mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r1166) Fix: [ 1040119 ] Flooded wagons in depots don't keep constantly exploding any more
This commit is contained in:
parent
f18b913493
commit
cf89cb12cd
|
@ -562,9 +562,9 @@ static void FloodVehicle(Vehicle *v)
|
||||||
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
|
NEWS_FLAGS(NM_THIN, NF_VIEWPORT|NF_VEHICLE, NT_ACCIDENT, 0),
|
||||||
v->index,
|
v->index,
|
||||||
0);
|
0);
|
||||||
}
|
|
||||||
CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE); // show cool destruction effects
|
CreateEffectVehicleRel(v,4,4,8,EV_CRASHED_SMOKE); // show cool destruction effects
|
||||||
SndPlayVehicleFx(SND_12_EXPLOSION, v); // create sound
|
SndPlayVehicleFx(SND_12_EXPLOSION, v); // create sound
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// called from tunnelbridge_cmd
|
// called from tunnelbridge_cmd
|
||||||
|
|
Loading…
Reference in New Issue