From bcec00fdbd97f2d9efb218084bbfe3ec16be920e Mon Sep 17 00:00:00 2001 From: yexo Date: Mon, 18 Jan 2010 12:36:08 +0000 Subject: [PATCH] (svn r18858) -Codechange: use IsAirportTile where possible --- src/disaster_cmd.cpp | 12 +++--------- src/water_cmd.cpp | 4 ++-- 2 files changed, 5 insertions(+), 11 deletions(-) diff --git a/src/disaster_cmd.cpp b/src/disaster_cmd.cpp index 873a6f421d..142ec01d7d 100644 --- a/src/disaster_cmd.cpp +++ b/src/disaster_cmd.cpp @@ -209,9 +209,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v) if (GB(v->tick_counter, 0, 3) == 0) CreateEffectVehicleRel(v, 0, -17, 2, EV_SMOKE); } else if (v->current_order.GetDestination() == 0) { - if (IsValidTile(v->tile) && - IsTileType(v->tile, MP_STATION) && - IsAirport(v->tile)) { + if (IsValidTile(v->tile) && IsAirportTile(v->tile)) { v->current_order.SetDestination(1); v->age = 0; @@ -234,9 +232,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v) if (v->current_order.GetDestination() > 2) { if (++v->age <= 13320) return true; - if (IsValidTile(v->tile) && - IsTileType(v->tile, MP_STATION) && - IsAirport(v->tile)) { + if (IsValidTile(v->tile) && IsAirportTile(v->tile)) { Station *st = Station::GetByTile(v->tile); CLRBITS(st->airport_flags, RUNWAY_IN_block); AI::NewEvent(GetTileOwner(v->tile), new AIEventDisasterZeppelinerCleared(st->index)); @@ -274,9 +270,7 @@ static bool DisasterTick_Zeppeliner(DisasterVehicle *v) v->age = 0; } - if (IsValidTile(v->tile) && - IsTileType(v->tile, MP_STATION) && - IsAirport(v->tile)) { + if (IsValidTile(v->tile) && IsAirportTile(v->tile)) { SETBITS(Station::GetByTile(v->tile)->airport_flags, RUNWAY_IN_block); } diff --git a/src/water_cmd.cpp b/src/water_cmd.cpp index df8c6221c0..03db78f155 100644 --- a/src/water_cmd.cpp +++ b/src/water_cmd.cpp @@ -724,7 +724,7 @@ static void FloodVehicles(TileIndex tile) { byte z = 0; - if (IsTileType(tile, MP_STATION) && IsAirport(tile)) { + if (IsAirportTile(tile)) { const Station *st = Station::GetByTile(tile); const AirportSpec *as = st->GetAirportSpec(); z = 1 + st->Airport()->delta_z; @@ -773,7 +773,7 @@ static void FloodVehicle(Vehicle *v) /* Crashing aircraft are always at z_pos == 1, never on z_pos == 0, * because that's always the shadow. Except for the heliport, because * that station has a big z_offset for the aircraft. */ - if (!IsTileType(v->tile, MP_STATION) || !IsAirport(v->tile) || GetTileMaxZ(v->tile) != 0) return; + if (!IsAirportTile(v->tile) || GetTileMaxZ(v->tile) != 0) return; const Station *st = Station::GetByTile(v->tile); const AirportFTAClass *airport = st->Airport();