(svn r23575) -Codechange: split class definition and implementation of base strgen classes

This commit is contained in:
rubidium 2011-12-17 17:25:50 +00:00
parent 9c34bc52db
commit c97b2a5224
3 changed files with 456 additions and 419 deletions

View File

@ -42,7 +42,7 @@ RES := $(shell mkdir -p $(BIN_DIR)/lang )
all: table/strings.h $(LANGS)
strgen.o: $(SRC_DIR)/strgen/strgen.cpp endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
strgen.o: $(SRC_DIR)/strgen/strgen.cpp $(SRC_DIR)/strgen/strgen.h endian_host.h $(SRC_DIR)/table/control_codes.h $(SRC_DIR)/table/strgen_tables.h
$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
$(Q)$(CXX_BUILD) $(CFLAGS_BUILD) -DSTRGEN -c -o $@ $<

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@ -17,6 +17,8 @@
#include "../misc/getoptdata.h"
#include "../table/control_codes.h"
#include "strgen.h"
#include <stdarg.h>
#include <exception>
@ -49,218 +51,189 @@ static int _errors, _warnings, _show_todo;
static const ptrdiff_t MAX_COMMAND_PARAM_SIZE = 100; ///< Maximum size of every command block, not counting the name of the command itself
static const CmdStruct *ParseCommandString(const char **str, char *param, int *argno, int *casei);
/** Container for the different cases of a string. */
struct Case {
int caseidx; ///< The index of the case.
char *string; ///< The translation of the case.
Case *next; ///< The next, chained, case.
/**
* Create a new case.
* @param caseidx The index of the case.
* @param string The translation of the case.
* @param next The next chained case.
*/
Case::Case(int caseidx, const char *string, Case *next) :
caseidx(caseidx), string(strdup(string)), next(next)
{
}
/**
* Create a new case.
* @param caseidx The index of the case.
* @param string The translation of the case.
* @param next The next chained case.
*/
Case(int caseidx, const char *string, Case *next) :
caseidx(caseidx), string(strdup(string)), next(next)
{
/** Free everything we allocated. */
Case::~Case()
{
free(this->string);
delete this->next;
}
/**
* Create a new string.
* @param name The name of the string.
* @param english The english "translation" of the string.
* @param index The index in the string table.
* @param line The line this string was found on.
*/
LangString::LangString(const char *name, const char *english, int index, int line) :
name(strdup(name)), english(strdup(english)), translated(NULL),
hash_next(0), index(index), line(line), translated_case(NULL)
{
}
/** Free everything we allocated. */
LangString::~LangString()
{
free(this->name);
free(this->english);
free(this->translated);
delete this->translated_case;
}
/** Free all data related to the translation. */
void LangString::FreeTranslation()
{
free(this->translated);
this->translated = NULL;
delete this->translated_case;
this->translated_case = NULL;
}
/**
* Create a new string data container.
* @param max_strings The maximum number of strings.
*/
StringData::StringData(size_t tabs) : tabs(tabs), max_strings(tabs * STRINGS_IN_TAB)
{
this->strings = CallocT<LangString *>(max_strings);
this->hash_heads = CallocT<uint16>(max_strings);
this->next_string_id = 0;
}
/** Free everything we allocated. */
StringData::~StringData()
{
for (size_t i = 0; i < this->max_strings; i++) delete this->strings[i];
free(this->strings);
free(this->hash_heads);
}
/** Free all data related to the translation. */
void StringData::FreeTranslation()
{
for (size_t i = 0; i < this->max_strings; i++) {
LangString *ls = this->strings[i];
if (ls != NULL) ls->FreeTranslation();
}
}
/** Free everything we allocated. */
~Case()
{
free(this->string);
delete this->next;
/**
* Create a hash of the string for finding them back quickly.
* @param s The string to hash.
* @return The hashed string.
*/
uint StringData::HashStr(const char *s) const
{
uint hash = 0;
for (; *s != '\0'; s++) hash = ROL(hash, 3) ^ *s;
return hash % this->max_strings;
}
/**
* Add a newly created LangString.
* @param s The name of the string.
* @param ls The string to add.
*/
void StringData::Add(const char *s, LangString *ls)
{
uint hash = this->HashStr(s);
ls->hash_next = this->hash_heads[hash];
/* Off-by-one for hash find. */
this->hash_heads[hash] = ls->index + 1;
this->strings[ls->index] = ls;
}
/**
* Find a LangString based on the string name.
