mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r12569) -Cleanup: variable scope and coding style in road*.cpp
This commit is contained in:
parent
15d5167a17
commit
b78e8f82e1
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@ -418,7 +418,7 @@ static CommandCost CheckRoadSlope(Slope tileh, RoadBits* pieces, RoadBits existi
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CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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CommandCost cost(EXPENSES_CONSTRUCTION);
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CommandCost ret;
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RoadBits existing = ROAD_NONE;
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RoadBits other_bits = ROAD_NONE;
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@ -484,8 +484,6 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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break;
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case MP_RAILWAY: {
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Axis roaddir;
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if (IsSteepSlope(tileh)) {
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return_cmd_error(STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION);
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}
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@ -496,6 +494,8 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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if (GetRailTileType(tile) != RAIL_TILE_NORMAL) goto do_clear;
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Axis roaddir;
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switch (GetTrackBits(tile)) {
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case TRACK_BIT_X:
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if (pieces & ROAD_X) goto do_clear;
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@ -534,16 +534,17 @@ CommandCost CmdBuildRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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if (GetVehicleTunnelBridge(tile, GetOtherTunnelBridgeEnd(tile)) != NULL) return CMD_ERROR;
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break;
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default:
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default: {
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do_clear:;
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ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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CommandCost ret = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(ret)) return ret;
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cost.AddCost(ret);
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} break;
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}
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if (other_bits != pieces) {
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/* Check the foundation/slopes when adding road/tram bits */
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ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
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CommandCost ret = CheckRoadSlope(tileh, &pieces, existing, other_bits);
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/* Return an error if we need to build a foundation (ret != 0) but the
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* current patch-setting is turned off (or stupid AI@work) */
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if (CmdFailed(ret) || (ret.GetCost() != 0 && !_patches.build_on_slopes)) {
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@ -643,8 +644,7 @@ do_clear:;
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*/
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CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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TileIndex start_tile, tile;
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CommandCost ret, cost(EXPENSES_CONSTRUCTION);
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CommandCost cost(EXPENSES_CONSTRUCTION);
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bool had_bridge = false;
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bool had_tunnel = false;
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bool had_success = false;
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@ -654,7 +654,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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TileIndex start_tile = p1;
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
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@ -678,7 +678,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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/* No disallowed direction bits have to be toggled */
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if (!HasBit(p2, 5)) drd = DRD_NONE;
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tile = start_tile;
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TileIndex tile = start_tile;
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/* Start tile is the small number. */
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for (;;) {
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RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
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@ -686,7 +686,7 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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if (tile == end_tile && !HasBit(p2, 1)) bits &= ROAD_NW | ROAD_NE;
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if (tile == start_tile && HasBit(p2, 0)) bits &= ROAD_SE | ROAD_SW;
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ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
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CommandCost ret = DoCommand(tile, drd << 6 | rt << 4 | bits, 0, flags, CMD_BUILD_ROAD);
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if (CmdFailed(ret)) {
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if (_error_message != STR_1007_ALREADY_BUILT) return CMD_ERROR;
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} else {
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@ -729,13 +729,11 @@ CommandCost CmdBuildLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32
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*/
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CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint32 p2)
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{
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TileIndex start_tile, tile;
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CommandCost ret, cost(EXPENSES_CONSTRUCTION);
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Money money;
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CommandCost cost(EXPENSES_CONSTRUCTION);
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if (p1 >= MapSize()) return CMD_ERROR;
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start_tile = p1;
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TileIndex start_tile = p1;
