(svn r4947) - Fix [FS#145]: Starting scenarios did not adhere to local difficulty settings

This commit is contained in:
Darkvater 2006-05-22 16:44:16 +00:00
parent 979b640f19
commit bbfb399c29
1 changed files with 2 additions and 0 deletions

View File

@ -625,6 +625,7 @@ static void MakeNewEditorWorld(void)
void StartupPlayers(void);
void StartupDisasters(void);
extern void StartupEconomy(void);
/**
* Start Scenario starts a new game based on a scenario.
@ -662,6 +663,7 @@ static void StartScenario(void)
_opt.diff_level = _opt_newgame.diff_level;
// Inititalize data
StartupEconomy();
StartupPlayers();
StartupEngines();
StartupDisasters();