mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...
This commit is contained in:
parent
dc8992a677
commit
bd66cc5756
1
Makefile
1
Makefile
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@ -733,6 +733,7 @@ SRCS += network_server.c
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SRCS += network_udp.c
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SRCS += newgrf.c
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SRCS += newgrf_cargo.c
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SRCS += newgrf_config.c
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SRCS += newgrf_engine.c
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SRCS += newgrf_sound.c
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SRCS += newgrf_spritegroup.c
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@ -22,6 +22,7 @@
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#include "network.h"
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#include "thread.h"
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#include "date.h"
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#include "newgrf_config.h"
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enum {
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START_DATE_QUERY,
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@ -164,6 +165,7 @@ static void StartGeneratingLandscape(glwp_modes mode)
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UpdatePatches();
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_opt_ptr = &_opt;
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*_opt_ptr = _opt_newgame;
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ResetGRFConfig(true);
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SndPlayFx(SND_15_BEEP);
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switch (mode) {
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82
newgrf.c
82
newgrf.c
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@ -27,6 +27,7 @@
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#include "date.h"
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#include "currency.h"
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#include "sound.h"
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#include "newgrf_config.h"
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#include "newgrf_sound.h"
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#include "newgrf_spritegroup.h"
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@ -47,11 +48,12 @@ SpriteID _coast_base;
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static GRFFile *_cur_grffile;
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GRFFile *_first_grffile;
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GRFConfig *_first_grfconfig;
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static SpriteID _cur_spriteid;
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static GrfLoadingStage _cur_stage;
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static uint32 _nfo_line;
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static GRFConfig *_cur_grfconfig;
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/* Miscellaneous GRF features, set by Action 0x0D, parameter 0x9E */
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static byte _misc_grf_features = 0;
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@ -2450,6 +2452,27 @@ static void SkipIf(byte *buf, int len)
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}
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}
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/* Action 0x08 (GLS_FILESCAN) */
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static void ScanInfo(byte *buf, int len)
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{
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uint8 version;
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uint32 grfid;
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const char *name;
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const char *info;
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check_length(len, 8, "Info"); buf++;
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version = grf_load_byte(&buf);
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grfid = grf_load_dword(&buf);
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name = (const char*)buf;
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info = name + strlen(name) + 1;
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_cur_grfconfig->grfid = grfid;
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_cur_grfconfig->name = TranslateTTDPatchCodes(name);
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_cur_grfconfig->info = TranslateTTDPatchCodes(info);
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_skip_sprites = -1;
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}
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/* Action 0x08 */
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static void GRFInfo(byte *buf, int len)
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{
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@ -3460,25 +3483,25 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
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* is not in memory and scanning the file every time would be too expensive.
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* In other stages we skip action 0x10 since it's already dealt with. */
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static const SpecialSpriteHandler handlers[][GLS_END] = {
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/* 0x00 */ { NULL, NULL, FeatureChangeInfo, },
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/* 0x01 */ { NULL, NULL, NewSpriteSet, },
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/* 0x02 */ { NULL, NULL, NewSpriteGroup, },
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/* 0x03 */ { NULL, NULL, FeatureMapSpriteGroup, },
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/* 0x04 */ { NULL, NULL, FeatureNewName, },
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/* 0x05 */ { NULL, NULL, GraphicsNew, },
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/* 0x06 */ { NULL, CfgApply, CfgApply, },
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/* 0x07 */ { NULL, NULL, SkipIf, },
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/* 0x08 */ { NULL, GRFInfo, GRFInfo, },
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/* 0x09 */ { NULL, SkipIf, SkipIf, },
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/* 0x0A */ { NULL, NULL, SpriteReplace, },
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/* 0x0B */ { NULL, GRFError, GRFError, },
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/* 0x0C */ { NULL, GRFComment, GRFComment, },
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/* 0x0D */ { NULL, ParamSet, ParamSet, },
