(svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private

This commit is contained in:
fonsinchen 2014-05-01 14:48:44 +00:00
parent 4ef537ba33
commit c915d9fa55
11 changed files with 83 additions and 53 deletions

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@ -1675,7 +1675,7 @@ static void LoadUnloadVehicle(Vehicle *front)
/* We loaded less cargo than possible for all cargo types and it's not full
* load and we're not supposed to wait any longer: stop loading. */
if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
front->current_order_time >= (uint)max(front->current_order.GetWaitTime() - front->lateness_counter, 0)) {
SetBit(front->vehicle_flags, VF_STOP_LOADING);
}
} else {

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@ -43,13 +43,13 @@ private:
CargoID refit_cargo; ///< Refit CargoID
public:
Order *next; ///< Pointer to next order. If NULL, end of list
uint16 wait_time; ///< How long in ticks to wait at the destination.
uint16 travel_time; ///< How long in ticks the journey to this destination should take.
uint16 max_speed; ///< How fast the vehicle may go on the way to the destination.
public:
Order *next; ///< Pointer to next order. If NULL, end of list
Order() : refit_cargo(CT_NO_REFIT), max_speed(UINT16_MAX) {}
~Order();
@ -167,6 +167,30 @@ public:
/** Set the value to base the skip on. */
inline void SetConditionValue(uint16 value) { SB(this->dest, 0, 11, value); }
/** Get the time in ticks a vehicle should wait at the destination. */
inline uint16 GetWaitTime() const { return this->wait_time; }
/** Get the time in ticks a vehicle should take to reach the destination. */
inline uint16 GetTravelTime() const { return this->travel_time; }
/**
* Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
* destination.
* @return maximum speed.
*/
inline uint16 GetMaxSpeed() const { return this->max_speed; }
/** Set the time in ticks a vehicle should wait at the destination. */
inline void SetWaitTime(uint16 time) { this->wait_time = time; }
/** Set the time in ticks a vehicle should take to reach the destination. */
inline void SetTravelTime(uint16 time) { this->travel_time = time; }
/**
* Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the
* destination.
* @param speed Speed to be set.
*/
inline void SetMaxSpeed(uint16 speed) { this->max_speed = speed; }
bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
bool CanLoadOrUnload() const;
bool CanLeaveWithCargo(bool has_cargo) const;

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@ -301,7 +301,7 @@ void OrderList::Initialize(Order *chain, Vehicle *v)
for (Order *o = this->first; o != NULL; o = o->next) {
++this->num_orders;
if (!o->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
this->timetable_duration += o->wait_time + o->travel_time;
this->timetable_duration += o->GetWaitTime() + o->GetTravelTime();
}
for (Vehicle *u = this->first_shared->PreviousShared(); u != NULL; u = u->PreviousShared()) {
@ -476,7 +476,7 @@ void OrderList::InsertOrderAt(Order *new_order, int index)
}
++this->num_orders;
if (!new_order->IsType(OT_IMPLICIT)) ++this->num_manual_orders;
this->timetable_duration += new_order->wait_time + new_order->travel_time;
this->timetable_duration += new_order->GetWaitTime() + new_order->GetTravelTime();
/* We can visit oil rigs and buoys that are not our own. They will be shown in
* the list of stations. So, we need to invalidate that window if needed. */
@ -508,7 +508,7 @@ void OrderList::DeleteOrderAt(int index)
}
--this->num_orders;
if (!to_remove->IsType(OT_IMPLICIT)) --this->num_manual_orders;
this->timetable_duration -= (to_remove->wait_time + to_remove->travel_time);
this->timetable_duration -= (to_remove->GetWaitTime() + to_remove->GetTravelTime());
delete to_remove;
}
@ -609,7 +609,7 @@ void OrderList::DebugCheckSanity() const
for (const Order *o = this->first; o != NULL; o = o->next) {
++check_num_orders;
if (!o->IsType(OT_IMPLICIT)) ++check_num_manual_orders;
check_timetable_duration += o->wait_time + o->travel_time;
check_timetable_duration += o->GetWaitTime() + o->GetTravelTime();
}
assert(this->num_orders == check_num_orders);
assert(this->num_manual_orders == check_num_manual_orders);
@ -2081,7 +2081,7 @@ bool UpdateOrderDest(Vehicle *v, const Order *order, int conditional_depth, bool
UpdateVehicleTimetable(v, false);
v->cur_implicit_order_index = v->cur_real_order_index = next_order;
v->UpdateRealOrderIndex();
v->current_order_time += v->GetOrder(v->cur_real_order_index)->travel_time;
v->current_order_time += v->GetOrder(v->cur_real_order_index)->GetTravelTime();
/* Disable creation of implicit orders.
* When inserting them we do not know that we would have to make the conditional orders point to them. */

