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Fix: Out-of-order window set up due to deferred window resize. (#12592)
Deferred window resize was being applied to the initial window resize event, resulting in some window state (e.g. scroll bar capacity) not being initialised when expected.
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@ -1444,7 +1444,7 @@ void Window::FindWindowPlacementAndResize(int def_width, int def_height)
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if (this->resize.step_width > 1) enlarge_x -= enlarge_x % (int)this->resize.step_width;
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if (this->resize.step_height > 1) enlarge_y -= enlarge_y % (int)this->resize.step_height;
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ResizeWindow(this, enlarge_x, enlarge_y);
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ResizeWindow(this, enlarge_x, enlarge_y, true, false);
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/* ResizeWindow() calls this->OnResize(). */
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} else {
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/* Always call OnResize; that way the scrollbars and matrices get initialized. */
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