Codechange: Switch DropDownList to directly use std::vector, thus making AutoDeleteSmallVector obsolete.

DropDownListItem are strongly managed using std::unique_ptr to ensure leak-free handling. Appropriate use
of move-semantics make intent a lot clearer than parameter comments and allows the compiler to generate
copy-free code for most situations.
This commit is contained in:
Michael Lutz 2019-04-02 21:31:24 +02:00
parent d3e113eb5f
commit c7b9987d08
22 changed files with 184 additions and 253 deletions

View File

@ -479,12 +479,12 @@ struct AISettingsWindow : public Window {
this->clicked_dropdown = true;
this->closing_dropdown = false;
DropDownList *list = new DropDownList();
DropDownList list;
for (int i = config_item.min_value; i <= config_item.max_value; i++) {
list->push_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
list.emplace_back(new DropDownListCharStringItem(config_item.labels->Find(i)->second, i, false));
}
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
ShowDropDownListAt(this, std::move(list), old_val, -1, wi_rect, COLOUR_ORANGE, true);
}
}
} else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {

View File

@ -214,12 +214,12 @@ class BuildAirportWindow : public PickerWindowBase {
Scrollbar *vscroll;
/** Build a dropdown list of available airport classes */
static DropDownList *BuildAirportClassDropDown()
static DropDownList BuildAirportClassDropDown()
{
DropDownList *list = new DropDownList();
DropDownList list;
for (uint i = 0; i < AirportClass::GetClassCount(); i++) {
list->push_back(new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false));
list.emplace_back(new DropDownListStringItem(AirportClass::Get((AirportClassID)i)->name, i, false));
}
return list;

View File

@ -467,10 +467,10 @@ public:
break;
case WID_RV_TRAIN_ENGINEWAGON_DROPDOWN: {
DropDownList *list = new DropDownList();
list->push_back(new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false));
list->push_back(new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false));
ShowDropDownList(this, list, this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_REPLACE_ENGINES, 1, false));
list.emplace_back(new DropDownListStringItem(STR_REPLACE_WAGONS, 0, false));
ShowDropDownList(this, std::move(list), this->replace_engines ? 1 : 0, WID_RV_TRAIN_ENGINEWAGON_DROPDOWN);
break;
}

View File

@ -602,18 +602,18 @@ private:
}
}
DropDownList *list = new DropDownList();
DropDownList list;
if (default_livery != NULL) {
/* Add COLOUR_END to put the colour out of range, but also allow us to show what the default is */
default_col = (primary ? default_livery->colour1 : default_livery->colour2) + COLOUR_END;
list->push_back(new DropDownListColourItem(default_col, false));
list.emplace_back(new DropDownListColourItem(default_col, false));
}
for (uint i = 0; i < lengthof(_colour_dropdown); i++) {
list->push_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
list.emplace_back(new DropDownListColourItem(i, HasBit(used_colours, i)));
}
byte sel = (default_livery == NULL || HasBit(livery->in_use, primary ? 0 : 1)) ? (primary ? livery->colour1 : livery->colour2) : default_col;
ShowDropDownList(this, list, sel, widget);
ShowDropDownList(this, std::move(list), sel, widget);
}
static int CDECL GroupNameSorter(const Group * const *a, const Group * const *b)

View File

@ -99,36 +99,6 @@ public:
}
};
/**
* Simple vector template class, with automatic delete.
*
* @note There are no asserts in the class so you have
* to care about that you grab an item which is
* inside the list.
*
* @param T The type of the items stored, must be a pointer
*/
template <typename T>
class AutoDeleteSmallVector : public std::vector<T> {
public:
~AutoDeleteSmallVector()
{
this->Clear();
}
/**
* Remove all items from the list.
*/
inline void Clear()
{
for (T p : *this) {
delete p;
}
std::vector<T>::clear();
}
};
typedef AutoFreeSmallVector<char*> StringList; ///< Type for a list of strings.
#endif /* SMALLVEC_TYPE_HPP */

View File

@ -68,21 +68,21 @@ struct SetDateWindow : Window {
void ShowDateDropDown(int widget)
{
int selected;
DropDownList *list = new DropDownList();
DropDownList list;
switch (widget) {
default: NOT_REACHED();
case WID_SD_DAY:
for (uint i = 0; i < 31; i++) {
list->push_back(new DropDownListStringItem(STR_DAY_NUMBER_1ST + i, i + 1, false));
list.emplace_back(new DropDownListStringItem(STR_DAY_NUMBER_1ST + i, i + 1, false));
}
selected = this->date.day;
break;
case WID_SD_MONTH:
for (uint i = 0; i < 12; i++) {
list->push_back(new DropDownListStringItem(STR_MONTH_JAN + i, i, false));
list.emplace_back(new DropDownListStringItem(STR_MONTH_JAN + i, i, false));
}
selected = this->date.month;
break;
@ -91,13 +91,13 @@ struct SetDateWindow : Window {
for (Year i = this->min_year; i <= this->max_year; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
item->SetParam(0, i);
list->push_back(item);
list.emplace_back(item);
}
selected = this->date.year;
break;
}
ShowDropDownList(this, list, selected, widget);
ShowDropDownList(this, std::move(list), selected, widget);
}
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override

View File

@ -282,14 +282,14 @@ static void LandscapeGenerationCallback(Window *w, bool confirmed)
if (confirmed) StartGeneratingLandscape((GenerateLandscapeWindowMode)w->window_number);
}
static DropDownList *BuildMapsizeDropDown()
static DropDownList BuildMapsizeDropDown()
{
DropDownList *list = new DropDownList();
DropDownList list;
for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
item->SetParam(0, 1LL << i);
list->push_back(item);
list.emplace_back(item);
}
return list;

