(svn r22783) -Fix: Move Action 1 references from GRFFile to GrfProcessingState, and reset them after each loading stage.

This commit is contained in:
frosch 2011-08-21 12:06:54 +00:00
parent 7bd7324b30
commit bb57e0934a
2 changed files with 28 additions and 33 deletions

View File

@ -95,12 +95,23 @@ struct GrfProcessingState {
byte data_blocks; ///< Number of binary include sprites to read before processing the next pseudo sprite.
GrfDataType data_type; ///< Type of the binary include sprites to read.
/* Currently referenceable spritesets */
SpriteID spriteset_start; ///< SpriteID of the first sprite of the first set.
int spriteset_numsets; ///< Number of spritesets.
int spriteset_numents; ///< Number of sprites per set.
int spriteset_feature; ///< GrfSpecFeature of the spriteset.
/** Clear temporary data before processing the next file in the current loading stage */
void ClearDataForNextFile()
{
nfo_line = 0;
skip_sprites = 0;
data_blocks = 0;
spriteset_start = 0;
spriteset_numsets = 0;
spriteset_numents = 0;
spriteset_feature = GSF_INVALID;
}
};
@ -3885,10 +3896,10 @@ static void NewSpriteSet(ByteReader *buf)
uint8 num_sets = buf->ReadByte();
uint16 num_ents = buf->ReadExtendedByte();
_cur.grffile->spriteset_start = _cur.spriteid;
_cur.grffile->spriteset_feature = feature;
_cur.grffile->spriteset_numsets = num_sets;
_cur.grffile->spriteset_numents = num_ents;
_cur.spriteset_start = _cur.spriteid;
_cur.spriteset_feature = feature;
_cur.spriteset_numsets = num_sets;
_cur.spriteset_numents = num_ents;
grfmsg(7, "New sprite set at %d of type %d, consisting of %d sets with %d views each (total %d)",
_cur.spriteid, feature, num_sets, num_ents, num_sets * num_ents
@ -3937,31 +3948,31 @@ static const SpriteGroup *CreateGroupFromGroupID(byte feature, byte setid, byte
return new CallbackResultSpriteGroup(spriteid);
}
if (spriteid >= _cur.grffile->spriteset_numsets) {
grfmsg(1, "CreateGroupFromGroupID(0x%02X:0x%02X): Sprite set %u invalid, max %u", setid, type, spriteid, _cur.grffile->spriteset_numsets);
if (spriteid >= _cur.spriteset_numsets) {
grfmsg(1, "CreateGroupFromGroupID(0x%02X:0x%02X): Sprite set %u invalid, max %u", setid, type, spriteid, _cur.spriteset_numsets);
return NULL;
}
/* Check if the sprite is within range. This can fail if the Action 0x01
* is skipped, as TTDPatch mandates that Action 0x02s must be processed.
* We don't have that rule, but must live by the Patch... */
if (_cur.grffile->spriteset_start + spriteid * num_sprites + num_sprites > _cur.spriteid) {
if (_cur.spriteset_start + spriteid * num_sprites + num_sprites > _cur.spriteid) {
grfmsg(1, "CreateGroupFromGroupID(0x%02X:0x%02X): Real Sprite IDs 0x%04X - 0x%04X do not (all) exist (max 0x%04X), leaving empty",
setid, type,
_cur.grffile->spriteset_start + spriteid * num_sprites,
_cur.grffile->spriteset_start + spriteid * num_sprites + num_sprites - 1, _cur.spriteid - 1);
_cur.spriteset_start + spriteid * num_sprites,
_cur.spriteset_start + spriteid * num_sprites + num_sprites - 1, _cur.spriteid - 1);
return NULL;
}
if (feature != _cur.grffile->spriteset_feature) {
if (feature != _cur.spriteset_feature) {
grfmsg(1, "CreateGroupFromGroupID(0x%02X:0x%02X): Sprite set feature 0x%02X does not match action feature 0x%02X, skipping",
setid, type,
_cur.grffile->spriteset_feature, feature);
_cur.spriteset_feature, feature);
return NULL;
}
assert(ResultSpriteGroup::CanAllocateItem());
return new ResultSpriteGroup(_cur.grffile->spriteset_start + spriteid * num_sprites, num_sprites);
return new ResultSpriteGroup(_cur.spriteset_start + spriteid * num_sprites, num_sprites);
}
/* Action 0x02 */
@ -4114,11 +4125,11 @@ static void NewSpriteGroup(ByteReader *buf)
case GSF_AIRPORTS:
case GSF_RAILTYPES:
{
byte sprites = _cur.grffile->spriteset_numents;
byte sprites = _cur.spriteset_numents;
byte num_loaded = type;
byte num_loading = buf->ReadByte();
if (_cur.grffile->spriteset_start == 0) {
if (_cur.spriteset_start == 0) {
grfmsg(0, "NewSpriteGroup: No sprite set to work on! Skipping");
return;
}
@ -4154,8 +4165,8 @@ static void NewSpriteGroup(ByteReader *buf)
case GSF_AIRPORTTILES:
case GSF_OBJECTS:
case GSF_INDUSTRYTILES: {
byte num_spriteset_ents = _cur.grffile->spriteset_numents;
byte num_spritesets = _cur.grffile->spriteset_numsets;
byte num_spriteset_ents = _cur.spriteset_numents;
byte num_spritesets = _cur.spriteset_numsets;
byte num_building_sprites = max((uint8)1, type);
assert(TileLayoutSpriteGroup::CanAllocateItem());
@ -4165,7 +4176,7 @@ static void NewSpriteGroup(ByteReader *buf)
group->num_building_stages = max((uint8)1, num_spriteset_ents);
/* On error, bail out immediately. Temporary GRF data was already freed */
if (ReadSpriteLayout(buf, num_building_sprites, _cur.grffile->spriteset_start, num_spriteset_ents, num_spritesets, false, type == 0, &group->dts)) return;
if (ReadSpriteLayout(buf, num_building_sprites, _cur.spriteset_start, num_spriteset_ents, num_spritesets, false, type == 0, &group->dts)) return;
break;
}

View File

@ -79,22 +79,6 @@ struct GRFFile {
uint32 grfid;
byte grf_version;
/* A sprite group contains all sprites of a given vehicle (or multiple
* vehicles) when carrying given cargo. It consists of several sprite
* sets. Group ids are refered as "cargo id"s by TTDPatch
* documentation, contributing to the global confusion.
*
* A sprite set contains all sprites of a given vehicle carrying given
* cargo at a given *stage* - that is usually its load stage. Ie. you
* can have a spriteset for an empty wagon, wagon full of coal,
* half-filled wagon etc. Each spriteset contains eight sprites (one
* per direction) or four sprites if the vehicle is symmetric. */
SpriteID spriteset_start;
int spriteset_numsets;
int spriteset_numents;
int spriteset_feature;
int spritegroups_count;
struct SpriteGroup **spritegroups;