mirror of https://github.com/OpenTTD/OpenTTD.git
Codechange: use std::string as std::map key, instead of stredup string
This commit is contained in:
parent
72082aa7d3
commit
bc389a86c9
|
@ -92,39 +92,35 @@ AIInfo *AIScannerInfo::SelectRandomAI() const
|
|||
#undef GetAIInfo
|
||||
}
|
||||
|
||||
AIInfo *AIScannerInfo::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
|
||||
AIInfo *AIScannerInfo::FindInfo(const char *name, int version, bool force_exact_match)
|
||||
{
|
||||
if (this->info_list.size() == 0) return nullptr;
|
||||
if (nameParam == nullptr) return nullptr;
|
||||
if (name == nullptr) return nullptr;
|
||||
|
||||
char ai_name[1024];
|
||||
strecpy(ai_name, nameParam, lastof(ai_name));
|
||||
strtolower(ai_name);
|
||||
|
||||
if (versionParam == -1) {
|
||||
if (version == -1) {
|
||||
/* We want to load the latest version of this AI; so find it */
|
||||
if (this->info_single_list.find(ai_name) != this->info_single_list.end()) return static_cast<AIInfo *>(this->info_single_list[ai_name]);
|
||||
auto it = this->info_single_list.find(name);
|
||||
if (it != this->info_single_list.end()) return static_cast<AIInfo *>(it->second);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (force_exact_match) {
|
||||
/* Try to find a direct 'name.version' match */
|
||||
char ai_name_tmp[1024];
|
||||
seprintf(ai_name_tmp, lastof(ai_name_tmp), "%s.%d", ai_name, versionParam);
|
||||
strtolower(ai_name_tmp);
|
||||
if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return static_cast<AIInfo *>(this->info_list[ai_name_tmp]);
|
||||
std::string name_with_version = fmt::format("{}.{}", name, version);
|
||||
auto it = this->info_list.find(name_with_version);
|
||||
if (it != this->info_list.end()) return static_cast<AIInfo *>(it->second);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
AIInfo *info = nullptr;
|
||||
int version = -1;
|
||||
int highest_version = -1;
|
||||
|
||||
/* See if there is a compatible AI which goes by that name, with the highest
|
||||
* version which allows loading the requested version */
|
||||
for (const auto &item : this->info_list) {
|
||||
AIInfo *i = static_cast<AIInfo *>(item.second);
|
||||
if (StrEqualsIgnoreCase(ai_name, i->GetName()) && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
|
||||
version = item.second->GetVersion();
|
||||
if (StrEqualsIgnoreCase(name, i->GetName()) && i->CanLoadFromVersion(version) && (highest_version == -1 || i->GetVersion() > highest_version)) {
|
||||
highest_version = item.second->GetVersion();
|
||||
info = i;
|
||||
}
|
||||
}
|
||||
|
@ -152,9 +148,7 @@ void AIScannerLibrary::RegisterAPI(class Squirrel *engine)
|
|||
AILibrary *AIScannerLibrary::FindLibrary(const char *library, int version)
|
||||
{
|
||||
/* Internally we store libraries as 'library.version' */
|
||||
char library_name[1024];
|
||||
seprintf(library_name, lastof(library_name), "%s.%d", library, version);
|
||||
strtolower(library_name);
|
||||
std::string library_name = fmt::format("{}.{}", library, version);
|
||||
|
||||
/* Check if the library + version exists */
|
||||
ScriptInfoList::iterator it = this->info_list.find(library_name);
|
||||
|
|
|
@ -27,12 +27,12 @@ public:
|
|||
|
||||
/**
|
||||
* Check if we have an AI by name and version available in our list.
|
||||
* @param nameParam The name of the AI.
|
||||
* @param versionParam The version of the AI, or -1 if you want the latest.
|
||||
* @param name The name of the AI.
|
||||
* @param version The version of the AI, or -1 if you want the latest.
|
||||
* @param force_exact_match Only match name+version, never latest.
|
||||
* @return nullptr if no match found, otherwise the AI that matched.
|
||||
*/
|
||||
class AIInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
|
||||
class AIInfo *FindInfo(const char *name, int version, bool force_exact_match);
|
||||
|
||||
/**
|
||||
* Set the Dummy AI.