View File

@ -768,8 +768,7 @@ public:
break;
case WID_GL_MANAGE_VEHICLES_DROPDOWN: {
DropDownList *list = this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index));
ShowDropDownList(this, list, 0, WID_GL_MANAGE_VEHICLES_DROPDOWN);
ShowDropDownList(this, this->BuildActionDropdownList(true, Group::IsValidID(this->vli.index)), 0, WID_GL_MANAGE_VEHICLES_DROPDOWN);
break;
}

View File

@ -2709,34 +2709,30 @@ struct IndustryCargoesWindow : public Window {
break;
case WID_IC_CARGO_DROPDOWN: {
DropDownList *lst = new DropDownList;
DropDownList lst;
const CargoSpec *cs;
FOR_ALL_SORTED_STANDARD_CARGOSPECS(cs) {
lst->push_back(new DropDownListStringItem(cs->name, cs->Index(), false));
lst.emplace_back(new DropDownListStringItem(cs->name, cs->Index(), false));
}
if (lst->size() == 0) {
delete lst;
break;
if (!lst.empty()) {
int selected = (this->ind_cargo >= NUM_INDUSTRYTYPES) ? (int)(this->ind_cargo - NUM_INDUSTRYTYPES) : -1;
ShowDropDownList(this, std::move(lst), selected, WID_IC_CARGO_DROPDOWN, 0, true);
}
int selected = (this->ind_cargo >= NUM_INDUSTRYTYPES) ? (int)(this->ind_cargo - NUM_INDUSTRYTYPES) : -1;
ShowDropDownList(this, lst, selected, WID_IC_CARGO_DROPDOWN, 0, true);
break;
}
case WID_IC_IND_DROPDOWN: {
DropDownList *lst = new DropDownList;
DropDownList lst;
for (uint i = 0; i < NUM_INDUSTRYTYPES; i++) {
IndustryType ind = _sorted_industry_types[i];
const IndustrySpec *indsp = GetIndustrySpec(ind);
if (!indsp->enabled) continue;
lst->push_back(new DropDownListStringItem(indsp->name, ind, false));
lst.emplace_back(new DropDownListStringItem(indsp->name, ind, false));
}
if (lst->size() == 0) {
delete lst;
break;
if (!lst.empty()) {
int selected = (this->ind_cargo < NUM_INDUSTRYTYPES) ? (int)this->ind_cargo : -1;
ShowDropDownList(this, std::move(lst), selected, WID_IC_IND_DROPDOWN, 0, true);
}
int selected = (this->ind_cargo < NUM_INDUSTRYTYPES) ? (int)this->ind_cargo : -1;
ShowDropDownList(this, lst, selected, WID_IC_IND_DROPDOWN, 0, true);
break;
}
}

View File

@ -571,8 +571,7 @@ struct MusicTrackSelectionWindow : public Window {
case WID_MTS_MUSICSET: {
int selected = 0;
DropDownList *dropdown = BuildMusicSetDropDownList(&selected);
ShowDropDownList(this, dropdown, selected, widget, 0, true, false);
ShowDropDownList(this, BuildMusicSetDropDownList(&selected), selected, widget, 0, true, false);
break;
}

View File

@ -376,12 +376,12 @@ struct NewGRFParametersWindow : public Window {
this->clicked_dropdown = true;
this->closing_dropdown = false;
DropDownList *list = new DropDownList();
DropDownList list;
for (uint32 i = par_info->min_value; i <= par_info->max_value; i++) {
list->push_back(new DropDownListCharStringItem(GetGRFStringFromGRFText(par_info->value_names.Find(i)->second), i, false));
list.emplace_back(new DropDownListCharStringItem(GetGRFStringFromGRFText(par_info->value_names.Find(i)->second), i, false));
}
ShowDropDownListAt(this, list, old_val, -1, wi_rect, COLOUR_ORANGE, true);
ShowDropDownListAt(this, std::move(list), old_val, -1, wi_rect, COLOUR_ORANGE, true);
}
}
} else if (IsInsideMM(x, 0, SETTING_BUTTON_WIDTH)) {
@ -924,19 +924,19 @@ struct NewGRFWindow : public Window, NewGRFScanCallback {
switch (widget) {
case WID_NS_PRESET_LIST: {
DropDownList *list = new DropDownList();
DropDownList list;
/* Add 'None' option for clearing list */
list->push_back(new DropDownListStringItem(STR_NONE, -1, false));
list.emplace_back(new DropDownListStringItem(STR_NONE, -1, false));
for (uint i = 0; i < _grf_preset_list.size(); i++) {
if (_grf_preset_list[i] != NULL) {
list->push_back(new DropDownListCharStringItem(_grf_preset_list[i], i, false));
list.emplace_back(new DropDownListCharStringItem(_grf_preset_list[i], i, false));
}
}
this->DeleteChildWindows(WC_QUERY_STRING); // Remove the parameter query window
ShowDropDownList(this, list, this->preset, WID_NS_PRESET_LIST);
ShowDropDownList(this, std::move(list), this->preset, WID_NS_PRESET_LIST);
break;
}

View File

@ -1295,11 +1295,11 @@ public:
break;
case WID_O_COND_VARIABLE: {
DropDownList *list = new DropDownList();
DropDownList list;
for (uint i = 0; i < lengthof(_order_conditional_variable); i++) {
list->push_back(new DropDownListStringItem(STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE + _order_conditional_variable[i], _order_conditional_variable[i], false));
list.emplace_back(new DropDownListStringItem(STR_ORDER_CONDITIONAL_LOAD_PERCENTAGE + _order_conditional_variable[i], _order_conditional_variable[i], false));
}
ShowDropDownList(this, list, this->vehicle->GetOrder(this->OrderGetSel())->GetConditionVariable(), WID_O_COND_VARIABLE);
ShowDropDownList(this, std::move(list), this->vehicle->GetOrder(this->OrderGetSel())->GetConditionVariable(), WID_O_COND_VARIABLE);
break;
}

