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Fix: crash with tooltip on low resolution screens (#10933)
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@ -698,9 +698,9 @@ struct TooltipsWindow : public Window
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/* Correctly position the tooltip position, watch out for window and cursor size
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* Clamp value to below main toolbar and above statusbar. If tooltip would
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* go below window, flip it so it is shown above the cursor */
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pt.y = Clamp(_cursor.pos.y + _cursor.total_size.y + _cursor.total_offs.y + 5, scr_top, scr_bot);
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pt.y = SoftClamp(_cursor.pos.y + _cursor.total_size.y + _cursor.total_offs.y + 5, scr_top, scr_bot);
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if (pt.y + sm_height > scr_bot) pt.y = std::min(_cursor.pos.y + _cursor.total_offs.y - 5, scr_bot) - sm_height;
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pt.x = sm_width >= _screen.width ? 0 : Clamp(_cursor.pos.x - (sm_width >> 1), 0, _screen.width - sm_width);
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pt.x = sm_width >= _screen.width ? 0 : SoftClamp(_cursor.pos.x - (sm_width >> 1), 0, _screen.width - sm_width);
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return pt;
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}
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