|
||||
|
|
|
@ -33,39 +33,35 @@ void GameScannerInfo::RegisterAPI(class Squirrel *engine)
|
|||
GameInfo::RegisterAPI(engine);
|
||||
}
|
||||
|
||||
GameInfo *GameScannerInfo::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
|
||||
GameInfo *GameScannerInfo::FindInfo(const char *name, int version, bool force_exact_match)
|
||||
{
|
||||
if (this->info_list.size() == 0) return nullptr;
|
||||
if (nameParam == nullptr) return nullptr;
|
||||
if (name == nullptr) return nullptr;
|
||||
|
||||
char game_name[1024];
|
||||
strecpy(game_name, nameParam, lastof(game_name));
|
||||
strtolower(game_name);
|
||||
|
||||
if (versionParam == -1) {
|
||||
if (version == -1) {
|
||||
/* We want to load the latest version of this Game script; so find it */
|
||||
if (this->info_single_list.find(game_name) != this->info_single_list.end()) return static_cast<GameInfo *>(this->info_single_list[game_name]);
|
||||
auto it = this->info_single_list.find(name);
|
||||
if (it != this->info_single_list.end()) return static_cast<GameInfo *>(it->second);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (force_exact_match) {
|
||||
/* Try to find a direct 'name.version' match */
|
||||
char game_name_tmp[1024];
|
||||
seprintf(game_name_tmp, lastof(game_name_tmp), "%s.%d", game_name, versionParam);
|
||||
strtolower(game_name_tmp);
|
||||
if (this->info_list.find(game_name_tmp) != this->info_list.end()) return static_cast<GameInfo *>(this->info_list[game_name_tmp]);
|
||||
std::string name_with_version = fmt::format("{}.{}", name, version);
|
||||
auto it = this->info_list.find(name_with_version);
|
||||
if (it != this->info_list.end()) return static_cast<GameInfo *>(it->second);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
GameInfo *info = nullptr;
|
||||
int version = -1;
|
||||
int highest_version = -1;
|
||||
|
||||
/* See if there is a compatible Game script which goes by that name, with the highest
|
||||
* version which allows loading the requested version */
|
||||
for (const auto &item : this->info_list) {
|
||||
GameInfo *i = static_cast<GameInfo *>(item.second);
|
||||
if (StrEqualsIgnoreCase(game_name, i->GetName()) && i->CanLoadFromVersion(versionParam) && (version == -1 || i->GetVersion() > version)) {
|
||||
version = item.second->GetVersion();
|
||||
if (StrEqualsIgnoreCase(name, i->GetName()) && i->CanLoadFromVersion(version) && (highest_version == -1 || i->GetVersion() > highest_version)) {
|
||||
highest_version = item.second->GetVersion();
|
||||
info = i;
|
||||
}
|
||||
}
|
||||
|
@ -93,9 +89,7 @@ void GameScannerLibrary::RegisterAPI(class Squirrel *engine)
|
|||
GameLibrary *GameScannerLibrary::FindLibrary(const char *library, int version)
|
||||
{
|
||||
/* Internally we store libraries as 'library.version' */
|
||||
char library_name[1024];
|
||||
seprintf(library_name, lastof(library_name), "%s.%d", library, version);
|
||||
strtolower(library_name);
|
||||
std::string library_name = fmt::format("{}.{}", library, version);
|
||||
|
||||
/* Check if the library + version exists */
|
||||
ScriptInfoList::iterator it = this->info_list.find(library_name);
|
||||
|
|
|
@ -18,12 +18,12 @@ public:
|
|||
|
||||
/**
|
||||
* Check if we have a game by name and version available in our list.
|
||||
* @param nameParam The name of the game script.
|
||||
* @param versionParam The version of the game script, or -1 if you want the latest.
|
||||
* @param name The name of the game script.
|
||||
* @param version The version of the game script, or -1 if you want the latest.
|
||||
* @param force_exact_match Only match name+version, never latest.
|
||||
* @return nullptr if no match found, otherwise the game script that matched.
