mirror of https://github.com/OpenTTD/OpenTTD.git
(svn r24794) -Change: Unify capitalisation in advanced settings dropdowns.
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@ -1091,7 +1091,7 @@ STR_CONFIG_SETTING_RESTRICT_CHANGED_AGAINST_NEW :Settings with a
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STR_CONFIG_SETTING_OFF :Off
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STR_CONFIG_SETTING_ON :On
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STR_CONFIG_SETTING_DISABLED :disabled
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STR_CONFIG_SETTING_DISABLED :Disabled
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STR_CONFIG_SETTING_COMPANIES_OFF :Off
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STR_CONFIG_SETTING_COMPANIES_OWN :Own company
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@ -1168,9 +1168,9 @@ STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH :Maximum tunnel
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STR_CONFIG_SETTING_MAX_TUNNEL_LENGTH_HELPTEXT :Maximum length for building tunnels
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD :Manual primary industry construction method: {STRING2}
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_HELPTEXT :Method of funding a primary industry. 'none' means it is not possible to fund any, 'prospecting' means funding is possible, but construction occurs in a random spot on the map and may as well fail, 'as other industries' means raw industries can be constructed by companies like processing industries in any position they like
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :none
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :as other industries
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :prospecting
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NONE :None
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_NORMAL :As other industries
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STR_CONFIG_SETTING_RAW_INDUSTRY_CONSTRUCTION_METHOD_PROSPECTING :Prospecting
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM :Flat area around industries: {STRING2}
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STR_CONFIG_SETTING_INDUSTRY_PLATFORM_HELPTEXT :Amount of flat space around an industry. This ensures empty space will remain available around an industry for building tracks, et cetera
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STR_CONFIG_SETTING_MULTIPINDTOWN :Allow multiple similar industries per town: {STRING2}
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@ -1193,10 +1193,10 @@ STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING :Road vehicle qu
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STR_CONFIG_SETTING_ROAD_VEHICLE_QUEUEING_HELPTEXT :Make road vehicle wait in front of occupied road stops until they are cleared
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STR_CONFIG_SETTING_AUTOSCROLL :Pan window when mouse is at the edge: {STRING2}
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STR_CONFIG_SETTING_AUTOSCROLL_HELPTEXT :When enabled, viewports will start to scroll when the mouse is near the edge of the window
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STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :disabled
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STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :main viewport, full-screen only
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STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :main viewport
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STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :every viewport
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STR_CONFIG_SETTING_AUTOSCROLL_DISABLED :Disabled
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STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT_FULLSCREEN :Main viewport, full-screen only
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STR_CONFIG_SETTING_AUTOSCROLL_MAIN_VIEWPORT :Main viewport
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STR_CONFIG_SETTING_AUTOSCROLL_EVERY_VIEWPORT :Every viewport
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STR_CONFIG_SETTING_BRIBE :Allow bribing of the local authority: {STRING2}
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STR_CONFIG_SETTING_BRIBE_HELPTEXT :Allow companies to try bribing the local town authority. If the bribe is noticed by an inspector, the company will not be able to act in the town for six months
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STR_CONFIG_SETTING_ALLOW_EXCLUSIVE :Allow buying exclusive transport rights: {STRING2}
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@ -1214,9 +1214,9 @@ STR_CONFIG_SETTING_PLANE_SPEED_HELPTEXT :Set the relativ
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STR_CONFIG_SETTING_PLANE_SPEED_VALUE :1 / {COMMA}
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STR_CONFIG_SETTING_PLANE_CRASHES :Number of plane crashes: {STRING2}
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STR_CONFIG_SETTING_PLANE_CRASHES_HELPTEXT :Set the chance of an aircraft crash happening
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STR_CONFIG_SETTING_PLANE_CRASHES_NONE :none
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STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :reduced
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STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :normal
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STR_CONFIG_SETTING_PLANE_CRASHES_NONE :None
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STR_CONFIG_SETTING_PLANE_CRASHES_REDUCED :Reduced
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STR_CONFIG_SETTING_PLANE_CRASHES_NORMAL :Normal
