mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r16465) -Codechange: Eliminated GetGloballyFocusedWidget(), it was used only once.
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@ -111,15 +111,6 @@ void SetFocusedWindow(Window *w)
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if (_focused_window != NULL) _focused_window->OnFocus();
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}
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/**
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* Gets the globally focused widget. Which is the focused widget of the focused window.
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* @return A pointer to the globally focused Widget, or NULL if there is no globally focused widget.
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*/
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const Widget *GetGloballyFocusedWidget()
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{
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return _focused_window != NULL ? _focused_window->focused_widget : NULL;
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}
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/**
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* Check if an edit box is in global focus. That is if focused window
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* has a edit box as focused widget, or if a console is focused.
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@ -127,7 +118,7 @@ const Widget *GetGloballyFocusedWidget()
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*/
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bool EditBoxInGlobalFocus()
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{
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const Widget *wi = GetGloballyFocusedWidget();
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const Widget *wi = (_focused_window != NULL) ? _focused_window->focused_widget : NULL;
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/* The console does not have an edit box so a special case is needed. */
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return (wi != NULL && wi->type == WWT_EDITBOX) ||
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@ -657,7 +657,6 @@ enum SpecialMouseMode {
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Window *GetCallbackWnd();
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void SetFocusedWindow(Window *w);
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const Widget *GetGloballyFocusedWidget();
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bool EditBoxInGlobalFocus();
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void ScrollbarClickHandler(Window *w, const Widget *wi, int x, int y);
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