|
||||
*/
|
||||
class GameInfo *FindInfo(const char *nameParam, int versionParam, bool force_exact_match);
|
||||
class GameInfo *FindInfo(const char *name, int version, bool force_exact_match);
|
||||
|
||||
protected:
|
||||
std::string GetScriptName(ScriptInfo *info) override;
|
||||
|
|
|
@ -76,16 +76,6 @@ ScriptController::ScriptController(CompanyID company) :
|
|||
ScriptObject::SetCompany(company);
|
||||
}
|
||||
|
||||
ScriptController::~ScriptController()
|
||||
{
|
||||
for (const auto &item : this->loaded_library) {
|
||||
free(item.second);
|
||||
free(item.first);
|
||||
}
|
||||
|
||||
this->loaded_library.clear();
|
||||
}
|
||||
|
||||
/* static */ uint ScriptController::GetTick()
|
||||
{
|
||||
return ScriptObject::GetActiveInstance()->GetController()->ticks;
|
||||
|
@ -120,24 +110,22 @@ ScriptController::~ScriptController()
|
|||
}
|
||||
|
||||
/* Internally we store libraries as 'library.version' */
|
||||
char library_name[1024];
|
||||
seprintf(library_name, lastof(library_name), "%s.%d", library, version);
|
||||
strtolower(library_name);
|
||||
std::string library_name = fmt::format("{}.{}", library, version);
|
||||
|
||||
/* Get the current table/class we belong to */
|
||||
HSQOBJECT parent;
|
||||
sq_getstackobj(vm, 1, &parent);
|
||||
|
||||
char fake_class[1024];
|
||||
std::string fake_class;
|
||||
|
||||
LoadedLibraryList::iterator it = controller->loaded_library.find(library_name);
|
||||
if (it != controller->loaded_library.end()) {
|
||||
strecpy(fake_class, (*it).second, lastof(fake_class));
|
||||
fake_class = (*it).second;
|
||||
} else {
|
||||
int next_number = ++controller->loaded_library_count;
|
||||
|
||||
/* Create a new fake internal name */
|
||||
seprintf(fake_class, lastof(fake_class), "_internalNA%d", next_number);
|
||||
fake_class = fmt::format("_internalNA{}", next_number);
|
||||
|
||||
/* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
|
||||
sq_pushroottable(vm);
|
||||
|
@ -153,7 +141,7 @@ ScriptController::~ScriptController()
|
|||
sq_newslot(vm, -3, SQFalse);
|
||||
sq_pop(vm, 1);
|
||||
|
||||
controller->loaded_library[stredup(library_name)] = stredup(fake_class);
|
||||
controller->loaded_library[library_name] = fake_class;
|
||||
}
|
||||
|
||||
/* Find the real class inside the fake class (like 'sets.Vector') */
|
||||
|
|
|
@ -55,11 +55,6 @@ public:
|
|||
*/
|
||||
ScriptController(CompanyID company);
|
||||
|
||||
/**
|
||||
* Destructor of the ScriptController.
|
||||
*/
|
||||
~ScriptController();
|
||||
|
||||
#else
|
||||
/**
|
||||
* This function is called to start your script. Your script starts here. If you
|
||||
|
@ -210,7 +205,7 @@ public:
|
|||
static HSQOBJECT Import(const char *library, const char *class_name, int version);
|
||||
|
||||
private:
|
||||
typedef std::map<const char *, const char *, StringCompare> LoadedLibraryList; ///< The type for loaded libraries.
|
||||
typedef std::map<std::string, std::string, CaseInsensitiveComparator> LoadedLibraryList; ///< The type for loaded libraries.
|
||||
|
||||
uint ticks; ///< The amount of ticks we're sleeping.
|
||||
LoadedLibraryList loaded_library; ///< The libraries we loaded.
|
||||
|
|
|
@ -53,7 +53,7 @@ ScriptConfig::ScriptConfig(const ScriptConfig *config)
|
|||
this->to_load_data.reset();
|
||||
|
||||
for (const auto &item : config->settings) {
|
||||
this->settings[stredup(item.first)] = item.second;
|
||||
this->settings[item.first] = item.second;
|
||||
}
|
||||
|
||||
/* Virtual functions get called statically in constructors, so make it explicit to remove any confusion. */
|
||||
|
@ -84,9 +84,6 @@ const ScriptConfigItemList *ScriptConfig::GetConfigList()
|
|||
|
||||
void ScriptConfig::ClearConfigList()
|
||||
{
|
||||
for (const auto &item : this->settings) {
|
||||
free(item.first);
|
||||
}
|
||||
this->settings.clear();
|
||||
}
|
||||
|
||||
|
@ -116,19 +113,11 @@ void ScriptConfig::SetSetting(const char *name, int value)
|
|||
|
||||
value = Clamp(value, config_item->min_value, config_item->max_value);
|
||||
|
||||
const auto it = this->settings.find(name);
|
||||
if (it != this->settings.end()) {
|
||||
(*it).second = value;
|
||||
} else {
|
||||
this->settings[stredup(name)] = value;
|
||||
}
|
||||
this->settings[name] = value;
|
||||
}
|
||||
|
||||
void ScriptConfig::ResetSettings()
|
||||
{
|
||||
for (const auto &item : this->settings) {
|
||||
free(item.first);
|
||||
}
|
||||
this->settings.clear();
|
||||
}
|
||||
|
||||
|
