(svn r8136) -Codechange: Station spread rectangle manipulators turned into StationRect::methods.

This commit is contained in:
KUDr 2007-01-14 23:02:12 +00:00
parent de10e911cb
commit cd74706c54
3 changed files with 183 additions and 160 deletions

View File

@ -35,8 +35,6 @@
#include "date.h"
#include "helpers.hpp"
void StationRect_Init(Station *st); // don't worry, will be removed soon
Station::Station(TileIndex tile)
{
DEBUG(station, cDebugCtorLevel, "I+%3d", index);
@ -54,8 +52,6 @@ Station::Station(TileIndex tile)
random_bits = Random();
waiting_triggers = 0;
StationRect_Init(this);
}
/**
@ -168,3 +164,144 @@ bool Station::TileBelongsToRailStation(TileIndex tile) const
_error_message = STR_3008_TOO_MANY_STATIONS_LOADING;
return NULL;
}
/************************************************************************/
/* StationRect implementation */
/************************************************************************/
StationRect::StationRect()
{
MakeEmpty();
}
void StationRect::MakeEmpty()
{
left = top = right = bottom = 0;
}
bool StationRect::PtInRectXY(int x, int y) const
{
return (left <= x && x <= right && top <= y && y <= bottom);
}
bool StationRect::IsEmpty() const
{
return (left == 0 || left > right || top > bottom);
}
bool StationRect::BeforeAddTile(TileIndex tile, StationRectMode mode)
{
int x = TileX(tile);
int y = TileY(tile);
if (IsEmpty()) {
// we are adding the first station tile
left = right = x;
top = bottom = y;
} else if (!PtInRectXY(x, y)) {
// current rect is not empty and new point is outside this rect
// make new spread-out rectangle
Rect new_rect = {min(x, left), min(y, top), max(x, right), max(y, bottom)};
// check new rect dimensions against preset max
int w = new_rect.right - new_rect.left + 1;
int h = new_rect.bottom - new_rect.top + 1;
if (mode != ADD_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
assert(mode != ADD_TRY);
_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
return false;
}
// spread-out ok, return true
if (mode != ADD_TEST) {
// we should update the station rect
*this = new_rect;
}
} else {
; // new point is inside the rect, we don't need to do anything
}
return true;
}
bool StationRect::BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode)
{
return BeforeAddTile(tile, mode) && BeforeAddTile(TILE_ADDXY(tile, w - 1, h - 1), mode);
}
/*static*/ bool StationRect::ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a)
{
TileIndex top_left = TileXY(left_a, top_a);
int width = right_a - left_a + 1;
int height = bottom_a - top_a + 1;
BEGIN_TILE_LOOP(tile, width, height, top_left)
if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
END_TILE_LOOP(tile, width, height, top_left);
return false;
}
bool StationRect::AfterRemoveTile(Station *st, TileIndex tile)
{
int x = TileX(tile);
int y = TileY(tile);
bool reduce_x, reduce_y;
// look if removed tile was on the bounding rect edge
// and try to reduce the rect by this edge
// do it until we have empty rect or nothing to do
for (;;) {
// check if removed tile is on rect edge
bool left_edge = (x == left);
bool right_edge = (x == right);
bool top_edge = (y == top);
bool bottom_edge = (y == bottom);
// can we reduce the rect in either direction?
reduce_x = ((left_edge || right_edge) && !ScanForStationTiles(st->index, x, top, x, bottom));
reduce_y = ((top_edge || bottom_edge) && !ScanForStationTiles(st->index, left, y, right, y));
if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
if (reduce_x) {
// reduce horizontally
if (left_edge) {
// move left edge right
left = x = x + 1;
} else {
// move right edge left
right = x = x - 1;
}
}
if (reduce_y) {
// reduce vertically
if (top_edge) {
// move top edge down
top = y = y + 1;
} else {
// move bottom edge up
bottom = y = y - 1;
}
}
if (left > right || top > bottom) {
// can't continue, if the remaining rectangle is empty
MakeEmpty();
return true; // empty remaining rect
}
}
return false; // non-empty remaining rect
}
bool StationRect::AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
{
bool empty;
assert(PtInRectXY(TileX(tile), TileY(tile)));
assert(PtInRectXY(TileX(tile) + w - 1, TileY(tile) + h - 1));
empty = AfterRemoveTile(st, tile);
if (w != 1 || h != 1) empty = empty || AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
return empty;
}
StationRect& StationRect::operator = (Rect src)
{
left = src.left;
top = src.top;
right = src.right;
bottom = src.bottom;
return *this;
}

