mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r22249) -Codechange: Process some more invalidation of IDs during command scope.
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@ -711,11 +711,12 @@ struct AIConfigWindow : public Window {
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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if (!IsEditable(this->selected_slot)) {
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this->selected_slot = INVALID_COMPANY;
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}
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if (!gui_scope) return;
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this->SetWidgetDisabledState(AIC_WIDGET_DECREASE, GetGameSettings().difficulty.max_no_competitors == 0);
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this->SetWidgetDisabledState(AIC_WIDGET_INCREASE, GetGameSettings().difficulty.max_no_competitors == MAX_COMPANIES - 1);
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this->SetWidgetDisabledState(AIC_WIDGET_CHANGE, this->selected_slot == INVALID_COMPANY);
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@ -666,16 +666,17 @@ public:
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*/
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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if (!gui_scope) return;
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switch (data) {
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case 0:
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/* Rescan files */
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this->selected = NULL;
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_load_check_data.Clear();
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if (!gui_scope) break;
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BuildFileList();
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/* FALL THROUGH */
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case 1:
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/* Selection changes */
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if (!gui_scope) break;
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if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
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this->SetWidgetDisabledState(SLWW_LOAD_BUTTON,
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this->selected == NULL || _load_check_data.HasErrors() || !(_load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
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