mirror of https://github.com/OpenTTD/OpenTTD.git
Feature: Plugin framework for Social Integration with Steam, Discord, GOG, etc (#11628)
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14
README.md
14
README.md
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@ -118,6 +118,15 @@ Most types of add-on content can be downloaded within OpenTTD via the 'Check Onl
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Add-on content can also be installed manually, but that's more complicated; the [OpenTTD wiki](https://wiki.openttd.org/) may offer help with that, or the [OpenTTD directory structure guide](./docs/directory_structure.md).
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### 1.5.1) Social Integration
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OpenTTD has the ability to load plugins to integrate with Social Platforms like Steam, Discord, etc.
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To enable such integration, the plugin for the specific platform has to be downloaded and stored in the `social_integration` folder.
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See [OpenTTD's website](https://www.openttd.org), under Downloads, for what plugins are available.
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### 1.6) OpenTTD directories
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OpenTTD uses its own directory structure to store game data, add-on content etc.
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@ -198,7 +207,10 @@ The icu scriptrun implementation in `src/3rdparty/icu` is licensed under the Uni
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See `src/3rdparty/icu/LICENSE` for the complete license text.
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The monocypher implementation in `src/3rdparty/monocypher` is licensed under the 2-clause BSD and CC-0 license.
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See src/3rdparty/monocypher/LICENSE.md` for the complete license text.
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See `src/3rdparty/monocypher/LICENSE.md` for the complete license text.
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The OpenTTD Social Integration API in `src/3rdparty/openttd_social_integration_api` is licensed under the MIT license.
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See `src/3rdparty/openttd_social_integration_api/LICENSE` for the complete license text.
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## 4.0 Credits
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@ -67,6 +67,7 @@ function(set_options)
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option(OPTION_USE_NSIS "Use NSIS to create windows installer; enable only for stable releases" OFF)
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option(OPTION_TOOLS_ONLY "Build only tools target" OFF)
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option(OPTION_DOCS_ONLY "Build only docs target" OFF)
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option(OPTION_ALLOW_INVALID_SIGNATURE "Allow loading of content with invalid signatures" OFF)
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if (OPTION_DOCS_ONLY)
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set(OPTION_TOOLS_ONLY ON PARENT_SCOPE)
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@ -92,6 +93,11 @@ function(show_options)
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else()
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message(STATUS "Option Survey Key - NOT USED")
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endif()
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if(OPTION_ALLOW_INVALID_SIGNATURE)
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message(STATUS "Option Allow Invalid Signature - USED")
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message(WARNING "Ignoring invalid signatures is a security risk! Use with care!")
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endif()
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endfunction()
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# Add the definitions for the options that are selected.
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@ -116,4 +122,8 @@ function(add_definitions_based_on_options)
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if(OPTION_SURVEY_KEY)
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add_definitions(-DSURVEY_KEY="${OPTION_SURVEY_KEY}")
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endif()
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if(OPTION_ALLOW_INVALID_SIGNATURE)
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add_definitions(-DALLOW_INVALID_SIGNATURE)
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endif()
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endfunction()
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@ -6,3 +6,4 @@ add_subdirectory(monocypher)
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add_subdirectory(squirrel)
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add_subdirectory(nlohmann)
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add_subdirectory(opengl)
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add_subdirectory(openttd_social_integration_api)
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@ -0,0 +1,4 @@
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add_files(
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openttd_social_integration_api.h
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openttd_social_integration_api_v1.h
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)
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@ -0,0 +1,20 @@
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Copyright 2024 OpenTTD project
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files
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(the "Software"), to deal in the Software without restriction,
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including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software,
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and to permit persons to whom the Software is furnished to do so,
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subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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38
src/3rdparty/openttd_social_integration_api/openttd_social_integration_api.h
vendored
Normal file
38
src/3rdparty/openttd_social_integration_api/openttd_social_integration_api.h
vendored
Normal file
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@ -0,0 +1,38 @@
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/*
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* Copyright 2024 OpenTTD project
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Although all the source-files created by OpenTTD are licensed under the
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* GPL-v2, this file is an exception. This file is part of the API for
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* social integration plugins, and licensed under the MIT license, to allow
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* for non-free implementations.
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*/
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/** @file openttd_social_integration_api.h Interface definitions for plugins to report/respond to social integration. */
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#ifndef OPENTTD_SOCIAL_INTEGRATION_API_H
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#define OPENTTD_SOCIAL_INTEGRATION_API_H
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#include "openttd_social_integration_api_v1.h"
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#endif /* OPENTTD_SOCIAL_INTEGRATION_API_H */
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src/3rdparty/openttd_social_integration_api/openttd_social_integration_api_v1.h
vendored
Normal file
157
src/3rdparty/openttd_social_integration_api/openttd_social_integration_api_v1.h
vendored
Normal file
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@ -0,0 +1,157 @@
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/*
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* Copyright 2024 OpenTTD project
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Although all the source-files created by OpenTTD are licensed under the
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* GPL-v2, this file is an exception. This file is part of the API for
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* social integration plugins, and licensed under the MIT license, to allow
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* for non-free implementations.
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*/
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/** @file v1.h Version 1 definition of the OpenTTD Social Integration Plugin API. */
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#ifndef OPENTTD_SOCIAL_INTEGRATION_API_V1_H
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#define OPENTTD_SOCIAL_INTEGRATION_API_V1_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Pointers supplied by the plugin for OpenTTD to use. */
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struct OpenTTD_SocialIntegration_v1_PluginInfo {
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/**
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* The Social Platform this plugin is for.
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*
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* UTF-8, nul-terminated. The plugin is and remains the owner of the memory.
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*
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* As there can only be one plugin active for each Social Platform, this
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* value is used to determine which plugin to use.
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*
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* A complete list of names can be found here:
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* https://wiki.openttd.org/en/Development/Social%20Integration
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*
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* Please use names from that list, including capitalization.
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*
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* If you create a plugin for a new Social Platform, please add it to the
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* wiki page.
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*/
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const char *social_platform;
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const char *name; ///< Full name of the plugin. UTF-8, nul-terminated. The plugin is and remains the owner of the memory.
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const char *version; ///< Version of the plugin. UTF-8, nul-terminated. The plugin is and remains the owner of the memory.
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};
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/** Pointers supplied by the plugin for OpenTTD to use. */
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struct OpenTTD_SocialIntegration_v1_PluginApi {
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/**
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* OpenTTD tells the plugin to shut down.
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*
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* The plugin should free any resources it allocated, and must not call any of the callback functions after this call.
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*/
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void (*shutdown)();
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/**
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* OpenTTD calls this function at regular intervals, to handle any callbacks the plugin might have.
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*
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* It is also safe to call the OpenTTD_SocialIntegrationCallbacks functions here.
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*
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* @return True if the plugin wants to be called again, false if the plugin wants to be unloaded.
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*/
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bool (*run_callbacks)();
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/**
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* The player has entered the main menu.
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*/
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void (*event_enter_main_menu)();
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/**
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* The player has entered the Scenario Editor.
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*
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* @param map_width The width of the map in tiles.
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* @param map_height The height of the map in tiles.
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*/
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void (*event_enter_scenario_editor)(unsigned int map_width, unsigned int map_height);
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/**
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* The player has entered a singleplayer game.
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*
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* @param map_width The width of the map in tiles.
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* @param map_height The height of the map in tiles.
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*/
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void (*event_enter_singleplayer)(unsigned int map_width, unsigned int map_height);
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/**
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* The player has entered a multiplayer game.
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*
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* @param map_width The width of the map in tiles.
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* @param map_height The height of the map in tiles.