* @param s The string name to search on.
* @return The LangString or NULL if it is not known.
*/
LangString *StringData::Find(const char *s)
{
int idx = this->hash_heads[this->HashStr(s)];
while (--idx >= 0) {
LangString *ls = this->strings[idx];
if (strcmp(ls->name, s) == 0) return ls;
idx = ls->hash_next;
}
};
return NULL;
}
/** Information about a single string. */
struct LangString {
char *name; ///< Name of the string.
char *english; ///< English text.
char *translated; ///< Translated text.
uint16 hash_next; ///< Next hash entry.
uint16 index; ///< The index in the language file.
int line; ///< Line of string in source-file.
Case *translated_case; ///< Cases of the translation.
/**
* Create a new string.
* @param name The name of the string.
* @param english The english "translation" of the string.
* @param index The index in the string table.
* @param line The line this string was found on.
*/
LangString(const char *name, const char *english, int index, int line) :
name(strdup(name)), english(strdup(english)), translated(NULL),
hash_next(0), index(index), line(line), translated_case(NULL)
{
/**
* Create a compound hash.
* @param hash The hash to add the string hash to.
* @param s The string hash.
* @return The new hash.
*/
uint StringData::VersionHashStr(uint hash, const char *s) const
{
for (; *s != '\0'; s++) {
hash = ROL(hash, 3) ^ *s;
hash = (hash & 1 ? hash >> 1 ^ 0xDEADBEEF : hash >> 1);
}
return hash;
}
/** Free everything we allocated. */
~LangString()
{
free(this->name);
free(this->english);
free(this->translated);
delete this->translated_case;
}
/**
* Make a hash of the file to get a unique "version number"
* @return The version number.
*/
uint StringData::Version() const
{
uint hash = 0;
/** Free all data related to the translation. */
void FreeTranslation()
{
free(this->translated);
this->translated = NULL;
for (size_t i = 0; i < this->max_strings; i++) {
const LangString *ls = this->strings[i];
delete this->translated_case;
this->translated_case = NULL;
}
};
if (ls != NULL) {
const CmdStruct *cs;
const char *s;
char buf[MAX_COMMAND_PARAM_SIZE];
int argno;
int casei;
/** Information about the currently known strings. */
struct StringData {
static const uint STRINGS_IN_TAB = 2048;
LangString **strings; ///< Array of all known strings.
uint16 *hash_heads; ///< Hash table for the strings.
size_t tabs; ///< The number of 'tabs' of strings.
size_t max_strings; ///< The maxmimum number of strings.
int next_string_id; ///< The next string ID to allocate.
/**
* Create a new string data container.
* @param max_strings The maximum number of strings.
*/
StringData(size_t tabs = 32) : tabs(tabs), max_strings(tabs * STRINGS_IN_TAB)
{
this->strings = CallocT<LangString *>(max_strings);
this->hash_heads = CallocT<uint16>(max_strings);
this->next_string_id = 0;
}
/** Free everything we allocated. */
~StringData()
{
for (size_t i = 0; i < this->max_strings; i++) delete this->strings[i];
free(this->strings);
free(this->hash_heads);
}
/** Free all data related to the translation. */
void FreeTranslation()
{
for (size_t i = 0; i < this->max_strings; i++) {
LangString *ls = this->strings[i];
if (ls != NULL) ls->FreeTranslation();
}
}
/**
* Create a hash of the string for finding them back quickly.
* @param s The string to hash.
* @return The hashed string.
*/
uint HashStr(const char *s) const
{
uint hash = 0;
for (; *s != '\0'; s++) hash = ROL(hash, 3) ^ *s;
return hash % this->max_strings;
}
/**
* Add a newly created LangString.
* @param s The name of the string.
* @param ls The string to add.
*/
void Add(const char *s, LangString *ls)
{
uint hash = this->HashStr(s);
ls->hash_next = this->hash_heads[hash];
/* Off-by-one for hash find. */
this->hash_heads[hash] = ls->index + 1;
this->strings[ls->index] = ls;
}
/**
* Find a LangString based on the string name.
* @param s The string name to search on.
* @return The LangString or NULL if it is not known.
*/
LangString *Find(const char *s)
{
int idx = this->hash_heads[this->HashStr(s)];
while (--idx >= 0) {
LangString *ls = this->strings[idx];
if (strcmp(ls->name, s) == 0) return ls;
idx = ls->hash_next;
}
return NULL;
}
/**
* Create a compound hash.