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RoadType rt = (RoadType)GB(p2, 3, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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@ -751,8 +749,8 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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p2 ^= IsInsideMM(p2 & 3, 1, 3) ? 3 : 0;
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}
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money = GetAvailableMoneyForCommand();
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tile = start_tile;
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Money money = GetAvailableMoneyForCommand();
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TileIndex tile = start_tile;
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/* Start tile is the small number. */
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for (;;) {
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RoadBits bits = HasBit(p2, 2) ? ROAD_Y : ROAD_X;
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@ -762,7 +760,7 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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/* try to remove the halves. */
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if (bits != 0) {
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ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rt, true);
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CommandCost ret = RemoveRoad(tile, flags & ~DC_EXEC, bits, rt, true);
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if (CmdSucceeded(ret)) {
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if (flags & DC_EXEC) {
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money -= ret.GetCost();
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@ -796,15 +794,12 @@ CommandCost CmdRemoveLongRoad(TileIndex end_tile, uint32 flags, uint32 p1, uint3
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*/
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CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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CommandCost cost;
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Slope tileh;
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DiagDirection dir = Extract<DiagDirection, 0>(p1);
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RoadType rt = (RoadType)GB(p1, 2, 2);
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if (!IsValidRoadType(rt) || !ValParamRoadType(rt)) return CMD_ERROR;
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tileh = GetTileSlope(tile, NULL);
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Slope tileh = GetTileSlope(tile, NULL);
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if (tileh != SLOPE_FLAT && (
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!_patches.build_on_slopes ||
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IsSteepSlope(tileh) ||
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@ -813,7 +808,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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return_cmd_error(STR_0007_FLAT_LAND_REQUIRED);
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}
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cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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CommandCost cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
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if (CmdFailed(cost)) return CMD_ERROR;
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if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST);
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@ -834,8 +829,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2
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static CommandCost RemoveRoadDepot(TileIndex tile, uint32 flags)
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{
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if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER)
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return CMD_ERROR;
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if (!CheckTileOwnership(tile) && _current_player != OWNER_WATER) return CMD_ERROR;
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if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
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@ -968,7 +962,7 @@ static bool AlwaysDrawUnpavedRoads(TileIndex tile, Roadside roadside)
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* @param ti information about the tile (slopes, height etc)
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* @param tram the roadbits for the tram
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*/
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void DrawTramCatenary(TileInfo *ti, RoadBits tram)
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void DrawTramCatenary(const TileInfo *ti, RoadBits tram)
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{
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/* Do not draw catenary if it is invisible */
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if (IsInvisibilitySet(TO_CATENARY)) return;
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@ -1003,7 +997,7 @@ void DrawTramCatenary(TileInfo *ti, RoadBits tram)
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* @param dy the offset from the top of the BB of the tile
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* @param h the height of the sprite to draw
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*/
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static void DrawRoadDetail(SpriteID img, TileInfo *ti, int dx, int dy, int h)
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static void DrawRoadDetail(SpriteID img, const TileInfo *ti, int dx, int dy, int h)
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{
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int x = ti->x | dx;
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int y = ti->y | dy;
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@ -1021,10 +1015,8 @@ static void DrawRoadBits(TileInfo* ti)
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RoadBits road = GetRoadBits(ti->tile, ROADTYPE_ROAD);
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RoadBits tram = GetRoadBits(ti->tile, ROADTYPE_TRAM);
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const DrawRoadTileStruct *drts;
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SpriteID image = 0;
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SpriteID pal = PAL_NONE;
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Roadside roadside;
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if (ti->tileh != SLOPE_FLAT) {
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DrawFoundation(ti, GetRoadFoundation(ti->tileh, road | tram));
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@ -1036,7 +1028,7 @@ static void DrawRoadBits(TileInfo* ti)
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if (image == 0) image = _road_tile_sprites_1[road != ROAD_NONE ? road : tram];