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*/
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void (*event_enter_multiplayer)(unsigned int map_width, unsigned int map_height);
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/**
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* The player is joining a multiplayer game.
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*
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* This is followed by event_enter_multiplayer() if the join was successful.
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*/
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void (*event_joining_multiplayer)();
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};
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/** Pointers supplied by OpenTTD, for the plugin to use. */
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struct OpenTTD_SocialIntegration_v1_OpenTTDInfo {
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const char *openttd_version; ///< Version of OpenTTD. UTF-8, nul-terminated. OpenTTD is and remains the owner of the memory.
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};
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/** The result of the initialization. */
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enum OpenTTD_SocialIntegration_v1_InitResult : int {
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OTTD_SOCIAL_INTEGRATION_V1_INIT_SUCCESS = 1, ///< Plugin initialized successfully.
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OTTD_SOCIAL_INTEGRATION_V1_INIT_FAILED = -1, ///< Plugin failed to initialize (generic error).
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OTTD_SOCIAL_INTEGRATION_V1_INIT_PLATFORM_NOT_RUNNING = -2, ///< The Social Platform is not running.
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};
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/**
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* Type of the Init function the plugin is expected to export from its dynamic library.
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*
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* The plugin has to export the implementation of this function as "SocialIntegration_vN_Init", where N is the API version this entry point is for.
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* A single plugin can have multiple versions implemented.
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*
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* @param[out] plugin_api Structure the plugin must fill with pointers. Can contain nullptr if the plugin does not support a feature. The plugin is owner of the memory.
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* @param[in] openttd_info Structure that OpenTTD filled with pointers. All pointers will remain valid until shutdown(). OpenTTD is owner of the memory.
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* @return The status of the initialization.
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*/
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typedef OpenTTD_SocialIntegration_v1_InitResult (*OpenTTD_SocialIntegration_v1_Init)(OpenTTD_SocialIntegration_v1_PluginApi *plugin_api, const OpenTTD_SocialIntegration_v1_OpenTTDInfo *openttd_info);
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/**
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* Type of the GetInfo function the plugin is expected to export from its dynamic library.
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*
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* The plugin has to export the implementation of this function as "SocialIntegration_vN_GetInfo", where N is the API version this entry point is for.
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* A single plugin can have multiple versions implemented.
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*
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* @param[out] plugin_info Structure the plugin must fill with pointers. The plugin is owner of the memory.
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*/
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typedef void (*OpenTTD_SocialIntegration_v1_GetInfo)(OpenTTD_SocialIntegration_v1_PluginInfo *plugin_info);
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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#endif /* OPENTTD_SOCIAL_INTEGRATION_API_V1_H */
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@ -382,6 +382,8 @@ add_files(
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signal.cpp
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signal_func.h
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signal_type.h
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signature.cpp
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signature.h
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signs.cpp
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signs_base.h
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signs_cmd.cpp
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@ -393,6 +395,8 @@ add_files(
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slope_type.h
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smallmap_gui.cpp
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smallmap_gui.h
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social_integration.cpp
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social_integration.h
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sortlist_type.h
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sound.cpp
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sound_func.h
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@ -2141,6 +2141,7 @@ DEF_CONSOLE_CMD(ConListDirs)
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{ SAVE_DIR, "save", true },
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{ AUTOSAVE_DIR, "autosave", true },
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{ SCREENSHOT_DIR, "screenshot", true },
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{ SOCIAL_INTEGRATION_DIR, "social_integration", true },
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};
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if (argc != 2) {
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@ -122,6 +122,9 @@ void CrashLog::FillCrashLog()
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if (!this->TryExecute("libraries", [&info]() { SurveyLibraries(info["libraries"]); return true; })) {
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info["libraries"] = "crashed while gathering information";
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}
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if (!this->TryExecute("plugins", [&info]() { SurveyPlugins(info["plugins"]); return true; })) {
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info["plugins"] = "crashed while gathering information";
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}
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}
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{
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@ -52,6 +52,7 @@ static const char * const _subdirs[] = {
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"game" PATHSEP,
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"game" PATHSEP "library" PATHSEP,
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"screenshot" PATHSEP,
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"social_integration" PATHSEP,
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};
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static_assert(lengthof(_subdirs) == NUM_SUBDIRS);
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@ -1054,7 +1055,7 @@ void DeterminePaths(const char *exe, bool only_local_path)
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Debug(misc, 1, "{} found as personal directory", _personal_dir);
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static const Subdirectory default_subdirs[] = {
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SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR
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SAVE_DIR, AUTOSAVE_DIR, SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SCREENSHOT_DIR, SOCIAL_INTEGRATION_DIR
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};
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for (uint i = 0; i < lengthof(default_subdirs); i++) {
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FillValidSearchPaths(only_local_path);
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/* Create the directory for each of the types of content */
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const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR };
