(svn r24905) -Feature(ish): Implement station randomisation triggers.

This commit is contained in:
peter1138 2013-01-11 07:39:25 +00:00
parent 4ebbfc3de4
commit c00a400cc7
12 changed files with 127 additions and 11 deletions

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@ -71,6 +71,7 @@ struct BaseStation : StationPool::PoolItem<&_station_pool> {
uint16 random_bits; ///< Random bits assigned to this station
byte waiting_triggers; ///< Waiting triggers (NewGRF) for this station
uint8 cached_anim_triggers; ///< NOSAVE: Combined animation trigger bitmask, used to determine if trigger processing should happen.
uint32 cached_cargo_triggers; ///< NOSAVE: Combined cargo trigger bitmask
TileArea train_station; ///< Tile area the train 'station' part covers
StationRect rect; ///< NOSAVE: Station spread out rectangle maintained by StationRect::xxx() functions

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@ -1535,6 +1535,7 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
st->last_vehicle_type = v->type;
if (ge->cargo.Empty()) {
TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
}
@ -1552,7 +1553,10 @@ static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
}
if (anything_loaded || anything_unloaded) {
if (front->type == VEH_TRAIN) TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
if (front->type == VEH_TRAIN) {
TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
}
}
/* Only set completely_emptied, if we just unloaded all remaining cargo */

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@ -1908,6 +1908,9 @@ static ChangeInfoResult StationChangeInfo(uint stid, int numinfo, int prop, Byte
case 0x12: // Cargo types for random triggers
statspec->cargo_triggers = buf->ReadDWord();
if (_cur.grffile->grf_version >= 7) {
statspec->cargo_triggers = TranslateRefitMask(statspec->cargo_triggers);
}
break;
case 0x13: // General flags

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@ -731,7 +731,7 @@ int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exe
st->speclist[i].grfid = statspec->grf_prop.grffile->grfid;
st->speclist[i].localidx = statspec->grf_prop.local_id;
StationUpdateAnimTriggers(st);
StationUpdateCachedTriggers(st);
}
return i;
@ -773,11 +773,12 @@ void DeallocateSpecFromStation(BaseStation *st, byte specindex)
st->num_specs = 0;
st->speclist = NULL;
st->cached_anim_triggers = 0;
st->cached_cargo_triggers = 0;
return;
}
}
StationUpdateAnimTriggers(st);
StationUpdateCachedTriggers(st);
}
/**
@ -968,19 +969,104 @@ void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTr
}
}
/**
* Trigger station randomisation
* @param st station being triggered
* @param tile specific tile of platform to trigger
* @param trigger trigger type
* @param cargo_type cargo type causing trigger
*/
void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type)
{
/* List of coverage areas for each animation trigger */
static const TriggerArea tas[] = {
TA_WHOLE, TA_WHOLE, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM, TA_PLATFORM
};
/* Get Station if it wasn't supplied */
if (st == NULL) st = Station::GetByTile(tile);
/* Check the cached cargo trigger bitmask to see if we need
* to bother with any further processing. */
if (st->cached_cargo_triggers == 0) return;
if (cargo_type != CT_INVALID && !HasBit(st->cached_cargo_triggers, cargo_type)) return;
uint32 whole_reseed = 0;
ETileArea area = ETileArea(st, tile, tas[trigger]);
uint32 empty_mask = 0;
if (trigger == SRT_CARGO_TAKEN) {
/* Create a bitmask of completely empty cargo types to be matched */
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (st->goods[i].cargo.Empty()) {
SetBit(empty_mask, i);
}
}
}
/* Convert trigger to bit */
uint8 trigger_bit = 1 << trigger;
/* Check all tiles over the station to check if the specindex is still in use */
TILE_AREA_LOOP(tile, area) {
if (st->TileBelongsToRailStation(tile)) {
const StationSpec *ss = GetStationSpec(tile);
if (ss == NULL) continue;
/* Cargo taken "will only be triggered if all of those
* cargo types have no more cargo waiting." */
if (trigger == SRT_CARGO_TAKEN) {
if ((ss->cargo_triggers & ~empty_mask) != 0) continue;
}
if (cargo_type == CT_INVALID || HasBit(ss->cargo_triggers, cargo_type)) {
StationResolverObject object(ss, st, tile, CBID_RANDOM_TRIGGER, 0);
object.trigger = trigger_bit;
const SpriteGroup *group = ResolveStation(&object);
if (group == NULL) continue;
uint32 reseed = object.GetReseedSum();
if (reseed != 0) {
whole_reseed |= reseed;
reseed >>= 16;
/* Set individual tile random bits */
uint8 random_bits = GetStationTileRandomBits(tile);
random_bits &= ~reseed;
random_bits |= Random() & reseed;
SetStationTileRandomBits(tile, random_bits);
MarkTileDirtyByTile(tile);
}
}
}
}
/* Update whole station random bits */
if ((whole_reseed & 0xFFFF) != 0) {
st->random_bits &= ~whole_reseed;
st->random_bits |= Random() & whole_reseed;
}
}
/**
* Update the cached animation trigger bitmask for a station.
* @param st Station to update.
*/
void StationUpdateAnimTriggers(BaseStation *st)
void StationUpdateCachedTriggers(BaseStation *st)
{
st->cached_anim_triggers = 0;
st->cached_cargo_triggers = 0;
/* Combine animation trigger bitmask for all station specs
* of this station. */
for (uint i = 0; i < st->num_specs; i++) {
const StationSpec *ss = st->speclist[i].spec;
if (ss != NULL) st->cached_anim_triggers |= ss->animation.triggers;
if (ss != NULL) {
st->cached_anim_triggers |= ss->animation.triggers;
st->cached_cargo_triggers |= ss->cargo_triggers;
}
}
}