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roadside = GetRoadside(ti->tile);
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Roadside roadside = GetRoadside(ti->tile);
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if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
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image += 19;
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@ -1096,7 +1088,7 @@ static void DrawRoadBits(TileInfo* ti)
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if (CountBits(road) < 2) return;
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/* Draw extra details. */
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for (drts = _road_display_table[roadside][road | tram]; drts->image != 0; drts++) {
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for (const DrawRoadTileStruct *drts = _road_display_table[roadside][road | tram]; drts->image != 0; drts++) {
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DrawRoadDetail(drts->image, ti, drts->subcoord_x, drts->subcoord_y, 0x10);
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}
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}
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@ -1109,17 +1101,16 @@ static void DrawTile_Road(TileInfo *ti)
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break;
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case ROAD_TILE_CROSSING: {
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SpriteID image;
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SpriteID pal = PAL_NONE;
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Roadside roadside = GetRoadside(ti->tile);
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
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image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.crossing;
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SpriteID image = GetRailTypeInfo(GetRailType(ti->tile))->base_sprites.crossing;
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SpriteID pal = PAL_NONE;
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if (GetCrossingRoadAxis(ti->tile) == AXIS_X) image++;
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if (IsCrossingBarred(ti->tile)) image += 2;
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Roadside roadside = GetRoadside(ti->tile);
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if (AlwaysDrawUnpavedRoads(ti->tile, roadside)) {
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image += 8;
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} else {
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@ -1141,14 +1132,11 @@ static void DrawTile_Road(TileInfo *ti)
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default:
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case ROAD_TILE_DEPOT: {
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const DrawTileSprites* dts;
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const DrawTileSeqStruct* dtss;
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SpriteID palette;
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if (ti->tileh != SLOPE_FLAT) DrawFoundation(ti, FOUNDATION_LEVELED);
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palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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SpriteID palette = PLAYER_SPRITE_COLOR(GetTileOwner(ti->tile));
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const DrawTileSprites *dts;
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if (HasTileRoadType(ti->tile, ROADTYPE_TRAM)) {
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dts = &_tram_depot[GetRoadDepotDirection(ti->tile)];
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} else {
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@ -1160,7 +1148,7 @@ static void DrawTile_Road(TileInfo *ti)
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/* End now if buildings are invisible */
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if (IsInvisibilitySet(TO_BUILDINGS)) break;
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for (dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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SpriteID image = dtss->image.sprite;
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SpriteID pal;
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@ -1188,14 +1176,13 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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{
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SpriteID palette = PLAYER_SPRITE_COLOR(_local_player);
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const DrawTileSprites *dts = (rt == ROADTYPE_TRAM) ? &_tram_depot[dir] : &_road_depot[dir];
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const DrawTileSeqStruct* dtss;
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x += 33;
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y += 17;
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DrawSprite(dts->ground.sprite, PAL_NONE, x, y);
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for (dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
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SpriteID image = dtss->image.sprite;
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@ -175,7 +175,7 @@ static void PlaceRoad_Tunnel(TileIndex tile)
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static void BuildRoadOutsideStation(TileIndex tile, DiagDirection direction)
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{
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tile += TileOffsByDiagDir(direction);
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// if there is a roadpiece just outside of the station entrance, build a connecting route
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/* if there is a roadpiece just outside of the station entrance, build a connecting route */
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if (IsNormalRoadTile(tile)) {
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if (GetRoadBits(tile, _cur_roadtype) != ROAD_NONE) {
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DoCommandP(tile, _cur_roadtype << 4 | DiagDirToRoadBits(ReverseDiagDir(direction)), 0, NULL, CMD_BUILD_ROAD);
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@ -409,7 +409,7 @@ static const uint16 _road_keycodes[] = {
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* @param w The toolbar window
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* @param clicked_widget The widget which the player clicked just now
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*/
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static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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static void UpdateOptionWidgetStatus(Window *w, RoadToolbarWidgets clicked_widget)
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{
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/* The remove and the one way button state is driven
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* by the other buttons so they don't act on themselfs.
