(svn r3254) - Fix: graphical glitch with autorail tool on a certain tile-type.

- CodeChange: adhere the global variables in autorail.h to the coding style (eg. start with underscore).
This commit is contained in:
Darkvater 2005-12-02 19:41:35 +00:00
parent 214ed794a1
commit bfeddf1db1
2 changed files with 7 additions and 7 deletions

View File

@ -13,7 +13,7 @@
// table maps each of the six rail directions and tileh combinations to a sprite
// invalid entries are required to make sure that this array can be quickly accessed
const int AutorailTilehSprite[31][6] = {
const int _AutorailTilehSprite[31][6] = {
// type 0 1 2 3 4 5
{ 0, 8, 16, 25, 34, 42 }, // tileh = 0
{ 5, 13, RED(22), RED(31), 35, 42 }, // tileh = 1
@ -25,7 +25,7 @@ const int AutorailTilehSprite[31][6] = {
{ 1, 9, 17, 26, 35, 43 }, // tileh = 7
{ 2, 13, 17, 25, RED(40), RED(48) }, // tileh = 8
{ 1, 13, 17, RED(32), 35, RED(48) }, // tileh = 9
{ 2, 9, 17, 26, 35, 43 }, // tileh = 10
{ 1, 9, 17, 26, 35, 43 }, // tileh = 10
{ 1, 9, 17, 26, 35, 43 }, // tileh = 11
{ 2, 9, 17, RED(29), RED(40), 43 }, // tileh = 12
{ 1, 9, 17, 26, 35, 43 }, // tileh = 13
@ -52,7 +52,7 @@ const int AutorailTilehSprite[31][6] = {
// maps each pixel of a tile (16x16) to a selection type
// (0,0) is the top corner, (16,16) the bottom corner
const byte AutorailPiece[16][16] = {
const byte _AutorailPiece[16][16] = {
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },
{ 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5 },

View File

@ -614,7 +614,7 @@ static bool IsPartOfAutoLine(int px, int py)
}
// [direction][side]
static const int AutorailType[6][2] = {
static const int _AutorailType[6][2] = {
{ HT_DIR_X, HT_DIR_X },
{ HT_DIR_Y, HT_DIR_Y },
{ HT_DIR_HU, HT_DIR_HL },
@ -661,7 +661,7 @@ static void DrawTileSelection(const TileInfo *ti)
// autorail highlight piece under cursor
uint type = _thd.drawstyle & 0xF;
assert(type <= 5);
image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ti->tileh][AutorailType[type][0]];
image = SPR_AUTORAIL_BASE + _AutorailTilehSprite[ti->tileh][_AutorailType[type][0]];
if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
DrawSelectionSprite(image, ti);
@ -680,7 +680,7 @@ static void DrawTileSelection(const TileInfo *ti)
side = myabs(diffx - diffy);
}
image = SPR_AUTORAIL_BASE + AutorailTilehSprite[ti->tileh][AutorailType[dir][side]];
image = SPR_AUTORAIL_BASE + _AutorailTilehSprite[ti->tileh][_AutorailType[dir][side]];
if (_thd.make_square_red) image |= PALETTE_SEL_TILE_RED;
DrawSelectionSprite(image, ti);
@ -1843,7 +1843,7 @@ void SetTileSelectBigSize(int ox, int oy, int sx, int sy)
/* returns the best autorail highlight type from map coordinates */
static byte GetAutorailHT(int x, int y)
{
return HT_RAIL | AutorailPiece[x & 0xF][y & 0xF];
return HT_RAIL | _AutorailPiece[x & 0xF][y & 0xF];
}
// called regular to update tile highlighting in all cases