* @param hash The hash to add the string hash to.
* @param s The string hash.
* @return The new hash.
*/
uint VersionHashStr(uint hash, const char *s) const
{
for (; *s != '\0'; s++) {
hash = ROL(hash, 3) ^ *s;
s = ls->name;
hash ^= i * 0x717239;
hash = (hash & 1 ? hash >> 1 ^ 0xDEADBEEF : hash >> 1);
}
return hash;
}
hash = this->VersionHashStr(hash, s + 1);
/**
* Make a hash of the file to get a unique "version number"
* @return The version number.
*/
uint Version() const
{
uint hash = 0;
s = ls->english;
while ((cs = ParseCommandString(&s, buf, &argno, &casei)) != NULL) {
if (cs->flags & C_DONTCOUNT) continue;
for (size_t i = 0; i < this->max_strings; i++) {
const LangString *ls = this->strings[i];
if (ls != NULL) {
const CmdStruct *cs;
const char *s;
char buf[MAX_COMMAND_PARAM_SIZE];
int argno;
int casei;
s = ls->name;
hash ^= i * 0x717239;
hash = (hash & 1 ? hash >> 1 ^ 0xDEADBEEF : hash >> 1);
hash = this->VersionHashStr(hash, s + 1);
s = ls->english;
while ((cs = ParseCommandString(&s, buf, &argno, &casei)) != NULL) {
if (cs->flags & C_DONTCOUNT) continue;
hash ^= (cs - _cmd_structs) * 0x1234567;
hash = (hash & 1 ? hash >> 1 ^ 0xF00BAA4 : hash >> 1);
}
hash ^= (cs - _cmd_structs) * 0x1234567;
hash = (hash & 1 ? hash >> 1 ^ 0xF00BAA4 : hash >> 1);
}
}
return hash;
}
/**
* Count the number of tab elements that are in use.
* @param tab The tab to count the elements of.
*/
uint CountInUse(uint tab) const
{
int i;
for (i = STRINGS_IN_TAB; --i >= 0;) if (this->strings[(tab * STRINGS_IN_TAB) + i] != NULL) break;
return i + 1;
}
};
return hash;
}
/**
* Count the number of tab elements that are in use.
* @param tab The tab to count the elements of.
*/
uint StringData::CountInUse(uint tab) const
{
int i;
for (i = STRINGS_IN_TAB; --i >= 0;) if (this->strings[(tab * STRINGS_IN_TAB) + i] != NULL) break;
return i + 1;
}
static LanguagePackHeader _lang; ///< Header information about a language.
@ -661,56 +634,23 @@ static const CmdStruct *ParseCommandString(const char **str, char *param, int *a
return cmd;
}
/** Helper for reading strings. */
struct StringReader {
StringData &data; ///< The data to fill during reading.
const char *file; ///< The file we are reading.
bool master; ///< Are we reading the master file?
bool translation; ///< Are we reading a translation, implies !master. However, the base translation will have this false.
/**
* Prepare reading.
* @param data The data to fill during reading.
* @param file The file we are reading.
* @param master Are we reading the master file?
* @param translation Are we reading a translation?
*/
StringReader::StringReader(StringData &data, const char *file, bool master, bool translation) :
data(data), file(strdup(file)), master(master), translation(translation)
{
}
/**
* Prepare reading.
* @param data The data to fill during reading.
* @param file The file we are reading.
* @param master Are we reading the master file?
* @param translation Are we reading a translation?
*/
StringReader(StringData &data, const char *file, bool master, bool translation) :
data(data), file(strdup(file)), master(master), translation(translation)
{
}
/** Make sure the right reader gets freed. */
virtual ~StringReader()
{
free(file);
}
/**
* Read a single line from the source of strings.
* @param buffer The buffer to read the data in to.
* @param size The size of the buffer.
* @return The buffer, or NULL if at the end of the file.
*/
virtual char *ReadLine(char *buffer, size_t size) = 0;
/**
* Handle the pragma of the file.
* @param str The pragma string to parse.
*/
virtual void HandlePragma(char *str) = 0;
/**
* Handle reading a single string.
* @param str The string to handle.
*/
void HandleString(char *str);
/**
* Start parsing the file.
