(svn r10033) -Feature [FS#760]: skip to the selected order in the order list when clicking on the "skip" button while pressing CTRL.

This commit is contained in:
rubidium 2007-06-04 19:32:45 +00:00
parent cb340626ca
commit c4806955e5
6 changed files with 20 additions and 16 deletions

View File

@ -1224,7 +1224,7 @@ static void AiNew_State_StartVehicle(Player *p)
// Skip the first order if it is a second vehicle
// This to make vehicles go different ways..
if (p->ainew.cur_veh & 1)
AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_SKIP_ORDER);
AI_DoCommand(0, p->ainew.veh_id, 1, DC_EXEC, CMD_SKIP_TO_ORDER);
// 3, 2, 1... go! (give START_STOP command ;))
AI_DoCommand(0, p->ainew.veh_id, 0, DC_EXEC, CMD_START_STOP_ROADVEH);

View File

@ -79,7 +79,7 @@ DEF_COMMAND(CmdForceTrainProceed);
DEF_COMMAND(CmdReverseTrainDirection);
DEF_COMMAND(CmdModifyOrder);
DEF_COMMAND(CmdSkipOrder);
DEF_COMMAND(CmdSkipToOrder);
DEF_COMMAND(CmdDeleteOrder);
DEF_COMMAND(CmdInsertOrder);
DEF_COMMAND(CmdChangeServiceInt);
@ -222,7 +222,7 @@ static const Command _command_proc_table[] = {
{CmdReverseTrainDirection, 0}, /* 41 */
{CmdModifyOrder, 0}, /* 42 */
{CmdSkipOrder, 0}, /* 43 */
{CmdSkipToOrder, 0}, /* 43 */
{CmdDeleteOrder, 0}, /* 44 */
{CmdInsertOrder, 0}, /* 45 */

View File

@ -57,7 +57,7 @@ enum {
CMD_REVERSE_TRAIN_DIRECTION = 41,
CMD_MODIFY_ORDER = 42,
CMD_SKIP_ORDER = 43,
CMD_SKIP_TO_ORDER = 43,
CMD_DELETE_ORDER = 44,
CMD_INSERT_ORDER = 45,

View File

@ -2663,6 +2663,8 @@ STR_8832_TOO_MANY_ORDERS :{WHITE}Too many
STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order...
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
STR_CAN_T_SKIP_ORDER :{WHITE}Can't skip current order...
STR_CAN_T_SKIP_TO_ORDER :{WHITE}Can't skip to selected order...
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart
STR_8838_N_A :N/A{SKIP}
@ -2694,7 +2696,7 @@ STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show det
STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle
STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type
STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on an order to highlight it. CTRL + click scrolls to the station
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next
STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next. CTRL + click skips to the selected order
STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order
STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop
STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list

View File

@ -557,29 +557,27 @@ int32 CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return 0;
}
/** Goto next order of order-list.
/** Goto order of order-list.
* @param tile unused
* @param flags operation to perform
* @param p1 The ID of the vehicle which order is skipped
* @param p2 unused
* @param p2 the selected order to which we want to skip
*/
int32 CmdSkipOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
int32 CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
{
Vehicle *v;
VehicleID veh_id = p1;
VehicleOrderID sel_ord = p2;
if (!IsValidVehicleID(veh_id)) return CMD_ERROR;
v = GetVehicle(veh_id);
if (!CheckOwnership(v->owner)) return CMD_ERROR;
if (!CheckOwnership(v->owner) || sel_ord == v->cur_order_index ||
sel_ord >= v->num_orders || v->num_orders < 2) return CMD_ERROR;
if (flags & DC_EXEC) {
/* Goto next order */
VehicleOrderID b = v->cur_order_index + 1;
if (b >= v->num_orders) b = 0;
v->cur_order_index = b;
v->cur_order_index = sel_ord;
if (v->type == VEH_ROAD) ClearSlot(v);

View File

@ -93,7 +93,7 @@ static void DrawOrdersWindow(Window *w)
if (v->owner == _local_player) {
/* skip */
SetWindowWidgetDisabledState(w, ORDER_WIDGET_SKIP, v->num_orders == 0);
SetWindowWidgetDisabledState(w, ORDER_WIDGET_SKIP, v->num_orders <= 1);
/* delete */
SetWindowWidgetDisabledState(w, ORDER_WIDGET_DELETE,
@ -390,7 +390,11 @@ static void OrderClick_Transfer(Window* w, const Vehicle* v)
static void OrderClick_Skip(Window *w, const Vehicle *v)
{
DoCommandP(v->tile, v->index, 0, NULL, CMD_SKIP_ORDER);
/* Don't skip when there's nothing to skip */
if (_ctrl_pressed && v->cur_order_index == OrderGetSel(w)) return;
DoCommandP(v->tile, v->index, _ctrl_pressed ? OrderGetSel(w) : ((v->cur_order_index + 1) % v->num_orders),
NULL, CMD_SKIP_TO_ORDER | CMD_MSG(_ctrl_pressed ? STR_CAN_T_SKIP_TO_ORDER : STR_CAN_T_SKIP_ORDER));
}
static void OrderClick_Delete(Window *w, const Vehicle *v)