mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r19084) -Codechange: minor coding-style fixups
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023fc16894
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@ -31,7 +31,7 @@ enum IConsoleHookTypes {
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* for general flow of permissions or special action needed in some cases
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*/
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typedef bool IConsoleHook();
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struct IConsoleHooks{
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struct IConsoleHooks {
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IConsoleHook *access; ///< trigger when accessing the command
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IConsoleHook *pre; ///< trigger before the command is executed
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IConsoleHook *post; ///< trigger after the command is executed
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@ -33,7 +33,7 @@ enum {
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MAX_FILE_SLOTS = 64
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};
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enum SaveLoadDialogMode{
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enum SaveLoadDialogMode {
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SLD_LOAD_GAME,
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SLD_LOAD_SCENARIO,
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SLD_SAVE_GAME,
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@ -32,7 +32,7 @@ enum {
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AYSTAR_DONE
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};
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enum{
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enum {
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AYSTAR_INVALID_NODE = -1,
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};
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@ -37,7 +37,7 @@ struct BinaryHeapNode {
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};
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struct Queue{
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struct Queue {
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/*
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* Pushes an element into the queue, at the appropriate place for the queue.
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* Requires the queue pointer to be of an appropriate type, of course.
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@ -18,7 +18,7 @@
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#include "settings_type.h"
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/** Container for all information about a text effect */
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struct TextEffect : public ViewportSign{
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struct TextEffect : public ViewportSign {
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uint64 params_1; ///< DParam parameter
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StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
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uint8 duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING)
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@ -224,7 +224,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
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DrawBridgeMiddle(ti);
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break;
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case UNMOVABLE_HQ:{
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case UNMOVABLE_HQ: {
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assert(IsCompanyHQ(ti->tile));
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PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile));
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@ -63,7 +63,7 @@ class WindowQuartzSubdriver;
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@end
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/* Delegate for our NSWindow to send ask for quit on close */
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@interface OTTD_QuartzWindowDelegate : NSObject{
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@interface OTTD_QuartzWindowDelegate : NSObject {
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WindowQuartzSubdriver *driver;
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}
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@ -63,7 +63,7 @@ class WindowQuickdrawSubdriver;
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@end
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/* Delegate for our NSWindow to send ask for quit on close */
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@interface OTTD_QuickdrawWindowDelegate : NSObject{
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@interface OTTD_QuickdrawWindowDelegate : NSObject {
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WindowQuickdrawSubdriver *driver;
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}
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