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/* 0x0E */ { NULL, GRFInhibit, GRFInhibit, },
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/* 0x0F */ { NULL, NULL, NULL, },
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/* 0x10 */ { DefineGotoLabel, NULL, NULL, },
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/* 0x11 */ { NULL, NULL, GRFSound, },
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/* 0x12 */ { NULL, NULL, LoadFontGlyph, },
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/* 0x00 */ { NULL, NULL, NULL, FeatureChangeInfo, },
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/* 0x01 */ { NULL, NULL, NULL, NewSpriteSet, },
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/* 0x02 */ { NULL, NULL, NULL, NewSpriteGroup, },
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/* 0x03 */ { NULL, NULL, NULL, FeatureMapSpriteGroup, },
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/* 0x04 */ { NULL, NULL, NULL, FeatureNewName, },
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/* 0x05 */ { NULL, NULL, NULL, GraphicsNew, },
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/* 0x06 */ { NULL, NULL, CfgApply, CfgApply, },
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/* 0x07 */ { NULL, NULL, NULL, SkipIf, },
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/* 0x08 */ { ScanInfo, NULL, GRFInfo, GRFInfo, },
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/* 0x09 */ { NULL, NULL, SkipIf, SkipIf, },
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/* 0x0A */ { NULL, NULL, NULL, SpriteReplace, },
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/* 0x0B */ { NULL, NULL, GRFError, GRFError, },
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/* 0x0C */ { NULL, NULL, GRFComment, GRFComment, },
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/* 0x0D */ { NULL, NULL, ParamSet, ParamSet, },
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/* 0x0E */ { NULL, NULL, GRFInhibit, GRFInhibit, },
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/* 0x0F */ { NULL, NULL, NULL, NULL, },
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/* 0x10 */ { NULL, DefineGotoLabel, NULL, NULL, },
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/* 0x11 */ { NULL, NULL, NULL, GRFSound, },
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/* 0x12 */ { NULL, NULL, NULL, LoadFontGlyph, },
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};
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byte* buf;
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@ -3520,8 +3543,9 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
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}
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static void LoadNewGRFFile(const char *filename, uint file_index, GrfLoadingStage stage)
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void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage)
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{
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const char *filename = config->filename;
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uint16 num;
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/* A .grf file is activated only if it was active when the game was
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@ -3533,15 +3557,17 @@ static void LoadNewGRFFile(const char *filename, uint file_index, GrfLoadingStag
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* During activation, only actions 0, 1, 2, 3, 4, 5, 7, 8, 9, 0A and 0B are
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* carried out. All others are ignored, because they only need to be
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* processed once at initialization. */
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if (stage != GLS_LABELSCAN) {
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if (stage != GLS_FILESCAN && stage != GLS_LABELSCAN) {
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_cur_grffile = GetFileByFilename(filename);
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if (_cur_grffile == NULL) error("File ``%s'' lost in cache.\n", filename);
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if (stage > 1 && !(_cur_grffile->flags & 0x0001)) return;
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if (stage == GLS_ACTIVATION && !(_cur_grffile->flags & 0x0001)) return;
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}
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FioOpenFile(file_index, filename);
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_file_index = file_index; // XXX
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_cur_grfconfig = config;
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DEBUG(grf, 7) ("Reading NewGRF-file '%s'", filename);
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/* Skip the first sprite; we don't care about how many sprites this
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@ -3550,7 +3576,8 @@ static void LoadNewGRFFile(const char *filename, uint file_index, GrfLoadingStag
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if (FioReadWord() == 4 && FioReadByte() == 0xFF) {
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FioReadDword();
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} else {
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error("Custom .grf has invalid format.");
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DEBUG(grf, 7) ("Custom .grf has invalid format.");
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return;
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}
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_skip_sprites = 0; // XXX
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@ -3616,14 +3643,16 @@ void LoadNewGRF(uint load_index, uint file_index)
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_cur_stage = stage;
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_cur_spriteid = load_index;
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for (c = _first_grfconfig; c != NULL; c = c->next) {
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for (c = _grfconfig; c != NULL; c = c->next) {
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if (HASBIT(c->flags, GCF_DISABLED) || HASBIT(c->flags, GCF_NOT_FOUND)) continue;
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if (!FioCheckFileExists(c->filename)) {
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// TODO: usrerror()
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error("NewGRF file missing: %s", c->filename);
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}
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if (stage == GLS_LABELSCAN) InitNewGRFFile(c, _cur_spriteid);
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LoadNewGRFFile(c->filename, slot++, stage);
