From bb276ef5a9e93b3a043dc080b8135269fce14ca0 Mon Sep 17 00:00:00 2001 From: truelight Date: Sun, 23 Jan 2005 13:30:02 +0000 Subject: [PATCH] (svn r1612) -Fix: made sure that ->next pointers are set to NULL --- order_cmd.c | 1 + vehicle.c | 2 ++ 2 files changed, 3 insertions(+) diff --git a/order_cmd.c b/order_cmd.c index f1d4cce2d4..b0e638cb5e 100644 --- a/order_cmd.c +++ b/order_cmd.c @@ -89,6 +89,7 @@ static Order *AllocateOrder(void) uint index = order->index; memset(order, 0, sizeof(Order)); order->index = index; + order->next = NULL; return order; } } diff --git a/vehicle.c b/vehicle.c index bc230838c6..912357e7f8 100644 --- a/vehicle.c +++ b/vehicle.c @@ -192,6 +192,8 @@ static Vehicle *InitializeVehicle(Vehicle *v) v->next = NULL; v->next_hash = 0xffff; v->string_id = 0; + v->next_shared = NULL; + v->prev_shared = NULL; /* random_bits is used to pick out a random sprite for vehicles which are technical the same (newgrf stuff). Because RandomRange() results in desyncs, and because it does