View File

@ -1987,7 +1987,7 @@ void InitializeRailGUI()
* @param all_option Whether to add an 'all types' item.
* @return The populated and sorted #DropDownList.
*/
DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option)
DropDownList GetRailTypeDropDownList(bool for_replacement, bool all_option)
{
RailTypes used_railtypes;
RailTypes avail_railtypes;
@ -2003,11 +2003,10 @@ DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option)
used_railtypes = GetRailTypes(true);
}
DropDownList *list = new DropDownList();
DropDownList list;
if (all_option) {
DropDownListStringItem *item = new DropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE, false);
list->push_back(item);
list.emplace_back(new DropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE, false));
}
Dimension d = { 0, 0 };
@ -2038,7 +2037,7 @@ DropDownList *GetRailTypeDropDownList(bool for_replacement, bool all_option)
}
item->SetParam(0, rti->strings.menu_text);
item->SetParam(1, rti->max_speed);
list->push_back(item);
list.emplace_back(item);
}
return list;
}

View File

@ -19,6 +19,6 @@ struct Window *ShowBuildRailToolbar(RailType railtype);
void ReinitGuiAfterToggleElrail(bool disable);
bool ResetSignalVariant(int32 = 0);
void InitializeRailGUI();
DropDownList *GetRailTypeDropDownList(bool for_replacement = false, bool all_option = false);
DropDownList GetRailTypeDropDownList(bool for_replacement = false, bool all_option = false);
#endif /* RAIL_GUI_H */