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const Subdirectory dirs[] = { SCENARIO_DIR, HEIGHTMAP_DIR, BASESET_DIR, NEWGRF_DIR, AI_DIR, AI_LIBRARY_DIR, GAME_DIR, GAME_LIBRARY_DIR, SOCIAL_INTEGRATION_DIR };
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for (uint i = 0; i < lengthof(dirs); i++) {
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FioCreateDirectory(FioGetDirectory(SP_AUTODOWNLOAD_DIR, dirs[i]));
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}
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@ -121,6 +121,7 @@ enum Subdirectory {
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GAME_DIR, ///< Subdirectory for all game scripts
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GAME_LIBRARY_DIR, ///< Subdirectory for all GS libraries
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SCREENSHOT_DIR, ///< Subdirectory for all screenshots
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SOCIAL_INTEGRATION_DIR, ///< Subdirectory for all social integration plugins
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NUM_SUBDIRS, ///< Number of subdirectories
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NO_DIRECTORY, ///< A path without any base directory
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};
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@ -943,6 +943,8 @@ STR_GAME_OPTIONS_TAB_GRAPHICS :Graphics
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STR_GAME_OPTIONS_TAB_GRAPHICS_TT :{BLACK}Choose graphics settings
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STR_GAME_OPTIONS_TAB_SOUND :Sound
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STR_GAME_OPTIONS_TAB_SOUND_TT :{BLACK}Choose sound and music settings
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STR_GAME_OPTIONS_TAB_SOCIAL :Social
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STR_GAME_OPTIONS_TAB_SOCIAL_TT :{BLACK}Choose social integration settings
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STR_GAME_OPTIONS_VOLUME :Volume
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STR_GAME_OPTIONS_SFX_VOLUME :Sound effects
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@ -1082,6 +1084,20 @@ STR_GAME_OPTIONS_BASE_MUSIC :{BLACK}Base mus
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STR_GAME_OPTIONS_BASE_MUSIC_TOOLTIP :{BLACK}Select the base music set to use
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STR_GAME_OPTIONS_BASE_MUSIC_DESCRIPTION_TOOLTIP :{BLACK}Additional information about the base music set
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STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE :{LTBLUE}(no plugins to integrate with social platforms installed)
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE :{BLACK}{RAW_STRING} ({RAW_STRING})
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_PLATFORM :{BLACK}Platform:
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE :{BLACK}Plugin state:
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_RUNNING :{GREEN}Running
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED :{RED}Failed to initialize
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_PLATFORM_NOT_RUNNING :{ORANGE}{RAW_STRING} not running
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNLOADED :{RED}Unloaded
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_DUPLICATE :{RED}Duplicated plugin
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNSUPPORTED_API :{RED}Unsupported version
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STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_INVALID_SIGNATURE :{RED}Invalid signature
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|
||||
STR_BASESET_STATUS :{RAW_STRING} {RED}({NUM} missing/corrupted file{P "" s})
|
||||
|
||||
STR_ERROR_RESOLUTION_LIST_FAILED :{WHITE}Failed to retrieve a list of supported resolutions
|
||||
|
|
|
@ -31,6 +31,7 @@
|
|||
#include "network_gamelist.h"
|
||||
#include "../core/backup_type.hpp"
|
||||
#include "../thread.h"
|
||||
#include "../social_integration.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
|
@ -845,6 +846,8 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
|
|||
SetLocalCompany(_network_join.company);
|
||||
}
|
||||
|
||||
SocialIntegration::EventEnterMultiplayer(Map::SizeX(), Map::SizeY());
|
||||
|
||||
return NETWORK_RECV_STATUS_OKAY;
|
||||
}
|
||||
|
||||
|
|
|
@ -61,6 +61,7 @@ std::string NetworkSurveyHandler::CreatePayload(Reason reason, bool for_preview)
|
|||
SurveyFont(info["font"]);
|
||||
SurveyCompiler(info["compiler"]);
|
||||
SurveyLibraries(info["libraries"]);
|
||||
SurveyPlugins(info["plugins"]);
|
||||
}
|
||||
|
||||
{
|
||||
|
|
|
@ -75,6 +75,7 @@
|
|||
#include "timer/timer_game_economy.h"
|
||||
#include "timer/timer_game_realtime.h"
|
||||
#include "timer/timer_game_tick.h"
|
||||
#include "social_integration.h"
|
||||
|
||||
#include "linkgraph/linkgraphschedule.h"
|
||||
|
||||
|
@ -288,6 +289,7 @@ static void ShutdownGame()
|
|||
|
||||
if (_network_available) NetworkShutDown(); // Shut down the network and close any open connections
|
||||
|
||||
SocialIntegration::Shutdown();
|
||||
DriverFactoryBase::ShutdownDrivers();
|
||||
|
||||
UnInitWindowSystem();
|
||||
|
@ -752,6 +754,7 @@ int openttd_main(int argc, char *argv[])
|
|||
/* The video driver is now selected, now initialise GUI zoom */
|
||||
AdjustGUIZoom(false);
|
||||
|
||||
SocialIntegration::Initialize();
|
||||
NetworkStartUp(); // initialize network-core
|
||||
|
||||
if (!HandleBootstrap()) {
|
||||
|
@ -997,6 +1000,28 @@ bool SafeLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileTy
|
|||
return false;
|
||||
}
|
||||
|
||||
static void UpdateSocialIntegration(GameMode game_mode)
|
||||
{
|
||||
switch (game_mode) {
|
||||
case GM_BOOTSTRAP:
|
||||
case GM_MENU:
|
||||
SocialIntegration::EventEnterMainMenu();
|
||||
break;
|
||||
|
||||
case GM_NORMAL:
|
||||
if (_networking) {
|
||||
SocialIntegration::EventEnterMultiplayer(Map::SizeX(), Map::SizeY());
|
||||
} else {
|
||||
SocialIntegration::EventEnterSingleplayer(Map::SizeX(), Map::SizeY());
|
||||
}
|
||||
break;
|
||||
|
||||
case GM_EDITOR:
|
||||
SocialIntegration::EventEnterScenarioEditor(Map::SizeX(), Map::SizeY());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SwitchToMode(SwitchMode new_mode)
|
||||
{
|
||||
/* If we are saving something, the network stays in its current state */
|
||||
|
@ -1044,6 +1069,8 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
case SM_EDITOR: // Switch to scenario editor
|
||||
MakeNewEditorWorld();
|
||||
GenerateSavegameId();
|
||||
|
||||
UpdateSocialIntegration(GM_EDITOR);
|
||||
break;
|
||||
|
||||
case SM_RELOADGAME: // Reload with what-ever started the game
|
||||
|
@ -1061,12 +1088,16 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
|
||||
MakeNewGame(false, new_mode == SM_NEWGAME);
|
||||
GenerateSavegameId();
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
|
||||
case SM_RESTARTGAME: // Restart --> 'Random game' with current settings
|
||||
case SM_NEWGAME: // New Game --> 'Random game'
|
||||
MakeNewGame(false, new_mode == SM_NEWGAME);
|
||||
GenerateSavegameId();
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
|
||||
case SM_LOAD_GAME: { // Load game, Play Scenario
|
||||
|
@ -1084,6 +1115,8 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
/* Decrease pause counter (was increased from opening load dialog) */
|
||||
Command<CMD_PAUSE>::Post(PM_PAUSED_SAVELOAD, false);
|
||||
}
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -1091,6 +1124,8 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
case SM_START_HEIGHTMAP: // Load a heightmap and start a new game from it
|
||||
MakeNewGame(true, new_mode == SM_START_HEIGHTMAP);
|
||||
GenerateSavegameId();
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
|
||||
case SM_LOAD_HEIGHTMAP: // Load heightmap from scenario editor
|
||||
|
@ -1099,6 +1134,8 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
GenerateWorld(GWM_HEIGHTMAP, 1 << _settings_game.game_creation.map_x, 1 << _settings_game.game_creation.map_y);
|
||||
GenerateSavegameId();
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
|
||||
case SM_LOAD_SCENARIO: { // Load scenario from scenario editor
|
||||
|
@ -1112,12 +1149,16 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
SetDParamStr(0, GetSaveLoadErrorString());
|
||||
ShowErrorMessage(STR_JUST_RAW_STRING, INVALID_STRING_ID, WL_CRITICAL);
|
||||
}
|
||||
|
||||
UpdateSocialIntegration(GM_NORMAL);
|
||||
break;
|
||||
}
|
||||
|
||||
case SM_JOIN_GAME: // Join a multiplayer game
|
||||
LoadIntroGame();
|
||||
NetworkClientJoinGame();
|
||||
|
||||
SocialIntegration::EventJoiningMultiplayer();
|
||||
break;
|
||||
|
||||
case SM_MENU: // Switch to game intro menu
|
||||
|
@ -1134,6 +1175,8 @@ void SwitchToMode(SwitchMode new_mode)
|
|||
ShowNetworkAskSurvey();
|
||||
}
|
||||
}
|
||||
|
||||
UpdateSocialIntegration(GM_MENU);
|
||||
break;
|
||||
|
||||
case SM_SAVE_GAME: // Save game.
