File

@ -33,7 +33,7 @@ public:
BaseNetworkContentDownloadStatusWindow(WindowDesc *desc);
void Close() override;
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override;
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override;
void DrawWidget(const Rect &r, int widget) const override;
void OnDownloadProgress(const ContentInfo *ci, int bytes) override;
};

View File

@ -515,7 +515,7 @@ public:
this->flag_offset = this->blot_offset + ScaleGUITrad(2) + GetSpriteSize(SPR_BLOT).width;
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_NG_MATRIX:
@ -720,7 +720,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NG_CANCEL: // Cancel button
@ -818,13 +818,13 @@ public:
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
this->servers.ForceRebuild();
this->SetDirty();
}
EventState OnKeyPress(char32_t key, uint16_t keycode) override
EventState OnKeyPress([[maybe_unused]] char32_t key, uint16_t keycode) override
{
EventState state = ES_NOT_HANDLED;
@ -888,7 +888,7 @@ public:
}
/** Refresh the online servers on a regular interval. */
IntervalTimer<TimerWindow> refresh_interval = {std::chrono::seconds(30), [this](uint count) {
IntervalTimer<TimerWindow> refresh_interval = {std::chrono::seconds(30), [this](uint) {
if (!this->searched_internet) return;
_network_coordinator_client.GetListing();
@ -1058,7 +1058,7 @@ struct NetworkStartServerWindow : public Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_NSS_CONNTYPE_BTN:
@ -1078,7 +1078,7 @@ struct NetworkStartServerWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NSS_CANCEL: // Cancel button
@ -1369,30 +1369,27 @@ enum DropDownAdmin {
/**
* Callback function for admin command to kick client.
* @param w The window which initiated the confirmation dialog.
* @param confirmed Iff the user pressed Yes.
*/
static void AdminClientKickCallback(Window *w, bool confirmed)
static void AdminClientKickCallback(Window *, bool confirmed)
{
if (confirmed) NetworkServerKickClient(_admin_client_id, {});
}
/**
* Callback function for admin command to ban client.
* @param w The window which initiated the confirmation dialog.
* @param confirmed Iff the user pressed Yes.
*/
static void AdminClientBanCallback(Window *w, bool confirmed)
static void AdminClientBanCallback(Window *, bool confirmed)
{
if (confirmed) NetworkServerKickOrBanIP(_admin_client_id, true, {});
}
/**
* Callback function for admin command to reset company.
* @param w The window which initiated the confirmation dialog.
* @param confirmed Iff the user pressed Yes.
*/
static void AdminCompanyResetCallback(Window *w, bool confirmed)
static void AdminCompanyResetCallback(Window *, bool confirmed)
{
if (confirmed) {
if (NetworkCompanyHasClients(_admin_company_id)) return;
@ -1402,10 +1399,9 @@ static void AdminCompanyResetCallback(Window *w, bool confirmed)
/**
* Callback function for admin command to unlock company.
* @param w The window which initiated the confirmation dialog.
* @param confirmed Iff the user pressed Yes.
*/
static void AdminCompanyUnlockCallback(Window *w, bool confirmed)
static void AdminCompanyUnlockCallback(Window *, bool confirmed)
{
if (confirmed) NetworkServerSetCompanyPassword(_admin_company_id, "", false);
}
@ -1500,7 +1496,7 @@ private:
* @param pt The point where this button was clicked.
* @param company_id The company this button was assigned to.
*/
static void OnClickCompanyChat(NetworkClientListWindow *w, Point pt, CompanyID company_id)
static void OnClickCompanyChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
{
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, company_id);
}
@ -1511,7 +1507,7 @@ private:
* @param pt The point where this button was clicked.
* @param company_id The company this button was assigned to.
*/
static void OnClickCompanyJoin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
static void OnClickCompanyJoin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
{
if (_network_server) {
NetworkServerDoMove(CLIENT_ID_SERVER, company_id);
@ -1529,9 +1525,8 @@ private:
* Crete new company button is clicked.
* @param w The instance of this window.
* @param pt The point where this button was clicked.
* @param company_id The company this button was assigned to.
*/
static void OnClickCompanyNew(NetworkClientListWindow *w, Point pt, CompanyID company_id)
static void OnClickCompanyNew([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID)
{
if (_network_server) {
Command<CMD_COMPANY_CTRL>::Post(CCA_NEW, INVALID_COMPANY, CRR_NONE, _network_own_client_id);
@ -1546,7 +1541,7 @@ private:
* @param pt The point where this button was clicked.
