(svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them .

This commit is contained in:
Darkvater 2006-08-31 15:28:11 +00:00
parent 538ab07b69
commit d2c239b590
1 changed files with 4 additions and 6 deletions

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@ -426,11 +426,10 @@ static inline Order *GetLastVehicleOrder(const Vehicle *v)
}
/* Get the first vehicle of a shared-list, so we only have to walk forwards */
static inline Vehicle *GetFirstVehicleFromSharedList(Vehicle *v)
static inline Vehicle *GetFirstVehicleFromSharedList(const Vehicle *v)
{
Vehicle *u = v;
while (u->prev_shared != NULL)
u = u->prev_shared;
Vehicle *u = (Vehicle *)v;
while (u->prev_shared != NULL) u = u->prev_shared;
return u;
}
@ -462,8 +461,7 @@ PalSpriteID GetVehiclePalette(const Vehicle *v);
* Best is to have a virtual value for it when it needs to change again */
#define STATUS_BAR 5
extern const uint32 _send_to_depot_proc_table[];
#define CMD_SEND_TO_DEPOT(x) _send_to_depot_proc_table[ x - VEH_Train]
extern const uint32 _send_to_depot_proc_table[];
#endif /* VEHICLE_H */