mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22532) -Fix: Do not create an implicit order if the current order is the first order in the order list and we visit the station of the last entry of the order list.
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@ -1875,7 +1875,7 @@ void Vehicle::BeginLoading()
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in_list->GetDestination() != this->last_station_visited)) {
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bool suppress_implicit_orders = HasBit(this->GetGroundVehicleFlags(), GVF_SUPPRESS_IMPLICIT_ORDERS);
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/* Do not create consecutive duplicates of implicit orders */
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Order *prev_order = this->cur_implicit_order_index > 0 ? this->GetOrder(this->cur_implicit_order_index - 1) : NULL;
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Order *prev_order = this->cur_implicit_order_index > 0 ? this->GetOrder(this->cur_implicit_order_index - 1) : (this->GetNumOrders() > 1 ? this->GetLastOrder() : NULL);
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if (prev_order == NULL ||
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(!prev_order->IsType(OT_IMPLICIT) && !prev_order->IsType(OT_GOTO_STATION)) ||
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prev_order->GetDestination() != this->last_station_visited) {
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