diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index 4f57699ab6..6a978ac63e 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -25,6 +25,7 @@ #include "player_func.h" #include "animated_tile_func.h" #include "functions.h" +#include "tunnelbridge_map.h" #include "table/sprites.h" #include "table/strings.h" @@ -294,11 +295,18 @@ static uint32 GetRailContinuationInfo(TileIndex tile) uint i; for (i = 0; i < lengthof(x_dir); i++, dir++, diagdir++) { - TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(tile + TileOffsByDir(*dir), TRANSPORT_RAIL, 0)); + TileIndex neighbour_tile = tile + TileOffsByDir(*dir); + TrackBits trackbits = TrackStatusToTrackBits(GetTileTrackStatus(neighbour_tile, TRANSPORT_RAIL, 0)); if (trackbits != TRACK_BIT_NONE) { /* If there is any track on the tile, set the bit in the second byte */ SetBit(res, i + 8); + /* With tunnels and bridges the tile has tracks, but they are not necessarily connected + * with the next tile because the ramp is not going in the right direction. */ + if (IsTileType(neighbour_tile, MP_TUNNELBRIDGE) && GetTunnelBridgeDirection(neighbour_tile) != *diagdir) { + continue; + } + /* If any track reaches our exit direction, set the bit in the lower byte */ if (trackbits & DiagdirReachesTracks(*diagdir)) SetBit(res, i); }