*/
virtual void ParseFile();
};
/** Make sure the right reader gets freed. */
StringReader::~StringReader()
{
free(file);
}
/** A reader that simply reads using fopen. */
struct FileStringReader : StringReader {
@ -1120,41 +1060,22 @@ struct FileWriter {
}
};
/** Base class for writing the header. */
struct HeaderWriter {
/**
* Write the string ID.
* @param name The name of the string.
* @param stringid The ID of the string.
*/
virtual void WriteStringID(const char *name, int stringid) = 0;
/**
* Finalise writing the file.
* @param data The data about the string.
*/
virtual void Finalise(const StringData &data) = 0;
/** Especially destroy the subclasses. */
virtual ~HeaderWriter() {};
/**
* Write the header information.
* @param data The data about the string.
*/
void WriteHeader(const StringData &data)
{
int last = 0;
for (size_t i = 0; i < data.max_strings; i++) {
if (data.strings[i] != NULL) {
this->WriteStringID(data.strings[i]->name, i);
last = i;
}
/**
* Write the header information.
* @param data The data about the string.
*/
void HeaderWriter::WriteHeader(const StringData &data)
{
int last = 0;
for (size_t i = 0; i < data.max_strings; i++) {
if (data.strings[i] != NULL) {
this->WriteStringID(data.strings[i]->name, i);
last = i;
}
this->WriteStringID("STR_LAST_STRINGID", last);
}
};
this->WriteStringID("STR_LAST_STRINGID", last);
}
struct HeaderFileWriter : HeaderWriter, FileWriter {
/** The real file name we eventually want to write to. */
@ -1287,154 +1208,129 @@ static void PutCommandString(Buffer *buffer, const char *str)
}
}
/** Base class for all language writers. */
struct LanguageWriter {
/**
* Write the header metadata. The multi-byte integers are already converted to
* the little endian format.
* @param header The header to write.
*/
virtual void WriteHeader(const LanguagePackHeader *header) = 0;
/**
* Write a number of bytes.
* @param buffer The buffer to write.
* @param length The amount of byte to write.
*/
virtual void Write(const byte *buffer, size_t length) = 0;
/**
* Finalise writing the file.
*/
virtual void Finalise() = 0;
/** Especially destroy the subclasses. */
virtual ~LanguageWriter() {}
/**
* Write the length as a simple gamma.
* @param length The number to write.
*/
void WriteLength(uint length)
{
char buffer[2];
int offs = 0;
if (length >= 0x4000) {
error("string too long");
}
if (length >= 0xC0) {
buffer[offs++] = (length >> 8) | 0xC0;
}
buffer[offs++] = length & 0xFF;
this->Write((byte*)buffer, offs);
/**
* Write the length as a simple gamma.
* @param length The number to write.
*/
void LanguageWriter::WriteLength(uint length)
{
char buffer[2];
int offs = 0;
if (length >= 0x4000) {
error("string too long");
}
/**
* Actually write the language.
* @param data The data about the string.
*/
void WriteLang(const StringData &data)
{
uint *in_use = AllocaM(uint, data.tabs);
for (size_t tab = 0; tab < data.tabs; tab++) {
uint n = data.CountInUse(tab);
if (length >= 0xC0) {
buffer[offs++] = (length >> 8) | 0xC0;
}
buffer[offs++] = length & 0xFF;
this->Write((byte*)buffer, offs);
}
in_use[tab] = n;
_lang.offsets[tab] = TO_LE16(n);
/**
* Actually write the language.
* @param data The data about the string.
