(svn r19606) -Codechange: remove global variable pw_type

This commit is contained in:
smatz 2010-04-11 16:38:31 +00:00
parent 0d4e6c46ff
commit d2dc3a2e2b
1 changed files with 18 additions and 18 deletions

View File

@ -2116,23 +2116,6 @@ void ShowClientList()
AllocateWindowDescFront<NetworkClientListWindow>(&_client_list_desc, 0);
}
static NetworkPasswordType pw_type;
void ShowNetworkNeedPassword(NetworkPasswordType npt)
{
StringID caption;
pw_type = npt;
switch (npt) {
default: NOT_REACHED();
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
}
ShowQueryString(STR_EMPTY, caption, 20, 180, FindWindowById(WC_NETWORK_STATUS_WINDOW, 0), CS_ALPHANUMERAL, QSF_NONE);
}
/* Vars needed for the join-GUI */
NetworkJoinStatus _network_join_status;
uint8 _network_join_waiting;
@ -2146,6 +2129,8 @@ enum NetworkJoinStatusWidgets {
};
struct NetworkJoinStatusWindow : Window {
NetworkPasswordType password_type;
NetworkJoinStatusWindow(const WindowDesc *desc) : Window()
{
this->parent = FindWindowById(WC_NETWORK_WINDOW, 0);
@ -2226,7 +2211,7 @@ struct NetworkJoinStatusWindow : Window {
NetworkDisconnect();
ShowNetworkGameWindow();
} else {
SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, str);
SEND_COMMAND(PACKET_CLIENT_PASSWORD)(this->password_type, str);
}
}
};
@ -2257,6 +2242,21 @@ void ShowJoinStatusWindow()
new NetworkJoinStatusWindow(&_network_join_status_window_desc);
}
void ShowNetworkNeedPassword(NetworkPasswordType npt)
{
NetworkJoinStatusWindow *w = (NetworkJoinStatusWindow *)FindWindowById(WC_NETWORK_STATUS_WINDOW, 0);
if (w == NULL) return;
w->password_type = npt;
StringID caption;
switch (npt) {
default: NOT_REACHED();
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
}
ShowQueryString(STR_EMPTY, caption, 20, 180, w, CS_ALPHANUMERAL, QSF_NONE);
}
/** Enum for NetworkGameWindow, referring to _network_game_window_widgets */
enum NetworkCompanyPasswordWindowWidgets {