View File

@ -59,6 +59,29 @@ typedef struct StationSpecList {
uint8 localidx; /// Station ID within GRF of station
} StationSpecList;
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInRectXY(int x, int y) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(Station *st, TileIndex tile);
bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (Rect src);
};
struct Station {
TileIndex xy;
RoadStop *bus_stops;
@ -107,9 +130,9 @@ struct Station {
byte bus_stop_status_obsolete;
byte blocked_months_obsolete;
Rect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
static const int cDebugCtorLevel = 1;
static const int cDebugCtorLevel = 3;
Station(TileIndex tile = 0);
~Station();

View File

@ -37,21 +37,6 @@
#include <memory> // for auto_ptr
typedef enum StationRectModes
{
RECT_MODE_TEST = 0,
RECT_MODE_TRY,
RECT_MODE_FORCE
} StationRectMode;
void StationRect_Init(Station *st);
static bool StationRect_IsEmpty(Station *st);
static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode);
static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode);
static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile);
static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
/**
* Called if a new block is added to the station-pool
*/
@ -684,9 +669,9 @@ static void UpdateStationAcceptance(Station *st, bool show_msg)
static void UpdateStationSignCoord(Station *st)
{
Rect *r = &st->rect;
StationRect *r = &st->rect;
if (StationRect_IsEmpty(st)) return; // no tiles belong to this station
if (r->IsEmpty()) return; // no tiles belong to this station
// clamp sign coord to be inside the station rect
st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom));
@ -970,7 +955,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
}
//XXX can't we pack this in the "else" part of the if above?
if (!StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TEST)) return CMD_ERROR;
if (!st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TEST)) return CMD_ERROR;
} else {
/* allocate and initialize new station */
st = new Station(tile_org);
@ -1031,7 +1016,7 @@ int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint3
st->build_date = _date;
StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TRY);
st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
track = AxisToTrack(axis);
@ -1155,7 +1140,7 @@ int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint
uint specindex = GetCustomStationSpecIndex(tile);
Track track = GetRailStationTrack(tile);
DoClearSquare(tile);
StationRect_AfterRemoveTile(st, tile);
st->rect.AfterRemoveTile(st, tile);
SetSignalsOnBothDir(tile, track);
YapfNotifyTrackLayoutChange(tile, track);
@ -1272,7 +1257,7 @@ static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags)
} while (--h);
if (flags & DC_EXEC) {
StationRect_AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
st->rect.AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h);
st->train_tile = 0;
st->trainst_w = st->trainst_h = 0;
@ -1405,7 +1390,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
}
if (!StationRect_BeforeAddTile(st, tile, RECT_MODE_TEST)) return CMD_ERROR;
if (!st->rect.BeforeAddTile(tile, StationRect::ADD_TEST)) return CMD_ERROR;
FindRoadStopSpot(type, st, &currstop, &prev);
} else {
@ -1443,7 +1428,7 @@ int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
StationRect_BeforeAddTile(st, tile, RECT_MODE_TRY);
st->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
MakeRoadStop(tile, st->owner, st->index, type ? RS_TRUCK : RS_BUS, (DiagDirection)p1);
@ -1494,7 +1479,7 @@ static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile)
DeleteRoadStop(cur_stop);
DoClearSquare(tile);
StationRect_AfterRemoveTile(st, tile);
st->rect.AfterRemoveTile(st, tile);
UpdateStationVirtCoordDirty(st);
DeleteStationIfEmpty(st);
@ -1665,7 +1650,7 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (st->owner != OWNER_NONE && st->owner != _current_player)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
if (!StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TEST)) return CMD_ERROR;
if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR;
if (st->airport_tile != 0)
return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT);
@ -1705,7 +1690,7 @@ int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TRY);
st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
/* if airport was demolished while planes were en-route to it, the
* positions can no longer be the same (v->u.air.pos), since different
@ -1771,7 +1756,7 @@ static int32 RemoveAirport(Station *st, uint32 flags)
);
}
StationRect_AfterRemoveRect(st, tile, w, h);
st->rect.AfterRemoveRect(st, tile, w, h);
st->airport_tile = 0;
st->facilities &= ~FACIL_AIRPORT;
@ -1951,7 +1936,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (st->owner != OWNER_NONE && st->owner != _current_player)
