(svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.

NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
This commit is contained in:
rubidium 2008-12-16 22:02:12 +00:00
parent b177c5fd9e
commit c7c65cf5bc
4 changed files with 46 additions and 41 deletions

View File

@ -566,8 +566,6 @@ static int DrawRailEnginePurchaseInfo(int x, int y, EngineID engine_number, cons
/* Draw road vehicle specific details */
static int DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number, const RoadVehicleInfo *rvi)
{
bool refittable = (EngInfo(engine_number)->refit_mask != 0);
/* Purchase cost - Max speed */
SetDParam(0, GetEngineProperty(engine_number, 0x11, rvi->cost_factor) * (_price.roadveh_base >> 3) >> 5);
SetDParam(1, rvi->max_speed * 10 / 32);
@ -580,7 +578,7 @@ static int DrawRoadVehPurchaseInfo(int x, int y, EngineID engine_number, const R
y += 10;
/* Cargo type + capacity */
return DrawCargoCapacityInfo(x, y, engine_number, VEH_ROAD, refittable);
return DrawCargoCapacityInfo(x, y, engine_number, VEH_ROAD, IsEngineRefittable(engine_number));
}
/* Draw ship specific details */
@ -595,7 +593,7 @@ static int DrawShipPurchaseInfo(int x, int y, EngineID engine_number, const Ship
/* Cargo type + capacity */
SetDParam(0, svi->cargo_type);
SetDParam(1, GetEngineProperty(engine_number, 0x0D, svi->capacity));
SetDParam(2, svi->refittable ? STR_9842_REFITTABLE : STR_EMPTY);
SetDParam(2, IsEngineRefittable(engine_number) ? STR_9842_REFITTABLE : STR_EMPTY);
DrawString(x, y, STR_PURCHASE_INFO_CAPACITY, TC_FROMSTRING);
y += 10;
@ -654,15 +652,13 @@ int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
const Engine *e = GetEngine(engine_number);
YearMonthDay ymd;
ConvertDateToYMD(e->intro_date, &ymd);
bool refitable = false;
bool refittable = IsEngineRefittable(engine_number);
switch (e->type) {
default: NOT_REACHED();
case VEH_TRAIN: {
const RailVehicleInfo *rvi = RailVehInfo(engine_number);
uint capacity = GetEngineProperty(engine_number, 0x14, rvi->capacity);
refitable = (EngInfo(engine_number)->refit_mask != 0) && (capacity > 0);
refittable &= GetEngineProperty(engine_number, 0x14, rvi->capacity) > 0;
if (rvi->railveh_type == RAILVEH_WAGON) {
y = DrawRailWagonPurchaseInfo(x, y, engine_number, rvi);
@ -671,7 +667,7 @@ int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
}
/* Cargo type + capacity, or N/A */
int new_y = DrawCargoCapacityInfo(x, y, engine_number, VEH_TRAIN, refitable);
int new_y = DrawCargoCapacityInfo(x, y, engine_number, VEH_TRAIN, refittable);
if (new_y == y) {
SetDParam(0, CT_INVALID);
@ -685,16 +681,12 @@ int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
}
case VEH_ROAD:
y = DrawRoadVehPurchaseInfo(x, y, engine_number, RoadVehInfo(engine_number));
refitable = true;
break;
case VEH_SHIP: {
const ShipVehicleInfo *svi = ShipVehInfo(engine_number);
y = DrawShipPurchaseInfo(x, y, engine_number, svi);
refitable = svi->refittable;
} break;
case VEH_SHIP:
y = DrawShipPurchaseInfo(x, y, engine_number, ShipVehInfo(engine_number));
break;
case VEH_AIRCRAFT:
y = DrawAircraftPurchaseInfo(x, y, engine_number, AircraftVehInfo(engine_number));
refitable = true;
break;
}
@ -714,7 +706,7 @@ int DrawVehiclePurchaseInfo(int x, int y, uint w, EngineID engine_number)
/* Additional text from NewGRF */
y += ShowAdditionalText(x, y, w, engine_number);
if (refitable) y += ShowRefitOptionsList(x, y, w, engine_number);
if (refittable) y += ShowRefitOptionsList(x, y, w, engine_number);
return y;
}

View File

@ -559,6 +559,32 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company)
return true;
}
/**
* Check if an engine is refittable.
* @param engine index of the engine to check.
* @return true if the engine is refittable.
*/
bool IsEngineRefittable(EngineID engine)
{
/* check if it's an engine that is in the engine array */
if (!IsEngineIndex(engine)) return false;
const Engine *e = GetEngine(engine);
if (e->type == VEH_SHIP && !e->u.ship.refittable) return false;
const EngineInfo *ei = &e->info;
if (ei->refit_mask == 0) return false;
/* Are there suffixes?
* Note: This does not mean the suffixes are actually available for every consist at any time. */
if (HasBit(ei->callbackmask, CBM_VEHICLE_CARGO_SUFFIX)) return true;
/* Is there any cargo except the default cargo? */
CargoID default_cargo = GetEngineCargoType(engine);
return default_cargo != CT_INVALID && ei->refit_mask != 1U << default_cargo;
}
/** Get the default cargo type for a certain engine type
* @param engine The ID to get the cargo for
* @return The cargo type. CT_INVALID means no cargo capacity

View File

@ -26,6 +26,7 @@ void LoadCustomEngineNames();
void DeleteCustomEngineNames();
bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
CargoID GetEngineCargoType(EngineID engine);
void SetCachedEngineCounts();

View File

@ -1666,16 +1666,16 @@ static const uint32 _vehicle_command_translation_table[][4] = {
/** Checks whether the vehicle may be refitted at the moment.*/
static bool IsVehicleRefitable(const Vehicle *v)
{
/* Why is this so different for different vehicles?
* Does maybe work one solution for all?
*/
switch (v->type) {
case VEH_TRAIN: return false;
case VEH_ROAD: return EngInfo(v->engine_type)->refit_mask != 0 && v->IsStoppedInDepot();
case VEH_SHIP: return ShipVehInfo(v->engine_type)->refittable && v->IsStoppedInDepot();
case VEH_AIRCRAFT: return v->IsStoppedInDepot();
default: NOT_REACHED();
}
if (!v->IsStoppedInDepot()) return false;
do {
/* Skip this vehicle if it has no capacity */
if (v->cargo_cap == 0) continue;
if (IsEngineRefittable(v->engine_type)) return true;
} while ((v->type == VEH_TRAIN || v->type == VEH_ROAD) && (v = v->Next()) != NULL);
return false;
}
struct VehicleViewWindow : Window {
@ -1858,20 +1858,6 @@ struct VehicleViewWindow : Window {
if (v->type == VEH_TRAIN) {
this->SetWidgetDisabledState(VVW_WIDGET_FORCE_PROCEED, !is_localcompany);
this->SetWidgetDisabledState(VVW_WIDGET_TURN_AROUND, !is_localcompany);
/* Cargo refit button is disabled, until we know we can enable it below. */
if (is_localcompany) {
/* See if any vehicle can be refitted */
for (const Vehicle *u = v; u != NULL; u = u->Next()) {
if (EngInfo(u->engine_type)->refit_mask != 0 ||
(RailVehInfo(v->engine_type)->railveh_type != RAILVEH_WAGON && v->cargo_cap != 0)) {
this->EnableWidget(VVW_WIDGET_REFIT_VEH);
/* We have a refittable carriage, bail out */
break;
}
}
}
}
/* draw widgets & caption */