*/
void LanguageWriter::WriteLang(const StringData &data)
{
uint *in_use = AllocaM(uint, data.tabs);
for (size_t tab = 0; tab < data.tabs; tab++) {
uint n = data.CountInUse(tab);
for (uint j = 0; j != in_use[tab]; j++) {
const LangString *ls = data.strings[(tab * StringData::STRINGS_IN_TAB) + j];
if (ls != NULL && ls->translated == NULL) _lang.missing++;
}
}
in_use[tab] = n;
_lang.offsets[tab] = TO_LE16(n);
_lang.ident = TO_LE32(LanguagePackHeader::IDENT);
_lang.version = TO_LE32(data.Version());
_lang.missing = TO_LE16(_lang.missing);
_lang.winlangid = TO_LE16(_lang.winlangid);
this->WriteHeader(&_lang);
Buffer buffer;
for (size_t tab = 0; tab < data.tabs; tab++) {
for (uint j = 0; j != in_use[tab]; j++) {
const LangString *ls = data.strings[(tab * StringData::STRINGS_IN_TAB) + j];
const Case *casep;
const char *cmdp;
/* For undefined strings, just set that it's an empty string */
if (ls == NULL) {
this->WriteLength(0);
continue;
}
_cur_ident = ls->name;
_cur_line = ls->line;
/* Produce a message if a string doesn't have a translation. */
if (_show_todo > 0 && ls->translated == NULL) {
if ((_show_todo & 2) != 0) {
strgen_warning("'%s' is untranslated", ls->name);
}
if ((_show_todo & 1) != 0) {
const char *s = "<TODO> ";
while (*s != '\0') buffer.AppendByte(*s++);
}
}
/* Extract the strings and stuff from the english command string */
ExtractCommandString(&_cur_pcs, ls->english, false);
if (ls->translated_case != NULL || ls->translated != NULL) {
casep = ls->translated_case;
cmdp = ls->translated;
} else {
casep = NULL;
cmdp = ls->english;
}
_translated = cmdp != ls->english;
if (casep != NULL) {
const Case *c;
uint num;
/* Need to output a case-switch.
* It has this format
* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
* Each LEN is printed using 2 bytes in big endian order. */
buffer.AppendUtf8(SCC_SWITCH_CASE);
/* Count the number of cases */
for (num = 0, c = casep; c; c = c->next) num++;
buffer.AppendByte(num);
/* Write each case */
for (c = casep; c != NULL; c = c->next) {
buffer.AppendByte(c->caseidx);
/* Make some space for the 16-bit length */
size_t pos = buffer.Length();
buffer.AppendByte(0);
buffer.AppendByte(0);
/* Write string */
PutCommandString(&buffer, c->string);
buffer.AppendByte(0); // terminate with a zero
/* Fill in the length */
size_t size = buffer.Length() - (pos + 2);
buffer[pos + 0] = GB(size, 8, 8);
buffer[pos + 1] = GB(size, 0, 8);
}
}
if (cmdp != NULL) PutCommandString(&buffer, cmdp);
this->WriteLength(buffer.Length());
this->Write(buffer.Begin(), buffer.Length());
buffer.Clear();
}
for (uint j = 0; j != in_use[tab]; j++) {
const LangString *ls = data.strings[(tab * StringData::STRINGS_IN_TAB) + j];
if (ls != NULL && ls->translated == NULL) _lang.missing++;
}
}
};
_lang.ident = TO_LE32(LanguagePackHeader::IDENT);
_lang.version = TO_LE32(data.Version());
_lang.missing = TO_LE16(_lang.missing);
_lang.winlangid = TO_LE16(_lang.winlangid);
this->WriteHeader(&_lang);
Buffer buffer;
for (size_t tab = 0; tab < data.tabs; tab++) {
for (uint j = 0; j != in_use[tab]; j++) {
const LangString *ls = data.strings[(tab * StringData::STRINGS_IN_TAB) + j];
const Case *casep;
const char *cmdp;
/* For undefined strings, just set that it's an empty string */
if (ls == NULL) {
this->WriteLength(0);
continue;
}
_cur_ident = ls->name;
_cur_line = ls->line;
/* Produce a message if a string doesn't have a translation. */
if (_show_todo > 0 && ls->translated == NULL) {
if ((_show_todo & 2) != 0) {
strgen_warning("'%s' is untranslated", ls->name);
}
if ((_show_todo & 1) != 0) {
const char *s = "<TODO> ";
while (*s != '\0') buffer.AppendByte(*s++);
}
}
/* Extract the strings and stuff from the english command string */
ExtractCommandString(&_cur_pcs, ls->english, false);
if (ls->translated_case != NULL || ls->translated != NULL) {
casep = ls->translated_case;
cmdp = ls->translated;
} else {
casep = NULL;
cmdp = ls->english;
}
_translated = cmdp != ls->english;
if (casep != NULL) {
const Case *c;
uint num;
/* Need to output a case-switch.