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@ -266,9 +266,9 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
if (timetable) {
SetDParam(3, STR_EMPTY);
if (order->wait_time > 0) {
if (order->GetWaitTime() > 0) {
SetDParam(5, STR_TIMETABLE_STAY_FOR);
SetTimetableParams(6, 7, order->wait_time);
SetTimetableParams(6, 7, order->GetWaitTime());
}
} else {
SetDParam(3, (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) ? STR_EMPTY : _station_load_types[order->IsRefit()][unload][load]);
@ -334,9 +334,9 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
SetDParam(4, value);
}
if (timetable && order->wait_time > 0) {
if (timetable && order->GetWaitTime() > 0) {
SetDParam(5, STR_TIMETABLE_AND_TRAVEL_FOR);
SetTimetableParams(6, 7, order->wait_time);
SetTimetableParams(6, 7, order->GetWaitTime());
} else {
SetDParam(5, STR_EMPTY);
}

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@ -460,7 +460,7 @@ inline int RoadVehicle::GetCurrentMaxSpeed() const
}
}
return min(max_speed, this->current_order.max_speed * 2);
return min(max_speed, this->current_order.GetMaxSpeed() * 2);
}
/**

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@ -37,7 +37,7 @@ struct Ship FINAL : public SpecializedVehicle<Ship, VEH_SHIP> {
SpriteID GetImage(Direction direction, EngineImageType image_type) const;
int GetDisplaySpeed() const { return this->cur_speed / 2; }
int GetDisplayMaxSpeed() const { return this->vcache.cached_max_speed / 2; }
int GetCurrentMaxSpeed() const { return min(this->vcache.cached_max_speed, this->current_order.max_speed * 2); }
int GetCurrentMaxSpeed() const { return min(this->vcache.cached_max_speed, this->current_order.GetMaxSpeed() * 2); }
Money GetRunningCost() const;
bool IsInDepot() const { return this->state == TRACK_BIT_DEPOT; }
bool Tick();

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@ -378,7 +378,7 @@ static bool ShipAccelerate(Vehicle *v)
byte t;
spd = min(v->cur_speed + 1, v->vcache.cached_max_speed);
spd = min(spd, v->current_order.max_speed * 2);
spd = min(spd, v->current_order.GetMaxSpeed() * 2);
/* updates statusbar only if speed have changed to save CPU time */
if (spd != v->cur_speed) {

