mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r21019) -Add: Use center of industry to focus on in the industry gui.
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@ -673,7 +673,7 @@ public:
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this->InitNested(desc, window_number);
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(IVW_VIEWPORT);
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nvp->InitializeViewport(this, Industry::Get(window_number)->location.tile + TileDiffXY(1, 1), ZOOM_LVL_INDUSTRY);
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nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ZOOM_LVL_INDUSTRY);
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this->InvalidateData();
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}
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@ -900,9 +900,9 @@ public:
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case IVW_GOTO: {
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Industry *i = Industry::Get(this->window_number);
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if (_ctrl_pressed) {
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ShowExtraViewPortWindow(i->location.tile + TileDiffXY(1, 1));
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ShowExtraViewPortWindow(i->location.GetCenterTile());
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} else {
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ScrollMainWindowToTile(i->location.tile + TileDiffXY(1, 1));
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ScrollMainWindowToTile(i->location.GetCenterTile());
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}
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break;
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}
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@ -12,7 +12,7 @@
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#ifndef TILEAREA_TYPE_H
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#define TILEAREA_TYPE_H
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#include "tile_type.h"
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#include "map_func.h"
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/** Represents the covered area of e.g. a rail station */
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struct TileArea {
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@ -49,6 +49,15 @@ struct TileArea {
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bool Intersects(const TileArea &ta) const;
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void ClampToMap();
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/**
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* Get the center tile.
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* @return The tile at the center, or just north of it.
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*/
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TileIndex GetCenterTile() const
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{
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return TILE_ADDXY(this->tile, this->w / 2, this->h / 2);
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}
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};
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#endif /* TILEAREA_TYPE_H */
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