* It has this format
* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
* Each LEN is printed using 2 bytes in big endian order. */
buffer.AppendUtf8(SCC_SWITCH_CASE);
/* Count the number of cases */
for (num = 0, c = casep; c; c = c->next) num++;
buffer.AppendByte(num);
/* Write each case */
for (c = casep; c != NULL; c = c->next) {
buffer.AppendByte(c->caseidx);
/* Make some space for the 16-bit length */
size_t pos = buffer.Length();
buffer.AppendByte(0);
buffer.AppendByte(0);
/* Write string */
PutCommandString(&buffer, c->string);
buffer.AppendByte(0); // terminate with a zero
/* Fill in the length */
size_t size = buffer.Length() - (pos + 2);
buffer[pos + 0] = GB(size, 8, 8);
buffer[pos + 1] = GB(size, 0, 8);
}
}
if (cmdp != NULL) PutCommandString(&buffer, cmdp);
this->WriteLength(buffer.Length());
this->Write(buffer.Begin(), buffer.Length());
buffer.Clear();
}
}
}
/** Class for writing a language to disk. */
struct LanguageFileWriter : LanguageWriter, FileWriter {

141
src/strgen/strgen.h Normal file
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@ -0,0 +1,141 @@
/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file strgen.h Structures related to strgen. */
#ifndef STRGEN_H
#define STRGEN_H
/** Container for the different cases of a string. */
struct Case {
int caseidx; ///< The index of the case.
char *string; ///< The translation of the case.
Case *next; ///< The next, chained, case.
Case(int caseidx, const char *string, Case *next);
~Case();
};
/** Information about a single string. */
struct LangString {
char *name; ///< Name of the string.
char *english; ///< English text.
char *translated; ///< Translated text.
uint16 hash_next; ///< Next hash entry.
uint16 index; ///< The index in the language file.
int line; ///< Line of string in source-file.
Case *translated_case; ///< Cases of the translation.
LangString(const char *name, const char *english, int index, int line);
~LangString();
void FreeTranslation();
};
/** Information about the currently known strings. */
struct StringData {
static const uint STRINGS_IN_TAB = 2048;
LangString **strings; ///< Array of all known strings.
uint16 *hash_heads; ///< Hash table for the strings.
size_t tabs; ///< The number of 'tabs' of strings.
size_t max_strings; ///< The maxmimum number of strings.
int next_string_id; ///< The next string ID to allocate.
StringData(size_t tabs = 32);
~StringData();
void FreeTranslation();
uint HashStr(const char *s) const;
void Add(const char *s, LangString *ls);
LangString *Find(const char *s);
uint VersionHashStr(uint hash, const char *s) const;
uint Version() const;
uint CountInUse(uint tab) const;
};
/** Helper for reading strings. */
struct StringReader {
StringData &data; ///< The data to fill during reading.
const char *file; ///< The file we are reading.
bool master; ///< Are we reading the master file?
bool translation; ///< Are we reading a translation, implies !master. However, the base translation will have this false.
StringReader(StringData &data, const char *file, bool master, bool translation);
virtual ~StringReader();
void HandleString(char *str);
/**
* Read a single line from the source of strings.
* @param buffer The buffer to read the data in to.
* @param size The size of the buffer.
* @return The buffer, or NULL if at the end of the file.
*/
virtual char *ReadLine(char *buffer, size_t size) = 0;
/**
* Handle the pragma of the file.
* @param str The pragma string to parse.
*/
virtual void HandlePragma(char *str) = 0;
/**
* Start parsing the file.
*/
virtual void ParseFile();
};
/** Base class for writing the header, i.e. the STR_XXX to numeric value. */
struct HeaderWriter {
/**
* Write the string ID.
* @param name The name of the string.
* @param stringid The ID of the string.
*/
virtual void WriteStringID(const char *name, int stringid) = 0;
/**
* Finalise writing the file.
* @param data The data about the string.
*/
virtual void Finalise(const StringData &data) = 0;
/** Especially destroy the subclasses. */
virtual ~HeaderWriter() {};
void WriteHeader(const StringData &data);
};
/** Base class for all language writers. */
struct LanguageWriter {
/**
* Write the header metadata. The multi-byte integers are already converted to
* the little endian format.
* @param header The header to write.
*/
virtual void WriteHeader(const LanguagePackHeader *header) = 0;
/**
* Write a number of bytes.
* @param buffer The buffer to write.
* @param length The amount of byte to write.
*/
virtual void Write(const byte *buffer, size_t length) = 0;
/**
* Finalise writing the file.
*/
virtual void Finalise() = 0;
/** Especially destroy the subclasses. */
virtual ~LanguageWriter() {}
void WriteLength(uint length);
void WriteLang(const StringData &data);
};
#endif /* STRGEN_H */