(svn r13078) -Fix: group gui used the vehicle type before it was actually set.

This commit is contained in:
rubidium 2008-05-13 21:50:31 +00:00
parent a9cc987929
commit cf91f6bf3e
1 changed files with 1 additions and 2 deletions

View File

@ -190,6 +190,7 @@ struct VehicleGroupWindow : public Window, public VehicleListBase {
VehicleGroupWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number)
{
const PlayerID owner = (PlayerID)GB(this->window_number, 0, 8);
this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
this->caption_color = owner;
this->hscroll.cap = 224;
@ -222,8 +223,6 @@ struct VehicleGroupWindow : public Window, public VehicleListBase {
case VEH_AIRCRAFT: this->sorting = &_sorting.aircraft; break;
}
this->vehicle_type = (VehicleType)GB(this->window_number, 11, 5);
this->vehicles.sort_list = NULL;
this->vehicles.sort_type = this->sorting->criteria;
this->vehicles.flags = VL_REBUILD | (this->sorting->order ? VL_DESC : VL_NONE);