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LoadNewGRFFile(c, slot++, stage);
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if (stage == GLS_ACTIVATION) ClearTemporaryNewGRFData();
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DEBUG(spritecache, 2) ("Currently %i sprites are loaded", load_index);
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}
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@ -3632,3 +3661,4 @@ void LoadNewGRF(uint load_index, uint file_index)
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// Pre-calculate all refit masks after loading GRF files
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CalculateRefitMasks();
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}
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12
newgrf.h
12
newgrf.h
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@ -4,8 +4,10 @@
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#define NEWGRF_H
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#include "station.h"
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#include "newgrf_config.h"
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typedef enum GrfLoadingStage {
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GLS_FILESCAN,
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GLS_LABELSCAN,
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GLS_INIT,
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GLS_ACTIVATION,
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@ -58,19 +60,11 @@ typedef struct GRFFile {
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extern GRFFile *_first_grffile;
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typedef struct GRFConfig {
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const char *filename;
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uint32 param[0x80];
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byte num_params;
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struct GRFConfig *next;
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} GRFConfig;
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extern GRFConfig *_first_grfconfig;
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extern SpriteID _signal_base;
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extern SpriteID _coast_base;
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extern bool _have_2cc;
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void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage);
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void LoadNewGRF(uint load_index, uint file_index);
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#endif /* NEWGRF_H */
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@ -0,0 +1,294 @@
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/* $Id$ */
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#include "stdafx.h"
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#include "openttd.h"
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#include "functions.h"
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#include "macros.h"
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#include "debug.h"
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#include "variables.h"
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#include "saveload.h"
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#include "md5.h"
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#include "newgrf.h"
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#include "newgrf_config.h"
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#include "fileio.h"
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#include "fios.h"
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#include <sys/types.h>
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#include <sys/stat.h>
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#ifdef WIN32
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# include <io.h>
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#else
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# include <unistd.h>
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# include <dirent.h>
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#endif /* WIN32 */
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GRFConfig *_all_grfs;
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GRFConfig *_grfconfig;
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GRFConfig *_grfconfig_newgame;
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/* Calculate the MD5 Sum for a GRF */
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static bool CalcGRFMD5Sum(GRFConfig *config)
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{
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FILE *f;
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char filename[MAX_PATH];
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md5_state_t md5state;
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md5_byte_t buffer[1024];
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size_t len;
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/* open the file */
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snprintf(filename, lengthof(filename), "%s%s", _path.data_dir, config->filename);
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f = fopen(filename, "rb");
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if (f == NULL) return false;
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/* calculate md5sum */
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md5_init(&md5state);
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while ((len = fread(buffer, 1, sizeof(buffer), f)) != 0) {
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md5_append(&md5state, buffer, len);
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}
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md5_finish(&md5state, config->md5sum);
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fclose(f);
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return true;
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}
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/* Find the GRFID and calculate the md5sum */
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bool FillGRFDetails(GRFConfig *config)
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{
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if (!FioCheckFileExists(config->filename)) {
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SETBIT(config->flags, GCF_NOT_FOUND);
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return false;
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}
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/* Find and load the Action 8 information */
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/* 62 is the last file slot before sample.cat.
