(svn r21136) -Fix [FS#4213]: bridge speed limits should apply to all wagons of a vehicle, not just the head of the vehicle

This commit is contained in:
rubidium 2010-11-10 20:15:48 +00:00
parent b8cb654adc
commit d1dfb27699
3 changed files with 7 additions and 6 deletions

View File

@ -669,7 +669,8 @@ static int RoadVehAccelerate(RoadVehicle *v)
/* Apply bridge speed limit */
if (v->state == RVSB_WORMHOLE && !(v->vehstatus & VS_HIDDEN)) {
v->cur_speed = min(v->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2);
RoadVehicle *first = v->First();
first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed * 2);
}
/* Update statusbar only if speed has changed to save CPU time */

View File

@ -3296,8 +3296,8 @@ static void TrainController(Train *v, Vehicle *nomove)
* - for tunnels, only the part when the vehicle is not visible (part of enter/exit tile too)
* - for bridges, only the middle part - without the bridge heads */
if (!(v->vehstatus & VS_HIDDEN)) {
v->cur_speed =
min(v->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed);
Train *first = v->First();
first->cur_speed = min(first->cur_speed, GetBridgeSpec(GetBridgeType(v->tile))->speed);
}
if (IsTileType(gp.new_tile, MP_TUNNELBRIDGE) && HasBit(VehicleEnterTile(v, gp.new_tile, gp.x, gp.y), VETS_ENTERED_WORMHOLE)) {

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@ -1562,13 +1562,13 @@ static VehicleEnterTileStatus VehicleEnter_TunnelBridge(Vehicle *v, TileIndex ti
}
}
} else { // IsBridge(tile)
if (v->IsPrimaryVehicle() && v->type != VEH_SHIP) {
if (v->type != VEH_SHIP) {
/* modify speed of vehicle */
uint16 spd = GetBridgeSpec(GetBridgeType(tile))->speed;
if (v->type == VEH_ROAD) spd *= 2;
if (v->cur_speed > spd) v->cur_speed = spd;
Vehicle *first = v->First();
first->cur_speed = min(first->cur_speed, spd);
}
if (vdir == dir) {