View File

@ -122,20 +122,20 @@ static int GetCurRes()
static void ShowCustCurrency();
template <class T>
static DropDownList *BuildSetDropDownList(int *selected_index, bool allow_selection)
static DropDownList BuildSetDropDownList(int *selected_index, bool allow_selection)
{
int n = T::GetNumSets();
*selected_index = T::GetIndexOfUsedSet();
DropDownList *list = new DropDownList();
DropDownList list;
for (int i = 0; i < n; i++) {
list->push_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
list.emplace_back(new DropDownListCharStringItem(T::GetSet(i)->name, i, !allow_selection && (*selected_index != i)));
}
return list;
}
DropDownList *BuildMusicSetDropDownList(int *selected_index)
DropDownList BuildMusicSetDropDownList(int *selected_index)
{
return BuildSetDropDownList<BaseMusic>(selected_index, true);
}
@ -200,12 +200,11 @@ struct GameOptionsWindow : Window {
* @param selected_index Currently selected item
* @return the built dropdown list, or NULL if the widget has no dropdown menu.
*/
DropDownList *BuildDropDownList(int widget, int *selected_index) const
DropDownList BuildDropDownList(int widget, int *selected_index) const
{
DropDownList *list = NULL;
DropDownList list;
switch (widget) {
case WID_GO_CURRENCY_DROPDOWN: { // Setup currencies dropdown
list = new DropDownList();
*selected_index = this->opt->locale.currency;
StringID *items = BuildCurrencyDropdown();
uint64 disabled = _game_mode == GM_MENU ? 0LL : ~GetMaskOfAllowedCurrencies();
@ -213,18 +212,17 @@ struct GameOptionsWindow : Window {
/* Add non-custom currencies; sorted naturally */
for (uint i = 0; i < CURRENCY_END; items++, i++) {
if (i == CURRENCY_CUSTOM) continue;
list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
list.emplace_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
}
QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
/* Append custom currency at the end */
list->push_back(new DropDownListItem(-1, false)); // separator line
list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
list.emplace_back(new DropDownListItem(-1, false)); // separator line
list.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_CURRENCY_CUSTOM, CURRENCY_CUSTOM, HasBit(disabled, CURRENCY_CUSTOM)));
break;
}
case WID_GO_ROADSIDE_DROPDOWN: { // Setup road-side dropdown
list = new DropDownList();
*selected_index = this->opt->vehicle.road_side;
const StringID *items = _driveside_dropdown;
uint disabled = 0;
@ -237,13 +235,12 @@ struct GameOptionsWindow : Window {
}
for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
list->push_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
list.emplace_back(new DropDownListStringItem(*items, i, HasBit(disabled, i)));
}
break;
}
case WID_GO_TOWNNAME_DROPDOWN: { // Setup townname dropdown
list = new DropDownList();
*selected_index = this->opt->game_creation.town_name;
int enabled_item = (_game_mode == GM_MENU || Town::GetNumItems() == 0) ? -1 : *selected_index;
@ -251,71 +248,66 @@ struct GameOptionsWindow : Window {
/* Add and sort newgrf townnames generators */
for (int i = 0; i < _nb_grf_names; i++) {
int result = _nb_orig_names + i;
list->push_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
list.emplace_back(new DropDownListStringItem(_grf_names[i], result, enabled_item != result && enabled_item >= 0));
}
QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
size_t newgrf_size = list->size();
size_t newgrf_size = list.size();
/* Insert newgrf_names at the top of the list */
if (newgrf_size > 0) {
list->push_back(new DropDownListItem(-1, false)); // separator line
list.emplace_back(new DropDownListItem(-1, false)); // separator line
newgrf_size++;
}
/* Add and sort original townnames generators */
for (int i = 0; i < _nb_orig_names; i++) {
list->push_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
list.emplace_back(new DropDownListStringItem(STR_GAME_OPTIONS_TOWN_NAME_ORIGINAL_ENGLISH + i, i, enabled_item != i && enabled_item >= 0));
}
QSortT(list->data() + newgrf_size, list->size() - newgrf_size, DropDownListStringItem::NatSortFunc);
std::sort(list.begin() + newgrf_size, list.end(), DropDownListStringItem::NatSortFunc);
break;
}
case WID_GO_AUTOSAVE_DROPDOWN: { // Setup autosave dropdown
list = new DropDownList();
*selected_index = _settings_client.gui.autosave;
const StringID *items = _autosave_dropdown;
for (uint i = 0; *items != INVALID_STRING_ID; items++, i++) {
list->push_back(new DropDownListStringItem(*items, i, false));
list.emplace_back(new DropDownListStringItem(*items, i, false));
}
break;
}
case WID_GO_LANG_DROPDOWN: { // Setup interface language dropdown
list = new DropDownList();
for (uint i = 0; i < _languages.size(); i++) {
if (&_languages[i] == _current_language) *selected_index = i;
list->push_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
list.emplace_back(new DropDownListStringItem(SPECSTR_LANGUAGE_START + i, i, false));
}
QSortT(list->data(), list->size(), DropDownListStringItem::NatSortFunc);
std::sort(list.begin(), list.end(), DropDownListStringItem::NatSortFunc);
break;
}
case WID_GO_RESOLUTION_DROPDOWN: // Setup resolution dropdown
if (_num_resolutions == 0) break;
list = new DropDownList();
*selected_index = GetCurRes();
for (int i = 0; i < _num_resolutions; i++) {
list->push_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
list.emplace_back(new DropDownListStringItem(SPECSTR_RESOLUTION_START + i, i, false));
}
break;
case WID_GO_GUI_ZOOM_DROPDOWN: {
list = new DropDownList();
*selected_index = ZOOM_LVL_OUT_4X - _gui_zoom;
const StringID *items = _gui_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
list->push_back(new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i));
list.emplace_back(new DropDownListStringItem(*items, i, _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i));
}
break;
}
case WID_GO_FONT_ZOOM_DROPDOWN: {
list = new DropDownList();
*selected_index = ZOOM_LVL_OUT_4X - _font_zoom;
const StringID *items = _font_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
list->push_back(new DropDownListStringItem(*items, i, false));
list.emplace_back(new DropDownListStringItem(*items, i, false));
}
break;
}
@ -331,9 +323,6 @@ struct GameOptionsWindow : Window {
case WID_GO_BASE_MUSIC_DROPDOWN:
list = BuildMusicSetDropDownList(selected_index);
break;
default:
return NULL;
}
return list;
@ -429,17 +418,16 @@ struct GameOptionsWindow : Window {
default: {
int selected;
DropDownList *list = this->BuildDropDownList(widget, &selected);
if (list != NULL) {
DropDownList list = this->BuildDropDownList(widget, &selected);
if (!list.empty()) {
/* Find the biggest item for the default size. */
for (const DropDownListItem * const ddli : *list) {
for (const auto &ddli : list) {
Dimension string_dim;
int width = ddli->Width();
string_dim.width = width + padding.width;
string_dim.height = ddli->Height(width) + padding.height;
*size = maxdim(*size, string_dim);
}
delete list;
}
}
}
@ -477,9 +465,9 @@ struct GameOptionsWindow : Window {
default: {
int selected;
DropDownList *list = this->BuildDropDownList(widget, &selected);
if (list != NULL) {
ShowDropDownList(this, list, selected, widget);
DropDownList list = this->BuildDropDownList(widget, &selected);
if (!list.empty()) {
ShowDropDownList(this, std::move(list), selected, widget);
} else {
if (widget == WID_GO_RESOLUTION_DROPDOWN) ShowErrorMessage(STR_ERROR_RESOLUTION_LIST_FAILED, INVALID_STRING_ID, WL_ERROR);
}
@ -1952,28 +1940,25 @@ struct GameSettingsWindow : Window {
}
}
DropDownList *BuildDropDownList(int widget) const
DropDownList BuildDropDownList(int widget) const
{
DropDownList *list = NULL;
DropDownList list;
switch (widget) {
case WID_GS_RESTRICT_DROPDOWN:
list = new DropDownList();
for (int mode = 0; mode != RM_END; mode++) {
/* If we are in adv. settings screen for the new game's settings,
* we don't want to allow comparing with new game's settings. */
bool disabled = mode == RM_CHANGED_AGAINST_NEW && settings_ptr == &_settings_newgame;
list->push_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
list.emplace_back(new DropDownListStringItem(_game_settings_restrict_dropdown[mode], mode, disabled));
}
break;
case WID_GS_TYPE_DROPDOWN:
list = new DropDownList();
list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
list->push_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
list->push_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_ALL, ST_ALL, false));
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_GAME_INGAME, ST_GAME, false));
list.emplace_back(new DropDownListStringItem(_game_mode == GM_MENU ? STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_MENU : STR_CONFIG_SETTING_TYPE_DROPDOWN_COMPANY_INGAME, ST_COMPANY, false));
list.emplace_back(new DropDownListStringItem(STR_CONFIG_SETTING_TYPE_DROPDOWN_CLIENT, ST_CLIENT, false));
break;
}
return list;
@ -2045,17 +2030,17 @@ struct GameSettingsWindow : Window {
break;
case WID_GS_RESTRICT_DROPDOWN: {
DropDownList *list = this->BuildDropDownList(widget);
if (list != NULL) {
ShowDropDownList(this, list, this->filter.mode, widget);
DropDownList list = this->BuildDropDownList(widget);
if (!list.empty()) {
ShowDropDownList(this, std::move(list), this->filter.mode, widget);
}
break;
}
case WID_GS_TYPE_DROPDOWN: {
DropDownList *list = this->BuildDropDownList(widget);
if (list != NULL) {
ShowDropDownList(this, list, this->filter.type, widget);
DropDownList list = this->BuildDropDownList(widget);
if (!list.empty()) {
ShowDropDownList(this, std::move(list), this->filter.type, widget);
}
break;
}
@ -2128,12 +2113,12 @@ struct GameSettingsWindow : Window {
this->valuedropdown_entry = pe;
this->valuedropdown_entry->SetButtons(SEF_LEFT_DEPRESSED);
DropDownList *list = new DropDownList();
DropDownList list;
for (int i = sdb->min; i <= (int)sdb->max; i++) {
list->push_back(new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false));
list.emplace_back(new DropDownListStringItem(sdb->str_val + i - sdb->min, i, false));
}
ShowDropDownListAt(this, list, value, -1, wi_rect, COLOUR_ORANGE, true);
ShowDropDownListAt(this, std::move(list), value, -1, wi_rect, COLOUR_ORANGE, true);
}
}
this->SetDirty();