|
||||
|
@ -1544,4 +1587,5 @@ void GameLoop()
|
|||
|
||||
SoundDriver::GetInstance()->MainLoop();
|
||||
MusicLoop();
|
||||
SocialIntegration::RunCallbacks();
|
||||
}
|
||||
|
|
|
@ -46,6 +46,7 @@
|
|||
#include "network/network_gui.h"
|
||||
#include "network/network_survey.h"
|
||||
#include "video/video_driver.hpp"
|
||||
#include "social_integration.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
|
@ -170,6 +171,184 @@ static const std::map<int, StringID> _volume_labels = {
|
|||
{ 127, STR_GAME_OPTIONS_VOLUME_100 },
|
||||
};
|
||||
|
||||
static const NWidgetPart _nested_social_plugins_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_FRAME, COLOUR_GREY, WID_GO_SOCIAL_PLUGIN_TITLE), SetDataTip(STR_JUST_STRING2, STR_NULL),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_SOCIAL_PLUGIN_PLATFORM, STR_NULL),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_SOCIAL_PLUGIN_PLATFORM), SetMinimalSize(100, 12), SetDataTip(STR_JUST_RAW_STRING, STR_NULL), SetAlignment(SA_RIGHT),
|
||||
EndContainer(),
|
||||
NWidget(NWID_HORIZONTAL), SetPIP(0, WidgetDimensions::unscaled.hsep_normal, 0),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE, STR_NULL),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY, WID_GO_SOCIAL_PLUGIN_STATE), SetMinimalSize(100, 12), SetDataTip(STR_JUST_STRING1, STR_NULL), SetAlignment(SA_RIGHT),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
static const NWidgetPart _nested_social_plugins_none_widgets[] = {
|
||||
NWidget(NWID_HORIZONTAL),
|
||||
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetFill(1, 0), SetDataTip(STR_GAME_OPTIONS_SOCIAL_PLUGINS_NONE, STR_NULL),
|
||||
EndContainer(),
|
||||
};
|
||||
|
||||
class NWidgetSocialPlugins : public NWidgetVertical {
|
||||
public:
|
||||
NWidgetSocialPlugins()
|
||||
{
|
||||
this->plugins = SocialIntegration::GetPlugins();
|
||||
|
||||
if (this->plugins.empty()) {
|
||||
auto widget = MakeNWidgets(std::begin(_nested_social_plugins_none_widgets), std::end(_nested_social_plugins_none_widgets), nullptr);
|
||||
this->Add(std::move(widget));
|
||||
} else {
|
||||
for (size_t i = 0; i < this->plugins.size(); i++) {
|
||||
auto widget = MakeNWidgets(std::begin(_nested_social_plugins_widgets), std::end(_nested_social_plugins_widgets), nullptr);
|
||||
this->Add(std::move(widget));
|
||||
}
|
||||
}
|
||||
|
||||
this->SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0);
|
||||
}
|
||||
|
||||
void FillWidgetLookup(WidgetLookup &widget_lookup) override
|
||||
{
|
||||
widget_lookup[WID_GO_SOCIAL_PLUGINS] = this;
|
||||
NWidgetVertical::FillWidgetLookup(widget_lookup);
|
||||
}
|
||||
|
||||
void SetupSmallestSize(Window *w) override
|
||||
{
|
||||
this->current_index = -1;
|
||||
NWidgetVertical::SetupSmallestSize(w);
|
||||
}
|
||||
|
||||
/**
|
||||
* Find of all the plugins the one where the member is the widest (in pixels).
|
||||
*
|
||||
* @param member The member to check with.
|
||||
* @return The plugin that has the widest value (in pixels) for the given member.
|
||||
*/
|
||||
template <typename T>
|
||||
std::string &GetWidestPlugin(T SocialIntegrationPlugin::*member) const
|
||||
{
|
||||
std::string *longest = &(this->plugins[0]->*member);
|
||||
int longest_length = 0;
|
||||
|
||||
for (auto *plugin : this->plugins) {
|
||||
int length = GetStringBoundingBox(plugin->*member).width;
|
||||
if (length > longest_length) {
|
||||
longest_length = length;
|
||||
longest = &(plugin->*member);
|
||||
}
|
||||
}
|
||||
|
||||
return *longest;
|
||||
}
|
||||
|
||||
void SetStringParameters(int widget) const
|
||||
{
|
||||
switch (widget) {
|
||||
case WID_GO_SOCIAL_PLUGIN_TITLE:
|
||||
/* For SetupSmallestSize, use the longest string we have. */
|
||||
if (this->current_index < 0) {
|
||||
SetDParamStr(0, GetWidestPlugin(&SocialIntegrationPlugin::name));
|
||||
SetDParamStr(1, GetWidestPlugin(&SocialIntegrationPlugin::version));
|
||||
break;
|
||||
}
|
||||
|
||||
if (this->plugins[this->current_index]->name.empty()) {
|
||||
SetDParam(0, STR_JUST_RAW_STRING);
|
||||
SetDParamStr(1, this->plugins[this->current_index]->basepath);
|
||||
} else {
|
||||
SetDParam(0, STR_GAME_OPTIONS_SOCIAL_PLUGIN_TITLE);
|
||||
SetDParamStr(1, this->plugins[this->current_index]->name);
|
||||
SetDParamStr(2, this->plugins[this->current_index]->version);
|
||||
}
|
||||
break;
|
||||
|
||||
case WID_GO_SOCIAL_PLUGIN_PLATFORM:
|
||||
/* For SetupSmallestSize, use the longest string we have. */
|
||||
if (this->current_index < 0) {
|
||||
SetDParamStr(0, GetWidestPlugin(&SocialIntegrationPlugin::social_platform));
|
||||
break;
|
||||
}
|
||||
|
||||
SetDParamStr(0, this->plugins[this->current_index]->social_platform);
|
||||
break;
|
||||
|
||||
case WID_GO_SOCIAL_PLUGIN_STATE: {
|
||||
static const std::pair<SocialIntegrationPlugin::State, StringID> state_to_string[] = {
|
||||
{ SocialIntegrationPlugin::RUNNING, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_RUNNING },
|
||||
{ SocialIntegrationPlugin::FAILED, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED },
|
||||
{ SocialIntegrationPlugin::PLATFORM_NOT_RUNNING, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_PLATFORM_NOT_RUNNING },
|
||||
{ SocialIntegrationPlugin::UNLOADED, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNLOADED },
|
||||
{ SocialIntegrationPlugin::DUPLICATE, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_DUPLICATE },
|
||||
{ SocialIntegrationPlugin::UNSUPPORTED_API, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_UNSUPPORTED_API },
|
||||
{ SocialIntegrationPlugin::INVALID_SIGNATURE, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_INVALID_SIGNATURE },
|
||||
};
|
||||
|
||||
/* For SetupSmallestSize, use the longest string we have. */
|
||||
if (this->current_index < 0) {
|
||||
auto longest_plugin = GetWidestPlugin(&SocialIntegrationPlugin::social_platform);
|
||||
|
||||
/* Set the longest plugin when looking for the longest status. */
|
||||
SetDParamStr(0, longest_plugin);
|
||||
|
||||
StringID longest = STR_NULL;
|
||||
int longest_length = 0;
|
||||
for (auto state : state_to_string) {
|
||||
int length = GetStringBoundingBox(state.second).width;
|
||||
if (length > longest_length) {
|
||||
longest_length = length;
|
||||
longest = state.second;
|
||||
}
|
||||
}
|
||||
|
||||
SetDParam(0, longest);
|
||||
SetDParamStr(1, longest_plugin);
|
||||
break;
|
||||
}
|
||||
|
||||
auto plugin = this->plugins[this->current_index];
|
||||
|
||||
/* Default string, in case no state matches. */
|
||||
SetDParam(0, STR_GAME_OPTIONS_SOCIAL_PLUGIN_STATE_FAILED);
|
||||
SetDParamStr(1, plugin->social_platform);
|
||||
|
||||
/* Find the string for the state. */
|
||||
for (auto state : state_to_string) {
|
||||
if (plugin->state == state.first) {
|
||||
SetDParam(0, state.second);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Draw(const Window *w) override
|
||||
{
|
||||
this->current_index = 0;
|
||||
|
||||
for (auto &wid : this->children) {
|
||||
wid->Draw(w);
|
||||
this->current_index++;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
