(svn r4012) -Backport from trunk (3992, 3995): Rewrote the code to determine whether a rail-tile can be terraformed.

Fixes a bug where you could terraform a tunnel (fixed by r3228, but reverted that one)
Fixes a bug introduced by r3228 which allowed steep rail tiles resulting in ... unwanted effects such as display artifacts.
This commit is contained in:
celestar 2006-03-22 10:32:07 +00:00
parent 6e029fe97d
commit c05d3dd558
4 changed files with 50 additions and 55 deletions

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@ -86,38 +86,13 @@ static void TerraformAddDirtyTileAround(TerraformerState *ts, TileIndex tile)
static int TerraformProc(TerraformerState *ts, TileIndex tile, int mode)
{
int r;
bool skip_clear = false;
assert(tile < MapSize());
if ((r=TerraformAllowTileProcess(ts, tile)) <= 0)
return r;
if (IsTileType(tile, MP_RAILWAY)) {
static const byte _railway_modes[4] = {8, 0x10, 4, 0x20};
static const byte _railway_dangslopes[4] = {0xd, 0xe, 7, 0xb};
static const byte _railway_dangslopes2[4] = {0x2, 0x1, 0x8, 0x4};
// Nothing could be built at the steep slope - this avoids a bug
// when you have a single diagonal track in one corner on a
// basement and then you raise/lower the other corner.
int tileh = GetTileSlope(tile, NULL) & 0xF;
if (tileh == _railway_dangslopes[mode] ||
tileh == _railway_dangslopes2[mode]) {
_terraform_err_tile = tile;
_error_message = STR_1008_MUST_REMOVE_RAILROAD_TRACK;
return -1;
}
// If we have a single diagonal track there, the other side of
// tile can be terraformed.
if ((_m[tile].m5 & ~0x40) == _railway_modes[mode]) {
if (ts->direction == 1) return 0;
skip_clear = true;
}
}
if (!skip_clear) {
if (!IsTileType(tile, MP_RAILWAY)) {
int32 ret = DoCommandByTile(tile, 0,0, ts->flags & ~DC_EXEC, CMD_LANDSCAPE_CLEAR);
if (CmdFailed(ret)) {
@ -259,26 +234,35 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
return CMD_ERROR;
}
if (direction == -1) {
/* Check if tunnel would take damage */
{ /* Check if tunnel or track would take damage */
int count;
TileIndex *ti = ts.tile_table;
for (count = ts.tile_table_count; count != 0; count--, ti++) {
uint z, t;
uint a, b, c, d, r, min;
TileIndex tile = *ti;
z = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0));
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 1));
if (t <= z) z = t;
t = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 1));
if (t <= z) z = t;
_terraform_err_tile = tile;
if (!CheckTunnelInWay(tile, z * 8)) {
return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE);
a = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 0));
b = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 0));
c = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(0, 1));
d = TerraformGetHeightOfTile(&ts, tile + TileDiffXY(1, 1));
r = GetTileh(a, b, c, d, &min);
if (IsTileType(tile, MP_RAILWAY)) {
if (IsSteepTileh(r)) return_cmd_error(STR_1008_MUST_REMOVE_RAILROAD_TRACK);
if (IsPlainRailTile(tile)) {
extern const TrackBits _valid_tileh_slopes[2][15];
if (GetTrackBits(tile) & ~_valid_tileh_slopes[0][r]) return_cmd_error(STR_1008_MUST_REMOVE_RAILROAD_TRACK);
} else return_cmd_error(STR_5800_OBJECT_IN_THE_WAY);
}
if (direction == -1 && CheckTunnelInWay(tile, min)) return_cmd_error(STR_1002_EXCAVATION_WOULD_DAMAGE);
_terraform_err_tile = 0;
}
}

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@ -128,7 +128,7 @@ static bool CheckTrackCombination(TileIndex tile, TrackBits to_build, uint flags
}
static const byte _valid_tileh_slopes[4][15] = {
const TrackBits _valid_tileh_slopes[4][15] = {
// set of normal ones
{

42
tile.c
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@ -15,6 +15,30 @@ uint GetMapExtraBits(TileIndex tile)
return GB(_m[tile].extra, 0, 2);
}
/** Converts the heights of 4 corners into a tileh, and returns the minimum height of the tile
* @param n,w,e,s the four corners
* @param h uint pointer to write the height to
* @return the tileh
*/
uint GetTileh(uint n, uint w, uint e, uint s, uint *h)
{
uint min = n;
uint r;
if (min >= w) min = w;
if (min >= e) min = e;
if (min >= s) min = s;
r = 0;
if ((n -= min) != 0) r += (--n << 4) + 8;
if ((e -= min) != 0) r += (--e << 4) + 4;
if ((s -= min) != 0) r += (--s << 4) + 2;
if ((w -= min) != 0) r += (--w << 4) + 1;
if (h != NULL) *h = min * 8;
return r;
}
uint GetTileSlope(TileIndex tile, uint *h)
{
@ -22,8 +46,6 @@ uint GetTileSlope(TileIndex tile, uint *h)
uint b;
uint c;
uint d;
uint min;
uint r;
assert(tile < MapSize());
@ -32,24 +54,12 @@ uint GetTileSlope(TileIndex tile, uint *h)
return 0;
}
min = a = TileHeight(tile);
a = TileHeight(tile);
b = TileHeight(tile + TileDiffXY(1, 0));
if (min >= b) min = b;
c = TileHeight(tile + TileDiffXY(0, 1));
if (min >= c) min = c;
d = TileHeight(tile + TileDiffXY(1, 1));
if (min >= d) min = d;
r = 0;
if ((a -= min) != 0) r += (--a << 4) + 8;
if ((c -= min) != 0) r += (--c << 4) + 4;
if ((d -= min) != 0) r += (--d << 4) + 2;
if ((b -= min) != 0) r += (--b << 4) + 1;
if (h != NULL)
*h = min * 8;
return r;
return GetTileh(a, b, c, d, h);
}
uint GetTileZ(TileIndex tile)

1
tile.h
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@ -47,6 +47,7 @@ typedef enum DiagonalDirections {
void SetMapExtraBits(TileIndex tile, byte flags);
uint GetMapExtraBits(TileIndex tile);
uint GetTileh(uint n, uint w, uint e, uint s, uint *h);
uint GetTileSlope(TileIndex tile, uint *h);
uint GetTileZ(TileIndex tile);