View File

@ -24,7 +24,7 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable);
void DrawBoolButton(int x, int y, bool state, bool clickable);
DropDownList *BuildMusicSetDropDownList(int *selected_index);
DropDownList BuildMusicSetDropDownList(int *selected_index);
/* Actually implemented in music_gui.cpp */
void ChangeMusicSet(int index);

View File

@ -228,9 +228,9 @@ protected:
/**
* Builds the page selector drop down list.
*/
DropDownList *BuildDropDownList() const
DropDownList BuildDropDownList() const
{
DropDownList *list = new DropDownList();
DropDownList list;
uint16 page_num = 1;
for (const StoryPage *p : this->story_pages) {
bool current_page = p->index == this->selected_page_id;
@ -245,16 +245,10 @@ protected:
item = str_item;
}
list->push_back(item);
list.emplace_back(item);
page_num++;
}
/* Check if list is empty. */
if (list->size() == 0) {
delete list;
list = NULL;
}
return list;
}
@ -611,8 +605,8 @@ public:
{
switch (widget) {
case WID_SB_SEL_PAGE: {
DropDownList *list = this->BuildDropDownList();
if (list != NULL) {
DropDownList list = this->BuildDropDownList();
if (!list.empty()) {
/* Get the index of selected page. */
int selected = 0;
for (uint16 i = 0; i < this->story_pages.size(); i++) {
@ -621,7 +615,7 @@ public:
selected++;
}
ShowDropDownList(this, list, selected, widget);
ShowDropDownList(this, std::move(list), selected, widget);
}
break;
}