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STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD :Allow drive-through road stops on town owned roads: {STRING}
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STR_CONFIG_SETTING_STOP_ON_TOWN_ROAD_HELPTEXT :Allow construction of drive-through road stops on town-owned roads
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STR_CONFIG_SETTING_STOP_ON_COMPETITOR_ROAD :Allow drive-through road stops on roads owned by competitors: {STRING2}
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@ -1236,9 +1236,9 @@ STR_CONFIG_SETTING_WARN_LOST_VEHICLE :Warn if vehicle
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STR_CONFIG_SETTING_WARN_LOST_VEHICLE_HELPTEXT :Trigger messages about vehicles unable to find a path to their ordered destination
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STR_CONFIG_SETTING_ORDER_REVIEW :Review vehicles' orders: {STRING2}
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STR_CONFIG_SETTING_ORDER_REVIEW_HELPTEXT :When enabled, the orders of the vehicles are periodically checked, and some obvious issues are reported with a news message when detected
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STR_CONFIG_SETTING_ORDER_REVIEW_OFF :no
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STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles
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STR_CONFIG_SETTING_ORDER_REVIEW_ON :of all vehicles
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STR_CONFIG_SETTING_ORDER_REVIEW_OFF :No
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STR_CONFIG_SETTING_ORDER_REVIEW_EXDEPOT :Yes, but exclude stopped vehicles
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STR_CONFIG_SETTING_ORDER_REVIEW_ON :Of all vehicles
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STR_CONFIG_SETTING_WARN_INCOME_LESS :Warn if a vehicle's income is negative: {STRING2}
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STR_CONFIG_SETTING_WARN_INCOME_LESS_HELPTEXT :When enabled, a news message gets sent when a vehicle has not made any profit within a calendar year
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STR_CONFIG_SETTING_NEVER_EXPIRE_VEHICLES :Vehicles never expire: {STRING2}
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@ -1349,10 +1349,10 @@ STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME :Automatically p
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STR_CONFIG_SETTING_PAUSE_ON_NEW_GAME_HELPTEXT :When enabled, the game will automatically pause when starting a new game, allowing for closer study of the map
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL :When paused allow: {STRING2}
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_HELPTEXT :Select what actions may be done while the game is paused
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :no actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :all non-construction actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :all but landscape modifying actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :all actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_NO_ACTIONS :No actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_CONSTRUCTION :All non-construction actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_NON_LANDSCAPING :All but landscape modifying actions
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STR_CONFIG_SETTING_COMMAND_PAUSE_LEVEL_ALL_ACTIONS :All actions
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STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS :Use the advanced vehicle list: {STRING2}
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STR_CONFIG_SETTING_ADVANCED_VEHICLE_LISTS_HELPTEXT :Enable usage of the advanced vehicle lists for grouping vehicles
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STR_CONFIG_SETTING_LOADING_INDICATORS :Use loading indicators: {STRING2}
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@ -1411,7 +1411,7 @@ STR_CONFIG_SETTING_SERVINT_ISPERCENT_HELPTEXT :Choose whether
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STR_CONFIG_SETTING_SERVINT_TRAINS :Default service interval for trains: {STRING2}
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STR_CONFIG_SETTING_SERVINT_TRAINS_HELPTEXT :Set the default service interval for new rail vehicles, if no explicit service interval is set for the vehicle
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STR_CONFIG_SETTING_SERVINT_VALUE :{COMMA} day{P 0 "" s}/%
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STR_CONFIG_SETTING_SERVINT_DISABLED :disabled
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STR_CONFIG_SETTING_SERVINT_DISABLED :Disabled
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STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES :Default service interval for road vehicles: {STRING2}
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STR_CONFIG_SETTING_SERVINT_ROAD_VEHICLES_HELPTEXT :Set the default service interval for new road vehicles, if no explicit service interval is set for the vehicle
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STR_CONFIG_SETTING_SERVINT_AIRCRAFT :Default service interval for aircraft: {STRING2}
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@ -1456,11 +1456,11 @@ STR_CONFIG_SETTING_CYCLE_SIGNAL_ALL :All
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STR_CONFIG_SETTING_TOWN_LAYOUT :Road layout for new towns: {STRING2}
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STR_CONFIG_SETTING_TOWN_LAYOUT_HELPTEXT :Layout for the road network of towns
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STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :original
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STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :better roads
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STR_CONFIG_SETTING_TOWN_LAYOUT_DEFAULT :Original