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@ -419,15 +419,18 @@ static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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w->RaiseWidget(RTW_ONE_WAY);
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w->InvalidateWidget(RTW_ONE_WAY);
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break;
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case RTW_ONE_WAY:
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w->RaiseWidget(RTW_REMOVE);
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w->InvalidateWidget(RTW_REMOVE);
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break;
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case RTW_BUS_STATION:
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case RTW_TRUCK_STATION:
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w->DisableWidget(RTW_ONE_WAY);
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w->SetWidgetDisabledState(RTW_REMOVE, !w->IsWidgetLowered(clicked_widget));
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break;
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case RTW_ROAD_X:
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case RTW_ROAD_Y:
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case RTW_AUTOROAD:
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@ -436,6 +439,7 @@ static void UpdateOptionWidgetStatus(Window *w, int clicked_widget)
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RTW_ONE_WAY,
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WIDGET_LIST_END);
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break;
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default:
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/* When any other buttons than road/station, raise and
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* disable the removal button */
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@ -476,18 +480,18 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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_one_way_button_clicked = false;
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_build_road_button_proc[e->we.click.widget - RTW_ROAD_X](w);
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}
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UpdateOptionWidgetStatus(w, e->we.click.widget);
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UpdateOptionWidgetStatus(w, (RoadToolbarWidgets)e->we.click.widget);
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if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
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break;
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case WE_KEYPRESS:
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for (uint8 i = 0; i != lengthof(_road_keycodes); i++) {
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for (uint i = 0; i != lengthof(_road_keycodes); i++) {
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if (e->we.keypress.keycode == _road_keycodes[i]) {
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e->we.keypress.cont = false;
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_remove_button_clicked = false;
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_one_way_button_clicked = false;
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_build_road_button_proc[i](w);
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UpdateOptionWidgetStatus(w, i + RTW_ROAD_X);
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UpdateOptionWidgetStatus(w, (RoadToolbarWidgets)(i + RTW_ROAD_X));
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if (_ctrl_pressed) RoadToolbar_CtrlChanged(w);
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break;
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}
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@ -552,6 +556,9 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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}
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break;
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default:
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break;
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}
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VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
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@ -595,8 +602,7 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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DoCommand(tile, 0x200 | RoadTypeToRoadTypes(_cur_roadtype), 0, DC_AUTO, CMD_BUILD_TUNNEL);
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VpSetPresizeRange(tile, _build_tunnel_endtile == 0 ? tile : _build_tunnel_endtile);
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break;
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}
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} break;
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case WE_DESTROY:
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if (_patches.link_terraform_toolbar) DeleteWindowById(WC_SCEN_LAND_GEN, 0);
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@ -605,6 +611,9 @@ static void BuildRoadToolbWndProc(Window *w, WindowEvent *e)
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case WE_CTRL_CHANGED:
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if (RoadToolbar_CtrlChanged(w)) e->we.ctrl.cont = false;
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break;
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default:
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break;
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}
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}
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@ -724,7 +733,9 @@ enum BuildRoadDepotWidgets {
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static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE: w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE); break;
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case WE_CREATE:
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w->LowerWidget(_road_depot_orientation + BRDW_DEPOT_NE);
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break;
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case WE_PAINT:
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DrawWindowWidgets(w);
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@ -747,6 +758,9 @@ static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
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SndPlayFx(SND_15_BEEP);
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SetWindowDirty(w);
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break;
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default:
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break;
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}
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break;
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@ -757,6 +771,9 @@ static void BuildRoadDepotWndProc(Window *w, WindowEvent *e)
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case WE_DESTROY:
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if (!WP(w, def_d).close) ResetObjectToPlace();
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break;
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default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -896,6 +913,9 @@ static void RoadStationPickerWndProc(Window *w, WindowEvent *e)
|
|||
SndPlayFx(SND_15_BEEP);
|
||||
SetWindowDirty(w);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
} break;
|
||||
|
||||
|
@ -911,6 +931,9 @@ static void RoadStationPickerWndProc(Window *w, WindowEvent *e)
|
|||
case WE_DESTROY:
|
||||
if (!WP(w, def_d).close) ResetObjectToPlace();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -31,6 +31,6 @@ bool CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, bool *ed
|
|||
* @param ti information about the tile (position, slope)
|
||||
* @param tram the roadbits to draw the catenary for
|
||||
*/
|
||||
void DrawTramCatenary(TileInfo *ti, RoadBits tram);
|
||||
void DrawTramCatenary(const TileInfo *ti, RoadBits tram);
|
||||
|
||||
#endif /* ROAD_INTERNAL_H */
|
||||
|
|
Loading…
Reference in New Issue