View File

@ -36,17 +36,17 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val,
switch (mtf) {
case MTF_WAIT_TIME:
delta = val - order->wait_time;
order->wait_time = val;
delta = val - order->GetWaitTime();
order->SetWaitTime(val);
break;
case MTF_TRAVEL_TIME:
delta = val - order->travel_time;
order->travel_time = val;
delta = val - order->GetTravelTime();
order->SetTravelTime(val);
break;
case MTF_TRAVEL_SPEED:
order->max_speed = val;
order->SetMaxSpeed(val);
break;
default:
@ -58,15 +58,15 @@ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val,
if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) {
switch (mtf) {
case MTF_WAIT_TIME:
v->current_order.wait_time = val;
v->current_order.SetWaitTime(val);
break;
case MTF_TRAVEL_TIME:
v->current_order.travel_time = val;
v->current_order.SetTravelTime(val);
break;
case MTF_TRAVEL_SPEED:
v->current_order.max_speed = val;
v->current_order.SetMaxSpeed(val);
break;
default:
@ -107,9 +107,9 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
ModifyTimetableFlags mtf = Extract<ModifyTimetableFlags, 28, 2>(p1);
if (mtf >= MTF_END) return CMD_ERROR;
int wait_time = order->wait_time;
int travel_time = order->travel_time;
int max_speed = order->max_speed;
int wait_time = order->GetWaitTime();
int travel_time = order->GetTravelTime();
int max_speed = order->GetMaxSpeed();
switch (mtf) {
case MTF_WAIT_TIME:
wait_time = GB(p2, 0, 16);
@ -128,7 +128,7 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
NOT_REACHED();
}
if (wait_time != order->wait_time) {
if (wait_time != order->GetWaitTime()) {
switch (order->GetType()) {
case OT_GOTO_STATION:
if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE);
@ -141,13 +141,13 @@ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, u
}
}
if (travel_time != order->travel_time && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
if (max_speed != order->max_speed && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (wait_time != order->wait_time) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME);
if (travel_time != order->travel_time) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME);
if (max_speed != order->max_speed) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED);
if (wait_time != order->GetWaitTime()) ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME);
if (travel_time != order->GetTravelTime()) ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME);
if (max_speed != order->GetMaxSpeed()) ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED);
}
return CommandCost();
@ -347,7 +347,7 @@ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1,
*/
void UpdateVehicleTimetable(Vehicle *v, bool travelling)
{
uint timetabled = travelling ? v->current_order.travel_time : v->current_order.wait_time;
uint timetabled = travelling ? v->current_order.GetTravelTime() : v->current_order.GetWaitTime();
uint time_taken = v->current_order_time;
v->current_order_time = 0;
@ -383,14 +383,14 @@ void UpdateVehicleTimetable(Vehicle *v, bool travelling)
if (HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
if (travelling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)) {
/* Need to clear that now as otherwise we are not able to reduce the wait time */
v->current_order.wait_time = 0;
v->current_order.SetWaitTime(0);
}
if (just_started) return;
/* Modify station waiting time only if our new value is larger (this is
* always the case when we cleared the timetable). */
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.wait_time)) {
if (!v->current_order.IsType(OT_CONDITIONAL) && (travelling || time_taken > v->current_order.GetWaitTime())) {
/* Round the time taken up to the nearest day, as this will avoid
* confusion for people who are timetabling in days, and can be
* adjusted later by people who aren't.