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STR_CONFIG_SETTING_TOWN_LAYOUT_BETTER_ROADS :Better roads
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STR_CONFIG_SETTING_TOWN_LAYOUT_2X2_GRID :2x2 grid
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STR_CONFIG_SETTING_TOWN_LAYOUT_3X3_GRID :3x3 grid
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STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :random
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STR_CONFIG_SETTING_TOWN_LAYOUT_RANDOM :Random
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STR_CONFIG_SETTING_ALLOW_TOWN_ROADS :Towns are allowed to build roads: {STRING2}
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STR_CONFIG_SETTING_ALLOW_TOWN_ROADS_HELPTEXT :Allow towns to build roads for growth. Disable to prevent town authorities from building roads themselves
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STR_CONFIG_SETTING_ALLOW_TOWN_LEVEL_CROSSINGS :Towns are allowed to build level crossings: {STRING2}
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@ -1469,15 +1469,15 @@ STR_CONFIG_SETTING_NOISE_LEVEL :Allow town cont
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STR_CONFIG_SETTING_NOISE_LEVEL_HELPTEXT :With this setting disabled, there can be two airports in each town. With this setting enabled, the number of airports in a city is limited by the noise acceptance of the town, which depends on population and airport size and distance
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STR_CONFIG_SETTING_TOWN_FOUNDING :Founding towns in game: {STRING2}
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STR_CONFIG_SETTING_TOWN_FOUNDING_HELPTEXT :Enabling this setting allows players to found new towns in the game
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STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :forbidden
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STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :allowed
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STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :allowed, custom town layout
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STR_CONFIG_SETTING_TOWN_FOUNDING_FORBIDDEN :Forbidden
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STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED :Allowed
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STR_CONFIG_SETTING_TOWN_FOUNDING_ALLOWED_CUSTOM_LAYOUT :Allowed, custom town layout
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2}
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :none {RED}(breaks lumber mill)
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :only in rain forests
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :everywhere
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_NONE :None {RED}(breaks lumber mill)
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_RAINFOREST :Only in rain forests
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STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_ALL :Everywhere
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STR_CONFIG_SETTING_TOOLBAR_POS :Position of main toolbar: {STRING2}
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STR_CONFIG_SETTING_TOOLBAR_POS_HELPTEXT :Horizontal position of the main toolbar at the top of the screen
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@ -1486,7 +1486,7 @@ STR_CONFIG_SETTING_STATUSBAR_POS_HELPTEXT :Horizontal posi
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STR_CONFIG_SETTING_SNAP_RADIUS :Window snap radius: {STRING2}
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STR_CONFIG_SETTING_SNAP_RADIUS_HELPTEXT :Distance between windows before the window being moved is automatically aligned to nearby windows
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STR_CONFIG_SETTING_SNAP_RADIUS_VALUE :{COMMA} pixel{P 0 "" s}
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STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :disabled
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STR_CONFIG_SETTING_SNAP_RADIUS_DISABLED :Disabled
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STR_CONFIG_SETTING_SOFT_LIMIT :Maximum number of non-sticky windows: {STRING2}
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STR_CONFIG_SETTING_SOFT_LIMIT_HELPTEXT :Number of non-sticky open windows before old windows get automatically closed to make room for new windows
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STR_CONFIG_SETTING_SOFT_LIMIT_VALUE :{COMMA}
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@ -1511,7 +1511,7 @@ STR_CONFIG_SETTING_TOWN_GROWTH_VERY_FAST :Very fast
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STR_CONFIG_SETTING_LARGER_TOWNS :Proportion of towns that will become cities: {STRING2}
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STR_CONFIG_SETTING_LARGER_TOWNS_HELPTEXT :Amount of towns which will become a city, thus a town which starts out larger and grows faster
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STR_CONFIG_SETTING_LARGER_TOWNS_VALUE :1 in {COMMA}
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STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :none
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STR_CONFIG_SETTING_LARGER_TOWNS_DISABLED :None
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER :Initial city size multiplier: {STRING2}
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STR_CONFIG_SETTING_CITY_SIZE_MULTIPLIER_HELPTEXT :Average size of cities relative to normal towns at start of the game
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STR_CONFIG_SETTING_MODIFIED_ROAD_REBUILD :Remove absurd road-elements during the road construction: {STRING2}
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