View File

@ -181,9 +181,9 @@ public:
* @param list List of items
* @param def Default item
*/
static void PopupMainToolbMenu(Window *w, int widget, DropDownList *list, int def)
static void PopupMainToolbMenu(Window *w, int widget, DropDownList &&list, int def)
{
ShowDropDownList(w, list, def, widget, 0, true, true);
ShowDropDownList(w, std::move(list), def, widget, 0, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
@ -196,11 +196,11 @@ static void PopupMainToolbMenu(Window *w, int widget, DropDownList *list, int de
*/
static void PopupMainToolbMenu(Window *w, int widget, StringID string, int count)
{
DropDownList *list = new DropDownList();
DropDownList list;
for (int i = 0; i < count; i++) {
list->push_back(new DropDownListStringItem(string + i, i, false));
list.emplace_back(new DropDownListStringItem(string + i, i, false));
}
PopupMainToolbMenu(w, widget, list, 0);
PopupMainToolbMenu(w, widget, std::move(list), 0);
}
/** Enum for the Company Toolbar's network related buttons */
@ -217,37 +217,37 @@ static const int CTMN_SPECTATOR = -4; ///< Show a company window as spectator
*/
static void PopupMainCompanyToolbMenu(Window *w, int widget, int grey = 0)
{
DropDownList *list = new DropDownList();
DropDownList list;
switch (widget) {
case WID_TN_COMPANIES:
if (!_networking) break;
/* Add the client list button for the companies menu */
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_CLIENT_LIST, CTMN_CLIENT_LIST, false));
if (_local_company == COMPANY_SPECTATOR) {
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_NEW_COMPANY, CTMN_NEW_COMPANY, NetworkMaxCompaniesReached()));
} else {
list->push_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
list.emplace_back(new DropDownListStringItem(STR_NETWORK_COMPANY_LIST_SPECTATE, CTMN_SPECTATE, NetworkMaxSpectatorsReached()));
}
break;
case WID_TN_STORY:
list->push_back(new DropDownListStringItem(STR_STORY_BOOK_SPECTATOR, CTMN_SPECTATOR, false));
list.emplace_back(new DropDownListStringItem(STR_STORY_BOOK_SPECTATOR, CTMN_SPECTATOR, false));
break;
case WID_TN_GOAL:
list->push_back(new DropDownListStringItem(STR_GOALS_SPECTATOR, CTMN_SPECTATOR, false));
list.emplace_back(new DropDownListStringItem(STR_GOALS_SPECTATOR, CTMN_SPECTATOR, false));
break;
}
for (CompanyID c = COMPANY_FIRST; c < MAX_COMPANIES; c++) {
if (!Company::IsValidID(c)) continue;
list->push_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
list.emplace_back(new DropDownListCompanyItem(c, false, HasBit(grey, c)));
}
PopupMainToolbMenu(w, widget, list, _local_company == COMPANY_SPECTATOR ? (widget == WID_TN_COMPANIES ? CTMN_CLIENT_LIST : CTMN_SPECTATOR) : (int)_local_company);
PopupMainToolbMenu(w, widget, std::move(list), _local_company == COMPANY_SPECTATOR ? (widget == WID_TN_COMPANIES ? CTMN_CLIENT_LIST : CTMN_SPECTATOR) : (int)_local_company);
}
@ -317,27 +317,27 @@ enum OptionMenuEntries {
*/
static CallBackFunction ToolbarOptionsClick(Window *w)
{
DropDownList *list = new DropDownList();
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE, OME_SETTINGS, false));
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_GAME_OPTIONS, OME_GAMEOPTIONS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_CONFIG_SETTINGS_TREE, OME_SETTINGS, false));
/* Changes to the per-AI settings don't get send from the server to the clients. Clients get
* the settings once they join but never update it. As such don't show the window at all
* to network clients. */
if (!_networking || _network_server) list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_SCRIPT_SETTINGS, OME_SCRIPT_SETTINGS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false));
list->push_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false));
list->push_back(new DropDownListItem(-1, false));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS, OME_SHOW_COMPETITOR_SIGNS, false, HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
list->push_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
if (!_networking || _network_server) list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_SCRIPT_SETTINGS, OME_SCRIPT_SETTINGS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_NEWGRF_SETTINGS, OME_NEWGRFSETTINGS, false));
list.emplace_back(new DropDownListStringItem(STR_SETTINGS_MENU_TRANSPARENCY_OPTIONS, OME_TRANSPARENCIES, false));
list.emplace_back(new DropDownListItem(-1, false));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TOWN_NAMES_DISPLAYED, OME_SHOW_TOWNNAMES, false, HasBit(_display_opt, DO_SHOW_TOWN_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_STATION_NAMES_DISPLAYED, OME_SHOW_STATIONNAMES, false, HasBit(_display_opt, DO_SHOW_STATION_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_WAYPOINTS_DISPLAYED, OME_SHOW_WAYPOINTNAMES, false, HasBit(_display_opt, DO_SHOW_WAYPOINT_NAMES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SIGNS_DISPLAYED, OME_SHOW_SIGNS, false, HasBit(_display_opt, DO_SHOW_SIGNS)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_SHOW_COMPETITOR_SIGNS, OME_SHOW_COMPETITOR_SIGNS, false, HasBit(_display_opt, DO_SHOW_COMPETITOR_SIGNS)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_ANIMATION, OME_FULL_ANIMATION, false, HasBit(_display_opt, DO_FULL_ANIMATION)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_FULL_DETAIL, OME_FULL_DETAILS, false, HasBit(_display_opt, DO_FULL_DETAIL)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_BUILDINGS, OME_TRANSPARENTBUILDINGS, false, IsTransparencySet(TO_HOUSES)));
list.emplace_back(new DropDownListCheckedItem(STR_SETTINGS_MENU_TRANSPARENT_SIGNS, OME_SHOW_STATIONSIGNS, false, IsTransparencySet(TO_SIGNS)));
ShowDropDownList(w, list, 0, WID_TN_SETTINGS, 140, true, true);
ShowDropDownList(w, std::move(list), 0, WID_TN_SETTINGS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}
@ -463,24 +463,24 @@ enum MapMenuEntries {
static CallBackFunction ToolbarMapClick(Window *w)
{
DropDownList *list = new DropDownList();
list->push_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_LINGRAPH_LEGEND, MME_SHOW_LINKGRAPH, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
PopupMainToolbMenu(w, WID_TN_SMALL_MAP, list, 0);
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_LINGRAPH_LEGEND, MME_SHOW_LINKGRAPH, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
PopupMainToolbMenu(w, WID_TN_SMALL_MAP, std::move(list), 0);
return CBF_NONE;
}
static CallBackFunction ToolbarScenMapTownDir(Window *w)
{
DropDownList *list = new DropDownList();
list->push_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list->push_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
list->push_back(new DropDownListStringItem(STR_TOWN_MENU_TOWN_DIRECTORY, MME_SHOW_TOWNDIRECTORY, false));
list->push_back(new DropDownListStringItem(STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, MME_SHOW_INDUSTRYDIRECTORY, false));
PopupMainToolbMenu(w, WID_TE_SMALL_MAP, list, 0);
DropDownList list;
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_MAP_OF_WORLD, MME_SHOW_SMALLMAP, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_EXTRA_VIEW_PORT, MME_SHOW_EXTRAVIEWPORTS, false));
list.emplace_back(new DropDownListStringItem(STR_MAP_MENU_SIGN_LIST, MME_SHOW_SIGNLISTS, false));
list.emplace_back(new DropDownListStringItem(STR_TOWN_MENU_TOWN_DIRECTORY, MME_SHOW_TOWNDIRECTORY, false));
list.emplace_back(new DropDownListStringItem(STR_INDUSTRY_MENU_INDUSTRY_DIRECTORY, MME_SHOW_INDUSTRYDIRECTORY, false));
PopupMainToolbMenu(w, WID_TE_SMALL_MAP, std::move(list), 0);
return CBF_NONE;
}
@ -894,10 +894,10 @@ static CallBackFunction MenuClickBuildRail(int index)
static CallBackFunction ToolbarBuildRoadClick(Window *w)
{
const Company *c = Company::Get(_local_company);
DropDownList *list = new DropDownList();
DropDownList list;
/* Road is always visible and available. */
list->push_back(new DropDownListIconItem(SPR_IMG_ROAD_X_DIR, PAL_NONE, STR_ROAD_MENU_ROAD_CONSTRUCTION, ROADTYPE_ROAD, false));
list.emplace_back(new DropDownListIconItem(SPR_IMG_ROAD_X_DIR, PAL_NONE, STR_ROAD_MENU_ROAD_CONSTRUCTION, ROADTYPE_ROAD, false));
/* Tram is only visible when there will be a tram, and available when that has been introduced. */
Engine *e;
@ -905,10 +905,10 @@ static CallBackFunction ToolbarBuildRoadClick(Window *w)
if (!HasBit(e->info.climates, _settings_game.game_creation.landscape)) continue;
if (!HasBit(e->info.misc_flags, EF_ROAD_TRAM)) continue;
list->push_back(new DropDownListIconItem(SPR_IMG_TRAMWAY_X_DIR, PAL_NONE, STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM)));
list.emplace_back(new DropDownListIconItem(SPR_IMG_TRAMWAY_X_DIR, PAL_NONE, STR_ROAD_MENU_TRAM_CONSTRUCTION, ROADTYPE_TRAM, !HasBit(c->avail_roadtypes, ROADTYPE_TRAM)));
break;
}
ShowDropDownList(w, list, _last_built_roadtype, WID_TN_ROADS, 140, true, true);
ShowDropDownList(w, std::move(list), _last_built_roadtype, WID_TN_ROADS, 140, true, true);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
return CBF_NONE;
}