int current_index = -1;
|
||||
std::vector<SocialIntegrationPlugin *> plugins;
|
||||
};
|
||||
|
||||
/** Construct nested container widget for managing the list of social plugins. */
|
||||
std::unique_ptr<NWidgetBase> MakeNWidgetSocialPlugins()
|
||||
{
|
||||
return std::make_unique<NWidgetSocialPlugins>();
|
||||
}
|
||||
|
||||
struct GameOptionsWindow : Window {
|
||||
GameSettings *opt;
|
||||
bool reload;
|
||||
|
@ -348,6 +527,16 @@ struct GameOptionsWindow : Window {
|
|||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case WID_GO_SOCIAL_PLUGIN_TITLE:
|
||||
case WID_GO_SOCIAL_PLUGIN_PLATFORM:
|
||||
case WID_GO_SOCIAL_PLUGIN_STATE: {
|
||||
const NWidgetSocialPlugins *plugin = this->GetWidget<NWidgetSocialPlugins>(WID_GO_SOCIAL_PLUGINS);
|
||||
assert(plugin != nullptr);
|
||||
|
||||
plugin->SetStringParameters(widget);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -390,7 +579,7 @@ struct GameOptionsWindow : Window {
|
|||
|
||||
void SetTab(WidgetID widget)
|
||||
{
|
||||
this->SetWidgetsLoweredState(false, WID_GO_TAB_GENERAL, WID_GO_TAB_GRAPHICS, WID_GO_TAB_SOUND);
|
||||
this->SetWidgetsLoweredState(false, WID_GO_TAB_GENERAL, WID_GO_TAB_GRAPHICS, WID_GO_TAB_SOUND, WID_GO_TAB_SOCIAL);
|
||||
this->LowerWidget(widget);
|
||||
GameOptionsWindow::active_tab = widget;
|
||||
|
||||
|
@ -399,6 +588,7 @@ struct GameOptionsWindow : Window {
|
|||
case WID_GO_TAB_GENERAL: pane = 0; break;
|
||||
case WID_GO_TAB_GRAPHICS: pane = 1; break;
|
||||
case WID_GO_TAB_SOUND: pane = 2; break;
|
||||
case WID_GO_TAB_SOCIAL: pane = 3; break;
|
||||
default: NOT_REACHED();
|
||||
}
|
||||
|
||||
|
@ -493,6 +683,7 @@ struct GameOptionsWindow : Window {
|
|||
case WID_GO_TAB_GENERAL:
|
||||
case WID_GO_TAB_GRAPHICS:
|
||||
case WID_GO_TAB_SOUND:
|
||||
case WID_GO_TAB_SOCIAL:
|
||||
this->SetTab(widget);
|
||||
break;
|
||||
|
||||
|
@ -814,6 +1005,7 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
|
|||
NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_GENERAL), SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_GENERAL, STR_GAME_OPTIONS_TAB_GENERAL_TT), SetFill(1, 0),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_GRAPHICS), SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_GRAPHICS, STR_GAME_OPTIONS_TAB_GRAPHICS_TT), SetFill(1, 0),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_SOUND), SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_SOUND, STR_GAME_OPTIONS_TAB_SOUND_TT), SetFill(1, 0),
|
||||
NWidget(WWT_TEXTBTN, COLOUR_YELLOW, WID_GO_TAB_SOCIAL), SetMinimalTextLines(2, 0), SetDataTip(STR_GAME_OPTIONS_TAB_SOCIAL, STR_GAME_OPTIONS_TAB_SOCIAL_TT), SetFill(1, 0),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
NWidget(WWT_PANEL, COLOUR_GREY),
|
||||
|
@ -969,6 +1161,11 @@ static constexpr NWidgetPart _nested_game_options_widgets[] = {
|
|||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
|
||||
/* Social tab */
|
||||
NWidget(NWID_VERTICAL), SetPadding(WidgetDimensions::unscaled.sparse), SetPIP(0, WidgetDimensions::unscaled.vsep_wide, 0),
|
||||
NWidgetFunction(MakeNWidgetSocialPlugins),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
EndContainer(),
|
||||
};
|
||||
|
|
|
@ -0,0 +1,279 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file signature.cpp Implementation of signature validation routines. */
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "signature.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "fileio_func.h"
|
||||
#include "string_func.h"
|
||||
|
||||
#include "3rdparty/monocypher/monocypher.h"
|
||||
#include "3rdparty/monocypher/monocypher-ed25519.h"
|
||||
#include "3rdparty/nlohmann/json.hpp"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
/** The public keys used for signature validation. */
|
||||
static const std::initializer_list<std::array<uint8_t, 32>> _public_keys_v1 = {
|
||||
/* 2024-01-20 - Public key for Social Integration Plugins. */
|
||||
{ 0xed, 0x5d, 0x57, 0x47, 0x21, 0x99, 0x8b, 0x02, 0xdf, 0x6e, 0x3d, 0x69, 0xe1, 0x87, 0xca, 0xd0, 0x0e, 0x88, 0xc3, 0xe2, 0xb2, 0xa6, 0x7b, 0xc0, 0x42, 0xc8, 0xd6, 0x4b, 0x65, 0xe6, 0x48, 0xf7 },
|
||||
};
|
||||
|
||||
/**
|
||||
* Calculate the 32-byte blake2b hash of a file.
|
||||
*
|
||||
* @param filename The filename to calculate the hash of.
|
||||
* @return The 32-byte blake2b hash of the file, hex-encoded.
|
||||
*/
|
||||
static std::string CalculateHashV1(const std::string &filename)
|
||||
{
|
||||
FILE *f = FioFOpenFile(filename, "rb", NO_DIRECTORY);
|
||||
if (f == nullptr) {
|
||||
return "";
|
||||
}
|
||||
|
||||
std::array<uint8_t, 32> digest;
|
||||
crypto_blake2b_ctx ctx;
|
||||
crypto_blake2b_init(&ctx, digest.size());
|
||||
|
||||
while (!feof(f)) {
|
||||
std::array<uint8_t, 1024> buf;
|
||||
size_t len = fread(buf.data(), 1, buf.size(), f);
|
||||
|
||||
crypto_blake2b_update(&ctx, buf.data(), len);
|
||||
}
|
||||
fclose(f);
|
||||
|
||||
crypto_blake2b_final(&ctx, digest.data());
|
||||
return FormatArrayAsHex(digest);
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate whether the checksum of a file is the same.
|
||||
*
|
||||
* @param filename The filename to validate the checksum of.
|
||||
* @param checksum The expected checksum.
|
||||
* @return True iff the checksum of the file is the same as the expected checksum.
|
||||
*/
|
||||
static bool ValidateChecksum(const std::string &filename, const std::string &checksum)
|
||||
{
|
||||
/* Checksums are "<version>$<hash>". Split out the version. */
|
||||
auto pos = checksum.find('$');
|
||||
assert(pos != std::string::npos); // Already validated by ValidateSchema().
|
||||
const std::string version = checksum.substr(0, pos);
|
||||
const std::string hash = checksum.substr(pos + 1);
|
||||
|
||||
/* Calculate the checksum over the file. */
|
||||
std::string calculated_hash;
|
||||
if (version == "1") {
|
||||
calculated_hash = CalculateHashV1(filename);
|
||||
} else {
|
||||
Debug(misc, 0, "Failed to validate signature: unknown checksum version: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Validate the checksum is the same. */
|
||||
if (calculated_hash.empty()) {
|
||||
Debug(misc, 0, "Failed to validate signature: couldn't calculate checksum for: {}", filename);
|
||||
return false;
|
||||
}
|
||||
if (calculated_hash != hash) {
|
||||
Debug(misc, 0, "Failed to validate signature: checksum mismatch for: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate whether the signature is valid for this set of files.
|
||||
*
|
||||
* @param signature The signature to validate.
|
||||
* @param files The files to validate the signature against.
|
||||
* @param filename The filename of the signatures file (for error-reporting).
|
||||
* @return True iff the signature is valid for this set of files.
|
||||
*/
|
||||
static bool ValidateSignature(const std::string &signature, const nlohmann::json &files, const std::string &filename)
|
||||
{
|
||||
/* Signatures are "<version>$<signature>". Split out the version. */
|
||||
auto pos = signature.find('$');
|
||||
assert(pos != std::string::npos); // Already validated by ValidateSchema().
