mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r10373) [0.5] -Backport from trunk (r10306, r10311, r10317, r10339, r10344):
- Fix: Acceleration for trains on slopes is not calculated properly [FS#786] (r10317, r10344) - Fix: Rail could be destroyed when building tunnels (r10306)
This commit is contained in:
parent
a6c7987a43
commit
cd32a5f18c
|
@ -213,16 +213,16 @@ static const char *credits[] = {
|
|||
" Loïc Guilloux (glx) - In training, not yet specialized",
|
||||
" Jaroslav Mazanec (KUDr) - YAPG (Yet Another Pathfinder God) ;)",
|
||||
" Attila Bán (MiHaMiX) - WebTranslator, Nightlies, Wiki and bugtracker host",
|
||||
" Owen Rudge (orudge) - Forum host, OS/2 port",
|
||||
" Peter Nelson (peter1138) - Spiritual descendant from newgrf gods",
|
||||
" Remko Bijker (Rubidium) - THE desync hunter",
|
||||
" Christoph Mallon (Tron) - Programmer, code correctness police",
|
||||
" Patric Stout (TrueLight) - Coder, network guru, SVN- and website host",
|
||||
" Patric Stout (TrueLight) - Coder, network guru, SVN-, MS- and website host",
|
||||
"",
|
||||
"Retired Developers:",
|
||||
" Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)",
|
||||
" Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)",
|
||||
" Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)",
|
||||
" Owen Rudge (orudge) - Forum- and masterserver host, OS/2 port (0.1 - 0.4.8)",
|
||||
"",
|
||||
"Special thanks go out to:",
|
||||
" Josef Drexler - For his great work on TTDPatch",
|
||||
|
|
30
train_cmd.c
30
train_cmd.c
|
@ -2748,26 +2748,28 @@ static void TrainEnterStation(Vehicle *v, StationID station)
|
|||
|
||||
static byte AfterSetTrainPos(Vehicle *v, bool new_tile)
|
||||
{
|
||||
byte new_z, old_z;
|
||||
|
||||
// need this hint so it returns the right z coordinate on bridges.
|
||||
_get_z_hint = v->z_pos;
|
||||
new_z = GetSlopeZ(v->x_pos, v->y_pos);
|
||||
_get_z_hint = 0;
|
||||
|
||||
old_z = v->z_pos;
|
||||
v->z_pos = new_z;
|
||||
byte old_z = v->z_pos;
|
||||
v->z_pos = GetSlopeZ(v->x_pos, v->y_pos);
|
||||
|
||||
if (new_tile) {
|
||||
CLRBIT(v->u.rail.flags, VRF_GOINGUP);
|
||||
CLRBIT(v->u.rail.flags, VRF_GOINGDOWN);
|
||||
|
||||
if (new_z != old_z) {
|
||||
TileIndex tile = TileVirtXY(v->x_pos, v->y_pos);
|
||||
if (v->u.rail.track == TRACK_BIT_X || v->u.rail.track == TRACK_BIT_Y) {
|
||||
/* Any track that isn't TRACK_BIT_X or TRACK_BIT_Y cannot be sloped.
|
||||
* To check whether the current tile is sloped, and in which
|
||||
* direction it is sloped, we get the 'z' at the center of
|
||||
* the tile (middle_z) and the edge of the tile (old_z),
|
||||
* which we then can compare. */
|
||||
static const int HALF_TILE_SIZE = TILE_SIZE / 2;
|
||||
static const int INV_TILE_SIZE_MASK = ~(TILE_SIZE - 1);
|
||||
|
||||
// XXX workaround, whole UP/DOWN detection needs overhaul
|
||||
if (!IsTunnelTile(tile)) {
|
||||
SETBIT(v->u.rail.flags, (new_z > old_z) ? VRF_GOINGUP : VRF_GOINGDOWN);
|
||||
byte middle_z = GetSlopeZ((v->x_pos & INV_TILE_SIZE_MASK) | HALF_TILE_SIZE, (v->y_pos & INV_TILE_SIZE_MASK) | HALF_TILE_SIZE);
|
||||
|
||||
/* For some reason tunnel tiles are always given as sloped :(
|
||||
* But they are not sloped... */
|
||||
if (middle_z != v->z_pos && !IsTunnelTile(TileVirtXY(v->x_pos, v->y_pos))) {
|
||||
SETBIT(v->u.rail.flags, (middle_z > old_z) ? VRF_GOINGUP : VRF_GOINGDOWN);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -507,6 +507,15 @@ int32 CmdBuildTunnel(TileIndex start_tile, uint32 flags, uint32 p1, uint32 p2)
|
|||
|
||||
// slope of end tile must be complementary to the slope of the start tile
|
||||
if (end_tileh != ComplementSlope(start_tileh)) {
|
||||
/* Some (rail) track bits might be terraformed into the correct direction,
|
||||
* but that would still leave tracks on foundation. Therefor excavation will
|
||||
* always fail for rail tiles. On the other hand, for road tiles it might
|
||||
* succeed when there is only one road bit on the tile, but then that road
|
||||
* bit is removed leaving a clear tile.
|
||||
* This therefor preserves the behaviour that half road tiles are always removable.
|
||||
*/
|
||||
if (IsTileType(end_tile, MP_RAILWAY)) return_cmd_error(STR_1008_MUST_REMOVE_RAILROAD_TRACK);
|
||||
|
||||
ret = DoCommand(end_tile, end_tileh & start_tileh, 0, flags, CMD_TERRAFORM_LAND);
|
||||
if (CmdFailed(ret)) return_cmd_error(STR_5005_UNABLE_TO_EXCAVATE_LAND);
|
||||
} else {
|
||||
|
|
Loading…
Reference in New Issue