(svn r7156) -Codechange: Remove obsolete variable, localize global variable, use GB and change logic

of the win32: TAB speeds up, but ALT+TAB doesn't code.
This commit is contained in:
Darkvater 2006-11-15 19:49:16 +00:00
parent d33605ff21
commit b713974cd8
3 changed files with 12 additions and 19 deletions

View File

@ -423,7 +423,6 @@ static void SdlVideoMainLoop(void)
uint32 next_tick = SDL_CALL SDL_GetTicks() + 30;
uint32 cur_ticks;
uint32 pal_tick = 0;
int i;
uint32 mod;
int numkeys;
Uint8 *keys;
@ -431,7 +430,7 @@ static void SdlVideoMainLoop(void)
for (;;) {
InteractiveRandom(); // randomness
while ((i = PollEvent()) == -1) {}
while (PollEvent() == -1) {}
if (_exit_game) return;
mod = SDL_CALL SDL_GetModState();

View File

@ -358,7 +358,7 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
scancode = GB(lParam, 16, 8);
if (scancode == 41) pressed_key = w | WKC_BACKQUOTE << 16;
if ((pressed_key >> 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
if (GB(pressed_key, 16, 16) == ('D' | WKC_CTRL) && !_wnd.fullscreen) {
_double_size ^= 1;
_wnd.double_size = _double_size;
ClientSizeChanged(_wnd.width, _wnd.height);
@ -785,16 +785,13 @@ static void Win32GdiMainLoop(void)
if (_exit_game) return;
#if defined(_DEBUG)
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0) {
if (
if (_wnd.has_focus && GetAsyncKeyState(VK_SHIFT) < 0 &&
#else
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0) {
/* Disable speeding up game with ALT+TAB (if syskey is pressed, the
* real key is in the upper 16 bits (see WM_SYSKEYDOWN in WndProcGdi()) */
if (GetAsyncKeyState(VK_MENU) >= 0 &&
/* Speed up using TAB, but disable for ALT+TAB of course */
if (_wnd.has_focus && GetAsyncKeyState(VK_TAB) < 0 && GetAsyncKeyState(VK_MENU) >= 0 &&
#endif
!_networking && _game_mode != GM_MENU)
_fast_forward |= 2;
!_networking && _game_mode != GM_MENU) {
_fast_forward |= 2;
} else if (_fast_forward & 2) {
_fast_forward = 0;
}

View File

@ -1422,8 +1422,8 @@ void HandleKeypress(uint32 key)
// Setup event
e.event = WE_KEYPRESS;
e.we.keypress.ascii = key & 0xFF;
e.we.keypress.keycode = key >> 16;
e.we.keypress.ascii = GB(key, 0, 8);
e.we.keypress.keycode = GB(key, 16, 16);
e.we.keypress.cont = true;
// check if we have a query string window open before allowing hotkeys
@ -1597,15 +1597,12 @@ void InputLoop(void)
MouseLoop(click, mousewheel);
}
static int _we4_timer;
void UpdateWindows(void)
{
Window *w;
int t;
static int we4_timer = 0;
int t = we4_timer + 1;
t = _we4_timer + 1;
if (t >= 100) {
for (w = _last_window; w != _windows;) {
w--;
@ -1613,7 +1610,7 @@ void UpdateWindows(void)
}
t = 0;
}
_we4_timer = t;
we4_timer = t;
for (w = _last_window; w != _windows;) {
w--;