|
||||
const std::string version = signature.substr(0, pos);
|
||||
const std::string sig_value = signature.substr(pos + 1);
|
||||
|
||||
/* Create the message we are going to validate. */
|
||||
std::string message = files.dump(-1);
|
||||
|
||||
/* Validate the signature. */
|
||||
if (version == "1") {
|
||||
std::array<uint8_t, 64> sig;
|
||||
if (sig_value.size() != 128 || !ConvertHexToBytes(sig_value, sig)) {
|
||||
Debug(misc, 0, "Failed to validate signature: invalid signature: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto &pk_value : _public_keys_v1) {
|
||||
/* Check if the message is valid with this public key. */
|
||||
auto res = crypto_ed25519_check(sig.data(), pk_value.data(), reinterpret_cast<uint8_t *>(message.data()), message.size());
|
||||
if (res == 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Debug(misc, 0, "Failed to validate signature: signature validation failed: {}", filename);
|
||||
return false;
|
||||
} else {
|
||||
Debug(misc, 0, "Failed to validate signature: unknown signature version: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate the signatures file complies with the JSON schema.
|
||||
*
|
||||
* @param signatures The signatures JSON to validate.
|
||||
* @param filename The filename of the signatures file (for error-reporting).
|
||||
* @return True iff the signatures file complies with the JSON schema.
|
||||
*/
|
||||
static bool ValidateSchema(const nlohmann::json &signatures, const std::string &filename)
|
||||
{
|
||||
if (signatures["files"].is_null()) {
|
||||
Debug(misc, 0, "Failed to validate signature: no files found: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (signatures["signature"].is_null()) {
|
||||
Debug(misc, 0, "Failed to validate signature: no signature found: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
for (auto &signature : signatures["files"]) {
|
||||
if (signature["filename"].is_null() || signature["checksum"].is_null()) {
|
||||
Debug(misc, 0, "Failed to validate signature: invalid entry in files: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
const std::string sig_filename = signature["filename"];
|
||||
const std::string sig_checksum = signature["checksum"];
|
||||
|
||||
if (sig_filename.empty() || sig_checksum.empty()) {
|
||||
Debug(misc, 0, "Failed to validate signature: invalid entry in files: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
auto pos = sig_checksum.find('$');
|
||||
if (pos == std::string::npos) {
|
||||
Debug(misc, 0, "Failed to validate signature: invalid checksum format: {}", filename);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const std::string signature = signatures["signature"];
|
||||
auto pos = signature.find('$');
|
||||
if (pos == std::string::npos) {
|
||||
Debug(misc, 0, "Failed to validate signature: invalid signature format: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate that the signatures mentioned in the signature file are matching
|
||||
* the files in question.
|
||||
*
|
||||
* @return True iff the files in the signature file passed validation.
|
||||
*/
|
||||
static bool _ValidateSignatureFile(const std::string &filename)
|
||||
{
|
||||
size_t filesize;
|
||||
FILE *f = FioFOpenFile(filename, "rb", NO_DIRECTORY, &filesize);
|
||||
if (f == nullptr) {
|
||||
Debug(misc, 0, "Failed to validate signature: file not found: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string text(filesize, '\0');
|
||||
size_t len = fread(text.data(), filesize, 1, f);
|
||||
if (len != 1) {
|
||||
Debug(misc, 0, "Failed to validate signature: failed to read file: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
nlohmann::json signatures;
|
||||
try {
|
||||
signatures = nlohmann::json::parse(text);
|
||||
} catch (nlohmann::json::exception &) {
|
||||
Debug(misc, 0, "Failed to validate signature: not a valid JSON file: {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
/*
|
||||
* The JSON file should look like:
|
||||
*
|
||||
* {
|
||||
* "files": [
|
||||
* {
|
||||
* "checksum": "version$hash"
|
||||
* "filename": "filename",
|
||||
* },
|
||||
* ...
|
||||
* ],
|
||||
* "signature": "version$signature"
|
||||
* }
|
||||
*
|
||||
* The signature is a signed message of the content of "files", dumped as
|
||||
* JSON without spaces / newlines, keys in the order as indicated above.
|
||||
*/
|
||||
|
||||
if (!ValidateSchema(signatures, filename)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!ValidateSignature(signatures["signature"], signatures["files"], filename)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string dirname = std::filesystem::path(filename).parent_path().string();
|
||||
|
||||
for (auto &signature : signatures["files"]) {
|
||||
const std::string sig_filename = dirname + PATHSEPCHAR + signature["filename"].get<std::string>();
|
||||
const std::string sig_checksum = signature["checksum"];
|
||||
|
||||
if (!ValidateChecksum(sig_filename, sig_checksum)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate that the signatures mentioned in the signature file are matching
|
||||
* the files in question.
|
||||
*
|
||||
* @note if ALLOW_INVALID_SIGNATURE is defined, this function will always
|
||||
* return true (but will still report any errors in the console).
|
||||
*
|
||||
* @return True iff the files in the signature file passed validation.
|
||||
*/
|
||||
bool ValidateSignatureFile(const std::string &filename)
|
||||
{
|
||||
auto res = _ValidateSignatureFile(filename);;
|
||||
#if defined(ALLOW_INVALID_SIGNATURE)
|
||||
(void)res; // Ignore the result.
|
||||
return true;
|
||||
#else
|
||||
return res;
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,15 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file signature.h Routines to validate signature files. */
|
||||
|
||||
#ifndef SIGNATURE_H
|
||||
#define SIGNATURE_H
|
||||
|
||||
bool ValidateSignatureFile(const std::string &filename);
|
||||
|
||||
#endif /* SIGNATURE_H */
|
|
@ -0,0 +1,246 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file social_integration.cpp Base implementation of social integration support. */
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "social_integration.h"
|
||||
#include "3rdparty/openttd_social_integration_api/openttd_social_integration_api.h"
|
||||
|
||||
#include "debug.h"
|
||||
#include "fileio_func.h"
|
||||
#include "library_loader.h"
|
||||
#include "rev.h"
|
||||
#include "string_func.h"
|
||||
#include "signature.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
/**
|
||||
* Container to track information per plugin.
|
||||
*/
|
||||
class InternalSocialIntegrationPlugin {
|
||||
public:
|
||||
InternalSocialIntegrationPlugin(const std::string &filename, const std::string &basepath) : library(nullptr), external(basepath)
|
||||
{
|
||||
openttd_info.openttd_version = _openttd_revision;
|
||||
|
||||
if (!ValidateSignatureFile(fmt::format("{}.sig", filename))) {
|
||||
external.state = SocialIntegrationPlugin::INVALID_SIGNATURE;
|
||||
return;
|
||||
}
|
||||
|
||||
this->library = std::make_unique<LibraryLoader>(filename);
|
||||
}
|
||||
|
||||
OpenTTD_SocialIntegration_v1_PluginInfo plugin_info = {}; ///< Information supplied by plugin.
|
||||
OpenTTD_SocialIntegration_v1_PluginApi plugin_api = {}; ///< API supplied by plugin.
|
||||
OpenTTD_SocialIntegration_v1_OpenTTDInfo openttd_info = {}; ///< Information supplied by OpenTTD.
|
||||
|
||||
std::unique_ptr<LibraryLoader> library = nullptr; ///< Library handle.
|
||||
|
||||
SocialIntegrationPlugin external; ///< Information of the plugin to be used by other parts of our codebase.
|
||||
};
|
||||
|
||||
static std::vector<std::unique_ptr<InternalSocialIntegrationPlugin>> _plugins; ///< List of loaded plugins.
|
||||
static std::set<std::string> _loaded_social_platform; ///< List of Social Platform plugins already loaded. Used to prevent loading a plugin for the same Social Platform twice.