* @param client_id The client this button was assigned to.
*/
static void OnClickClientAdmin(NetworkClientListWindow *w, Point pt, ClientID client_id)
static void OnClickClientAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_CLIENT_KICK, DD_CLIENT_ADMIN_KICK, false));
@ -1568,7 +1563,7 @@ private:
* @param pt The point where this button was clicked.
* @param company_id The company this button was assigned to.
*/
static void OnClickCompanyAdmin(NetworkClientListWindow *w, Point pt, CompanyID company_id)
static void OnClickCompanyAdmin([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, CompanyID company_id)
{
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_NETWORK_CLIENT_LIST_ADMIN_COMPANY_RESET, DD_COMPANY_ADMIN_RESET, NetworkCompanyHasClients(company_id)));
@ -1589,7 +1584,7 @@ private:
* @param pt The point where this button was clicked.
* @param client_id The client this button was assigned to.
*/
static void OnClickClientChat(NetworkClientListWindow *w, Point pt, ClientID client_id)
static void OnClickClientChat([[maybe_unused]] NetworkClientListWindow *w, [[maybe_unused]] Point pt, ClientID client_id)
{
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, client_id);
}
@ -1717,7 +1712,7 @@ public:
RebuildList();
}
void OnInvalidateData(int data = 0, bool gui_scope = true) override
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
this->RebuildList();
@ -1726,7 +1721,7 @@ public:
this->SetWidgetDisabledState(WID_CL_SERVER_NAME_EDIT, !_network_server);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_CL_SERVER_VISIBILITY:
@ -1789,7 +1784,7 @@ public:
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_CL_SERVER_NAME_EDIT:
@ -1823,7 +1818,7 @@ public:
}
}
bool OnTooltip(Point pt, int widget, TooltipCloseCondition close_cond) override
bool OnTooltip([[maybe_unused]] Point pt, int widget, TooltipCloseCondition close_cond) override
{
switch (widget) {
case WID_CL_MATRIX: {
@ -2116,7 +2111,7 @@ public:
}
}
void OnMouseOver(Point pt, int widget) override
void OnMouseOver([[maybe_unused]] Point pt, int widget) override
{
if (widget != WID_CL_MATRIX) {
if (this->hover_index != -1) {
@ -2203,7 +2198,7 @@ struct NetworkJoinStatusWindow : Window {
}
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
switch (widget) {
case WID_NJS_PROGRESS_BAR:
@ -2229,7 +2224,7 @@ struct NetworkJoinStatusWindow : Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
if (widget == WID_NJS_CANCELOK) { // Disconnect button
NetworkDisconnect();
@ -2318,7 +2313,7 @@ struct NetworkCompanyPasswordWindow : public Window {
this->ReInit();
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_NCP_WARNING) {
*size = this->warning_size;
@ -2342,7 +2337,7 @@ struct NetworkCompanyPasswordWindow : public Window {
NetworkChangeCompanyPassword(_local_company, this->password_editbox.text.buf);
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NCP_OK:
@ -2418,7 +2413,7 @@ struct NetworkAskRelayWindow : public Window {
this->InitNested(0);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_NAR_TEXT) {
*size = GetStringBoundingBox(STR_NETWORK_ASK_RELAY_TEXT);
@ -2434,7 +2429,7 @@ struct NetworkAskRelayWindow : public Window {
}
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
/* Position query window over the calling window, ensuring it's within screen bounds. */
this->left = Clamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
@ -2452,7 +2447,7 @@ struct NetworkAskRelayWindow : public Window {
}
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NAR_NO:
@ -2521,7 +2516,7 @@ struct NetworkAskSurveyWindow : public Window {
this->InitNested(0);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
void UpdateWidgetSize(int widget, Dimension *size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension *fill, [[maybe_unused]] Dimension *resize) override
{
if (widget == WID_NAS_TEXT) {
*size = GetStringBoundingBox(STR_NETWORK_ASK_SURVEY_TEXT);
@ -2537,7 +2532,7 @@ struct NetworkAskSurveyWindow : public Window {
}
}
void FindWindowPlacementAndResize(int def_width, int def_height) override
void FindWindowPlacementAndResize([[maybe_unused]] int def_width, [[maybe_unused]] int def_height) override
{
/* Position query window over the calling window, ensuring it's within screen bounds. */
this->left = Clamp(parent->left + (parent->width / 2) - (this->width / 2), 0, _screen.width - this->width);
@ -2545,7 +2540,7 @@ struct NetworkAskSurveyWindow : public Window {
this->SetDirty();
}
void OnClick(Point pt, int widget, int click_count) override
void OnClick([[maybe_unused]] Point pt, int widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_NAS_PREVIEW:

View File

@ -75,7 +75,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::SendGameInfo()
return NETWORK_RECV_STATUS_OKAY;
}
NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *)
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_FULL;
@ -86,7 +86,7 @@ NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_FULL(Packet *p)
return NETWORK_RECV_STATUS_CLOSE_QUERY;
}
NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *p)
NetworkRecvStatus QueryNetworkGameSocketHandler::Receive_SERVER_BANNED(Packet *)
{
NetworkGameList *item = NetworkGameListAddItem(this->connection_string);
item->status = NGLS_BANNED;

View File

@ -799,12 +799,12 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendConfigUpdate()
* DEF_SERVER_RECEIVE_COMMAND has parameter: NetworkClientSocket *cs, Packet *p
************/
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *p)
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GAME_INFO(Packet *)
{
return this->SendGameInfo();
}
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *p)
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_NEWGRFS_CHECKED(Packet *)
{
if (this->status != STATUS_NEWGRFS_CHECK) {
/* Illegal call, return error and ignore the packet */
@ -945,7 +945,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_COMPANY_PASSWOR
return this->SendWelcome();
}
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *p)
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *)
{
/* The client was never joined.. so this is impossible, right?
* Ignore the packet, give the client a warning, and close the connection */
@ -966,7 +966,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_GETMAP(Packet *
return this->SendMap();
}
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *p)
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet *)
{
/* Client has the map, now start syncing */
if (this->status == STATUS_DONE_MAP && !this->HasClientQuit()) {
@ -1107,7 +1107,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_ERROR(Packet *p
return this->CloseConnection(NETWORK_RECV_STATUS_CLIENT_QUIT);
}
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *p)
NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_QUIT(Packet *)
{
/* The client was never joined.. thank the client for the packet, but ignore it */
if (this->status < STATUS_DONE_MAP || this->HasClientQuit()) {

View File

@ -110,7 +110,7 @@ void NetworkSurveyHandler::OnFailure()
this->loaded.notify_all();
}
void NetworkSurveyHandler::OnReceiveData(const char *data, size_t length)
void NetworkSurveyHandler::OnReceiveData(const char *data, size_t)
{
if (data == nullptr) {
Debug(net, 1, "Survey: survey results sent");

View File

@ -45,7 +45,7 @@ public:
}
};
bool ClientNetworkTurnSocketHandler::Receive_TURN_ERROR(Packet *p)
bool ClientNetworkTurnSocketHandler::Receive_TURN_ERROR(Packet *)
{
this->ConnectFailure();