return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION);
if (!StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TEST)) return CMD_ERROR;
if (!st->rect.BeforeAddRect(tile, _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR;
if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK);
} else {
@ -1981,7 +1966,7 @@ int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
st->build_date = _date;
StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TRY);
st->rect.BeforeAddRect(tile, _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
MakeDock(tile, st->owner, st->index, direction);
@ -2012,8 +1997,8 @@ static int32 RemoveDock(Station *st, uint32 flags)
DoClearSquare(tile1);
MakeWater(tile2);
StationRect_AfterRemoveTile(st, tile1);
StationRect_AfterRemoveTile(st, tile2);
st->rect.AfterRemoveTile(st, tile1);
st->rect.AfterRemoveTile(st, tile2);
MarkTileDirtyByTile(tile2);
@ -2868,7 +2853,7 @@ void AfterLoadStations(void)
for (tile = 0; tile < MapSize(); tile++) {
if (GetTileType(tile) != MP_STATION) continue;
st = GetStationByTile(tile);
StationRect_BeforeAddTile(st, tile, RECT_MODE_FORCE);
st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
}
}
@ -3098,125 +3083,3 @@ extern const ChunkHandler _station_chunk_handlers[] = {
};
static inline bool PtInRectXY(Rect *r, int x, int y)
{
return (r->left <= x && x <= r->right && r->top <= y && y <= r->bottom);
}
void StationRect_Init(Station *st)
{
Rect *r = &st->rect;
r->left = r->top = r->right = r->bottom = 0;
}
static bool StationRect_IsEmpty(Station *st)
{
return (st->rect.left == 0 || st->rect.left > st->rect.right || st->rect.top > st->rect.bottom);
}
static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode)
{
Rect *r = &st->rect;
int x = TileX(tile);
int y = TileY(tile);
if (StationRect_IsEmpty(st)) {
// we are adding the first station tile
r->left = r->right = x;
r->top = r->bottom = y;
} else if (!PtInRectXY(r, x, y)) {
// current rect is not empty and new point is outside this rect
// make new spread-out rectangle
Rect new_rect = {min(x, r->left), min(y, r->top), max(x, r->right), max(y, r->bottom)};
// check new rect dimensions against preset max
int w = new_rect.right - new_rect.left + 1;
int h = new_rect.bottom - new_rect.top + 1;
if (mode != RECT_MODE_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) {
assert(mode != RECT_MODE_TRY);
_error_message = STR_306C_STATION_TOO_SPREAD_OUT;
return false;
}
// spread-out ok, return true
if (mode != RECT_MODE_TEST) {
// we should update the station rect
*r = new_rect;
}
} else {
; // new point is inside the rect, we don't need to do anything
}
return true;
}
static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode)
{
return StationRect_BeforeAddTile(st, tile, mode) && StationRect_BeforeAddTile(st, TILE_ADDXY(tile, w - 1, h - 1), mode);
}
static inline bool ScanRectForStationTiles(StationID st_id, int left, int top, int right, int bottom)
{
TileIndex top_left = TileXY(left, top);
int width = right - left + 1;
int height = bottom - top + 1;
BEGIN_TILE_LOOP(tile, width, height, top_left)
if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true;
END_TILE_LOOP(tile, width, height, top_left);
return false;
}
static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile)
{
Rect *r = &st->rect;
int x = TileX(tile);
int y = TileY(tile);
bool reduce_x, reduce_y;
// look if removed tile was on the bounding rect edge
// and try to reduce the rect by this edge
// do it until we have empty rect or nothing to do
for (;;) {
// check if removed tile is on rect edge
bool left_edge = (x == r->left);
bool right_edge = (x == r->right);
bool top_edge = (y == r->top);
bool bottom_edge = (y == r->bottom);
// can we reduce the rect in either direction?
reduce_x = ((left_edge || right_edge) && !ScanRectForStationTiles(st->index, x, r->top, x, r->bottom));
reduce_y = ((top_edge || bottom_edge) && !ScanRectForStationTiles(st->index, r->left, y, r->right, y));
if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce)
if (reduce_x) {
// reduce horizontally
if (left_edge) {
// move left edge right
r->left = x = x + 1;
} else {
// move right edge left
r->right = x = x - 1;
}
}
if (reduce_y) {
// reduce vertically
if (top_edge) {
// move top edge down
r->top = y = y + 1;
} else {
// move bottom edge up
r->bottom = y = y - 1;
}
}
if (r->left > r->right || r->top > r->bottom) {
// can't continue, if the remaining rectangle is empty
StationRect_Init(st);
return true; // empty remaining rect
}
}
return false; // non-empty remaining rect
}
static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h)
{
bool empty;
assert(PtInRectXY(&st->rect, TileX(tile), TileY(tile)));
assert(PtInRectXY(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1));
empty = StationRect_AfterRemoveTile(st, tile);
if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1));
return empty;
}