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(svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings
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@ -625,6 +625,7 @@ static void MakeNewEditorWorld(void)
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void StartupPlayers(void);
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void StartupDisasters(void);
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extern void StartupEconomy(void);
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/**
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* Start Scenario starts a new game based on a scenario.
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@ -662,6 +663,7 @@ static void StartScenario(void)
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_opt.diff_level = _opt_newgame.diff_level;
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// Inititalize data
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StartupEconomy();
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StartupPlayers();
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StartupEngines();
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StartupDisasters();
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