|
||||
|
||||
/** Helper for scanning for files with SocialIntegration as extension */
|
||||
class SocialIntegrationFileScanner : FileScanner {
|
||||
public:
|
||||
void Scan()
|
||||
{
|
||||
#ifdef _WIN32
|
||||
std::string extension = "-social.dll";
|
||||
#elif defined(__APPLE__)
|
||||
std::string extension = "-social.dylib";
|
||||
#else
|
||||
std::string extension = "-social.so";
|
||||
#endif
|
||||
|
||||
this->FileScanner::Scan(extension.c_str(), SOCIAL_INTEGRATION_DIR, false);
|
||||
}
|
||||
|
||||
bool AddFile(const std::string &filename, size_t basepath_length, const std::string &) override
|
||||
{
|
||||
std::string basepath = filename.substr(basepath_length);
|
||||
Debug(misc, 1, "[Social Integration: {}] Loading ...", basepath);
|
||||
|
||||
auto &plugin = _plugins.emplace_back(std::make_unique<InternalSocialIntegrationPlugin>(filename, basepath));
|
||||
|
||||
/* Validation failed, so no library was loaded. */
|
||||
if (plugin->library == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (plugin->library->HasError()) {
|
||||
plugin->external.state = SocialIntegrationPlugin::FAILED;
|
||||
|
||||
Debug(misc, 0, "[Social Integration: {}] Failed to load library: {}", basepath, plugin->library->GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenTTD_SocialIntegration_v1_GetInfo getinfo_func = plugin->library->GetFunction("SocialIntegration_v1_GetInfo");
|
||||
if (plugin->library->HasError()) {
|
||||
plugin->external.state = SocialIntegrationPlugin::UNSUPPORTED_API;
|
||||
|
||||
Debug(misc, 0, "[Social Integration: {}] Failed to find symbol SocialPlugin_v1_GetInfo: {}", basepath, plugin->library->GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
OpenTTD_SocialIntegration_v1_Init init_func = plugin->library->GetFunction("SocialIntegration_v1_Init");
|
||||
if (plugin->library->HasError()) {
|
||||
plugin->external.state = SocialIntegrationPlugin::UNSUPPORTED_API;
|
||||
|
||||
Debug(misc, 0, "[Social Integration: {}] Failed to find symbol SocialPlugin_v1_Init: {}", basepath, plugin->library->GetLastError());
|
||||
return false;
|
||||
}
|
||||
|
||||
getinfo_func(&plugin->plugin_info);
|
||||
/* Setup the information for the outside world to see. */
|
||||
plugin->external.social_platform = plugin->plugin_info.social_platform;
|
||||
plugin->external.name = plugin->plugin_info.name;
|
||||
plugin->external.version = plugin->plugin_info.version;
|
||||
|
||||
/* Lowercase the string for comparison. */
|
||||
std::string lc_social_platform = plugin->plugin_info.social_platform;
|
||||
strtolower(lc_social_platform);
|
||||
|
||||
/* Prevent more than one plugin for a certain Social Platform to be loaded, as that never ends well. */
|
||||
if (_loaded_social_platform.find(lc_social_platform) != _loaded_social_platform.end()) {
|
||||
plugin->external.state = SocialIntegrationPlugin::DUPLICATE;
|
||||
|
||||
Debug(misc, 0, "[Social Integration: {}] Another plugin for {} is already loaded", basepath, plugin->plugin_info.social_platform);
|
||||
return false;
|
||||
}
|
||||
_loaded_social_platform.insert(lc_social_platform);
|
||||
|
||||
auto state = init_func(&plugin->plugin_api, &plugin->openttd_info);
|
||||
switch (state) {
|
||||
case OTTD_SOCIAL_INTEGRATION_V1_INIT_SUCCESS:
|
||||
plugin->external.state = SocialIntegrationPlugin::RUNNING;
|
||||
|
||||
Debug(misc, 1, "[Social Integration: {}] Loaded for {}: {} ({})", basepath, plugin->plugin_info.social_platform, plugin->plugin_info.name, plugin->plugin_info.version);
|
||||
return true;
|
||||
|
||||
case OTTD_SOCIAL_INTEGRATION_V1_INIT_FAILED:
|
||||
plugin->external.state = SocialIntegrationPlugin::FAILED;
|
||||
|
||||
Debug(misc, 0, "[Social Integration: {}] Failed to initialize", basepath);
|
||||
return false;
|
||||
|
||||
case OTTD_SOCIAL_INTEGRATION_V1_INIT_PLATFORM_NOT_RUNNING:
|
||||
plugin->external.state = SocialIntegrationPlugin::PLATFORM_NOT_RUNNING;
|
||||
|
||||
Debug(misc, 1, "[Social Integration: {}] Failed to initialize: {} is not running", basepath, plugin->plugin_info.social_platform);
|
||||
return false;
|
||||
|
||||
default:
|
||||
NOT_REACHED();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
std::vector<SocialIntegrationPlugin *> SocialIntegration::GetPlugins()
|
||||
{
|
||||
std::vector<SocialIntegrationPlugin *> plugins;
|
||||
|
||||
for (auto &plugin : _plugins) {
|
||||
plugins.push_back(&plugin->external);
|
||||
}
|
||||
|
||||
return plugins;
|
||||
}
|
||||
|
||||
void SocialIntegration::Initialize()
|
||||
{
|
||||
SocialIntegrationFileScanner fs;
|
||||
fs.Scan();
|
||||
}
|
||||
|
||||
/**
|
||||
* Wrapper to call a function pointer of a plugin if it isn't a nullptr.
|
||||
*
|
||||
* @param plugin Plugin to call the function pointer on.
|
||||
* @param func Function pointer to call.
|
||||
*/
|
||||
template <typename T, typename... Ts>
|
||||
static void PluginCall(std::unique_ptr<InternalSocialIntegrationPlugin> &plugin, T func, Ts... args)
|
||||
{
|
||||
if (plugin->external.state != SocialIntegrationPlugin::RUNNING) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (func != nullptr) {
|
||||
func(args...);
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::Shutdown()
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.shutdown);
|
||||
}
|
||||
|
||||
_plugins.clear();
|
||||
_loaded_social_platform.clear();
|
||||
}
|
||||
|
||||
void SocialIntegration::RunCallbacks()
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
if (plugin->external.state != SocialIntegrationPlugin::RUNNING) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (plugin->plugin_api.run_callbacks != nullptr) {
|
||||
if (!plugin->plugin_api.run_callbacks()) {
|
||||
Debug(misc, 1, "[Social Plugin: {}] Requested to be unloaded", plugin->external.basepath);
|
||||
|
||||
_loaded_social_platform.erase(plugin->plugin_info.social_platform);
|
||||
plugin->external.state = SocialIntegrationPlugin::UNLOADED;
|
||||
PluginCall(plugin, plugin->plugin_api.shutdown);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::EventEnterMainMenu()
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.event_enter_main_menu);
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::EventEnterScenarioEditor(uint map_width, uint map_height)
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.event_enter_scenario_editor, map_width, map_height);
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::EventEnterSingleplayer(uint map_width, uint map_height)
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.event_enter_singleplayer, map_width, map_height);
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::EventEnterMultiplayer(uint map_width, uint map_height)
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.event_enter_multiplayer, map_width, map_height);
|
||||
}
|
||||
}
|
||||
|
||||
void SocialIntegration::EventJoiningMultiplayer()
|
||||
{
|
||||
for (auto &plugin : _plugins) {
|
||||
PluginCall(plugin, plugin->plugin_api.event_joining_multiplayer);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file social_integration.h Interface definitions for game to report/respond to social integration. */
|
||||
|
||||
#ifndef SOCIAL_INTEGRATION_H
|
||||
#define SOCIAL_INTEGRATION_H
|
||||
|
||||
class SocialIntegrationPlugin {
|
||||
public:
|
||||
enum State {
|
||||
RUNNING, ///< The plugin is successfully loaded and running.
