(svn r242) -Fix: Pathfinding bug for road vehicles introduced in r160 fixed (blathijs)

-Fix: Pathfinding under bridges bug for ships introduced in r160 fixed (Darkvater)
This commit is contained in:
darkvater 2004-09-14 01:21:07 +00:00
parent 72457bac0d
commit bf703a0e82
5 changed files with 31 additions and 28 deletions

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@ -212,10 +212,9 @@ FindLengthOfTunnelResult FindLengthOfTunnel(uint tile, int direction)
tile = TILE_FROM_XY(x,y); tile = TILE_FROM_XY(x,y);
if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) &&
(_map5[tile] & 0xF0) == 0 && (_map5[tile] & 0xF0) == 0 && // tunnel entrance/exit
//((_map5[tile]>>2)&3) == type && // This is //((_map5[tile]>>2)&3) == type && // rail/road-tunnel <-- This is not necesary to check, right?
//not necesary to check, right? ((_map5[tile] & 3)^2) == direction && // entrance towards: 0 = NE, 1 = SE, 2 = SW, 3 = NW
((_map5[tile] & 3)^2) == direction &&
GetSlopeZ(x+8, y+8) == z) GetSlopeZ(x+8, y+8) == z)
break; break;
} }
@ -263,7 +262,7 @@ void TPFMode1(TrackPathFinder *tpf, uint tile, int direction)
uint tile_org = tile; uint tile_org = tile;
if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0) { if (IS_TILETYPE(tile, MP_TUNNELBRIDGE) && (_map5[tile] & 0xF0)==0) {
if ((_map5[tile] & 3) != direction || ((_map5[tile]>>1)&6) != tpf->tracktype) if ((_map5[tile] & 3) != direction || ((_map5[tile]>>2)&3) != tpf->tracktype)
return; return;
tile = SkipToEndOfTunnel(tpf, tile, direction); tile = SkipToEndOfTunnel(tpf, tile, direction);
} }

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@ -1047,13 +1047,6 @@ static uint32 GetTileTrackStatus_Road(uint tile, TransportType mode) {
r *= 0x10001; r *= 0x10001;
} }
return r; return r;
} else if ((b&0xF0) == 0x20) {
/* Depot */
/* We reverse the dir because it points out of the
* exit, and we want to get in. Maybe we should return
* both dirs here? */
byte dir = _reverse_dir[b&3];
return 1 << _dir_to_straight_trackdir[dir];
} }
} }
return 0; return 0;

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@ -1028,17 +1028,28 @@ static int RoadFindPathToDest(Vehicle *v, uint tile, int direction)
bitmask = (uint16)r; bitmask = (uint16)r;
} }
if (IS_TILETYPE(tile, MP_STREET)) {
/* Most of the checks that used to be here, are now integrated into if ((_map5[tile]&0xF0) == 0x20 && v->owner == _map_owner[tile])
* GetTileTrackStatus now. The only thing still remaining is the /* Road crossing */
* owner check for stations and depots, since GetTileTrackStatus bitmask |= _road_veh_fp_ax_or[_map5[tile]&3];
* doesn't know about owner */ } else if (IS_TILETYPE(tile, MP_STATION)) {
if (IS_TILETYPE(tile, MP_STREET) && (_map5[tile]&0xF0) == 0x20 && v->owner != _map_owner[tile]) if (_map_owner[tile] == OWNER_NONE || _map_owner[tile] == v->owner) {
/* Depot not owned by us */ /* Our station */
bitmask = 0; Station *st = DEREF_STATION(_map2[tile]);
if (IS_TILETYPE(tile, MP_STATION) && _map_owner[tile] != OWNER_NONE && _map_owner[tile] != v->owner) byte val = _map5[tile];
/* Station not owned by us */ if (v->cargo_type != CT_PASSENGERS) {
bitmask = 0; if (IS_BYTE_INSIDE(val, 0x43, 0x47) && (_patches.roadveh_queue || st->truck_stop_status&3))
bitmask |= _road_veh_fp_ax_or[(val-0x43)&3];
} else {
if (IS_BYTE_INSIDE(val, 0x47, 0x4B) && (_patches.roadveh_queue || st->bus_stop_status&3))
bitmask |= _road_veh_fp_ax_or[(val-0x47)&3];
}
}
}
/* The above lookups should be moved to GetTileTrackStatus in the
* future, but that requires more changes to the pathfinder and other
* stuff, probably even more arguments to GTTS.
*/
/* remove unreachable tracks */ /* remove unreachable tracks */
bitmask &= _road_veh_fp_ax_and[direction]; bitmask &= _road_veh_fp_ax_and[direction];

4
ttd.h
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@ -106,8 +106,8 @@ typedef enum TransportTypes {
*/ */
TRANSPORT_RAIL = 0, TRANSPORT_RAIL = 0,
TRANSPORT_ROAD = 1, TRANSPORT_ROAD = 1,
TRANSPORT_WATER, TRANSPORT_WATER, // = 2
TRANSPORT_MAX TRANSPORT_MAX // = 3
} TransportType; } TransportType;
typedef struct TileInfo { typedef struct TileInfo {

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@ -1318,7 +1318,7 @@ static uint32 GetTileTrackStatus_TunnelBridge(uint tile, TransportType mode)
/* Bridge middle part */ /* Bridge middle part */
if (!(m5 & 0x20)) { if (!(m5 & 0x20)) {
/* Clear ground or water underneath */ /* Clear ground or water underneath */
if ((m5 &= 0x18) != 8) if ((m5 & 0x18) != 8)
/* Clear ground */ /* Clear ground */
return result; return result;
else else