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@ -90,6 +90,16 @@ enum StationSpecFlags {
SSF_EXTENDED_FOUNDATIONS, ///< Extended foundation block instead of simple.
};
/** Randomisation triggers for stations */
enum StationRandomTrigger {
SRT_NEW_CARGO, ///< Trigger station on new cargo arrival.
SRT_CARGO_TAKEN, ///< Trigger station when cargo is completely taken.
SRT_TRAIN_ARRIVES, ///< Trigger platform when train arrives.
SRT_TRAIN_DEPARTS, ///< Trigger platform when train leaves.
SRT_TRAIN_LOADS, ///< Trigger platform when train loads/unloads.
SRT_PATH_RESERVATION, ///< Trigger platform when train reserves path.
};
/* Station layout for given dimensions - it is a two-dimensional array
* where index is computed as (x * platforms) + platform. */
typedef byte *StationLayout;
@ -176,6 +186,7 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
void AnimateStationTile(TileIndex tile);
void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
void StationUpdateAnimTriggers(BaseStation *st);
void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
void StationUpdateCachedTriggers(BaseStation *st);
#endif /* NEWGRF_STATION_H */

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@ -17,6 +17,7 @@
#include "yapf_costrail.hpp"
#include "yapf_destrail.hpp"
#include "../../viewport_func.h"
#include "../../newgrf_station.h"
#define DEBUG_YAPF_CACHE 0
@ -83,6 +84,8 @@ private:
tile = TILE_ADD(tile, diff);
} while (IsCompatibleTrainStationTile(tile, start) && tile != m_origin_tile);
TriggerStationRandomisation(NULL, start, SRT_PATH_RESERVATION);
return true;
}

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@ -12,6 +12,7 @@
#include "stdafx.h"
#include "viewport_func.h"
#include "vehicle_func.h"
#include "newgrf_station.h"
#include "pathfinder/follow_track.hpp"
/**
@ -72,10 +73,11 @@ void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool
* Try to reserve a specific track on a tile
* @param tile the tile
* @param t the track
* @param trigger_stations whether to call station randomisation trigger
* @return \c true if reservation was successful, i.e. the track was
* free and didn't cross any other reserved tracks.
*/
bool TryReserveRailTrack(TileIndex tile, Track t)
bool TryReserveRailTrack(TileIndex tile, Track t, bool trigger_stations)
{
assert((GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & TrackToTrackBits(t)) != 0);
@ -108,6 +110,7 @@ bool TryReserveRailTrack(TileIndex tile, Track t)
case MP_STATION:
if (HasStationRail(tile) && !HasStationReservation(tile)) {
SetRailStationReservation(tile, true);
if (trigger_stations) TriggerStationRandomisation(NULL, tile, SRT_PATH_RESERVATION);
MarkTileDirtyByTile(tile); // some GRFs need redraw after reserving track
return true;
}

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@ -21,7 +21,7 @@ TrackBits GetReservedTrackbits(TileIndex t);
void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b);
bool TryReserveRailTrack(TileIndex tile, Track t);
bool TryReserveRailTrack(TileIndex tile, Track t, bool trigger_stations = true);
void UnreserveRailTrack(TileIndex tile, Track t);
/** This struct contains information about the end of a reserved path. */

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@ -123,7 +123,7 @@ void AfterLoadStations()
for (const RoadStop *rs = sta->truck_stops; rs != NULL; rs = rs->next) sta->truck_station.Add(rs->xy);
}
StationUpdateAnimTriggers(st);
StationUpdateCachedTriggers(st);
}
}

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@ -3380,6 +3380,7 @@ static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceT
SetBit(ge.acceptance_pickup, GoodsEntry::GES_PICKUP);
}
TriggerStationRandomisation(st, st->xy, SRT_NEW_CARGO, type);
TriggerStationAnimation(st, st->xy, SAT_NEW_CARGO, type);
AirportAnimationTrigger(st, AAT_STATION_NEW_CARGO, type);

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@ -2810,6 +2810,7 @@ static void TrainEnterStation(Train *v, StationID station)
v->BeginLoading();
TriggerStationRandomisation(st, v->tile, SRT_TRAIN_ARRIVES);
TriggerStationAnimation(st, v->tile, SAT_TRAIN_ARRIVES);
}
@ -3184,7 +3185,7 @@ bool TrainController(Train *v, Vehicle *nomove, bool reverse)
}
goto reverse_train_direction;
} else {
TryReserveRailTrack(gp.new_tile, TrackBitsToTrack(chosen_track));
TryReserveRailTrack(gp.new_tile, TrackBitsToTrack(chosen_track), false);
}
} else {
/* The wagon is active, simply follow the prev vehicle. */

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@ -2001,7 +2001,10 @@ void Vehicle::LeaveStation()
if (this->type == VEH_TRAIN && !(this->vehstatus & VS_CRASHED)) {
/* Trigger station animation (trains only) */
if (IsTileType(this->tile, MP_STATION)) TriggerStationAnimation(st, this->tile, SAT_TRAIN_DEPARTS);
if (IsTileType(this->tile, MP_STATION)) {
TriggerStationRandomisation(st, this->tile, SRT_TRAIN_DEPARTS);
TriggerStationAnimation(st, this->tile, SAT_TRAIN_DEPARTS);
}
SetBit(Train::From(this)->flags, VRF_LEAVING_STATION);
}