View File

@ -164,17 +164,17 @@ Dimension BaseVehicleListWindow::GetActionDropdownSize(bool show_autoreplace, bo
* @param show_group If true include group-related stuff.
* @return Itemlist for dropdown
*/
DropDownList *BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group)
DropDownList BaseVehicleListWindow::BuildActionDropdownList(bool show_autoreplace, bool show_group)
{
DropDownList *list = new DropDownList();
DropDownList list;
if (show_autoreplace) list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false));
list->push_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false));
list->push_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false));
if (show_autoreplace) list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_REPLACE_VEHICLES, ADI_REPLACE, false));
list.emplace_back(new DropDownListStringItem(STR_VEHICLE_LIST_SEND_FOR_SERVICING, ADI_SERVICE, false));
list.emplace_back(new DropDownListStringItem(this->vehicle_depot_name[this->vli.vtype], ADI_DEPOT, false));
if (show_group) {
list->push_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false));
list->push_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false));
list.emplace_back(new DropDownListStringItem(STR_GROUP_ADD_SHARED_VEHICLE, ADI_ADD_SHARED, false));
list.emplace_back(new DropDownListStringItem(STR_GROUP_REMOVE_ALL_VEHICLES, ADI_REMOVE_ALL, false));
}
return list;
@ -1636,8 +1636,7 @@ public:
break;
case WID_VL_MANAGE_VEHICLES_DROPDOWN: {
DropDownList *list = this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false);
ShowDropDownList(this, list, 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
ShowDropDownList(this, this->BuildActionDropdownList(VehicleListIdentifier::UnPack(this->window_number).type == VL_STANDARD, false), 0, WID_VL_MANAGE_VEHICLES_DROPDOWN);
break;
}

View File

@ -47,7 +47,7 @@ struct BaseVehicleListWindow : public Window {
void SortVehicleList();
void BuildVehicleList();
Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group);
DropDownList *BuildActionDropdownList(bool show_autoreplace, bool show_group);
DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group);
};
uint GetVehicleListHeight(VehicleType type, uint divisor = 1);