View File

@ -73,7 +73,7 @@ public:
virtual ~ServerNetworkUDPSocketHandler() = default;
};
void ServerNetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr)
void ServerNetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *, NetworkAddress *client_addr)
{
Packet packet(PACKET_UDP_SERVER_RESPONSE);
this->SendPacket(&packet, client_addr);
@ -91,7 +91,7 @@ public:
virtual ~ClientNetworkUDPSocketHandler() = default;
};
void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *p, NetworkAddress *client_addr)
void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *, NetworkAddress *client_addr)
{
Debug(net, 3, "Server response from {}", client_addr->GetAddressAsString());

View File

@ -8552,10 +8552,9 @@ static void StaticGRFInfo(ByteReader *buf)
/**
* Set the current NewGRF as unsafe for static use
* @param buf Unused.
* @note Used during safety scan on unsafe actions.
*/
static void GRFUnsafe(ByteReader *buf)
static void GRFUnsafe(ByteReader *)
{
SetBit(_cur.grfconfig->flags, GCF_UNSAFE);

View File

@ -33,7 +33,7 @@ template <typename Tspec, typename Tid, Tid Tmax>
}
template <typename Tspec, typename Tid, Tid Tmax>
bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint index) const
bool NewGRFClass<Tspec, Tid, Tmax>::IsUIAvailable(uint) const
{
return true;
}
@ -153,7 +153,7 @@ void AirportOverrideManager::SetEntitySpec(AirportSpec *as)
}
}
/* virtual */ uint32_t AirportScopeResolver::GetVariable(byte variable, uint32_t parameter, bool *available) const
/* virtual */ uint32_t AirportScopeResolver::GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const
{
switch (variable) {
case 0x40: return this->layout;

View File

@ -166,7 +166,7 @@ struct AirportScopeResolver : public ScopeResolver {
}
uint32_t GetRandomBits() const override;
uint32_t GetVariable(byte variable, uint32_t parameter, bool *available) const override;
uint32_t GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const override;
void StorePSA(uint pos, int32_t value) override;
};

View File

@ -159,7 +159,7 @@ static uint32_t GetAirportTileIDAtOffset(TileIndex tile, const Station *st, uint
return 0xFF << 8 | ats->grf_prop.subst_id; // so just give it the substitute
}
/* virtual */ uint32_t AirportTileScopeResolver::GetVariable(byte variable, uint32_t parameter, bool *available) const
/* virtual */ uint32_t AirportTileScopeResolver::GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const
{
assert(this->st != nullptr);
@ -231,7 +231,7 @@ uint32_t AirportTileResolverObject::GetDebugID() const
return this->tiles_scope.ats->grf_prop.local_id;
}
uint16_t GetAirportTileCallback(CallbackID callback, uint32_t param1, uint32_t param2, const AirportTileSpec *ats, Station *st, TileIndex tile, int extra_data = 0)
uint16_t GetAirportTileCallback(CallbackID callback, uint32_t param1, uint32_t param2, const AirportTileSpec *ats, Station *st, TileIndex tile, [[maybe_unused]] int extra_data = 0)
{
AirportTileResolverObject object(ats, tile, st, callback, param1, param2);
return object.ResolveCallback();

View File

@ -38,7 +38,7 @@ struct AirportTileScopeResolver : public ScopeResolver {
}
uint32_t GetRandomBits() const override;
uint32_t GetVariable(byte variable, uint32_t parameter, bool *available) const override;
uint32_t GetVariable(byte variable, [[maybe_unused]] uint32_t parameter, bool *available) const override;
};
/** Resolver for tiles of an airport. */

View File

@ -19,8 +19,8 @@
template <typename Tobj>
struct TileAnimationFrameAnimationHelper {
static byte Get(Tobj *obj, TileIndex tile) { return GetAnimationFrame(tile); }
static void Set(Tobj *obj, TileIndex tile, byte frame) { SetAnimationFrame(tile, frame); }
static byte Get(Tobj *, TileIndex tile) { return GetAnimationFrame(tile); }
static void Set(Tobj *, TileIndex tile, byte frame) { SetAnimationFrame(tile, frame); }
};
/**

Some files were not shown because too many files have changed in this diff Show More