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* Should perhaps be some "don't care" value */
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LoadNewGRFFile(config, 62, GLS_FILESCAN);
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/* Skip if the grfid is 0 (not read) or 0xFFFFFFFF (ttdp system grf) */
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if (config->grfid == 0 || config->grfid == 0xFFFFFFFF) return false;
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return CalcGRFMD5Sum(config);
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}
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/* Clear a GRF Config list */
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void ClearGRFConfigList(GRFConfig *config)
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{
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GRFConfig *c, *next;
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for (c = config; c != NULL; c = next) {
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next = c->next;
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free(c->filename);
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free(c->name);
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free(c->info);
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free(c);
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}
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}
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/* Copy a GRF Config list */
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static void CopyGRFConfigList(GRFConfig **dst, GRFConfig *src)
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{
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GRFConfig *c;
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for (; src != NULL; src = src->next) {
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c = calloc(1, sizeof(*c));
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*c = *src;
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c->filename = strdup(src->filename);
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if (src->name != NULL) c->name = strdup(src->name);
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if (src->info != NULL) c->info = strdup(src->info);
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*dst = c;
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dst = &c->next;
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}
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}
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/* Reset the current GRF Config to either blank or newgame settings */
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void ResetGRFConfig(bool defaults)
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{
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ClearGRFConfigList(_grfconfig);
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_grfconfig = NULL;
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if (defaults) CopyGRFConfigList(&_grfconfig, _grfconfig_newgame);
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}
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/* Check if all GRFs in the GRF Config can be loaded */
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bool IsGoodGRFConfigList(void)
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{
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bool res = true;
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GRFConfig *c;
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for (c = _grfconfig; c != NULL; c = c->next) {
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const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
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if (f == NULL) {
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char buf[512], *p = buf;
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uint i;
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p += snprintf(p, lastof(buf) - p, "Couldn't find NewGRF %08X (%s) checksum ", BSWAP32(c->grfid), c->filename);
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for (i = 0; i < lengthof(c->md5sum); i++) {
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p += snprintf(p, lastof(buf) - p, "%02X", c->md5sum[i]);
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}
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ShowInfo(buf);
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res = false;
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} else {
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DEBUG(grf, 1) ("[GRF] Loading GRF %X from %s", BSWAP32(c->grfid), f->filename);
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c->filename = strdup(f->filename);
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c->name = strdup(f->name);
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c->info = strdup(f->info);
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}
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}
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return res;
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}
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extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
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/* Scan a path for NewGRFs */
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static uint ScanPath(const char *path)
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{
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uint num = 0;
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struct stat sb;
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struct dirent *dirent;
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DIR *dir;
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GRFConfig *c;
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if ((dir = opendir(path)) == NULL) return 0;
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while ((dirent = readdir(dir)) != NULL) {
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const char *d_name = FS2OTTD(dirent->d_name);
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char filename[MAX_PATH];
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if (!FiosIsValidFile(path, dirent, &sb)) continue;
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snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, d_name);
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if (sb.st_mode & S_IFDIR) {
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/* Directory */
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if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue;
