mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r7535) -Fix (r7326): Always unload cargo if the station accepts it, and always load cargo
if it's available with full load any (Maedhros)
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@ -687,6 +687,8 @@ void CallVehicleTicks(void)
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static bool CanFillVehicle_FullLoadAny(Vehicle *v)
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{
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uint32 full = 0, not_full = 0;
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bool keep_loading = false;
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const GoodsEntry *ge = GetStation(v->last_station_visited)->goods;
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//special handling of aircraft
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@ -708,6 +710,11 @@ static bool CanFillVehicle_FullLoadAny(Vehicle *v)
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if (v->cargo_cap == v->cargo_count) {
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full |= mask;
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} else if (GB(ge[v->cargo_type].waiting_acceptance, 0, 12) > 0 ||
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(HASBIT(v->load_status, LS_CARGO_UNLOADING) && (ge[v->cargo_type].waiting_acceptance & 0x8000))) {
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/* If there is any cargo waiting, or this vehicle is still unloading
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* and the station accepts the cargo, don't leave the station. */
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keep_loading = true;
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} else {
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not_full |= mask;
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}
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@ -715,7 +722,7 @@ static bool CanFillVehicle_FullLoadAny(Vehicle *v)
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} while ((v = v->next) != NULL);
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// continue loading if there is a non full cargo type and no cargo type that is full
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return not_full && (full & ~not_full) == 0;
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return keep_loading || (not_full && (full & ~not_full) == 0);
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}
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bool CanFillVehicle(Vehicle *v)
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