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@ -78,9 +78,12 @@ static bool CanDetermineTimeTaken(const Order *order, bool travelling)
/* Current order is conditional */
if (order->IsType(OT_CONDITIONAL) || order->IsType(OT_IMPLICIT)) return false;
/* No travel time and we have not already finished travelling */
if (travelling && order->travel_time == 0) return false;
if (travelling && order->GetTravelTime() == 0) return false;
/* No wait time but we are loading at this timetabled station */
if (!travelling && order->wait_time == 0 && order->IsType(OT_GOTO_STATION) && !(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) return false;
if (!travelling && order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) &&
!(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) {
return false;
}
return true;
}
@ -118,12 +121,12 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
if (!order->IsType(OT_IMPLICIT)) {
if (travelling || i != start) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->travel_time;
sum += order->GetTravelTime();
table[i].arrival = sum;
}
if (!CanDetermineTimeTaken(order, false)) return;
sum += order->wait_time;
sum += order->GetWaitTime();
table[i].departure = sum;
}
@ -140,7 +143,7 @@ static void FillTimetableArrivalDepartureTable(const Vehicle *v, VehicleOrderID
* travelling part of the first order. */
if (!travelling) {
if (!CanDetermineTimeTaken(order, true)) return;
sum += order->travel_time;
sum += order->GetTravelTime();
table[i].arrival = sum;
}
}
@ -398,13 +401,16 @@ struct TimetableWindow : Window {
} else if (order->IsType(OT_IMPLICIT)) {
string = STR_TIMETABLE_NOT_TIMETABLEABLE;
colour = ((i == selected) ? TC_SILVER : TC_GREY) | TC_NO_SHADE;
} else if (order->travel_time == 0) {
string = order->max_speed != UINT16_MAX ? STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED : STR_TIMETABLE_TRAVEL_NOT_TIMETABLED;
} else if (order->GetTravelTime() == 0) {
string = order->GetMaxSpeed() != UINT16_MAX ?
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED_SPEED :
STR_TIMETABLE_TRAVEL_NOT_TIMETABLED;
} else {
SetTimetableParams(0, 1, order->travel_time);
string = order->max_speed != UINT16_MAX ? STR_TIMETABLE_TRAVEL_FOR_SPEED : STR_TIMETABLE_TRAVEL_FOR;
SetTimetableParams(0, 1, order->GetTravelTime());
string = order->GetMaxSpeed() != UINT16_MAX ?
STR_TIMETABLE_TRAVEL_FOR_SPEED : STR_TIMETABLE_TRAVEL_FOR;
}
SetDParam(2, order->max_speed);
SetDParam(2, order->GetMaxSpeed());
DrawString(rtl ? r.left + WD_FRAMERECT_LEFT : middle, rtl ? middle : r.right - WD_FRAMERECT_LEFT, y, string, colour);
@ -540,7 +546,7 @@ struct TimetableWindow : Window {
StringID current = STR_EMPTY;
if (order != NULL) {
uint time = (selected % 2 == 1) ? order->travel_time : order->wait_time;
uint time = (selected % 2 == 1) ? order->GetTravelTime() : order->GetWaitTime();
if (!_settings_client.gui.timetable_in_ticks) time /= DAY_TICKS;
if (time != 0) {
@ -563,8 +569,8 @@ struct TimetableWindow : Window {
StringID current = STR_EMPTY;
const Order *order = v->GetOrder(real);
if (order != NULL) {
if (order->max_speed != UINT16_MAX) {
SetDParam(0, ConvertKmhishSpeedToDisplaySpeed(order->max_speed));
if (order->GetMaxSpeed() != UINT16_MAX) {
SetDParam(0, ConvertKmhishSpeedToDisplaySpeed(order->GetMaxSpeed()));
current = STR_JUST_INT;
}
}

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@ -432,7 +432,7 @@ int Train::GetCurrentMaxSpeed() const
}
}
max_speed = min(max_speed, this->current_order.max_speed);
max_speed = min(max_speed, this->current_order.GetMaxSpeed());
return min(max_speed, this->gcache.cached_max_track_speed);
}

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@ -2137,7 +2137,7 @@ void Vehicle::HandleLoading(bool mode)
{
switch (this->current_order.GetType()) {
case OT_LOADING: {
uint wait_time = max(this->current_order.wait_time - this->lateness_counter, 0);
uint wait_time = max(this->current_order.GetWaitTime() - this->lateness_counter, 0);
/* Not the first call for this tick, or still loading */
if (mode || !HasBit(this->vehicle_flags, VF_LOADING_FINISHED) || this->current_order_time < wait_time) return;
@ -2375,9 +2375,9 @@ void Vehicle::ShowVisualEffect() const
}
max_speed = min(max_speed, t->gcache.cached_max_track_speed);
max_speed = min(max_speed, this->current_order.max_speed);
max_speed = min(max_speed, this->current_order.GetMaxSpeed());
}
if (this->type == VEH_ROAD || this->type == VEH_SHIP) max_speed = min(max_speed, this->current_order.max_speed * 2);
if (this->type == VEH_ROAD || this->type == VEH_SHIP) max_speed = min(max_speed, this->current_order.GetMaxSpeed() * 2);
const Vehicle *v = this;