(svn r924) Use RailVehInfo() instead of &_rail_vehicle_info[]

This commit is contained in:
tron 2004-12-04 07:41:37 +00:00
parent aa183e35d8
commit d036559e0e
2 changed files with 15 additions and 17 deletions

View File

@ -41,7 +41,7 @@ void UpdateTrainAcceleration(Vehicle *v)
// compute stuff like max speed, power, and weight.
do {
const RailVehicleInfo *rvi = &_rail_vehicle_info[u->engine_type];
const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
// power is sum of the power for all engines
power += rvi->power;
@ -96,7 +96,7 @@ static int GetRealisticAcceleration(Vehicle *v)
// compute inclination force and number of curves.
do {
const RailVehicleInfo *rvi = &_rail_vehicle_info[u->engine_type];
const RailVehicleInfo *rvi = RailVehInfo(u->engine_type);
uint mass = rvi->weight + ((_cargoc.weights[u->cargo_type] * u->cargo_count) >> 4);
if (rvi->power) emass += mass;
@ -169,7 +169,7 @@ int GetTrainImage(Vehicle *v, byte direction)
void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
{
const RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
const RailVehicleInfo *rvi = RailVehInfo(engine);
int img = rvi->image_index;
uint32 image = 0;
@ -199,7 +199,7 @@ void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod)
void DrawTrainEngineInfo(int engine, int x, int y, int maxw)
{
const RailVehicleInfo *rvi = &_rail_vehicle_info[engine];
const RailVehicleInfo *rvi = RailVehInfo(engine);
int cap;
uint multihead = ((rvi->flags & RVI_MULTIHEAD) ? 1 : 0);
@ -229,7 +229,7 @@ static int32 CmdBuildRailWagon(uint engine, uint tile, uint32 flags)
const Engine *e;
int x,y;
rvi = &_rail_vehicle_info[engine];
rvi = RailVehInfo(engine);
value = (rvi->base_cost * _price.build_railwagon) >> 8;
if (!(flags & DC_QUERY_COST)) {
@ -385,7 +385,7 @@ int32 CmdBuildRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
SET_EXPENSES_TYPE(EXPENSES_NEW_VEHICLES);
tile = TILE_FROM_XY(x,y);
rvi = &_rail_vehicle_info[p1];
rvi = RailVehInfo(p1);
if (rvi->flags & RVI_WAGON) {
return CmdBuildRailWagon(p1, tile, flags);
@ -596,7 +596,7 @@ int32 CmdMoveRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
src = &_vehicles[p1 & 0xffff];
if (src->type != VEH_Train) return CMD_ERROR;
is_loco = !(_rail_vehicle_info[src->engine_type].flags & RVI_WAGON)
is_loco = !(RailVehInfo(src->engine_type)->flags & RVI_WAGON)
&& is_firsthead_sprite(src->spritenum);
// if nothing is selected as destination, try and find a matching vehicle to drag to.
@ -1041,7 +1041,7 @@ int32 CmdRefitRailVehicle(int x, int y, uint32 flags, uint32 p1, uint32 p2)
/* XXX: We also refit all the attached wagons en-masse if they
* can be refitted. This is how TTDPatch does it. TODO: Have
* some nice [Refit] button near each wagon. --pasky */
if ((!(_rail_vehicle_info[v->engine_type].flags & RVI_WAGON)
if ((!(RailVehInfo(v->engine_type)->flags & RVI_WAGON)
|| (_engine_refit_masks[v->engine_type] & (1 << p2)))
&& (byte) p2 != v->cargo_type && v->cargo_cap != 0) {
cost += (_price.build_railvehicle >> 8);
@ -1206,12 +1206,12 @@ static void HandleLocomotiveSmokeCloud(Vehicle *v)
int engtype = v->engine_type;
// no smoke?
if (_rail_vehicle_info[engtype].flags & 2
if (RailVehInfo(engtype)->flags & 2
|| _engines[engtype].railtype > 0
|| (v->vehstatus&VS_HIDDEN) || (v->u.rail.track & 0xC0) )
continue;
switch (_rail_vehicle_info[engtype].engclass) {
switch (RailVehInfo(engtype)->engclass) {
case 0:
// steam smoke.
if ( (v->tick_counter&0xF) == 0 && !IsTrainDepotTile(v->tile) && !IsTunnelTile(v->tile)) {
@ -1248,7 +1248,7 @@ static void TrainPlayLeaveStationSound(Vehicle *v)
switch (_engines[engtype].railtype) {
case 0:
SndPlayVehicleFx(sfx[_rail_vehicle_info[engtype].engclass], v);
SndPlayVehicleFx(sfx[RailVehInfo(engtype)->engclass], v);
break;
case 1:
SndPlayVehicleFx(SND_47_MAGLEV_2, v);
@ -2541,7 +2541,7 @@ void TrainEnterDepot(Vehicle *v, uint tile)
v->load_unload_time_rem = 0;
v->cur_speed = 0;
MaybeRenewVehicle(v, EstimateTrainCost(&_rail_vehicle_info[v->engine_type]));
MaybeRenewVehicle(v, EstimateTrainCost(RailVehInfo(v->engine_type)));
TriggerVehicle(v, VEHICLE_TRIGGER_DEPOT);
@ -2621,7 +2621,7 @@ int32 GetTrainRunningCost(Vehicle *v)
int32 cost = 0;
do {
const RailVehicleInfo *rvi = &_rail_vehicle_info[v->engine_type];
const RailVehicleInfo *rvi = RailVehInfo(v->engine_type);
if (rvi->running_cost_base)
cost += rvi->running_cost_base * _price.running_rail[rvi->engclass];
} while ( (v=v->next) != NULL );

View File

@ -185,7 +185,7 @@ static void NewRailVehicleWndProc(Window *w, WindowEvent *e)
int sel_eng;
sel_eng = WP(w,buildtrain_d).sel_engine;
if (sel_eng != -1)
DoCommandP(w->window_number, sel_eng, 0, (_rail_vehicle_info[sel_eng].flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
DoCommandP(w->window_number, sel_eng, 0, (RailVehInfo(sel_eng)->flags & RVI_WAGON) ? CcBuildWagon : CcBuildLoco, CMD_BUILD_RAIL_VEHICLE | CMD_MSG(STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE));
} break;
case 6:
WP(w,buildtrain_d).rename_engine = WP(w,buildtrain_d).sel_engine;
@ -912,9 +912,7 @@ static void TrainDetailsCargoTab(Vehicle *v, int x, int y)
static void TrainDetailsInfoTab(Vehicle *v, int x, int y)
{
const RailVehicleInfo *rvi;
rvi = &_rail_vehicle_info[v->engine_type];
const RailVehicleInfo *rvi = RailVehInfo(v->engine_type);
if (!(rvi->flags & RVI_WAGON)) {
SetDParam(0, GetCustomEngineName(v->engine_type));