(svn r7558) -Fix (FS#464): do not wait till a crashed vehicle is removed before starting to load other vehicles.

This commit is contained in:
rubidium 2006-12-25 16:14:36 +00:00
parent 0cfecfbe3c
commit c81256a268
1 changed files with 1 additions and 1 deletions

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@ -1272,7 +1272,7 @@ static bool LoadWait(const Vehicle* v, const Vehicle* u)
FOR_ALL_VEHICLES(x) {
if ((x->type != VEH_Train || IsFrontEngine(x)) && // for all locs
u->last_station_visited == x->last_station_visited && // at the same station
!(x->vehstatus & VS_STOPPED) && // not stopped
!(x->vehstatus & (VS_STOPPED | VS_CRASHED)) && // not stopped or crashed
x->current_order.type == OT_LOADING && // loading
u != x) { // not itself
bool other_has_any_cargo = false;