@ -137,14 +126,13 @@ void ScriptConfig::ResetEditableSettings(bool yet_to_start)
|
|||
if (this->info == nullptr) return ResetSettings();
|
||||
|
||||
for (SettingValueList::iterator it = this->settings.begin(); it != this->settings.end();) {
|
||||
const ScriptConfigItem *config_item = this->info->GetConfigItem(it->first);
|
||||
const ScriptConfigItem *config_item = this->info->GetConfigItem(it->first.c_str());
|
||||
assert(config_item != nullptr);
|
||||
|
||||
bool editable = yet_to_start || (config_item->flags & SCRIPTCONFIG_INGAME) != 0;
|
||||
bool visible = _settings_client.gui.ai_developer_tools || (config_item->flags & SCRIPTCONFIG_DEVELOPER) == 0;
|
||||
|
||||
if (editable && visible) {
|
||||
free(it->first);
|
||||
it = this->settings.erase(it);
|
||||
} else {
|
||||
it++;
|
||||
|
@ -209,29 +197,16 @@ void ScriptConfig::StringToSettings(const std::string &value)
|
|||
|
||||
std::string ScriptConfig::SettingsToString() const
|
||||
{
|
||||
char string[1024];
|
||||
char *last = lastof(string);
|
||||
char *s = string;
|
||||
*s = '\0';
|
||||
if (this->settings.empty()) return {};
|
||||
|
||||
std::string result;
|
||||
for (const auto &item : this->settings) {
|
||||
char no[INT32_DIGITS_WITH_SIGN_AND_TERMINATION];
|
||||
seprintf(no, lastof(no), "%d", item.second);
|
||||
|
||||
/* Check if the string would fit in the destination */
|
||||
size_t needed_size = strlen(item.first) + 1 + strlen(no);
|
||||
/* If it doesn't fit, skip the next settings */
|
||||
if (s + needed_size > last) break;
|
||||
|
||||
s = strecat(s, item.first, last);
|
||||
s = strecat(s, "=", last);
|
||||
s = strecat(s, no, last);
|
||||
s = strecat(s, ",", last);
|
||||
fmt::format_to(std::back_inserter(result), "{}={},", item.first, item.second);
|
||||
}
|
||||
|
||||
/* Remove the last ',', but only if at least one setting was saved. */
|
||||
if (s != string) s[-1] = '\0';
|
||||
|
||||
return string;
|
||||
/* Remove the last ','. */
|
||||
result.resize(result.size() - 1);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::optional<std::string> ScriptConfig::GetTextfile(TextfileType type, CompanyID slot) const
|
||||
|
|
|
@ -57,7 +57,7 @@ typedef std::list<ScriptConfigItem> ScriptConfigItemList; ///< List of ScriptCon
|
|||
class ScriptConfig {
|
||||
protected:
|
||||
/** List with name=>value pairs of all script-specific settings */
|
||||
typedef std::map<const char *, int, StringCompare> SettingValueList;
|
||||
typedef std::map<std::string, int> SettingValueList;
|
||||
|
||||
public:
|
||||
ScriptConfig() :
|
||||
|
|
|
@ -84,12 +84,8 @@ void ScriptScanner::RescanDir()
|
|||
void ScriptScanner::Reset()
|
||||
{
|
||||
for (const auto &item : this->info_list) {
|
||||
free(item.first);
|
||||
delete item.second;
|
||||
}
|
||||
for (const auto &item : this->info_single_list) {
|
||||
free(item.first);
|
||||
}
|
||||
|
||||
this->info_list.clear();
|
||||
this->info_single_list.clear();
|
||||
|
@ -128,15 +124,16 @@ void ScriptScanner::RegisterScript(ScriptInfo *info)
|
|||
return;
|
||||
}
|
||||
|
||||
this->info_list[stredup(script_name)] = info;
|
||||
this->info_list[script_name] = info;
|
||||
|
||||
if (!info->IsDeveloperOnly() || _settings_client.gui.ai_developer_tools) {
|
||||
/* Add the script to the 'unique' script list, where only the highest version
|
||||
* of the script is registered. */
|
||||
if (this->info_single_list.find(script_original_name) == this->info_single_list.end()) {
|
||||
this->info_single_list[stredup(script_original_name)] = info;
|
||||
} else if (this->info_single_list[script_original_name]->GetVersion() < info->GetVersion()) {
|
||||
auto it = this->info_single_list.find(script_original_name);
|
||||
if (it == this->info_single_list.end()) {
|
||||
this->info_single_list[script_original_name] = info;
|
||||
} else if (it->second->GetVersion() < info->GetVersion()) {
|
||||
it->second = info;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -12,9 +12,9 @@
|
|||
|
||||
#include <map>
|
||||
#include "../fileio_func.h"
|
||||
#include "../core/string_compare_type.hpp"
|
||||
#include "../string_func.h"
|
||||
|
||||
typedef std::map<const char *, class ScriptInfo *, StringCompare> ScriptInfoList; ///< Type for the list of scripts.
|
||||
typedef std::map<std::string, class ScriptInfo *, CaseInsensitiveComparator> ScriptInfoList; ///< Type for the list of scripts.
|
||||
|
||||
/** Scanner to help finding scripts. */
|
||||
class ScriptScanner : public FileScanner {
|
||||
|
|
Loading…
Reference in New Issue