(svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small)

This commit is contained in:
glx 2008-08-15 22:06:58 +00:00
parent 7672cd43d5
commit c10691faff
6 changed files with 12 additions and 3 deletions

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@ -34,6 +34,7 @@ public:
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ const char *GetName() { return "32bpp-anim"; }
/* virtual */ int GetBytesPerPixel() { return 5; }
template <BlitterMode mode> void Draw(const Blitter::BlitterParams *bp, ZoomLevel zoom);
};

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@ -26,6 +26,7 @@ public:
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(uint start, uint count);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 4; }
/**
* Compose a colour based on RGB values.

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@ -25,6 +25,7 @@ public:
/* virtual */ int BufferSize(int width, int height);
/* virtual */ void PaletteAnimate(uint start, uint count);
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation();
/* virtual */ int GetBytesPerPixel() { return 1; }
};
#endif /* BLITTER_8BPP_BASE_HPP */

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@ -183,10 +183,15 @@ public:
virtual Blitter::PaletteAnimation UsePaletteAnimation() = 0;
/**
* Get the naem of the blitter, the same as the Factory-instance returns.
* Get the name of the blitter, the same as the Factory-instance returns.
*/
virtual const char *GetName() = 0;
/**
* Get how many bytes are needed to store a pixel.
*/
virtual int GetBytesPerPixel() = 0;
virtual ~Blitter() { }
};

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@ -28,6 +28,7 @@ public:
/* virtual */ Blitter::PaletteAnimation UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_NONE; };
/* virtual */ const char *GetName() { return "null"; }
/* virtual */ int GetBytesPerPixel() { return 0; }
};
class FBlitter_Null: public BlitterFactory<FBlitter_Null> {

View File

@ -119,7 +119,7 @@ void NetworkInitChatMessage()
_chatmsg_box.y = 30;
_chatmsg_box.width = _settings_client.gui.network_chat_box_width;
_chatmsg_box.height = _settings_client.gui.network_chat_box_height * NETWORK_CHAT_LINE_HEIGHT;
_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * sizeof(uint32));
_chatmessage_backup = ReallocT(_chatmessage_backup, _chatmsg_box.width * _chatmsg_box.height * BlitterFactoryBase::GetCurrentBlitter()->GetBytesPerPixel());
for (uint i = 0; i < MAX_CHAT_MESSAGES; i++) {
_chatmsg_list[i].message[0] = '\0';
@ -224,7 +224,7 @@ void NetworkDrawChatMessage()
}
if (width <= 0 || height <= 0) return;
assert(blitter->BufferSize(width, height) < (int)(_chatmsg_box.width * _chatmsg_box.height * sizeof(uint32)));
assert(blitter->BufferSize(width, height) <= (int)(_chatmsg_box.width * _chatmsg_box.height * blitter->GetBytesPerPixel()));
/* Make a copy of the screen as it is before painting (for undraw) */
blitter->CopyToBuffer(blitter->MoveTo(_screen.dst_ptr, x, y), _chatmessage_backup, width, height);