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num += ScanPath(filename);
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} else if (sb.st_mode & S_IFREG) {
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/* File */
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char *ext = strrchr(filename, '.');
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char *file = strchr(filename, PATHSEPCHAR) + 1; // Crop base path
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/* If no extension or extension isn't .grf, skip the file */
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if (ext == NULL) continue;
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if (strcasecmp(ext, ".grf") != 0) continue;
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c = calloc(1, sizeof(*c));
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c->filename = strdup(file);
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if (FillGRFDetails(c)) {
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if (_all_grfs == NULL) {
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_all_grfs = c;
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} else {
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/* Insert file into list at a position determined by its
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* name, so the list is sorted as we go along */
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GRFConfig **pd, *d;
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for (pd = &_all_grfs; (d = *pd) != NULL; pd = &d->next) {
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if (strcasecmp(c->name, d->name) <= 0) break;
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}
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c->next = d;
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*pd = c;
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}
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num++;
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} else {
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/* File couldn't be opened, or is either not a NewGRF or is a
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* 'system' NewGRF, so forget about it. */
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free(c->filename);
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free(c->name);
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free(c->info);
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free(c);
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}
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}
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}
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closedir(dir);
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return num;
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}
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/* Scan for all NewGRFs */
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void ScanNewGRFFiles(void)
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{
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uint num;
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ClearGRFConfigList(_all_grfs);
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_all_grfs = NULL;
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DEBUG(grf, 1) ("[GRF] Scanning for NewGRFs");
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num = ScanPath(_path.data_dir);
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DEBUG(grf, 1) ("[GRF] Scan complete, found %d files", num);
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}
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||||
/* Find a NewGRF in the scanned list */
|
||||
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum)
|
||||
{
|
||||
GRFConfig *c;
|
||||
static const uint8 blanksum[sizeof(c->md5sum)] = { 0 };
|
||||
|
||||
for (c = _all_grfs; c != NULL; c = c->next) {
|
||||
if (c->grfid == grfid) {
|
||||
if (memcmp(blanksum, c->md5sum, sizeof(c->md5sum)) == 0) CalcGRFMD5Sum(c);
|
||||
if (memcmp(md5sum, c->md5sum, sizeof(c->md5sum)) == 0) return c;
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
static const SaveLoad _grfconfig_desc[] = {
|
||||
SLE_STR(GRFConfig, filename, SLE_STR, 0x40),
|
||||
SLE_VAR(GRFConfig, grfid, SLE_UINT32),
|
||||
SLE_ARR(GRFConfig, md5sum, SLE_UINT8, 16),
|
||||
SLE_ARR(GRFConfig, param, SLE_UINT32, 0x80),
|
||||
SLE_VAR(GRFConfig, num_params, SLE_UINT8),
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
|
||||
static void Save_NGRF(void)
|
||||
{
|
||||
GRFConfig *c;
|
||||
int index = 0;
|
||||
|
||||
for (c = _grfconfig; c != NULL; c = c->next) {
|
||||
SlSetArrayIndex(index++);
|
||||
SlObject(c, _grfconfig_desc);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void Load_NGRF(void)
|
||||
{
|
||||
GRFConfig *first = NULL;
|
||||
GRFConfig **last = &first;
|
||||
|
||||
while (SlIterateArray() != -1) {
|
||||
GRFConfig *c = calloc(1, sizeof(*c));
|
||||
SlObject(c, _grfconfig_desc);
|
||||
|
||||
/* Append our configuration to the list */
|
||||
*last = c;
|
||||
last = &c->next;
|
||||
}
|
||||
|
||||
ClearGRFConfigList(_grfconfig);
|
||||
_grfconfig = first;
|
||||
}
|
||||
|
||||
const ChunkHandler _newgrf_chunk_handlers[] = {
|
||||
{ 'NGRF', Save_NGRF, Load_NGRF, CH_ARRAY | CH_LAST }
|
||||
};
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
/* $Id$ */
|
||||
|
||||
#ifndef NEWGRF_CONFIG_H
|
||||
#define NEWGRF_CONFIG_H
|
||||
|
||||
/* GRF config bit flags */
|
||||
enum {
|
||||
GCF_DISABLED,
|
||||
GCF_NOT_FOUND,
|
||||
GCF_ACTIVATED,
|
||||
};
|
||||
|
||||
typedef struct GRFConfig {
|
||||
char *filename;
|
||||
char *name;
|
||||
char *info;
|
||||
uint32 grfid;
|
||||
|
||||
uint8 flags;
|
||||
uint8 md5sum[16];
|
||||
uint32 param[0x80];
|
||||
uint8 num_params;
|
||||
|
||||
struct GRFConfig *next;
|
||||
} GRFConfig;
|
||||
|
||||
/* First item in list of all scanned NewGRFs */
|
||||
extern GRFConfig *_all_grfs;
|
||||
|
||||
/* First item in list of current GRF set up */
|
||||
extern GRFConfig *_grfconfig;
|
||||
|
||||
/* First item in list of default GRF set up */
|
||||
extern GRFConfig *_grfconfig_newgame;
|
||||
|
||||
void ScanNewGRFFiles(void);
|
||||
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum);
|
||||
void ClearGRFConfigList(GRFConfig *config);
|
||||
void ResetGRFConfig(bool defaults);
|
||||
bool IsGoodGRFConfigList(void);
|
||||
bool FillGRFDetails(GRFConfig *config);
|
||||
|
||||
#endif /* NEWGRF_CONFIG_H */
|
|
@ -154,7 +154,7 @@ static GRFTextEntry _grf_text[(1 << TABSIZE) * 3];
|
|||
static byte _currentLangID = GRFLX_ENGLISH; //by default, english is used.