|
||||
|
||||
FAILED, ///< The plugin failed to initialize.
|
||||
PLATFORM_NOT_RUNNING, ///< The plugin failed to initialize because the Social Platform is not running.
|
||||
UNLOADED, ///< The plugin is unloaded upon request.
|
||||
DUPLICATE, ///< Another plugin of the same Social Platform is already loaded.
|
||||
UNSUPPORTED_API, ///< The plugin does not support the current API version.
|
||||
INVALID_SIGNATURE, ///< The signature of the plugin is invalid.
|
||||
};
|
||||
|
||||
std::string basepath; ///< Base path of the plugin.
|
||||
|
||||
std::string social_platform = "unknown"; ///< Social platform this plugin is for.
|
||||
std::string name = ""; ///< Name of the plugin.
|
||||
std::string version = ""; ///< Version of the plugin.
|
||||
|
||||
State state = FAILED; ///< Result of the plugin's init function.
|
||||
|
||||
SocialIntegrationPlugin(const std::string &basepath) : basepath(basepath) {}
|
||||
};
|
||||
|
||||
class SocialIntegration {
|
||||
public:
|
||||
/**
|
||||
* Get the list of loaded social integration plugins.
|
||||
*/
|
||||
static std::vector<SocialIntegrationPlugin *> GetPlugins();
|
||||
|
||||
/**
|
||||
* Initialize the social integration system, loading any social integration plugins that are available.
|
||||
*/
|
||||
static void Initialize();
|
||||
|
||||
/**
|
||||
* Shutdown the social integration system, and all social integration plugins that are loaded.
|
||||
*/
|
||||
static void Shutdown();
|
||||
|
||||
/**
|
||||
* Allow any social integration library to handle their own events.
|
||||
*/
|
||||
static void RunCallbacks();
|
||||
|
||||
/**
|
||||
* Event: user entered the main menu.
|
||||
*/
|
||||
static void EventEnterMainMenu();
|
||||
|
||||
/**
|
||||
* Event: user entered the Scenario Editor.
|
||||
*/
|
||||
static void EventEnterScenarioEditor(uint map_width, uint map_height);
|
||||
|
||||
/**
|
||||
* Event: user entered a singleplayer game.
|
||||
*/
|
||||
static void EventEnterSingleplayer(uint map_width, uint map_height);
|
||||
|
||||
/**
|
||||
* Event: user entered a multiplayer game.
|
||||
*/
|
||||
static void EventEnterMultiplayer(uint map_width, uint map_height);
|
||||
|
||||
/**
|
||||
* Event: user is joining a multiplayer game.
|
||||
*/
|
||||
static void EventJoiningMultiplayer();
|
||||
};
|
||||
|
||||
#endif /* SOCIAL_INTEGRATION_H */
|
|
@ -34,6 +34,8 @@
|
|||
#include "base_media_base.h"
|
||||
#include "blitter/factory.hpp"
|
||||
|
||||
#include "social_integration.h"
|
||||
|
||||
#ifdef WITH_ALLEGRO
|
||||
# include <allegro.h>
|
||||
#endif /* WITH_ALLEGRO */
|
||||
|
@ -81,6 +83,17 @@ NLOHMANN_JSON_SERIALIZE_ENUM(GRFStatus, {
|
|||
{GRFStatus::GCS_ACTIVATED, "activated"},
|
||||
})
|
||||
|
||||
NLOHMANN_JSON_SERIALIZE_ENUM(SocialIntegrationPlugin::State, {
|
||||
{SocialIntegrationPlugin::State::RUNNING, "running"},
|
||||
{SocialIntegrationPlugin::State::FAILED, "failed"},
|
||||
{SocialIntegrationPlugin::State::PLATFORM_NOT_RUNNING, "platform_not_running"},
|
||||
{SocialIntegrationPlugin::State::UNLOADED, "unloaded"},
|
||||
{SocialIntegrationPlugin::State::DUPLICATE, "duplicate"},
|
||||
{SocialIntegrationPlugin::State::UNSUPPORTED_API, "unsupported_api"},
|
||||
{SocialIntegrationPlugin::State::INVALID_SIGNATURE, "invalid_signature"},
|
||||
})
|
||||
|
||||
|
||||
/** Lookup table to convert a VehicleType to a string. */
|
||||
static const std::string _vehicle_type_to_string[] = {
|
||||
"train",
|
||||
|
@ -435,6 +448,26 @@ void SurveyLibraries(nlohmann::json &survey)
|
|||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert plugin information to JSON.
|
||||
*
|
||||
* @param survey The JSON object.
|
||||
*/
|
||||
void SurveyPlugins(nlohmann::json &survey)
|
||||
{
|
||||
auto _plugins = SocialIntegration::GetPlugins();
|
||||
|
||||
for (auto &plugin : _plugins) {
|
||||
auto &platform = survey[plugin->social_platform];
|
||||
platform.push_back({
|
||||
{"name", plugin->name},
|
||||
{"version", plugin->version},
|
||||
{"basepath", plugin->basepath},
|
||||
{"state", plugin->state},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the bytes of memory into a textual version rounded up to the biggest unit.
|
||||
*
|
||||
|
|
|
@ -21,6 +21,7 @@ void SurveyFont(nlohmann::json &survey);
|
|||
void SurveyGameScript(nlohmann::json &survey);
|
||||
void SurveyGrfs(nlohmann::json &survey);
|
||||
void SurveyLibraries(nlohmann::json &survey);
|
||||
void SurveyPlugins(nlohmann::json &survey);
|
||||
void SurveyOpenTTD(nlohmann::json &survey);
|
||||
void SurveySettings(nlohmann::json &survey, bool skip_if_default);
|
||||
void SurveyTimers(nlohmann::json &survey);
|
||||
|
|
|
@ -15,6 +15,7 @@ enum GameOptionsWidgets : WidgetID {
|
|||
WID_GO_TAB_GENERAL, ///< General tab.
|
||||
WID_GO_TAB_GRAPHICS, ///< Graphics tab.
|
||||
WID_GO_TAB_SOUND, ///< Sound tab.
|
||||
WID_GO_TAB_SOCIAL, ///< Social tab.
|
||||
WID_GO_TAB_SELECTION, ///< Background of the tab selection.
|
||||
WID_GO_CURRENCY_DROPDOWN, ///< Currency dropdown.
|
||||
WID_GO_DISTANCE_DROPDOWN, ///< Measuring unit dropdown.
|
||||
|
@ -53,6 +54,10 @@ enum GameOptionsWidgets : WidgetID {
|
|||
WID_GO_SURVEY_PARTICIPATE_BUTTON, ///< Toggle for participating in the automated survey.
|
||||
WID_GO_SURVEY_LINK_BUTTON, ///< Button to open browser to go to the survey website.
|
||||
WID_GO_SURVEY_PREVIEW_BUTTON, ///< Button to open a preview window with the survey results
|
||||
WID_GO_SOCIAL_PLUGINS, ///< Main widget handling the social plugins.
|
||||
WID_GO_SOCIAL_PLUGIN_TITLE, ///< Title of the frame of the social plugin.
|
||||
WID_GO_SOCIAL_PLUGIN_PLATFORM, ///< Platform of the social plugin.
|
||||
WID_GO_SOCIAL_PLUGIN_STATE, ///< State of the social plugin.
|
||||
};
|
||||
|
||||
/** Widgets of the #GameSettingsWindow class. */
|
||||
|
|
Loading…
Reference in New Issue