mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)
-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
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@ -212,10 +212,9 @@ FindLengthOfTunnelResult FindLengthOfTunnel(uint tile, int direction)
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tile = TILE_FROM_XY(x,y);
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if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) &&
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(_map5[tile] & 0xF0) == 0 &&
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//((_map5[tile]>>2)&3) == type && // This is
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//not necesary to check, right?
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((_map5[tile] & 3)^2) == direction &&
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(_map5[tile] & 0xF0) == 0 && // tunnel entrance/exit
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//((_map5[tile]>>2)&3) == type && // rail/road-tunnel <-- This is not necesary to check, right?
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((_map5[tile] & 3)^2) == direction && // entrance towards: 0 = NE, 1 = SE, 2 = SW, 3 = NW
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GetSlopeZ(x+8, y+8) == z)
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break;
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}
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@ -263,7 +262,7 @@ void TPFMode1(TrackPathFinder *tpf, uint tile, int direction)
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uint tile_org = tile;
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if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0) {
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if ((_map5[tile] & 3) != direction || ((_map5[tile]>>1)&6) != tpf->tracktype)
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if ((_map5[tile] & 3) != direction || ((_map5[tile]>>2)&3) != tpf->tracktype)
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return;
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tile = SkipToEndOfTunnel(tpf, tile, direction);
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}
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@ -1047,13 +1047,6 @@ static uint32 GetTileTrackStatus_Road(uint tile, TransportType mode) {
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r *= 0x10001;
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}
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return r;
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} else if ((b&0xF0) == 0x20) {
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/* Depot */
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/* We reverse the dir because it points out of the
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* exit, and we want to get in. Maybe we should return
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* both dirs here? */
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byte dir = _reverse_dir[b&3];
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return 1 << _dir_to_straight_trackdir[dir];
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}
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}
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return 0;
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@ -1023,22 +1023,33 @@ static int RoadFindPathToDest(Vehicle *v, uint tile, int direction)
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{
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uint32 r;
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r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
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r = GetTileTrackStatus(tile, TRANSPORT_ROAD);
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signal = (uint16)(r >> 16);
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bitmask = (uint16)r;
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}
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/* Most of the checks that used to be here, are now integrated into
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* GetTileTrackStatus now. The only thing still remaining is the
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* owner check for stations and depots, since GetTileTrackStatus
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* doesn't know about owner */
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if (IS_TILETYPE(tile, MP_STREET) && (_map5[tile]&0xF0) == 0x20 && v->owner != _map_owner[tile])
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/* Depot not owned by us */
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bitmask = 0;
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if (IS_TILETYPE(tile, MP_STATION) && _map_owner[tile] != OWNER_NONE && _map_owner[tile] != v->owner)
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/* Station not owned by us */
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bitmask = 0;
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if (IS_TILETYPE(tile, MP_STREET)) {
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if ((_map5[tile]&0xF0) == 0x20 && v->owner == _map_owner[tile])
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/* Road crossing */
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bitmask |= _road_veh_fp_ax_or[_map5[tile]&3];
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} else if (IS_TILETYPE(tile, MP_STATION)) {
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if (_map_owner[tile] == OWNER_NONE || _map_owner[tile] == v->owner) {
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/* Our station */
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Station *st = DEREF_STATION(_map2[tile]);
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byte val = _map5[tile];
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if (v->cargo_type != CT_PASSENGERS) {
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if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stop_status&3))
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bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];
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} else {
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if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stop_status&3))
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bitmask |= _road_veh_fp_ax_or[(val-0x47)&3];
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}
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}
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}
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/* The above lookups should be moved to GetTileTrackStatus in the
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* future, but that requires more changes to the pathfinder and other
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* stuff, probably even more arguments to GTTS.
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*/
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/* remove unreachable tracks */
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bitmask &= _road_veh_fp_ax_and[direction];
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6
ttd.h
6
ttd.h
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@ -104,10 +104,10 @@ typedef enum TransportTypes {
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* bridges. For now, you should just not change the values for road
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* and rail.
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*/
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TRANSPORT_RAIL = 0,
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TRANSPORT_RAIL = 0,
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TRANSPORT_ROAD = 1,
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TRANSPORT_WATER,
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TRANSPORT_MAX
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TRANSPORT_WATER, // = 2
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TRANSPORT_MAX // = 3
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} TransportType;
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typedef struct TileInfo {
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@ -1318,7 +1318,7 @@ static uint32 GetTileTrackStatus_TunnelBridge(uint tile, TransportType mode)
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/* Bridge middle part */
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if (!(m5 & 0x20)) {
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/* Clear ground or water underneath */
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if ((m5 &= 0x18) != 8)
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if ((m5 & 0x18) != 8)
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/* Clear ground */
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return result;
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else
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