|
||||
|
||||
|
||||
static char *TranslateTTDPatchCodes(const char *str)
|
||||
char *TranslateTTDPatchCodes(const char *str)
|
||||
{
|
||||
char *tmp = malloc(strlen(str) * 10 + 1); /* Allocate space to allow for expansion */
|
||||
char *d = tmp;
|
||||
|
|
|
@ -11,5 +11,6 @@ StringID GetGRFStringID(uint32 grfid, uint16 stringid);
|
|||
char *GetGRFString(char *buff, uint16 stringid, const char* last);
|
||||
void CleanUpStrings(void);
|
||||
void SetCurrentGrfLangID(const char *iso_name);
|
||||
char *TranslateTTDPatchCodes(const char *str);
|
||||
|
||||
#endif /* NEWGRF_TEXT_H */
|
||||
|
|
10
openttd.c
10
openttd.c
|
@ -53,6 +53,7 @@
|
|||
#include "date.h"
|
||||
#include "clear_map.h"
|
||||
#include "fontcache.h"
|
||||
#include "newgrf_config.h"
|
||||
|
||||
#include <stdarg.h>
|
||||
|
||||
|
@ -281,6 +282,7 @@ static void LoadIntroGame(void)
|
|||
_game_mode = GM_MENU;
|
||||
CLRBITS(_display_opt, DO_TRANS_BUILDINGS); // don't make buildings transparent in intro
|
||||
_opt_ptr = &_opt_newgame;
|
||||
ResetGRFConfig(false);
|
||||
|
||||
// Setup main window
|
||||
ResetWindowSystem();
|
||||
|
@ -451,7 +453,10 @@ int ttd_main(int argc, char *argv[])
|
|||
|
||||
NetworkStartUp(); // initialize network-core
|
||||
|
||||
ScanNewGRFFiles();
|
||||
|
||||
_opt_ptr = &_opt_newgame;
|
||||
ResetGRFConfig(false);
|
||||
|
||||
/* XXX - ugly hack, if diff_level is 9, it means we got no setting from the config file */
|
||||
if (_opt_newgame.diff_level == 9) SetDifficultyLevel(0, &_opt_newgame);
|
||||
|
@ -754,6 +759,7 @@ void SwitchMode(int new_mode)
|
|||
|
||||
case SM_LOAD: { /* Load game, Play Scenario */
|
||||
_opt_ptr = &_opt;
|
||||
ResetGRFConfig(true);
|
||||
|
||||
if (!SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_NORMAL)) {
|
||||
LoadIntroGame();
|
||||
|
@ -793,6 +799,7 @@ void SwitchMode(int new_mode)
|
|||
Player *p;
|
||||
|
||||
_opt_ptr = &_opt;
|
||||
ResetGRFConfig(true);
|
||||
|
||||
_local_player = OWNER_NONE;
|
||||
_generating_world = true;
|
||||
|
@ -1149,6 +1156,9 @@ bool AfterLoadGame(void)
|
|||
// convert road side to my format.