View File

@ -51,11 +51,11 @@ void DropDownListStringItem::Draw(int left, int right, int top, int bottom, bool
* @return true if \a first precedes \a second.
* @warning All items in the list need to be derivates of DropDownListStringItem.
*/
/* static */ int DropDownListStringItem::NatSortFunc(const DropDownListItem * const *first, const DropDownListItem * const * second)
/* static */ int DropDownListStringItem::NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second)
{
char buffer1[512], buffer2[512];
GetString(buffer1, static_cast<const DropDownListStringItem*>(*first)->String(), lastof(buffer1));
GetString(buffer2, static_cast<const DropDownListStringItem*>(*second)->String(), lastof(buffer2));
GetString(buffer1, static_cast<const DropDownListStringItem*>(first.get())->String(), lastof(buffer1));
GetString(buffer2, static_cast<const DropDownListStringItem*>(second.get())->String(), lastof(buffer2));
return strnatcmp(buffer1, buffer2);
}
@ -126,7 +126,7 @@ struct DropdownWindow : Window {
WindowClass parent_wnd_class; ///< Parent window class.
WindowNumber parent_wnd_num; ///< Parent window number.
int parent_button; ///< Parent widget number where the window is dropped from.
const DropDownList *list; ///< List with dropdown menu items.
const DropDownList list; ///< List with dropdown menu items.
int selected_index; ///< Index of the selected item in the list.
byte click_delay; ///< Timer to delay selection.
bool drag_mode;
@ -148,10 +148,10 @@ struct DropdownWindow : Window {
* @param wi_colour Colour of the parent widget.
* @param scroll Dropdown menu has a scrollbar.
*/
DropdownWindow(Window *parent, const DropDownList *list, int selected, int button, bool instant_close, const Point &position, const Dimension &size, Colours wi_colour, bool scroll)
: Window(&_dropdown_desc)
DropdownWindow(Window *parent, DropDownList &&list, int selected, int button, bool instant_close, const Point &position, const Dimension &size, Colours wi_colour, bool scroll)
: Window(&_dropdown_desc), list(std::move(list))
{
assert(list->size() > 0);
assert(this->list.size() > 0);
this->position = position;
@ -174,18 +174,17 @@ struct DropdownWindow : Window {
/* Total length of list */
int list_height = 0;
for (const DropDownListItem *item : *list) {
for (const auto &item : this->list) {
list_height += item->Height(items_width);
}
/* Capacity is the average number of items visible */
this->vscroll->SetCapacity(size.height * (uint16)list->size() / list_height);
this->vscroll->SetCount((uint16)list->size());
this->vscroll->SetCapacity(size.height * (uint16)this->list.size() / list_height);
this->vscroll->SetCount((uint16)this->list.size());
this->parent_wnd_class = parent->window_class;
this->parent_wnd_num = parent->window_number;
this->parent_button = button;
this->list = list;
this->selected_index = selected;
this->click_delay = 0;
this->drag_mode = true;
@ -207,7 +206,6 @@ struct DropdownWindow : Window {
pt.y -= w2->top;
w2->OnDropdownClose(pt, this->parent_button, this->selected_index, this->instant_close);
}
delete this->list;
}
virtual Point OnInitialPosition(int16 sm_width, int16 sm_height, int window_number)
@ -229,7 +227,7 @@ struct DropdownWindow : Window {
int width = nwi->current_x - 4;
int pos = this->vscroll->GetPosition();
for (const DropDownListItem *item : *this->list) {
for (const auto &item : this->list) {
/* Skip items that are scrolled up */
if (--pos >= 0) continue;
@ -255,7 +253,7 @@ struct DropdownWindow : Window {
int y = r.top + 2;
int pos = this->vscroll->GetPosition();
for (const DropDownListItem *item : *this->list) {
for (const auto &item : this->list) {
int item_height = item->Height(r.right - r.left + 1);
/* Skip items that are scrolled up */
@ -357,8 +355,7 @@ struct DropdownWindow : Window {
/**
* Show a drop down list.
* @param w Parent window for the list.
* @param list Prepopulated DropDownList. Will be deleted when the list is
* closed.
* @param list Prepopulated DropDownList.
* @param selected The initially selected list item.
* @param button The widget which is passed to Window::OnDropdownSelect and OnDropdownClose.
* Unless you override those functions, this should be then widget index of the dropdown button.
@ -368,7 +365,7 @@ struct DropdownWindow : Window {
* @param instant_close Set to true if releasing mouse button should close the
* list regardless of where the cursor is.
*/
void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width, bool instant_close)
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width, bool instant_close)
{
DeleteWindowById(WC_DROPDOWN_MENU, 0);
@ -384,7 +381,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
/* Total height of list */
uint height = 0;
for (const DropDownListItem *item : *list) {
for (const auto &item : list) {
height += item->Height(width);
if (auto_width) max_item_width = max(max_item_width, item->Width() + 5);
}
@ -412,7 +409,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
/* If the dropdown doesn't fully fit, we need a dropdown. */
if (height > available_height) {
scroll = true;
uint avg_height = height / (uint)list->size();
uint avg_height = height / (uint)list.size();
/* Check at least there is space for one item. */
assert(available_height >= avg_height);
@ -435,7 +432,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
Point dw_pos = { w->left + (_current_text_dir == TD_RTL ? wi_rect.right + 1 - (int)width : wi_rect.left), top};
Dimension dw_size = {width, height};
DropdownWindow *dropdown = new DropdownWindow(w, list, selected, button, instant_close, dw_pos, dw_size, wi_colour, scroll);
DropdownWindow *dropdown = new DropdownWindow(w, std::move(list), selected, button, instant_close, dw_pos, dw_size, wi_colour, scroll);
/* The dropdown starts scrolling downwards when opening it towards
* the top and holding down the mouse button. It can be fooled by
@ -446,8 +443,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
/**
* Show a drop down list.
* @param w Parent window for the list.
* @param list Prepopulated DropDownList. Will be deleted when the list is
* closed.
* @param list Prepopulated DropDownList.
* @param selected The initially selected list item.
* @param button The widget within the parent window that is used to determine
* the list's location.
@ -456,7 +452,7 @@ void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int b
* @param instant_close Set to true if releasing mouse button should close the
* list regardless of where the cursor is.
*/
void ShowDropDownList(Window *w, const DropDownList *list, int selected, int button, uint width, bool auto_width, bool instant_close)
void ShowDropDownList(Window *w, DropDownList &&list, int selected, int button, uint width, bool auto_width, bool instant_close)
{
/* Our parent's button widget is used to determine where to place the drop
* down list window. */
@ -483,7 +479,7 @@ void ShowDropDownList(Window *w, const DropDownList *list, int selected, int but
}
}
ShowDropDownListAt(w, list, selected, button, wi_rect, wi_colour, auto_width, instant_close);
ShowDropDownListAt(w, std::move(list), selected, button, wi_rect, wi_colour, auto_width, instant_close);
}
/**
@ -499,21 +495,15 @@ void ShowDropDownList(Window *w, const DropDownList *list, int selected, int but
*/
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask, uint width)
{
DropDownList *list = new DropDownList();
DropDownList list;
for (uint i = 0; strings[i] != INVALID_STRING_ID; i++) {
if (!HasBit(hidden_mask, i)) {
list->push_back(new DropDownListStringItem(strings[i], i, HasBit(disabled_mask, i)));
list.emplace_back(new DropDownListStringItem(strings[i], i, HasBit(disabled_mask, i)));
}
}
/* No entries in the list? */
if (list->size() == 0) {
delete list;
return;
}
ShowDropDownList(w, list, selected, button, width);
if (!list.empty()) ShowDropDownList(w, std::move(list), selected, button, width);
}
/**

View File

@ -49,7 +49,7 @@ public:
void Draw(int left, int right, int top, int bottom, bool sel, Colours bg_colour) const override;
virtual StringID String() const { return this->string; }
static int CDECL NatSortFunc(const DropDownListItem * const *first, const DropDownListItem * const *second);
static int NatSortFunc(std::unique_ptr<const DropDownListItem> const &first, std::unique_ptr<const DropDownListItem> const &second);
};
/**
@ -98,10 +98,10 @@ public:
/**
* A drop down list is a collection of drop down list items.
*/
typedef AutoDeleteSmallVector<const DropDownListItem *> DropDownList;
typedef std::vector<std::unique_ptr<const DropDownListItem>> DropDownList;
void ShowDropDownListAt(Window *w, const DropDownList *list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width = false, bool instant_close = false);
void ShowDropDownListAt(Window *w, DropDownList &&list, int selected, int button, Rect wi_rect, Colours wi_colour, bool auto_width = false, bool instant_close = false);
void ShowDropDownList(Window *w, const DropDownList *list, int selected, int button, uint width = 0, bool auto_width = false, bool instant_close = false);
void ShowDropDownList(Window *w, DropDownList &&list, int selected, int button, uint width = 0, bool auto_width = false, bool instant_close = false);
#endif /* WIDGETS_DROPDOWN_TYPE_H */