(svn r19084) -Codechange: minor coding-style fixups

This commit is contained in:
smatz 2010-02-10 17:37:47 +00:00
parent 023fc16894
commit c5b34444af
8 changed files with 8 additions and 8 deletions

View File

@ -31,7 +31,7 @@ enum IConsoleHookTypes {
* for general flow of permissions or special action needed in some cases * for general flow of permissions or special action needed in some cases
*/ */
typedef bool IConsoleHook(); typedef bool IConsoleHook();
struct IConsoleHooks{ struct IConsoleHooks {
IConsoleHook *access; ///< trigger when accessing the command IConsoleHook *access; ///< trigger when accessing the command
IConsoleHook *pre; ///< trigger before the command is executed IConsoleHook *pre; ///< trigger before the command is executed
IConsoleHook *post; ///< trigger after the command is executed IConsoleHook *post; ///< trigger after the command is executed

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@ -33,7 +33,7 @@ enum {
MAX_FILE_SLOTS = 64 MAX_FILE_SLOTS = 64
}; };
enum SaveLoadDialogMode{ enum SaveLoadDialogMode {
SLD_LOAD_GAME, SLD_LOAD_GAME,
SLD_LOAD_SCENARIO, SLD_LOAD_SCENARIO,
SLD_SAVE_GAME, SLD_SAVE_GAME,

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@ -32,7 +32,7 @@ enum {
AYSTAR_DONE AYSTAR_DONE
}; };
enum{ enum {
AYSTAR_INVALID_NODE = -1, AYSTAR_INVALID_NODE = -1,
}; };

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@ -37,7 +37,7 @@ struct BinaryHeapNode {
}; };
struct Queue{ struct Queue {
/* /*
* Pushes an element into the queue, at the appropriate place for the queue. * Pushes an element into the queue, at the appropriate place for the queue.
* Requires the queue pointer to be of an appropriate type, of course. * Requires the queue pointer to be of an appropriate type, of course.

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@ -18,7 +18,7 @@
#include "settings_type.h" #include "settings_type.h"
/** Container for all information about a text effect */ /** Container for all information about a text effect */
struct TextEffect : public ViewportSign{ struct TextEffect : public ViewportSign {
uint64 params_1; ///< DParam parameter uint64 params_1; ///< DParam parameter
StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid StringID string_id; ///< String to draw for the text effect, if INVALID_STRING_ID then it's not valid
uint8 duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING) uint8 duration; ///< How long the text effect should stay, in ticks (applies only when mode == TE_RISING)

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@ -224,7 +224,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
DrawBridgeMiddle(ti); DrawBridgeMiddle(ti);
break; break;
case UNMOVABLE_HQ:{ case UNMOVABLE_HQ: {
assert(IsCompanyHQ(ti->tile)); assert(IsCompanyHQ(ti->tile));
PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile)); PaletteID palette = COMPANY_SPRITE_COLOUR(GetTileOwner(ti->tile));

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@ -63,7 +63,7 @@ class WindowQuartzSubdriver;
@end @end
/* Delegate for our NSWindow to send ask for quit on close */ /* Delegate for our NSWindow to send ask for quit on close */
@interface OTTD_QuartzWindowDelegate : NSObject{ @interface OTTD_QuartzWindowDelegate : NSObject {
WindowQuartzSubdriver *driver; WindowQuartzSubdriver *driver;
} }

View File

@ -63,7 +63,7 @@ class WindowQuickdrawSubdriver;
@end @end
/* Delegate for our NSWindow to send ask for quit on close */ /* Delegate for our NSWindow to send ask for quit on close */
@interface OTTD_QuickdrawWindowDelegate : NSObject{ @interface OTTD_QuickdrawWindowDelegate : NSObject {
WindowQuickdrawSubdriver *driver; WindowQuickdrawSubdriver *driver;
} }