|
||||
if (_opt.road_side) _opt.road_side = 1;
|
||||
|
||||
/* Check all NewGRFs are present */
|
||||
if (!IsGoodGRFConfigList()) return false;
|
||||
|
||||
// Load the sprites
|
||||
GfxLoadSprites();
|
||||
LoadStringWidthTable();
|
||||
|
|
|
@ -315,6 +315,9 @@
|
|||
<File
|
||||
RelativePath=".\newgrf_cargo.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_config.c">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_engine.c">
|
||||
</File>
|
||||
|
@ -571,6 +574,9 @@
|
|||
<File
|
||||
RelativePath=".\newgrf_cargo.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_config.h">
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_engine.h">
|
||||
</File>
|
||||
|
|
|
@ -668,6 +668,10 @@
|
|||
RelativePath=".\newgrf_cargo.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_config.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_engine.c"
|
||||
>
|
||||
|
@ -1059,6 +1063,10 @@
|
|||
RelativePath=".\newgrf_cargo.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_config.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\newgrf_engine.h"
|
||||
>
|
||||
|
|
|
@ -30,7 +30,7 @@
|
|||
#include "variables.h"
|
||||
#include <setjmp.h>
|
||||
|
||||
const uint16 SAVEGAME_VERSION = 40;
|
||||
const uint16 SAVEGAME_VERSION = 41;
|
||||
uint16 _sl_version; /// the major savegame version identifier
|
||||
byte _sl_minor_version; /// the minor savegame version, DO NOT USE!
|
||||
|
||||
|
@ -1200,6 +1200,7 @@ extern const ChunkHandler _station_chunk_handlers[];
|
|||
extern const ChunkHandler _industry_chunk_handlers[];
|
||||
extern const ChunkHandler _economy_chunk_handlers[];
|
||||
extern const ChunkHandler _animated_tile_chunk_handlers[];
|
||||
extern const ChunkHandler _newgrf_chunk_handlers[];
|
||||
|
||||
static const ChunkHandler * const _chunk_handlers[] = {
|
||||
_misc_chunk_handlers,
|
||||
|
@ -1216,6 +1217,7 @@ static const ChunkHandler * const _chunk_handlers[] = {
|
|||
_station_chunk_handlers,
|
||||
_player_chunk_handlers,
|
||||
_animated_tile_chunk_handlers,
|
||||
_newgrf_chunk_handlers,
|
||||
NULL,
|
||||
};
|
||||
|
||||
|
|
|
@ -36,6 +36,7 @@
|
|||
#include "npf.h"
|
||||
#include "yapf/yapf.h"
|
||||
#include "newgrf.h"
|
||||
#include "newgrf_config.h"
|
||||
#include "genworld.h"
|
||||
#include "date.h"
|
||||
#include "rail.h"
|
||||
|
@ -1504,6 +1505,7 @@ const char *GRFProcessParams(const IniItem *item, uint index)
|
|||
/* Loading newgrf stuff from configuration file */
|
||||
c = calloc(1, sizeof(*c));
|
||||
c->filename = strdup(item->name);
|
||||
FillGRFDetails(c);
|
||||
|
||||
if (*item->value != '\0') {
|
||||
c->num_params = parse_intlist(item->value, (int*)c->param, lengthof(c->param));
|
||||
|
@ -1513,12 +1515,12 @@ const char *GRFProcessParams(const IniItem *item, uint index)
|
|||
}
|
||||
}
|
||||
|
||||
if (_first_grfconfig == NULL) {
|
||||
_first_grfconfig = c;
|
||||
if (_grfconfig_newgame == NULL) {
|
||||
_grfconfig_newgame = c;
|
||||
} else {
|
||||
GRFConfig *c2;
|
||||
/* Attach the label to the end of the list */
|
||||
for (c2 = _first_grfconfig; c2->next != NULL; c2 = c2->next);
|
||||
for (c2 = _grfconfig_newgame; c2->next != NULL; c2 = c2->next);
|
||||
c2->next = c;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue